You've woken up

Discussion in 'The Spam Zone' started by Saxima, Jun 13, 2012.

  1. Yozora Archer

    Joined:
    Feb 14, 2007
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    female king arthur
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    with taiga, eating rice and ****
    883
    LEAVE THE ROOM.

    Just walk around naked come on guys make it happen.


    Althought the clothing might be concealing something, too..... Like your ID or idk. Eh w/e.
     
  2. Spike H E R O

    Joined:
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    Retrieve clothes in the corner

    :B|:
     
  3. Hiro ✩ Guardian

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    Get the clothes in the corner
     
  4. Pinekaboo Chaser

    Joined:
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    >Leave the room, still naked.

    Screw clothes, we're going nudist.
     
  5. Firekeyblade Hollow Bastion Committee

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    Um....can we search the clothes? But not necessarily take them? I mean it's sort of suspicious how they're folded up neatly and like the other guy said it could ahve a tracker on them....

    Fine. Let's go commando.
     
  6. Saxima [screams geometrically]

    Joined:
    Jan 1, 2010
    Location:
    GAY WONTAEK HELL
    2,666
    Leave the room
    52:00 remains

    Despite your lack of clothing from the time you woke up, you've become accustomed to not having it on, not to mention you're a little suspicious of it. You decide to leave it behind but, however, take the knife that was in the cupcake. It might come in handy soon.

    I n v e n t o r y :
    knife​

    You leave the room and go out into the hallway.

    You l e f t b e h i n d :
    clothes
    saving device within the clothes​

    The hallway stretches both ways for what seems like forever. From what you can see, since it's barely lit, there's one door on the left wall going down to the right, and then at the other end of the hall (to your left), there's a door there, and the light is brighter as well, though doesn't seem promising. You spy, to the right, a small blue light and it looks interesting near the door on the left wall. Man, you kinda wish you would have brought the clothes . . . Well, can't go back now.

    W h a t will you do?
    Check out the blue light
    Go inside the door where it's brighter​
     
  7. Beucefilous Kingdom Keeper

    Joined:
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    Check out the blue light.
     
  8. Makaze Some kind of mercenary

    Joined:
    Jan 22, 2011
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    The Matinée
    1,207
    Sigh, Fire...
     
  9. C This silence is mine

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    817
    Go inside the door where it's brighter

    It sounds like it is a friendly light, so why not go directly to the source?
     
  10. Yozora Archer

    Joined:
    Feb 14, 2007
    Gender:
    female king arthur
    Location:
    with taiga, eating rice and ****
    883
    Bright light




    You might be thinking "Don't go towards the liiiight", but that's what they want you to think.
     
  11. Saxima [screams geometrically]

    Joined:
    Jan 1, 2010
    Location:
    GAY WONTAEK HELL
    2,666
    Check out the blue light

    50:00 remains


    Your left hand is usable again!

    You decide, nude body and all, to go and check out the blue light. What harm could it do? You do wonder, though, how you got here and where exactly 'here' is. Just a few minutes later (because damn, that hall was longer than it looked), you come up to the door on the left wall and the bright blue light. It turns out that it's a sort of keypad where you can place your left hand. It's a good thing you can use it again, even though it's still a little damaged. You wonder to yourself why pulling against those bonds hurt so much.

    Shrugging the thought aside, you figure that it can't do much bad to check out what would happen if you put your left hand down, so you do. You've seen these kinds of keypads before, they only respond to certain genetic codes, usually only one, and the person whose hand can open the door probably isn't even where 'here' is. You're almost doubtful that -

    The door opens. You're still for a moment with a look of surprise on your face. "Well, that was easy," you say to yourself. Cautiously, you peer inside the opened doorway, and then look down the hall to the other side where the light is brighter, which way should you go? In the room before you, you see a bright and blank blue screen, and then what appears to be some sort of conference table with documents on it.

    W h a t will you do?
    Let's do the conference room
    Let's do the other door
     
  12. Beucefilous Kingdom Keeper

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    do the conference room. It might give some indication as to where you are.
     
  13. Hiro ✩ Guardian

    Joined:
    Dec 28, 2010
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    Enby
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    Blue light.
     
  14. Spike H E R O

    Joined:
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    Let's do the conference room.

    Or we can go steady with the conference room. Doesn't matter; those documents might be helpful.
     
  15. Beucefilous Kingdom Keeper

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    Well we ARE naked....
     
  16. Makaze Some kind of mercenary

    Joined:
    Jan 22, 2011
    Location:
    The Matinée
    1,207
    [​IMG]
     
  17. Saxima [screams geometrically]

    Joined:
    Jan 1, 2010
    Location:
    GAY WONTAEK HELL
    2,666
    Let's do the conference room
    49:00 remains

    Once again ignoring the other door at the brighter end of the long hallway, you proceed into the conference room and take a good look around. The giant screen and the table with a few chairs is all that occupies it. Your eye is, however, caught again by the documents on the table and you decide to check them out, and with them is a yellow envelop that you grab first. It's a little bulky, and kind of squishy, so you wonder whats in it. Turning it in your hand, you undo the red string that raps around the two circles that keeps it closed and pry open the lip, then peeking inside.

    In the yellow i n v e l o p e :
    clothes
    a saving device
    ID card
    a small compact disk​

    You decide that this time you should put on the clothes, you're a little sick of being naked, and then there was having to hold the knife. Once you're comfortably fitted in your new threads, which consists of slacks, a very dark blue dress shirt, a black tie, and then a double-breasted, notched-lapeled, black jacket, you think to yourself just how well they fit you, it's almost like they were made for you - or that someone knew just exactly what size you were. Next you check the ID:

    Authorized Genetic Code: 16984
    Name: Ives
    Age: Unknown
    Date Initiated: 06/13/12

    The card seems a bit strange for you, and whose name is 'Ives'? The ID seems to have no more information, but you decide to keep it, you never know, maybe it'll help you out some time. The next thing you take a look at is the small glowing and green device. It's in the shape of an hexagon and has hexagonal rings around it going into the center that shine a yellow color. You flinch in surprise and almost drop the thing when holographic words pop up: " S a v i n g . . . " A few moments later, the device turns off. Okay, cool. Uhm, you're saved, or something. This, too, might come in handy, so you stick it in the pocket of your jacket.

    Right about now, you're wondering how much time is left on that fake-knife timer, and then think of what might happen whenever it runs out. You figure that you've wasted just a little over ten minutes trying to get a grip, so you think it's time to try and get out of this place. You take the small CD and then check your inventory:

    I n v e n t o r y :
    knife
    identification card
    saving device
    small compact disk​

    You look at the large blue screen, it seems that something can be projected on there, and then you observe that there's a projector sitting on the edge of the table. Well, that's new - it wasn't there when you walked in. You almost completely forgot about the documents.

    W h a t will you do?
    Read the documents
    Turn on the projector​
     
  18. Beucefilous Kingdom Keeper

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    Read the documents.
     
  19. Daenerys Targaryen ok

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  20. Makaze Some kind of mercenary

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    The Matinée
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    [​IMG]