Truth or DARE!!!!!

Discussion in 'The Playground' started by jackdaniel0, Nov 18, 2011.

  1. Vientiesis Banned

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    Good so we're in agreement.

    So do me a favor and stop talking to me.

    Truth
     
  2. Firekeyblade Hollow Bastion Committee

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    Got proof of this?

    Chris, how did you and Risk meet and become interchangeable parts?

    Truth or Dare?
     
  3. Jayn

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    This is for you, Vient.
     
  4. Makaze Some kind of mercenary

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    Been arguing it with the staff for a while. The evidence is circumstantial and so inconclusive. If we had known who Heinlein was on the forum, he would be banned by now.

    Your choice.

    Truth or dare?
     
  5. Vientiesis Banned

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    Oh thanks, forgot about that.

    #1 - Makaze, DPWolf, Last Christhor, and Zter
    #2 - My idea of an afterlife varies from time to time. What I mostly believe is that there isn't an afterlife, although if I have to think of one I'd think of:

    Heaven - Your own individual area where you have complete control. Anything you want you just will into existence.
    Hell - Stereotypical fire and brimstone and all that.

    #3 - I don't think I would try killing them. I don't really see death as all that bad. Death is nothing more than the next great adventure and I wouldn't mind seeing who's right and wrong on the whole religion thing.

    Too bad I don't have anything to do with him other than occasionally talking to him.
     
  6. Yozora Archer

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    Send me a picture of you posing like this via pm.


    And don't worry, you can trust me because I know I can trust you.

    Edit - And by picture I mean a photo of you, aight?
     
  7. LARiA Twilight Town Denizen

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    Dare, don't know who to but dare me to do something.

    Truth or dare, below?
     
  8. Yozora Archer

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    Truth me up.


    T or D
     
  9. LARiA Twilight Town Denizen

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    Out of lack of originality, creativity lacking, I ask my last truth to Plumsy. Would you or would you not screw the body of your lifeless ex? Testing the extent of your eccentricity.
     
  10. Te Deum Hollow Bastion Committee

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    9 members you would have an affair with and why.
     
  11. Yozora Archer

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    Wtf


    Hell no, of course not.
     
  12. Britishism Gummi Ship Junkie

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    Truth or dare.
    It will be enjoyable either way.
     
  13. Makaze Some kind of mercenary

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    Lovely. I will keep this connection in mind, where previously you had denied contact.

    Sent.

    Truth or dare?
     
  14. Te Deum Hollow Bastion Committee

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    Truth. Hey Brit~
     
  15. Vientiesis Banned

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    And when have I denied contact? I thought I made it clear on several occasions I was talking to him.
     
  16. Britishism Gummi Ship Junkie

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    Hey.
    Okay. Truth it is.
    Would you murder to save a life? The person you murder would not be the cause of the other person dying. The person dying is the person closest to you. State who that person is, not by name, but by position. Give me a detailed answer in various situations. 2-3 paragraphs. Make sure you include reasons why and why not.

    Truth or dare?
     
  17. Makaze Some kind of mercenary

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    Truth.

    Truth or dare?
     
  18. Te Deum Hollow Bastion Committee

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    Alright.



    Cancer. Mum's dying of cancer. F*cking great..... I'll let this run it's course. It's natural, and she could probably get some treatment. Of course I'll miss her, but I just want to be at her side at the moment. Killing someone isn't woth it.


    A bullet to the heart. Nowhere near a hospital and the killer is running away. There's puddles still on the asphalt from the downpour just a few minutes ago. Pulling out my swiss-army knife, getting the corkscrew and mini knife ready... He's close enough now. I jump, pull him to the ground, and I stab him in the back of his neck. He's not dead yet so I claw out his eyes with the corkscrew. Done. Now to check on mum....



    Anything other than disease or physical damage from another person?
     
  19. Jayn

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    @Sforzato;

    Heart's Spell; Part Two - Conditions.

    You are immortal. You are called a Valen. The Valens are apart of an assembly of subordinates contracted power by their superiors known as the “Powerful Immortalsâ€. They come from diverse regions and their powers significantly differ, however each one of them desire reign over the same land. To win their right to KHVIDIA, the Valens formed a game to play, mimicking the actions of their predecessors. Winner takes all.

    Pawns (Members)

    The Pawns are the fundamental pieces on the Game Board that cannot be forcibly removed by the Valens. They are human and are unmindful to the Valens game at the initial start of it. The Pawns have no mystical abilities and are only proficient of reacting to the world and manipulations around them. The only control of the game they have is over their decisions.

    Rooks (Pieces)

    The rooks are the additional game pieces that are thrown onto the Game Board by the Valens. They have no hearts and their decisions and actions are controlled by the Players that cast them. Their sole purpose is to be used to manipulate the Pawns and assist their Player in winning the Game. However, despite this, they are the second most valuable pieces, even more valuable than the Players themselves (as the Players cannot physically enter upon the Game). A Player is able to get close to the Pawns and interact with them through their Rooks without breaking a rule. Rooks are still a risk to take, nevertheless. Rooks are capable of forming hearts and becoming a permanent piece in the Game. If this happens, the individual Player responsible of casting it out is disqualified and the Rook takes their place.

    Knights (DemiValens)

    The Knights are seven game pieces which can only be called on upon a seemingly hopeless situation. If a Player finds themselves trapped in a situation in which the enemy player can call “Check “upon them, then that cornered Player may call upon the Knights for aid (though it considered very disgraceful and borderline cheating). The Knights are very powerful beings who are in fact very unreliable. They posses their own agendas, unlike the Rook, and are known for being very cunning and uncertain in their moves. Their loyalty is doubtful, but they are still bound to assist in getting out of a tough spot. The hard part is getting them to leave the Game Board after the deed is done.

    Bishops

    The Bishops are what a Rook who gains a Heart become. Bishops are superior to Rooks and no longer have to take orders from the Player who cast them. They have their own hearts and own minds, able to do what they’d like, even assist the Pawns.

    Hearts (Spirits)

    Hearts are the key to the game. These “Hearts†are not referring to the muscular organ inside of a human. Instead, it is the word to represent the very passionate core and essence of a being. These Hearts are rarely seen in either the human realm or any other. It is a spectacular accomplishment for anyone to form a Heart, which is precisely why Rooks are granted some form of mortality if they succeed in doing so. To form a heart, one must also form a conscious and an agenda. The moment a heartless being begins to act out a specific purpose for an honest reason of their own is the moment they are granted a Heart.

    Check

    “Check†is called in the account of an immediate threat. A Player calls “Check†in the event of the opposite Player being in urgent danger of losing the Game. The lead Player is required to call this, to give the behind Player a chance to redeem themselves.

    KHVIDIA

    KHVIDIA is the world you are after. Vast, diverse and beautiful. Many different members and causes.

    The Game Board (Playing field, location)

    The Game Board is the playing field of the game in which the Pawns reside. This game board can change in occurrence to the Players wishes. This means that everything from the location, to the relationship of the pawns can change once one match ends. For example, at one point, the Game Board location may be at a school campus while in the next match, the location may be in the middle of nowhere. However, the Game Board cannot change in the middle of a match nor can it be in the human realm.

    Heart’s Spell

    Heart’s Spell is a forbidden form of gameplay. In the previous game played by the current Player’s precedes, a Valen by the name of SPDude called “Heart’s Spell†seconds before he would have lost the game. Heart’s Spell turns the game into a free-for-all, diminishing all rules and guidelines and permitting the most devious and unfair of moves. The game becomes an arms race, the Players entering upon the Game Board themselves.


    Valens;

    > Makaze, The One.
    > Catch the Rain, The Smile.
    > Misty, The Tranquil.
    > Chevalier, The Crowned.
    > Sforzato, The Devil.

    Pawns;

    > Saximaphone, The Lady.
    > DPWolf, The Hunter.
    > Suzuha Amane (Plums), The Scribe.
    > Rebecca Black (Jiku), The Hidden.
    > Sheik (Rissy), The Maiden.


    Rooks;

    > Laria
    > Christhor
    > RvR
    > LilBueno
    > Jayn

    Knights;

    > Zter
    > Tienewman
    > Arch
    > Forsaken
    > Phantasmagoric (G_S)
    > TheMagicalMisterMistoffelees (Dalk)
    > What?

    Open up Who's Playing. If the color is lightblue, give your honest impressions of those members.

    Rules


    ❖ If one player interferes with a Valen's plans by throwing another Rook (no hearts) into the game, the other Player(s) may steal a Pawn (member) for a short time.

    ❖ No player (Valens) shall physically enter onto the game board.

    ❖ An alliance shall be counted as one player. Punishment and rewards are equally distributed between the members of the alliance with the exception of an individual Player’s Rook (no hearts) forming a heart. In that case, the individual Player alone is punished.

    ❖ No more than one other Rook (no hearts) can be on the playing field from a Player (Valen) at once.

    ❖ A player (Valen) is disqualified if their additional piece (Rook) forms a heart and their own mind, becoming a permanent part of the game.

    ❖ A player (Valen) must always tell the truth. They are disqualified if they lie, through an additional piece or directly.


    Conditions

    Makaze wins so long as two or more of the pawns kill the other.

    CtR wins a on the occasion that the pawns form their own alliance against the players (Valens) and rebel, thus entering the game.

    Misty wins if the pawns give way to insanity and lose themselves.

    Chevalier wins if two or more of the pawns of fall in love.

    Sforzato wins if _____.

    (*Note; All randomized.)

    The Game Board

    ???


    --


    > Write honest impressions for the members in lightblue.

    > Give yourself a condition. You will win if...? Consider the other's conditions. Keep it similar and fair. I may tweak it a bit.

    > Where will the pawns be interacting? Keep it simple. No powers, weapons. Leaves me more room to be creative. Give ages for each pawn. An example is a school, or something. Make sure the game board you chose will have enough positions and reason for everyone.

     
  20. Vientiesis Banned

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    ...Wow, you put a lot of thought into this. I'm curious, do I get a multi-part one like this or did my answers not really leave enough area to make a part two?