First allow me to explain how "post numbers" work. If you've ever gone on 4chan then you're pretty familiar with this concept already but let me just explain it for the poor folk out there. Every time you make a post, the forum keeps track of what number post that is. You can see what number your post is by quoting it and looking at that massive number beside your name. Dubs = last two numbers in your post are the same Trips = Last THREE numbers in your post are the same. Quads = Last FOUR numbers in your post are the same. With that aside, this game is pretty much risk, devote yourself to a nation and achieve global dominaiton. You must first choose a place for each nation to start at. After that, you can begin your journey. You make moves by simply stating what you want to do such as "Iscariot sends troops to the east" and whatnot. However your move will only be counted if you get dubs. The moves go like this. IF YOU GET DUBS YOU CAN: Attack depending on distance and location Place defenses Research weapons and military advancements Prestige research IF YOU GET TRIPS YOU CAN: Superweapons research Activate Superweapons on a target location IF YOU GET QUADS YOU CAN: Use 3 things from the dubs section Use 2 things from the trips secion Use 2 things from dubs and 1 from trips A successful attack requires an advantage of at least 5 attack A successful counterattack requires an advantage of at least 5 attack Example: Iscariot has an attack of 10 and the Cult of Cthulu has an attack of 15. The attack against the cult will fail and the Cult will be able to counterattack. If the cult has an attack of 14 then the attack will fail and the cult will NOT be able to counterattack. Prestige determines how much territory you conquer with each move Defense determines the strength of your defenses(Be sure to be a specific as possible when placing defenses) Navy allows you to explore the seas and attack other Navy vessels. Attacking Navy vessels works the same with attacking territory Air force is the same as Navy. Now then, let us begin. ShinRa Electric Power Company One of the greatest and largest electric companies in the world. The have created hundreds of military weapons and have the finest trained troops known as SOLDIER Attack - 4 Defense - 4 Prestige - 5 Superweapon - 1 Navy - 0 Air Force - 0 The Cult of Cthulu Are they insane? Or enlightened? Either way, the being that this cult serves is unspeakably horrifying. It's sheer existence is a contradiction to human nature, it leaves behind terror in it's wake. Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn Attack - 12 Defense - 12 Prestige - 2 Superweapon - 0 Navy - 0 Air force - 0 The Fire Nation A race of expert firebenders, it is said that long ago they took over the entire world, and had to be stopped by the Avatar himself in order to be defeated. Now they rise again for a second chance at claiming the world that is rightfully theirs. Attack - 6 Defense - 6 Prestige - 2 Superweapon - 0 Navy - 5 Air force - 0 Judas Iscariot The agents of God themselves. They are trained in mystic arts and have frightening soldiers with only one thing in mind, and that is to serve their Lord in heaven and spread retribution upon the land. Attack - 8 Defense - 4 Prestige - 5 Superweapon - 0 Navy - 0 Air Force - 0 The Holy Empire of Britannia The legendary empire of Britannia has stood for over 3 centuries, it embodies the hopes and ambitions of the pursuit of true order Attack - 4 Defense - 8 Prestige - 5 Superweapon - 0 Navy - 0 Air Force - 0 The Brotherhood of Evil Mutants A league of mutants lead by Magneto himself. They have only one wish, and that is to take the Earth for themselves and create an Earth that is safe for all of mutankind. By any means necessary Attack - 3 Defense - 3 Prestige - 8 Superweapon - 0 Navy - 0 Air Force - 5 Let the games begin I will try to update as much as I can. FIRST THINGS FIRST CHOOSE AN AREA FOR A SPECIFIC EMPIRE TO START IN DOESN'T HAVE TO BE DUBS OR TRIPS FOR THIS ONE
Screams of terror can be heard coming from England. The cult rises in the UK ShinRa Electric Power Company One of the greatest and largest electric companies in the world. The have created hundreds of military weapons and have the finest trained troops known as SOLDIER Attack - 4 Defense - 4 Prestige - 5 Superweapon - 1 Navy - 0 Air Force - 0 The Cult of Cthulu Are they insane? Or enlightened? Either way, the being that this cult serves is unspeakably horrifying. It's sheer existence is a contradiction to human nature, it leaves behind terror in it's wake. Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn Attack - 12 Defense - 12 Prestige - 2 Superweapon - 0 Navy - 0 Air force - 0 The Fire Nation A race of expert firebenders, it is said that long ago they took over the entire world, and had to be stopped by the Avatar himself in order to be defeated. Now they rise again for a second chance at claiming the world that is rightfully theirs. Attack - 6 Defense - 6 Prestige - 2 Superweapon - 0 Navy - 5 Air force - 0 Judas Iscariot The agents of God themselves. They are trained in mystic arts and have frightening soldiers with only one thing in mind, and that is to serve their Lord in heaven and spread retribution upon the land. Attack - 8 Defense - 4 Prestige - 5 Superweapon - 0 Navy - 0 Air Force - 0 The Holy Empire of Britannia The legendary empire of Britannia has stood for over 3 centuries, it embodies the hopes and ambitions of the pursuit of true order Attack - 4 Defense - 8 Prestige - 5 Superweapon - 0 Navy - 0 Air Force - 0 The Brotherhood of Evil Mutants A league of mutants lead by Magneto himself. They have only one wish, and that is to take the Earth for themselves and create an Earth that is safe for all of mutankind. By any means necessary Attack - 3 Defense - 3 Prestige - 8 Superweapon - 0 Navy - 0 Air Force - 5 Let the games begin I will try to update as much as I can.