The Yugioh Card Duel Arena 11.0

Discussion in 'The Playground' started by Hitokiri Shinigami Shinta, Dec 14, 2014.

  1. SirFred131 Merlin's Housekeeper

    Joined:
    May 6, 2011
    Gender:
    Male
    226
    12
    From yugioh wikia

    [​IMG]
     
  2. Yakumo Moogle Assistant

    Joined:
    Jun 20, 2014
    Gender:
    Why only 20 chars?
    Location:
    Poland
    80
    2
    Yeah, about that...
    [​IMG]
     
  3. SirFred131 Merlin's Housekeeper

    Joined:
    May 6, 2011
    Gender:
    Male
    226
    12
    I'm not sure if that's official, but I'll assume that it is for a moment.

    That card has text on the bottom stating that it can be used for other tokens, but that its name/type/attribute/stats/level are adjusted to be whatever is specified on the card that summons it. So Zombie Lamb Token would need to have that text.
     
  4. Yakumo Moogle Assistant

    Joined:
    Jun 20, 2014
    Gender:
    Why only 20 chars?
    Location:
    Poland
    80
    2
    New and improved version of ZL Token
    [​IMG]
     
    Last edited: Jan 19, 2015
  5. SirFred131 Merlin's Housekeeper

    Joined:
    May 6, 2011
    Gender:
    Male
    226
    12
    Some issues with the OCG. Fix them and it will be accepted.
     
  6. Yakumo Moogle Assistant

    Joined:
    Jun 20, 2014
    Gender:
    Why only 20 chars?
    Location:
    Poland
    80
    2
    Fixed. Added more communism and some soviet propaganda.
    [​IMG]
     
  7. SirFred131 Merlin's Housekeeper

    Joined:
    May 6, 2011
    Gender:
    Male
    226
    12
    I rate that chin 10/10. Approved.
     
  8. Yakumo Moogle Assistant

    Joined:
    Jun 20, 2014
    Gender:
    Why only 20 chars?
    Location:
    Poland
    80
    2

    It don't really need that restriction I think. Its not a big price, but we got far more stronger and more usable tuners in game. Especially that you must set up grave before its Normal Summoned, what is fine restriction in itself.



    This card was designed especially for non-random as Limited card when non-random banlist for customs became thing. (BTW we should add level of acceptance, where we say on what level they are allowed to be played; more or less just banlist) In it we have both MR and Dimensional Fusion. Really its MR and lesser scale DF that have cost.



    I don't play Harpies so I'm not aware of possibility of that kind of spam. Anyway its ATK boost effect was dropped before and now after another nerf its a little better Goblindbergh exclusively for winds that makes Special Summoned monster effect negated.



    Funniest thing is that this card was never supposed to be tuner. But since I made it after Speed Bird, I just used it as template.



    We already have decks in meta that will focus on swarming anyway and committing for field willingly. And there are just slower, not sure to get 2x4 option (best case 3x4) that require you a lot of luck to even get exactly one copy on your first turn, when its most effective.



    I don't agree with you on this one completely. We don't have that many good Quick-Plays that you can splash into deck without breaking its consistency. Really only good examples I can think of is MST (that negates everything :D) and Book of Moon. But anyway just so you will sleep peacefully I changed it so you cannot set that MST.[DOUBLEPOST=1421710749][/DOUBLEPOST]BTW more accurate pics:
    [​IMG][​IMG][​IMG][​IMG][​IMG][​IMG][​IMG][​IMG][​IMG][​IMG][​IMG][​IMG][​IMG][​IMG] [​IMG][​IMG][​IMG][​IMG][​IMG]
    [​IMG]
     
    Last edited: Jan 19, 2015
  9. SirFred131 Merlin's Housekeeper

    Joined:
    May 6, 2011
    Gender:
    Male
    226
    12
    My knowledge is probably dated, but I recall looking for level 3 tuners specifically and finding Junk Synchron and Delta Flyer to be the only practical options. Additionally, high level tuners are a thing that tend not to be a thing.

    The intention was for cards to be submitted tagged with what category they were trying to be accepted into. That way we don't have to worry about someone trying to design a random card and it getting accepted into non-random, and then they re-make it to be acceptable in random and suddenly we have two different accepted copies of the same card.

    Lightning Chidori (Maybe Lightning Plover now?) is a 2x4 WIND requiring Xyz that on summon sends a face-down card to bottom of the deck, and once per turn can detach to send a face-up card to top of deck. It's a very strong card. Also, Goblindbergh doesn't help you with fast beating, which that card did.


    The decks that come to mind for me tend not to have strong first turn swarm. At least not that I've seen. The chances of you getting exactly one copy on the first turn of the game are roughly one in four. Also, if you have board control (unless it can't attack, the link is broken so I can't double check) you can use it for an easy 3600 damage worth of direct attacks.


    What comes to mind for me: Super Poly (now banned) > MST > BoM > Forbidden Chalice/Lance. Additionally, there are a lot of archetype specific things, like one of the Shaddoll fusions. Not sure how much of that exists in the current meta.[DOUBLEPOST=1421713545][/DOUBLEPOST]
    Accepted.

    Accepted.

    I don't really know what this card combos well with. It looks innocent enough though, so I'm going to let it through unless Brook has a reason not to let it pass.

    Approved.

    Approved.

    I'm still a bit uncertain about this card. Quick-play cards have traditionally been strong, and there will be custom quick-plays for this to play with.. But I guess I'm willing to give it the okay.

    Approved.

    When I was making my argument in the prior post (which this got merged into) I had forgotten that it was while you control no other cards. I don't really like this card, but it might be fine and I'm just over valuing it. I'll pass this over to Brook to decide on.

    I don't like the fact that this card protects itself and everything else with a double-layered protection. It Wabokus the first attack at a given monster, then puts it in defense mode so that you wont take damage from a battle involving it, and makes it bulkier. If it didn't protect itself I'd okay it, but with stats that low it would also be worthless. I don't know what to do to make this card work.

    Approved.

    Still saying no to this one until you make some arguments with regards to what good level 3 tuners, and tuners that can be treated as 5+, we have right now.

    Since this was apparently intended for non-random, accepted as non-random only.

    Approved.
     
    Last edited: Jan 19, 2015
  10. Yakumo Moogle Assistant

    Joined:
    Jun 20, 2014
    Gender:
    Why only 20 chars?
    Location:
    Poland
    80
    2
    Heh heh, I just noticed that Helmet is totally not what its supposed to be. Its effect was supposed to be triggered by discarding, making it more specific Kuriboh focused on defending monsters.

    As we don't have any good level 3 tuners that can be used by their own effects as level 5 tuners, we have level 5 tuner that is much more easier to use than this card, giving you access to big variety of tuner specific synchro monsters on cost of dropping monster you want in your grave to said grave. Also we got all kinds of level manipulating cards. Really if you really want you can make it so you can threat your tuners as level 5+, bah level 12 quite easily if you think about it. This one heavily relies on what you already did before in game. I guess I could nerf it so it requires you to banish tuner to make its effect that much harder to get, but that's as far as I think it I can go without changing its original design that much. I think that as with Skull Beast you overvalue its power.

    Fixed Helmet:
    [​IMG]
     
  11. SirFred131 Merlin's Housekeeper

    Joined:
    May 6, 2011
    Gender:
    Male
    226
    12
    Helmet approved.

    I just looked through the existing level 5+ tuners. The only one that can be summoned (at level 5+) without assistance or a tribute is Quickdraw. Additionally, Quickdraw cannot be used for generic synchro summons. Everything else is essentially vanilla (in the generic case), or only has an effect that is rarely useful.

    After thinking about it, I am over valuing the card, but I still don't like it...

    I think I'll give it the okay though.
     
  12. Brooklyn Moogle Assistant

    Joined:
    May 22, 2011
    127
    3
    [​IMG]

    Comparing this card with Nordic Valkyrie, I can say it's not much more powerful than her. It limits itself from being Xyz material the turn it's summoned by one of its own, and getting out a tuner the same turn after after you normal summon that may well be costly. Approved.

    [​IMG]
    (supposed to be fiend gardna)
    After thinking for a bit, this card isn't as silly as I had though, despite it being near impossible to stop. Only way is to negate it with what effects there are of doing so.. But it's still not as strong as pintpoint guard, so it's approved.


    [​IMG]

    This card is quite strong.. would say borderline OP if I could remember if I really did have a quickplay I'd love to just search for free. Still, I feel like it should be limited to some cards.. It's worse than Quick Booster.

    [​IMG]

    I feel like saying no, but opinion might change with the right argument. (Maybe if it were level 5+, it might work..)

    [​IMG]

    Slightly better Tuning Ware, and its last effect restricts it so that you can't just drop 3 monkeys with card destruction and do some silly things with them. It costs 1 card to get it out with its effect, similar to when you use mass reproduction on a Tuning Ware to SS 1-2 more out or use one for one to get out a level 1 Tuner. Approved.
     
  13. Hitokiri Shinigami Shinta The Demon Slayer

    Joined:
    Jun 24, 2007
    Gender:
    Male
    Location:
    The Plains
    334
    Made a new custom:
    [​IMG]
     
  14. Yakumo Moogle Assistant

    Joined:
    Jun 20, 2014
    Gender:
    Why only 20 chars?
    Location:
    Poland
    80
    2
    For now its approved, but as soon as you give "Azrael, Lightsworn Messenger of Judgment" to judgement it goes beck to "no no" state until further re-judgement. (Of course I approve it for now only because you cannot get it out.)
     
  15. Hitokiri Shinigami Shinta The Demon Slayer

    Joined:
    Jun 24, 2007
    Gender:
    Male
    Location:
    The Plains
    334
    It is hard to get out but not impossible.
     
  16. SirFred131 Merlin's Housekeeper

    Joined:
    May 6, 2011
    Gender:
    Male
    226
    12
    Yakumo is saying that because the card that needs to die to summon it isn't approved yet, this card is impossible to summon.

    The cards currently approved are all of the customs that Yakumo posted in his most recent post of cards with the exception of Speed Bird, and nothing else.
     
  17. Hitokiri Shinigami Shinta The Demon Slayer

    Joined:
    Jun 24, 2007
    Gender:
    Male
    Location:
    The Plains
    334
    More custom Lightsworns:
    [​IMG]
    [​IMG]
     
  18. Yakumo Moogle Assistant

    Joined:
    Jun 20, 2014
    Gender:
    Why only 20 chars?
    Location:
    Poland
    80
    2
    I will take them as bad joke that don't need any explanation. No.[DOUBLEPOST=1421777348][/DOUBLEPOST]BTW Fred, Crystal Giant goes under "Crystal" archetype.
     
    Last edited: Jan 20, 2015
  19. Hitokiri Shinigami Shinta The Demon Slayer

    Joined:
    Jun 24, 2007
    Gender:
    Male
    Location:
    The Plains
    334
    Please explain what makes them too broken to be acceptable. Lightsworns are very broken in general.
     
    Last edited: Jan 20, 2015
  20. Yakumo Moogle Assistant

    Joined:
    Jun 20, 2014
    Gender:
    Why only 20 chars?
    Location:
    Poland
    80
    2
    Design errors:
    1. References to existing religions.
    2. Not following general rule "if I don't know archetype perfectly I don't touch it".
    3. Not following standards for archetype.

    Why they are bad:
    1. Effect that lets you take control over monster, without meting specific conditions that most of monsters that do this of stuff have. And that monster is easy to get out in my book.
    2. 3500 beater that have something from Shadow Imprisoning Mirror, little "maintenance cost", and effect that can let you gain gigantic amounts of life points.