The Yugioh Card Duel Arena 10.0

Discussion in 'The Playground' started by Hitokiri Shinigami Shinta, Apr 20, 2013.

  1. Hitokiri Shinigami Shinta The Demon Slayer

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    You might actually like it. It's quite popular with males as hard to believe as that may sound.

    An interesting thing about me is that I actually have a very surprising amount in common with Rarity. My test result fits me quite well. I am VERY picky and concerned about fashion. To such a strong degree that it could actually be considered feminine. I also love expensive things and have quite a taste for them. I can't stand getting dirty either. I'm a germaphobe and I freakout even if a little dirt, mud or sand etc. gets on me. I also don't get along well at all with country people and have sometimes called them things like "savages" or "barbarians" or "neanderthals" etc. And I've also said they were "uncivilized" and "uncouth" too lol. (But I didn't say any of this to their faces of course just behind their backs) It's pretty hilarious. It made my mom laugh.

    I'm not very masculine or tough for a guy either. I'm also very weak and effeminate for a guy. And it also took me awhile to start showing an interest in girls. And because of all that alot of people in school thought that I was gay.

    Oh and I also have a very thick British accent.
     
  2. SirFred131 Merlin's Housekeeper

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    Just played a game where I fusion summoned five times in one turn :). I had been losing that game too.
     
  3. Rafael Yuki Merlin's Housekeeper

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    Yay,someone remembered me..this is why i love terra <3
    I just stopped playing ygo.Now i Just go to dn sometimes and play with fun decks..
     
  4. SirFred131 Merlin's Housekeeper

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    My Constellar RUM deck is actually doing pretty well.
    [​IMG]

    [​IMG]

    [​IMG]
     
  5. Hitokiri Shinigami Shinta The Demon Slayer

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    I might make some more Fire Emblem customs soon just for the heck of it.

    I may be a fan of this series but man I sure suck at these games...In my opinion these games are just ridiculous...How the fuсk are they even beatable without cheating? You can't even grind...And people talk about what characters are "good" and "bad" but I don't even see how there can be such a thing as a "good" character in these games...Because everyone you get is absolute garbage...All of them do nothing but take little chips off the enemies' health bars each turn while they themselves get wasted by the enemies in a maximum of only TWO hits...They all die super fast and do insignificant damage (and some even do the feat of achieving 0 damage on enemies). How the hell am I supposed win these games when my characters are all so weak that they can't do shіt to the enemies and there's not even a way to make them stronger and change that?

    And what classes can really be considered good?

    Archers? Can't take more than 2 hits, Healers? Can't take more than 2 hits and can't heal from a distance until they get the Physic Staff. And they can't even heal themselves...And because of all that most of the time I'm just forced to keep them out of the danger zone instead of using them to heal...Pegasus Knights? They get oneshotted by arrows and also always die in only two hits and are so weak that they can't kill enemies even with double attacks...Fighters? Suck ass, They don't do enough damage and can't dodge for shіt and also die in 2 hits. Myrmidons? They're good at dodging but they have poor defense and don't do significant damage when they attack and get shishkebabed in 1-2 hits by the lance-welding enemies. I could go on but I'll stop here. And there's no point in even mentioning the promoted classes because it's impossible to get your characters leveled up enough to change to them without cheating...

    And only like 2 to 3 of the characters you start out with at the beginning of these games are even worth jackshit. They're the only ones who can do significant damage. The rest are just there to slightly chip the health bars of what those 2 or 3 can't kill and they die pretty much immediately when the enemy counterattacks...

    And as if all that wasn't ridiculous enough here are some more ridiculous things about these games:

    1. Your equipment breaks and you can only buy trash. You don't get to have any of the good weapons when you need them but the enemies almost always have them. You only use what the game wants you to use.

    2. Same deal with money. You only get money if the games decide to not be a prick and give you something worth selling.

    3. The number of characters you can deploy in a battle is limited, Normally that wouldn't be a problem but like I said since I can't even grind everyone will stay underleveled and not be able to do crap...

    4. These games throw all sorts of cheap BS at you. Some enemies can attack you from like 10-15 and even 30 spaces away. And there's that fog of war thing that you can't even see through that the enemies can use to their advantage. You won't be able to see where the enemies are to attack them and they can ambush you from pretty much anywhere and all of your team can be dead in mere seconds.

    Seriously, I must be doing something seriously wrong cuz unless I use cheat codes these games are always just me using like 3 characters to mop up 80% of the enemies, while the rest of my team has to just run for their lives to avoid being killed while trying to kill the remaining 20% until I eventually reach a point where the enemies are all too strong to kill and I have no chance of winning...

    I don't see how these games are even possible to beat without using cheat codes to grind or get max stat characters...

    The only exceptions to what I've mentioned are Sacred Stones and Awakening because in those games you actually CAN grind...That being the case I can see how to beat those without cheating and I WAS able to beat those but not any of the others...

    I don't know why I even bother playing these games...I'm way better off playing the Kingdom Hearts games and the Tales games...I should just stick to those...
     
  6. SirFred131 Merlin's Housekeeper

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    This is not at all the experience I've had with the series. I've played mainly Sacred Stones, without using the tower to grind, and a little Radiant Dawn.

    None of the classes are really great compared to the others. They each have their own role.
    Your archers shouldn't take any hits from a range where they can't shoot back, and when they can shoot back they should be putting out more damage than they're taking if they're decently leveled. An archer will go down if they are under level and two or three archers target them, or a strong axe user manages to land a hit.
    Your healers can't go into the danger zone without being in serious danger, yes, but they don't need to if you can pull back your other troops. Sometimes people do die in one turn without you being able to stop it, but usually if you're protecting your weaker units you'll have a turn before they die to run back to the healer, who can then heal them.
    Your combat mages can fight in close combat or at range, but they should be used primarily at whatever range the enemy can't retaliate at. Their damage isn't better than an archer's, and they tend to have less defense and evasion, as far as I've seen, so they have to be protected just as closely.
    As for close combat fighters, they wont survive if you just charge in against a swarm of enemies, but usually if you can place them near the edge of the enemie's range you can pull just one or two at a time, and by having a straight line of fighters you can minimize the amount any one unit can be ganged up on, spreading damage and ensuring survival.
    If you're really not doing much damage with anyone, it may be a heavily armoured enemy that needs to be attacked with magic or an armour piercing weapon. There are often enemies that Ross wont be able to do much damage to with his Axe, but Eirika's Rapier can penetrate the armour for lots of damage, or I could have Lute shoot with a fire ball to bypass the armour and hit the usually low resistance.

    Yes, you start out with only a few powerful units, but if you train the rest, they become powerful too. When I'm starting a new game, I try to avoid hitting anything with Seth. He's there to rescue people if necessary, but he doesn't need any exp to be really strong, so I don't give him any. Instead, I try to funnel as much exp as possible into Eirika. Once she gains enough exp to fight on the front lines, she is very powerful and can take down enemies in one or two rounds, and dodge most attacks while surviving even axe and lance hits. On the other hand, the first time I played a campaign I let Seth do all of the work because he was so good, and the Eirika was forced to stand in the back because she did no damage, couldn't dodge worth anything, and would die in a single hit.

    At least with Sacred Stones, drops aren't random at all, so 1 and 2 aren't much of an issue for me. The game also gives you a few gems at various points which can be sold for a lot of money, but I tend to stick with using basic weapons for most situations. Save the Killing Edges and Rapiers for super strong enemies.
    number 3 shouldn't be an issue if your characters are actually dying a lot. Sacred Stones hasn't gotten me more than 3 or 4 people who couldn't come, even with very low deaths.

    It seems like you're falling into the trap that I mentioned above, of allowing the characters who are strongest to do all of the work throughout the game, and in doing so dooming the weaker characters to be forever useless.
     
  7. Hitokiri Shinigami Shinta The Demon Slayer

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    Radiant Dawn is debatably the very toughest mother****er of a game I've ever played...I'm not sure where to even begin with that one...

    I'm doing fine in Sacred Stones. You'll notice I said:
    Lol see above. And yeah I didn't let Seth fight till at least Chapter 11. I knew that he would obviously mop up the battlefield with every enemy and the others wouldn't get any exp so I left him to sit back mostly. I'm doing fine on Sacred Stones. The Tower of Valni really saved my ass.

    Lol again see above.

    Yes I have tried using them but as I said they're so weak that I can barely do anything with them...

    And in every FE game except Sacred Stones and Awakening your grinding is very limited. I always try to kill every enemy in every chapter but naturally I still feel my team is incredibly weak since I can't do any extra grinding like in Sacred Stones and Awakening...

    And how exactly am I supposed to level up "everybody" due to said grinding limitations when I get new characters so frequently and can't deploy them all at once in a chapter?
     
  8. SirFred131 Merlin's Housekeeper

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    Your distinction between The Sacred Stones and the other games seems to be that you can grind. I play it without using the tower, aside from maybe once when it's first unlocked, because it's a new zone. Leveling up everyone isn't necessarily the best idea, but even when I'm leveling up basically everyone and not doing any tower grinding, all of my characters are competent. Sure, it's hard to keep them safe while still getting the first few levels on them to make them decent, and even then they're still at risk of a fast death if you make a mistake and they get focused, but they all can take down most enemies one on one with no difficulty, and using good strategy and knowledge of how the AI acts it's not too hard to keep clearing levels while increasing support relations and spreading out the EXP to keep everyone good.

    If you feel like your team is weak, that may be because of the way the game is constructed. You wont get to a point where anyone can walk into an army and not risk instant death unless they have a very large portion of the XP your entire party has, and have naturally good defenses. Your characters are meant to die. Going a game without people dying is an accomplishment, not an expectation. And finally, you have the amount of XP your team is meant to have. The game is meant to be hard, so your raw stats aren't going to make things easy for you, but unless you've somehow horribly miss-managed your XP (e.g. a promoted archer being at max level while the front liners are all level one) or gotten your strongest people killed (e.g. said archer getting critically hit or mobbed and dying) your raw stats are strong enough that the game is winnable if your strategy is good enough.

    I'm actually going to start a game of Radiant Dawn, I think. If there's anyone who you think is particularly useless, tell me and I'll see what I can do with them.
     
  9. Hitokiri Shinigami Shinta The Demon Slayer

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    Well I'm used to abusing grinding whenever I play RPGs so that probably has to do with it. I'm not cut out for this kind of game...

    And you might wanna play Path of Radiance first. It's the prequel to Radiant Dawn.
    It even has the same characters. Except Michaiah and her team are not in it only Ike and his team are although Sothe is in it and the main antagonist is different although The Black Knight is also in it. And instead of a Goddess being the villain a mad wicked king is.)
    Man Michaiah and her team suck...You have to baby them so much...I wish you could always be Ike's team like in Path of Radiance...
     
  10. SirFred131 Merlin's Housekeeper

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    Well, I don't have a gamecube, so..
    Anyway, I'll see what I think about Michaiah and company.[DOUBLEPOST=1374203869][/DOUBLEPOST]After playing through the first two missions on normal and losing the second one multiple times, mainly due to Edward being the unluckiest Myrmidon ever to have lived, I understand why you might be irritated with the game. I initially thought it was just really hard, but unlike in my native Sacred Stones where vulnaries come in sets of three, in Radiant Dawn they come in sets of eight which, combined with Michaiah's Sacrifice, leads me to believe you are intended to play more defensively. In the second mission, knowledge of the three AI types that I've encountered so far proved to be very useful. I call them Charge, Wait, and Retaliate.
    Units set to charge will simply run at you either from the start of the game, or once you get within a certain distance of them, regardless of whether or not they can reach you that turn. Simply waiting for them to get in range that you can walk up and kill then is ideal.
    Wait units wont move until you are within range where they can move to you and attack you that same turn. These you can step to the edge of their move and attack range to cause them to charge at you without nearby Wait units who aren't also in range coming for you, allowing you to kill them without taking too much damage If you can hit them from outside of their move and attack range due to terrain, they will not come to get you, they will just stand still.
    Retaliate AIs will simply stand still until you either attack them or enter into their attack range (without needing to move) but once you do they will start moving, switching to either Wait, or Charge. I'm not sure which, or if there is any situation in which it matters. They can safely be ignored as long as you don't enter their attack range and you can set up an easy OTK on them, but they tend to be positioned in a path or objective such that you are forced to defeat them to advance. Most bosses blocking objectives have this AI type, but common units can have it as well.[DOUBLEPOST=1374213083][/DOUBLEPOST]Honestly, after my streak of horrible luck with Edward ended I have no problem with this game's difficulty yet, though I'm sure it will get harder.. Just with the fact that it keeps giving me a game loss if I lose a single person.. I'm okay with the fact that if I make a mistake, or even just get really unlucky I'll lose a person. I'm not okay with the fact that when I lose someone it will just say "Game over." and make me restart. If this is a Fire Emblem game it should just let them die and let me continue!
     
  11. Hitokiri Shinigami Shinta The Demon Slayer

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    Actually, The Wii CAN play Gamecube games. And meh it's okay I don't really care anymore. I'm just not cut out for this type of game. I'm not a hardcore strategist like you and other people who play the FE games. Whenever I play RPGs I'm used to grinding and getting strong and just having fun slaughtering the enemies lol. I really need to quit attempting strategy games...They're way too much for my rеtarded cashew-sized brain to handle...>.>

    And it helps to Battlesave in case someone dies. That way you don't have to redo the whole battle.

    And wait till I tell you how ridiculous Hard Mode in Radiant Dawn is. Not only are the battles alot tougher but you can't click on the enemies to see their attack range and how far they can go anymore, You gain even less EXP per enemy killed, You can't Battlesave, and there's not even a freaking weapon triangle anymore...(I am not shіtting you)
     
  12. StardustXtreme Chaser

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    You should see me with Dynasty Warriors 7: Empires, I only brought that on PSN as I wondered what it was like, having Japanese names and seemed RPG-ish, with you grinding your troop strength up or Weaponry or making your country happy, prepare for invasions or defending your land, as well creating your own Character to join in Generations of Chaos Scenario.
     
  13. Mako Tsunami Kingdom Keeper

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    The way I train my characters to the best they can be is to fully level up a select few characters that you receive at early levels to the max before giving them a seal. By the time they're max level - and they will be by the end of the game if you keep the exp. going to a small group- , their stats are far superior to their average counterparts. Admittedly it can be difficult to level them up in the beginning, once you beat a few missions it gets easier. just tag team individual enemies A LOT. A max-leveled Swordsmaster can reach the point of taking out half of your opposing forces.

    Btw hi I'm back for a while.
     
  14. SirFred131 Merlin's Housekeeper

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    [​IMG]
    I just summoned a bunch of monsters in one turn!
     
  15. Terra254 Traverse Town Homebody

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    ssssooooo Jaden, when can we duel again?

    I want to see Jaden duel again suddenly, I dunno why.
     
  16. Hitokiri Shinigami Shinta The Demon Slayer

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    You're a Fire Emblem player Mako? And yeah that is true. Joshua did a good bit for me in Sacred Stones after I trained him. It was just awesome how he would effortlessly own bosses using one critical while those same said bosses would oneshot or twoshot my other characters. Swordmasters do indeed own. They're my favorite class in Fire Emblem by far.[DOUBLEPOST=1374527379][/DOUBLEPOST]
    Oh yeah that's right I guess you haven't yet heard...

    I'm retired now. I stopped playing a LONG time ago. I'm definitely done with Yugioh permanently. Konami has really crossed the line this time. I refuse to play a format with Torrential Tribute and Mirror Force above 1 and all those damn stall cards above 1. Forget it. Not gonna happen.

    I can handle Synchros, I can handle Xyzs, And I can even handle Black Luster - Soldier Envoy of the Beginning getting unbanned. But this is definitely where I draw the line.
    Do I really need to say this? I shouldn't have to but I will anyway.

    It's because you and the others here all miss having a piss-easy weak little pussy-ass-bitсh of an opponent and want to constantly kick my ass and see me constantly get my ass kicked and be made to feel like a big stupid гetarded shіtbrained fuсkhead again that's why...

    Well tough luck because I'm done with this game. And nothing any of you do or say is going to make me change my mind. So don't bother even trying.
     
  17. Brooklyn Moogle Assistant

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    Jaden.. there is a reason why I normally only use unpractical decks against Terra. when he doesn't try to win, it is boring. the same goes for if you were dueling someone extremely weak. Also, no one in their right mind would stick around for so long just to wait on you getting back to dueling so they could completely obliterate you once and then have you leave again. it just doesn't make sense, and sums up to being a big waste of time.

    Edit: I personally want to see you duel again to point out some things you may be doing wrong and/or to see how well you play. Yes, you're going to missplay, and yes you're probably going to lose a lot more, but no one is going to just be this perfect duelist right after not dueling for a long time >.>
     
  18. SirFred131 Merlin's Housekeeper

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    Did you see the screen cap I posted of my Fables? I jokingly suggested them as an opponent to one of Brook's decks and he accepted, otherwise I wouldn't be using them. If they can do stuff like that, summoning all four of those monsters in one turn, and they're a deck that I love to begin with.. Why do you think I stopped using them? The answer is that while making a field like that is fun once in a while, just beating people effortlessly is the opposite of fun for me, and I didn't want to play against a meta where the game was decided on turn one.
    I would much rather work on a Crystal Beast deck or a Destiny Hero deck, or even an Ojama deck (they're really underrated) to face you right after you came back and maybe lose more than win but believe that we each had a chance of winning than simply use my Fables and win 98% of the time. Winning 98% of the time isn't fun. Winning 2% of the time isn't fun. Winning 50% of the time is fun.

    Edit: And I'm not even trying to get you to come back.
     
  19. Hitokiri Shinigami Shinta The Demon Slayer

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    Again, Yes, It's true that part of why I'm quitting is because I suck. That's also part of it yes. But it's also because of how fuсked up the banlist is now as I said before. Mirror Force and Torrential Tribute above 1? And Level Limit Area B and Gravity Bind above 1? Really now? FUСK NO...I am NOT going to deal with that...

    This game has gotten really fuсked up and it pisses me off. I'm sorry but it just isn't fun anymore...

    Mirror Force and Torrential Tribute were already a big enough nuisance for me at 1...And I fuсking hate Stall and Burn decks with a FIERY passion...And with Level Limit Area B and Gravity Bind etc. now above 1 they're going to be seeing alot more plays most likely...And even if they don't because of Xyzs I know it's only a matter of time before I see those 2 cards again...And they were already pissing me off enough...

    They might as well have left One Day of Peace untouched...Somehow I knew they'd be stupid enough to move all those said cards down on the list because of Xyzs and all the S/T destruction cards we now have...They obviously only hit One Day of Peace because Xyzs can't bypass it like they can with Level Limit Area B and Gravity Bind...

    So you still think that I might be coming back to Dueling again someday? Well it is actually sorta funny you mentioned that. Because lately about every night or two I have a dream that I'm Dueling again for some strange reason...And I really don't know why...

    In my most recent dream I was playing on some virtual Duel simulator and I had 4 facedowns and I activated Pot of Greed and drew 2 more cards and my opponent had a full field of something but I can't remember the rest...
     
  20. Terra254 Traverse Town Homebody

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    IT'S A SIGN JADEN. WE HAVE TO GO BACK.
    Also, I still am not good so you can duel me and probably win. Also, no one said you had to duel stall or burn decks. No one said you had to duel anyone else. If only we duel you, We could not use stall decks if you want. You could make a Jaden Approved Banlist for when we duel with you .