The Yugioh Card Duel Arena 10.0

Discussion in 'The Playground' started by Hitokiri Shinigami Shinta, Apr 20, 2013.

  1. SirFred131 Merlin's Housekeeper

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    What's broken about that is that it breaks trading cards. If I swarm the field, I'm normally opening myself up to cards like Dark Hole and TT. With these, not only do Dark Hole and TT not generate advantage, they actually lose advantage, and even destroying them by battle wont work. Heck, despite what Rienzel said, even Macro and Fissure don't work, as the monster effect beats Macro/Fissure, as seen in the case of Kristya. Add on to that that you get a free special summon from Foolish, any number of free special summons from Card Destruction..
    Charge of the Light Brigade requires a mill cost. With LS that's not too much of a cost, so we can call it even with an E-Call. However, the value of a search is doubled to a free special summon when you have an R-Genex Accelerator. LS have nothing comparable with the one per turn stratos. Garoth can make double draws, but that requires other monsters on the field, and means you run the risk of decking out really fast, whereas his double draw monster needs no support, has no downside, and is one per turn. Celestia has a stronger burst, but doesn't have the sustained damage of Uriel. Lumina is the only real swarm power LS have. with the psuedo Accelerator, his deck can easily normal one monster, then chain through six special summons without actually losing any advantage, and while banishing some of his monsters to come back later. While JD is nice, it's also easy to counter. They summon JD, you chain BTH, they've got nothing. Their searches don't even work on JD, and they have a good chance of milling it. Plus, they were the strongest deck around for a while.
    Finally, LS have one big weakness: They're all about unprotected monsters. LS have very little way to keep their monsters on the field safe, and their power comes entirely from having those monsters sitting on the field. With the quick-play all cards are unaffected by card effects, in addition to the monsters' own effects, the archangels are very safe on the field, and able to generate plenty of card advantage every turn they're face-up.[DOUBLEPOST=1370045006][/DOUBLEPOST]
    he means you instantly generated three points of card advantage. You spent one card and gained four from it.
     
  2. Brooklyn Moogle Assistant

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    your quick-play spell card summoned four monsters costlessly, thus you gained three cards. that was what I meant.
     
  3. SmokeBomb Moogle Assistant

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    Ah, got it.

    I realized after my last duel that just playing with real-life cards wasn't going to cut it. I have to fight Customs with Customs.
     
  4. SirFred131 Merlin's Housekeeper

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    I personally just don't duel people who are using customs if they don't show me their customs first.
    If their stuff is broken, don't duel them.
     
  5. Brooklyn Moogle Assistant

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    Up to five, you mean. (although that's pretty obvious.)
     
  6. SmokeBomb Moogle Assistant

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    That's one of the main points of the deck I'm using....use a Spell Card to generate offense without cost. Some of the monsters' effects prevent them from being Dark Hole'd or Torrential'd. The core group of 4 also have an effect that destroys opposing monsters and deals damage as well as the fact that when they destroy opposing monsters by battle, they gain ATK.
     
  7. SirFred131 Merlin's Housekeeper

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    No, any number. Play PoG, play tripple sevens, play ancient leaf, play card destruction. that's seven. Wait until your second turn after you've used triple reckless during your opponent's turn. You can get up to 11 just off of that.
     
  8. Beucefilous Kingdom Keeper

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    Its used to determine how powerful a card is. Any time something desirable happens, you add one. Every time something undesirable happens, you sutract one. In this case, the pluses are the four summonings, and the minus is using a card from your hand. At least thats to my understanding of it anyway
     
  9. Brooklyn Moogle Assistant

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    so they're OP.
     
  10. SmokeBomb Moogle Assistant

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  11. Brooklyn Moogle Assistant

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    you can have any number of monsters to special summon, but you can't go over five monsters though.
     
  12. SirFred131 Merlin's Housekeeper

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    It only counts cards. If, say, I special summon Ragin using two materials with hand zero, I net one less monster, two more cards in hand. that's a +1. If I synch quasar with 2x ragin 1x formula synchron, that puts me in a very good position.. but it's still a -2, as I've lost two monsters. if I then went and destroyed two monsters by battle with quasar, that would be a +2 making the whole thing net even, but if I simply did massive damage to my opponent's LP and they somehow survived it would still be a -2.[DOUBLEPOST=1370045793][/DOUBLEPOST]
    They have time delay, so you can drop 15 of them and have them just all come back during different standby phases.[DOUBLEPOST=1370045852][/DOUBLEPOST]
    Yeah, the quick-play is really strong, not quite OP, but the monsters are all OP. Free to summon, good stats, stat gaining, free destruction, free burn damage, unaffected by opponent's card effects.
     
  13. SmokeBomb Moogle Assistant

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    Can I still use them in the arena?
     
  14. Brooklyn Moogle Assistant

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    that's assuming the first wave of monsters get destroyed before the next wave's standby.. but you don't really get hurt from losing monsters. <- basically what makes them extremely powerful.
     
  15. SirFred131 Merlin's Housekeeper

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    Normally we have to have Jay approve cards.. But I don't think lyris does that anyway, and her cards tend to be really situational and broken.. So go for it.
     
  16. SmokeBomb Moogle Assistant

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    Thanks very much.

    Just in case y'all are wondering where I got the inspiration for those cards from....The cards are inspired by last year's hit movie 'The Avengers' (basically a teamup of Marvel comic book heroes).
     
  17. Beucefilous Kingdom Keeper

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    Most of them can be easily destroyed. And you dont get them back immediately. Meaning theres a fairly decent space when you're vulnerable.
     
  18. Hitokiri Shinigami Shinta The Demon Slayer

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    What exactly is up with your Avenger cards being immune to card effects? I don't really understand how that makes sense. I can understand it being the case with Hulk and Thor but not the others. Captain America's not even bulletproof so there's no reason why he should be immune to card effects. Cool cards though. I actually kind of like how they force you to kill them by battle. That's my favorite way of killing monsters hehehe.
     
  19. SirFred131 Merlin's Housekeeper

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    but it costs cards to take cards. Unless they're destroyed by battle they're no easier to kill than any other standard monster, and if they are destroyed by battle that's one less attack that actually hits you, so it's not really leaving a vulnerable space. And then you get them back for free within three of your turns.
     
  20. Brooklyn Moogle Assistant

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    I think his shield's bulletproof though.