Super Smash Bros Brawl - Delayed Edition

Discussion in 'Gaming' started by Darkandroid, Oct 15, 2007.

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  1. Moodkip ~洞爺湖~

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    Can you tell me where your online play is located? Maybe it's in the same place...
     
  2. Soushirei 運命の欠片

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    It's the TerraOnline server. :3

    I'm not sure about Mupen64, but for NetPlay, you don't exactly 'double-click' the game from the list. You just highlight it, then under "File" you click "Start Netplay"

    Then you browse the list from there.
     
  3. cronoking Chaser

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    The new sandbag thing is awesome. I can finally max out the fun I have with it xD. It's gonna be sweet using 2 yoshi's to really max out the distance. Or maybe a perfectly timed double Falcon punch (assuming he's in the game). I bet they're probably gonna even have a new mini game thing. Shoot the Squirells anyone?
     
  4. AntiWeapon Chaser

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    You guys playing smash brothers 64 online. Cool May join you sometime. :)
     
  5. Moodkip ~洞爺湖~

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    Hot damn I found a tutorial. xD
     
  6. TheMuffinMan Banned

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    Well, the first in-depth impressions of the Brawl demo have started hitting the pipe (From actual Smash Bros fans and not 'The Press'), and it looks like we have an official deconfirmation of Wavedashing and L-Canceling, they are nowhere to be found in Brawl

    An explanation of why this is so can be traced to the mechanics of the Air Dodge being changed.

    Quite awhile ago it was reported that SSBB licensed the advanced physics engine HAVOK, which we knew would be a factor in some changes to Brawl. The HAVOK engine has brought us more advanced character interactions (Characters react to opponents through eye contact, body language, mechanics based around touch like the Foostool Jump and gooey bomb, etc.), the ability to interact with items (standing on Boxes, more advanced item catching mechanics, etc.), and has now given us new Air-Dodge mechanics

    Air-dodging is now based on momentum, meaning you no longer press the dodge-button while holding a direction to simply 'pause' in mid-air and slide in that direction, you actually keep whatever momentum you had when activating the Dodge.

    -If you Jump and dodge, your momentum will make you dodge upwards while keeping your Jump momentum.

    -If you are falling towards the ground and dodge, your character will dodge while still falling down

    -If you jump forwards and dodge, you will keep your forward-upwards momentum and dodge diagonally upwards

    -If you are falling backwards and dodge, you will keep your backwards-downwards momentum and fall back diagonally

    Here are some examples that give you a little peak at this new Dodge mechanic:

    MTV Multiplayer » Watch How to Play “Super Smash Bros. Brawl” Using the Classic Controller

    1:50-1:55 in the video, Diddy Kong is falling down and backwards, he activates his Dodge, and he keeps that momentum, his downwards-backwards falling is not affected at all

    GameSpot Video: Super Smash Bros. Brawl Nintendo Media Summit 2007 Gameplay Demo

    1:30-1:35 in this video, Mario gets hit with a Smash attack and falls off the edge of the Stage, when making his way back to the edge he mid-air jumps and then immediately dodges, resulting in an Upwards-Forwards momentum, mid-air dodging his way back onto the edge

    http://www.gamespot.com/video/92851...os-brawl-nintendo-media-summit-2007-interview

    1:20-1:25 in this video, similar to the Mario video Sonic is recovering, jumps and then dodges keeping his diagonal momentum to get back on the stage.
     
  7. Moodkip ~洞爺湖~

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    Lol, I can't believe no one got today's update...

    Oct. 17 Wed. 2007

    Meowth

    [​IMG]

    Meowth. It’s considered a major Pokémon, but it did not show up in Melee. It now makes its first appearance since the original Smash Bros.

    [​IMG]

    Meowth appears!

    [​IMG]

    It unleashes a slow coin barrage!

    They call this Pay Day, but it’s not like it’s getting any coins out of it.

    [​IMG]

    It doesn’t appear to be throwing the coin on its forehead.

    Huh? That definitely appears to be a coin on its forehead, but what do you suppose they call it in Japan?

    Maybe if you check the Japanese version of Smash Bros. Dojo you can find out...



    Oct. 17 Wed. 2007

    How to use the Wii Remote

    Believe it or not, but you can use four controller types with this game! But everyone seems to wonder the most about how the Wii Remote works when held sideways.

    Please allow me to explain.

    [​IMG]

    +Control Pad : Move

    Press left or right to walk and press up to jump.

    If you’re in a real hurry, press twice. Press left or right twice to run and press down for a short time to fall through some floors.

    [​IMG]

    Press sideways twice to dash!

    2 Button : Basic Moves


    Just press the button for a standard attack. Press it while pressing a direction on the +Control Pad for a strong attack.

    You can perform smash attacks in one of the following ways:

    1: Press the 1 Button and the 2 Button at the same time.
    2: Press any direction on the +Control Pad and the 2 Button at the same time.
    Just pick whichever one is easiest for you!!

    [​IMG]

    Press sideways twice to dash!

    2 Button : Basic Moves


    Just press the button for a standard attack. Press it while pressing a direction on the +Control Pad for a strong attack.

    You can perform smash attacks in one of the following ways:

    1: Press the 1 Button and the 2 Button at the same time.
    2: Press any direction on the +Control Pad and the 2 Button at the same time.
    Just pick whichever one is easiest for you!!

    [​IMG]

    Press the 2 Button at the same time you press up,
    sideways, or down!

    1 Button : Special Moves


    The direction you press will determine what kind of special move you do.

    [​IMG]

    You have four special moves depending on the direction you pick: neutral, up, sideways, and down.

    B Button : Shield


    This is in a kind of hard-to-press area, but the button for your shield is near your left index finger.

    To dodge, hold down the B Button and press in a direction.

    To grab, hold down the B Button and press the 2 Button.

    To throw an item, hold down the B Button and press the 2 Button.

    [​IMG]

    Using the – Button is the same as pressing B Button and 2 Button. Grab away!

    A Button : Taunt


    That’s all!

    Right now, to grab a Smash Ball, you have to beat on it—not just touch it. Don’t forget!

    [​IMG]

    Be the first to pummel it!

    When you get a Smash Ball, try a standard special move. In other words, just press the button for your special move without a direction. You will then perform your Final Smash.

    This is the same for all control schemes, so keep that in mind.

    On October 18 at the E for All (Entertainment For All Expo) in Los Angeles, people will be able to play Brawl. And (perhaps boldly), it will be available for play with the Wii Remote. Is that really going to be OK?

    No need for concern—I bet you can play it quite smoothly and simply...maybe. How about a little mental training before the time comes when you actually control it?
     
  8. SplitOverload Chaser

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    Nice update. Meowth's pathetic tbh. I expect someone a BIT better xD. He got old.

    I'll probably get on your servers and multi SSM64 you peepz later. I got hw to finish nao.
     
  9. Moodkip ~洞爺湖~

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    I think that Meowth deserves this spot though. I mean, he's such an important part of the series. xD

    I liked the controller update personally, nice to know how the freak it's all going to work. xD
     
  10. Trigger hewwo uwu

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    Meh, I think I might sitck with using the gamecube controller for Brawl.
     
  11. Soushirei 運命の欠片

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    I saw today's update earlier, just didn't feel compelled to post it here anymore.

    I came across the discussions on smashboards about the wavedash, etc. Shame, but oh well. As far as L-cancelling goes, to me it seems 'out' because the default lag is already pretty small in itself. If it got any faster, that'd be somewhat hilarious. I'm content with the delay as it is in Brawl.

    Well, now that I'm firmly convinced WD'ing is gone, I'm definitely gonna try to invest in learning the Classic Controller for its L/R appeal. XD, although naturally I'm still incredibly used to the GC controller.
     
  12. Moodkip ~洞爺湖~

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    I can almost guarantee you I'm using a Gamecube controller for this...
    Hell, I'm even considering going out and buying a Wavebird just for this game. xD
     
  13. SplitOverload Chaser

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    I'll probably stick with the Classic controller which I recently got. Or the wiimote sideways. The GC controller had it's shine with Smash bros.
     
  14. Moodkip ~洞爺湖~

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    Lol, I'd probably use the classic if they invented a way for it to not hardwire to the Wii remote...
     
  15. SplitOverload Chaser

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    True that. I dislike that cord.
     
  16. Moodkip ~洞爺湖~

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    It gets in the way, that's why I dislike the Nunchuck also...
    Bah, once they invent that I'll be the happiest ******* that ever lived. xD
     
  17. SplitOverload Chaser

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    HahXD

    Yeah. Well my wiimote skins aren't in yet. I'm waiting for those for the time being. I gotta' get some GC controllers as well. Make a big party on the release lol.
     
  18. Moodkip ~洞爺湖~

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    Lol, I'm already planning a party over the internet for it.
    Same fun, less mess to pick up afterwards. xD
     
  19. SplitOverload Chaser

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    Smart smart. Nah, but most of my friends are big fans of brawl and have several wii remotes. So it'll be one tough battle for that 4 player xD
     
  20. Moodkip ~洞爺湖~

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    Lol, sweet.

    Guess what I'm planning on buying, almost specifically for Brawl?

    http://headplay.com/
     
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