Kingdom Hearts II Secret Ending Flaws

Discussion in 'Kingdom Hearts HD II.5 ReMIX' started by oblivionblade, Jun 28, 2007.

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What Flaw Bothered you the Most?

Poll closed Mar 23, 2010.
  1. Muscle Layers

    7 vote(s)
    53.8%
  2. Reaction to the Environment

    7 vote(s)
    53.8%
  3. Physical Attributes

    6 vote(s)
    46.2%
Multiple votes are allowed.
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  1. oblivionblade Destiny Islands Resident

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    I think that the secret ending to Kh2 final mix is pretty awesome on the graphics but is it just me or does it feel like there's no weight to the characters? I mean it feels like Square Enix didn't really care about Weight, Mass, Muscle layers, and Effect on environment which are all really important parts of making a good CGI film (according to my hours of watching movie commentaries).

    Muscle Layers

    Description: When developers are making a CGI film they usually start with a skeleton. They then start building layers onto this skeleton. Some of these are Hair, Bones, Muscles, Clothing, and Particles on the body (solid or liquid).

    Example: The Muscle layer is important because in a CGI film you are trying to cast the illusion of these characters actually being there. For example I was watching the Lord Of The Rings the other day and their was a huge cave troll stomping about and it felt like it was actually there because of the Muscles that where expanding and contracting as it stormed about the mines of Moria.

    Flaw(s) Found: In this video I did not see the muscles expand and contract. I have concluded that some of it was because of the armor but that still doesn't explain why they do not have muscle contractions in the places where there is no armor. Some places where there is no armor is between the collar bone and parts of the thy where there seemed to be only cloth.

    Reaction to the Environment

    Description: You can live without Muscle layers but you cannot leave out reaction to the environment! This is one of the biggest elements that is needed to cast the illusion of these characters being semi-real. This is a very important part of making a great CGI movie. It is found that usually the more reaction that your characters have to the
    environment the better the quality of your production.

    Example: Going back to the Cave troll in Lord Of The Rings I also found that this troll had a very big effect on the environment. For example when he would stomp I saw that bits of dirt and particles would fly away from his foot because of the wind that his foot caused when he stepped. He would also leave large footprints in the ground that lasted longer then those the armored Keyblade Masters produced.

    Flaw(s) Found: In this video I found several flaws that I was shocked to find. The First one that I found was that the armored people didn't leave hardly any footprints and that if they did in the next shot they would be gone which I assume is a flaw or that the find blew Dirt/Sand that filled up the holes. The Second flaw that I found was that when UKM
    (Unidentified Keyblade Master) was falling I saw that as someone watched below that the dirt that broke loose from the cliff never landed on them. The Last (and biggest) Flaw that I found was that the environment of

    Physical Attributes

    Description: When I talk about Physical Attributes I am thinking of elements such as Weight, Mass, Clothing Drag. These are essential elements because they help determine the way a character walks, Runs, jumps, and other important actions. For example if a character and his/her belongings are very light it means that he/she doesn't have to apply as much force as a character who is the exact opposite in the means of body and item weight.

    Example: I have to say that the Cave troll in Lord Of The Rings is probably one of the best examples of CGI animation that I know of because it has many of the needed elements that make up a good CGI scene. In the terms of physical attributes this troll shows more of this element then any other in my opinion. When the troll smashes a pillar it is showing weight and mass by the speed of which it does this and the force which smashes the pillar

    Flaw(s) Found: There was only one flaw that I found with this category and that was that they seemed to have avoided it almost completely. I mean when they ran it seemed too fast for someone wearing what seemed like heavy armor and the keyblades looked like they where too heavy to be carried with one hand. The only part where I saw this come into effect was when a character would fall and hit the ground with a large force like when the female Keyblade Master hits the ground and causes a crater. This would mean that the armor would be pretty heavy which still doesn't explain why they run around so fast

    Ending Note​


    These are just my theories and I would greatly appreciated if you would comment on it using your opinion and to not agree to be nice but if you also believe that
     
  2. Chad Thundercucc The dharma of valvu; the dream of a clatoris

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    Wait. I remeber a thread completly identical to this one.
     
  3. Desmonic Kingdom Keeper

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    So do I. And it had a poll too. The only thing I don't remember is if it was made by the same user..
     
  4. GameFreak12389 Traverse Town Homebody

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    As do I. And known of it bothers me. Especially the part were they run. This is a fantasy game and the law of physiques is completely ignored in most games like this.
     
  5. Pure Beats~ Chaser

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    I think it is the same user....Not sure though...yeah, it is.

    But I remember a thread exactly like this one....
     
  6. Gravity Chaser

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    Yeah, I've seen a post very similar to this one.

    I do like the stuff you've pointed out, though. It's very interesting information, and you're completely right. A lot of stuff is just ignored...and that's what keeps the game from looking realistic.
     
  7. Kiryu Setsuna F. Seiei

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  8. Invader Jack Twilight Town Denizen

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    Yes, that stuff does kind of bother me, but as GameFreak12389 said, it IS a fantasy game, so it really doesn't need to look completely realistic. No matter what you're always going to get all these flawless characters that can do amazing things that nobody could ever do in real life. I mean, do you remember Kairi jumping from that balcony in KH2? That thing had to be like two or three stories high, and she just landed on both her feet with no injuries. A real person probably would have broken their leg. Sorry, I'm sort of starting to get off-subject. But yes, in games like this, the law of physics is completely ignored, so you can't be too hard on the secret ending even though it has its stunning graphics that look almost real at times. In actuality, none of it's real, so don't worry about it too much.
     
  9. oblivionblade Destiny Islands Resident

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    Yes it is a Copy!

    I did make another discussion Identicle to this one but I found that I was not getting the information I wanted from the other poll so I thought that I would try again by changing some of the choices to see if I got the results I wanted! And I did! So thank you for voting!
     
  10. Lord Knight Xiron Hollow Bastion Committee

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    Have you ever payed attention to any kind of anime? Ever? At all? Especially Square?

    Look at it from this example: Cloud Strife is 21 years old, and though injected with Mako and JENOVA cells, is not that particularly large in the upper body and arm department. Yet he uses a sword that judging by its size, must weigh close to 100 lbs quicker than most could use a smaller sword made of wood! Yet no one argues. Why? Because in the world of Square Enix, these flaws are considered as truths, as they are in any fantasy or animation.
     
  11. libregkd -

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  12. kitty_mckechnie I want to hug you like big fuzzy Siberian bear!

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