Okay, is Deadlight of the Worst Games Ever?

Discussion in 'The Spam Zone' started by A Zebra, May 21, 2014.

  1. A Zebra Chaser

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    oh, okay, honestly I can't even tell at this point, I just need sleep, good night :)
     
  2. DigitalAtlas Don't wake me from the dream.

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    HE ABANDONED SHIP I WON

    Now who's dead... In the light... That he'll turn off... To go sleep....

    FUKKIN NAILED IT
     
  3. Patman Bof

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    I think I' m starting to get it. Cinematic platformers are essentially trial and error games, if you can' t stand it no way in hell you' re ever gonna like any of them. The puzzles you can screw yourself out of are intentional. I for one don' t mind it.

    The bad collision boxes and slippery gameplay also come with the genre (because of its rotoscopic animations). The insane troll logic slingshot thing also often comes with the genre (this isn' t zeldoid, your inventory is often meant to be used in a single scripted event). I guess that last one could be avoided by making you loose your slingshot in between or something.

    What I' m getting at is that it' s kinda like saying "FF sucks because it' s turn based". It' s fine if you can' t stand it, just know that some people don' t mind it, as mind boggling as it could seem to you. I gotta ask, did you play Oddworld and what did you think of it ? It sold pretty well and got a lot of praise.
     
  4. A Zebra Chaser

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    I liked Oddworld quite a bit, and I played a bit of Prince of Persia and didn't mind that either. My problem is that a lot of the trial and error comes from their graphic choices. What looks like a normal floor is actually the background, so you fall to your death. There's also just plain glitches, which it seems other people didn't encounter, but we did. There's one in the episode, where he climbs up, but then just falls off anyways. If the platforming just worked a bit smoother, the game would probably be a lot more enjoyable. With regards to the puzzle thing, that bugs me. And it bugs me in stuff like point and clicks, too. You're meant to inform the player with previous gameplay to help them solve puzzles. If you can break a window with the slingshot, you should ALWAYS be able to. If they wanted to prepare you for that puzzle, they should have made you use the gun on the window (though that would require the Rat guy not randomly taking your weapons and never giving them back)
    I understand it's a bit of an acquired taste, but the other cinematic platformers I've played have tended to do it better than this
     
  5. Jube Formerly Chuck's

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    Never change kh-vids
     
  6. Ars Nova Just a ghost.

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    Idgaf about this Deadlamb or whatever it is but lemme just jump in this side squabble rightchere

    thank you

    Then maybe you should move past it
     
  7. A Zebra Chaser

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    Since this was such a... popular topic
    Let's have part two!