Digital Art Mecha Sonic

Discussion in 'Arts & Graphics' started by Laplace, Nov 4, 2007.

  1. Laplace TSUKI NO SHIHAI

    Joined:
    Apr 1, 2007
    Gender:
    Male
    Location:
    :3
    326
    Another proof that I suck at renders and I´ll do it better at sprites and stocks XD: [​IMG]

    V2: [​IMG]

    The purple dot represents the Master Emerald, but after so many Adjustement Layers it turned from a green dot to a purple dot D=, and no, I can´t put it in the top, then the color will clash with the colors of the sprite and the background.

    CnC please?
     
  2. Laplace TSUKI NO SHIHAI

    Joined:
    Apr 1, 2007
    Gender:
    Male
    Location:
    :3
    326
    BUMP. Come on, give me some CnC.
     
  3. Wabba Twilight Town Denizen

    Joined:
    May 7, 2007
    8
    267
    The background in interesting, that I like. What I have a problem with is the sprite. It doesnt flow with the rest of the piece. Its just kind of floating. Most sprite tags have c4d somehow connected to the sprite render. As just a background, I like it. Those two rectangles in the bottom right are a nice touch as well.
     
  4. Chad Thundercucc The dharma of valvu; the dream of a clatoris

    Joined:
    Dec 1, 2006
    Gender:
    Male
    Location:
    Anytown, USA.
    472
    I agree with Wabba. It's a beautiful tag, but you may want to do something with the render or choose better render.
     
  5. Laplace TSUKI NO SHIHAI

    Joined:
    Apr 1, 2007
    Gender:
    Male
    Location:
    :3
    326
    Thanks for the CnC guys, it seems I am almost out of my slump.
     
  6. The Great Gatz Chaser

    Joined:
    Apr 5, 2007
    Gender:
    Male
    Location:
    Unova
    299
    NOICE! I love Mecha Sonic
     
  7. SplitOverload Chaser

    Joined:
    Sep 30, 2006
    Gender:
    Male
    Location:
    New York, NY
    179
    GTFO THE GFXTHRD GAHHH

    Rlly. Post sum rll cnc ya

    ~---

    Anyways. It's not good to work with other sprite tags beside the fighter ones. It's pretty complicated.

    The thing I can notice top notch is that it's too big to usually hold a sprite tag. The whole focal will rest all over the place. Try having a flow on things other than the abrupt parts of the background. Lower the opacity of the starry things and crop this thing down dude. The diagonal rectangle thing should really go. Try to make the sprite a bit more visible. It's getting TOO blended in, and that can be a bad thing with sprite tags.

    Otherwise, Keep it up. Almost out of that slump.