Video Game: Kingdom Hearts SOS: The Road To Light

Discussion in 'Role-Playing Arena' started by Krowley, Nov 28, 2011.

  1. cstar stay away from my waifu

    Joined:
    Dec 19, 2008
    Gender:
    Female
    3,255
    [​IMG]
    As soon as the girl started describing them she slowly looked up towards the ceiling (or she supposed the top of the stomach of the whale) and she let out a confused sigh. There was still the chance it wasn't but she was pretty sure she was about to go face to face with her master when he was still a kid. That was going to be an experience, especially if he was being honest in those stories about how he was back in the day. She hoped he wasn't as cheery as... whoever that kid was she knew back on her homeworld that popped in with her and Aux every once in a while and kept trying to cheer them both up. She kind of side stepped over towards Kel, mainly cause he was the closest, and she whispered, "This is really weird... I think I know these kids. But like, I know them when they're in their 50s... I can't process this."

    19/30
     
  2. GarrettFinch Hollow Bastion Committee

    Joined:
    Oct 19, 2014
    Gender:
    Male
    83
    664
    AJBanner.png

    The girl known as Kairi said they built a raft to get out of Monstro. "We need to do something." What a princesses of heart was going in a whale was beyond him. "No I ended up here by complete chance." He had left his homeword because Bob had pushed him down a hole. He did not really have a choice in the manner. When Marx had said, 'Right now we should take a survey around the area, see if any of your friends are here.' The chances of the other being here was slim so far there had only been a few of them at each place but he liked that Marx had a hoping attitude. Soon the other left looking for Kairi's friends kind of just leaving him there. He followed them without saying much. He did not really want to be left alone in this whale and there was power in numbers. Soon they were at the first chamber. Kaida said something about the right hand rule. He just hoped that Kairi's friends did not split up. Then kaida said, 'this is really weird... I think I know these kids. But like, I know them when they're in their 50s... I can't process this.' Time travel was the first thing he thought of. So on the boat were they somehow thrown into the past? If this was true then everyone her could be from a different time. "So when this all over we might not ever see each other again," he said sadly. If they were indeed all from different times then they would never see each other again because he did not think it was possible. The idea of everyone in the SOS group being from a different time never really crossed his mind until that moment. How they traveled in the first place was beyond him. In fact he did not even notice.

    December attendance done
     
  3. cstar stay away from my waifu

    Joined:
    Dec 19, 2008
    Gender:
    Female
    3,255
    [​IMG]
    Kaida heard AJ's comment about the possibility of them never seeing each other again and she turned towards him and said, "Well that was... kind of random.... is there a reason you think that?" she crossed her arms and said quieter, "I mean, I know there's time travel stuff happening. And from what I had gathered, most of you guys are from a time decades before my own. But if that's the case... there's still some way we can see each other again..." she stopped and looked in thought for a moment before saying, "But I don't think that matters right now, that's thinking very far ahead. In the now, we're right here."

    20/30
     
  4. GarrettFinch Hollow Bastion Committee

    Joined:
    Oct 19, 2014
    Gender:
    Male
    83
    664
    AJBanner.png

    He stood there a moment when kaida said, 'Well that was... kind of random.... is there a reason you think that?' "Well it would be simpler if we were all from the same time", he said quietly. "We could just travel and be there but with time well it makes things more difficult. Who is to say that we do not just end up before a time we knew each other?" 'But if that's the case... there's still some way we can see each other again...' "My homeworld is complex. Almost everyone there is condescending and all anyone ever does is look out for them self. They all think like what can I do to better myself. Sure the world is nice but that is all that can be really said about the place." He wondered what Kaida ment by there was still ways for all of them to see each other again. "I have come to love traveling with all of you and to think about what comes after is hard when I do not have much to go back to. When I go back I will lose everything but the memory of our travels." He knew he had to go back not going was simply not a option. 'But I don't think that matters right now, that's thinking very far ahead. In the now, we're right here.' He smiled at Kaida but the thought was still there.
     
    Last edited: Dec 30, 2018
  5. CrownMoksha Decimo

    Joined:
    Jan 11, 2011
    Gender:
    Male
    Location:
    On board the DenLiner
    1,341
    [​IMG]
    The information given to them was memorized, including a brief surprised to learn that they would be looking for a puppet as well, definitely taking the cake in regards to 'strangest world inhabitants' he's come across. It had taken Kel a bit for himself to process what Kaida had told him, evident by the time it took for him to respond himself. "That sounds strange enough to hear, let alone go through." Going off of his vague understanding on how time magic worked, what Kaida said sounded within the realm of possibility even if the actual chances of that were something he didn't feel like figuring out.

    Kel had remained silent as AJ explained the reason behind his odd statement. "All of our homeworld's are complex in some way, so you're not alone there." His had its giant wall, Kaida's with it everlasting night time and Marx's with its giant tree. Still, he gave AJ a reassuring pat on the shoulder. "Don't worry about it too much, we got time to stick together. I don't see this adventure of our ending anytime soon."

    23/30
     
  6. Shiki my waifu is better than yours, thanks

    Joined:
    Jun 3, 2007
    Gender:
    Non-Binary
    Location:
    The Future
    440
    [​IMG]

    The rest of Rourke's men were being gathered and hauled off while the few who were talking to Milo finished. Laguna mentioned writing a book but was told not to. The sad look on his face made Ananta feel bad for him. "Sorry to hear that Laguna, hope to read the book you write some day!" She waved him off as he left. Vessels were brought for the wielders and crystals were given. Ananta felt her own crystal resonate with the one she received, causing the two of them to light up faintly. Ananta put the second necklace away and turned to her comrades. "Wonder where we're going to next?"she mused.

    14/30 attendance
     
  7. Rinzler Destiny Islands Resident

    Joined:
    Jun 17, 2018
    Gender:
    Male
    Location:
    Kingdom of Araluen
    22
    61


    Staying quiet while process the information given, it was quite surprising to hear all of this. Sora and Riku were names he could recognize from both his studies and travels. When moving into the next chamber with everyone he also heard about seeing each other again, even he could feel the sudden change of the time stream when the boy was with Maui. “I’m sure the tides of fate won’t break us apart. The universe works in mysterious ways after all, if not we’ll figure something out.” Marx said with confidence to the group, he then started to get his mind thinking on how to be in contact when they’re tasks are done. But then also came the question about the other members, he was kinda worried about meeting more people. In fact he thought the SOS group was just the ones he had just met, this made the boy a little nervous. He then noticed a little black slime streak on his right arm, but when he made first contact it slithered away into his skin, so he thought it was just something of his imagination. Marx decided to move topics to something different, “So uh... What do you guys plan to exactly do when this is over? I can’t really think of anything or rather... go anywhere.” Finishing off with a scratch on the back of his neck a bit nervously. While he could go back to Altureon, it didn’t suit him well there. Aside from the sea and the life he had when he was young the boy felt that it wasn’t his right to go back, what with the people and all.

    December Attendance 24/30
     
  8. Krowley Moderator

    Joined:
    Jun 18, 2008
    2,289
    MISSION START!

    Karina unlocked Level 2 Power Aura: FATAL MODE!

    Boss Battle • URSULA
    R O U N D 1
    Trident Thunder > Steel x3 > Beuce > Karina > Luna > Aux > Ursula

    ROUND 1
    Ursula let loose Trident Thunder!
    Missed Steel!
    Missed Beuce!
    Dealt 28 Damage to Karina!
    Dealt 28 Damage Luna!
    Missed Aux!

    Steel's Turn!



    URSULA - 20,000/20,000 HP
    ◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘
    (Status: 50% MAG Resistance. Trident Power.)




    • 90/90 HP
      9/9 MP
      0% CG

      Buff: 100% to Blade Commands, Luck 50%, Increase all commands by 45%
      Resistance: 30% Dodge

      Ground Combo - 130% - 35 CG
      Air Combo - 130% - 35 CG

      BLADE - Shining Hammer
      Ground Combo - 280% - 45 CG
      Air Combo - 130% - 35 CG
      Curaga
      Thundaga
      Thunder Bell (3/3) 345% Mag
      Fox Taser (4/4) 345% - 645% Mag
      Powerline (3/3) 445% Str
      Ice Barrage (3/3) 400% Mag
      Vorpal Blitz (3/3) 445 - 595% Str

      Paradigm Shift (7/7)
      (Potentially:
      Cross Slash
      Osmose
      Reflect
      Ninja Vanish
      Judgement
      Dark Aura
      Red Slash
      Hammer Down)
      Ultra Phoenix x1
      Summons are disabled
      Auto Aura 1 - Enter a level 1 Aura once without spending CG
      Lucky Lucky - Increase gambling odds by 5%
      Second Wind - Recover from knockout once with 50% HP
      Second Chance - Ensure 1 HP remains after taking a hit that deals more than 40% of your HP
      Critical Plus - Increase critical strike chance by 15%
      Reload Boost - Decrease the cooldown of all commands by 1 turn (minimum 3)
      Berserk - Amplify damage by 30% when below 25% HP
      MP Haste - Regain 1 MP every 3 cycles

      Blade Boost LV1- Increase all Blade commands by 100%

      Ringing Echo - Double the duration of status ailments you inflict
      Final Ragnarok - 100% CG
      Does 999 damage

    • 69/97 HP
      5/5 MP
      14% CG

      Buff: Increase Physical commands by 50%, Luck - 20%
      Resistance: 30% Dodge

      Ground Combo - 525% - 35 CG
      AURA
      Ground Combo - 625% - 60 CG
      None
      Hyperjump (3/3) 450% STR
      Zantetsuken (5/5) 550% STR
      Barrier Surge (3/3) 350% STR
      Vorpal Blitz (3/3) 350% - 425% STR
      Fist Bump (3/3) 400% STR
      Magnify (8/8) N/A

      Cross Slash (3/3) 400% STR
      Sacrifice (5/5) 900% STR
      Potion x1
      Summons are disabled
      Damage Syphon - Restore 1 CG for every 2 HP lost
      Second Wind - Recover from knockout once with 50% HP
      Second Chance - Retain 1 HP after taking more than 40% of your HP in one attack
      Reload Boost - Decrease the cooldown of skill commands by 1 turn, to a minimum of 3
      Berserk - Boost damage by 30% when HP is below 25%
      Critical Plus - Increase critical strike chance by 15%

      Power Boost LV2 - Increases physical skill commands by a total of 150%
      Combat Experience - Every 5 cycles, Increase strength by 10

    • 107/135 HP
      13/13 MP
      14% CG

      Buff: Luck 20%, 10 Def and Res
      Resistance: Light, 20% Dodge

      Ground Combo -150%% - 15 CG
      Air Combo - 100% - 5 CG

      AURA
      Ground Combo - 150% - 15 CG
      Air Combo - 225% - 20 CG
      Aeroga
      Curaga
      Blizzaga - 240% MAG
      Minega - 500% MAG
      Barrier Surge (3/3) - 600% STR
      Howling Winds (3/3) 300 - 500% MAG
      Faith (4/4) 800% MAG

      Excalibur (7/7) 800% MAG
      Salvation (7/7) 1000% MAG
      Elixir
      Ultra-Potion
      Ether x2
      Phoenix Down
      Summons are disabled
      Guard - Temporarily Increases defense and resistance by 30
      Item Boost - Increases the efficiency of healing items
      Lucky Lucky - Raises the party’s luck by 5%
      Counterattack - Counter an enemy with a combo when guarding
      Healing Guard - Recover 10% HP when guarding
      MP Haste - Recover 1 MP every 3 cycles
      Second wind - Recover once with 50% HP
      Second Chance - Hang on with 1 HP after taking more than 40% HP in one attack
      Damage Syphon - Gain 1 CG for every 2 damage taken
      Reload Boost - Reduce the cooldown of all commands by 1 (minimum 3)
      MP Rage - If more than 50 damage is taken in one attack, restore 1 MP
      Cover - Take all damage for someone else
      Battlecry - When all party members are below 50% HP, can be activated to grant all party members a 10% increase in HP, Str, and Mag

      Damage Control - Halve damage when below 25% HP
      Protector - Guard now increases defense and resistance by 30, cover takes all damage
      Reflex - Have a 40% chance to automatically cover an ally from a single target attack
      Human Shield - Every time you successfully cover an ally, gain 5 defense and resistance for the rest of the fight (Max +20)
      Command Barrier - lose 10 CG each time you guard


      Light Boost LV2 - Increase light commands by 250%
      Wings of Light - Gain the ability to be in flight

      Daybreak - Increase light commands by 50% and gain 25% dark resistance
      No limits equipped

    • 121/121 HP
      8/8 MP
      0% CG

      Buff: 100% Earth commands, 100% Thunder commands, 20% Luck, 100% non-key commands, 10 DEF+RES
      Resistance: 50% Thunder, 20% Dodge

      Ground Combo - 275% - 35 CG

      AURA
      Ground Combo - 425% - 40 CG
      Aeroga
      Curaga
      Graviga
      Stopga
      Earth Sliding Dash (3/3) - 300% STR - 20 CG
      Hyperjump (4/4) - 400 STR - 30 CG
      Powerline (3/3) - 600% STR - 80 CG

      Martial Arts (6/6) - 320% STR - 80 CG
      Hi-Potion
      Hi-Ether
      Mega Potion
      Phoenix Down
      Summons are disabled
      Cover
      Guard - Temporarily Increases defense and resistance by 30
      Damage Syphon - Restore 1 CG for every 2 HP lost
      Second Chance - Retain 1 HP after taking more than 40% of your HP in one attack
      Reload Boost - Decrease the cooldown of skill commands by 1 turn, to a minimum of 3
      Berserk - Boost damage by 30% when HP is below 25%
      Critical Plus - Increase critical strike chance by 15%
      MP Rage - Restore 1 MP for every 50 HP lost
      MP Gift - Sacrifice 2 MP to give 3 MP to an ally

      Focus - 25 CG every turn.
      Guardian Wall - 300 CG

    • 91/91HP
      9/9 MP
      0% CG

      Buff: 20% luck, 10 Def and Res
      Resistance: 40% Dodge

      Ground Combo -275% - 35 CG

      AURA
      Ground Combo - 350% - 70 CG
      None
      Sliding Dash (3/3) 200% STR
      Barrier Surge (3/3) 300% STR
      Splattercombo (3/3) 300% STR
      Vorpal Blitz (3/3) 300 - 450% STR
      Reluctancy (8/8
      Break Time (5/5)
      April Showers (5/5)

      Ninja Vanish (5/5)
      Bullet Burst (6/6) 800% STR
      Ultra Potion
      Mega-Ether
      Elixir
      Phoenix Down
      Summons are disabled
      Item Boost - Increases the efficiency of items
      Second Chance - Hang on with 1 HP after taking more than 40% in one attack
      Reload Boost - Reduces the cooldown of skill commands by 1 (minimum 3)
      Lucky Lucky - Increases party luck by 5%
      MP Gift - Sacrifice 2 MP to give 3 to an ally
      Critical Plus - Increases crit chance by 15%
      Second Wind - Recover from knockout once with 50% HP
      Damage Syphon - Grants 1 CG for each 2 damage taken

      Deadly Poison - Increase poison damage to 1%
      Reload Boost - Reduces the cooldown of skill commands by 1 (minimum 3)
      Magical Lock - Cannot perform magical skill commands or spells
      Smokescreen - Reduces enemy accuracy by 20% against the player
      First Strike - Gain a 33% chance to gain an Extra Turn

      Headstart - Gain a 50% chance of gaining an Extra Turn
      Assault Boost - Gain an Extra Turn
      Stop Barrier - Reduce any stop magic used against the player by 7 turns
      Tempered Fate - 300 CG
      Trip Around The Sun - 300 CG
     
  9. Light-Rune Maven Seer

    Joined:
    Jan 8, 2012
    Gender:
    Male
    Location:
    The Aetherial Sea
    388
    573
    Steel dodged around the thunder from Ursala's trident and shot forward with surprising speed. He supposed the move to water hadn't affected his skills that much, and it was only further augmented by the energy gathered around him; devoted to pure speed as it was. Rather than dwell on it, he instead focused on the fight, zooming up to her head and summoning his weapons to deal a long series of blows as was coming to be expected of him.

    Steel attacked with three combos!
     
  10. Beucefilous Kingdom Keeper

    Joined:
    Apr 27, 2011
    Gender:
    No
    Location:
    Yes
    706
    849
    "Well I'm glad you guys got your heart to heart in, but I think she's finally done getting bigger!" Beuce summoned lofty grasp and ran his still flesh hand along the red blade which represented his physical strength. An icy white mist coated it and the water that came into direct contact with it froze into crystals for a moment, only to float up and melt now that they were no longer subject to the intense cold. "I'll try to keep her down as best I can. Aux, If you can keep me covered we should have this down." Beuce swam up and slashed the icy blade down the sea witch's stomach, leaving a ripple of frost in its wake.

    Beuce used Vorpal Blitz

    4/30
     
  11. Aelin Best Waifu

    Joined:
    Jun 30, 2011
    Gender:
    Female
    Location:
    British Columbia, Canada
    1,425
    [​IMG]
    Karina couldn't help but squirm. The way that Beuce describe it just made her sound... emotional and she didn't like that. "Yes yes, got it. Lets kick her butt." Karina smiled a little bit. "Time to really show you what I have learned while I was away and while becoming master. Just watch." She added looking to Beuce, almost for approval, and she didn't know why. Karina rallied her strength to her to a point that it nearly manifested around her. Strength flowed through her body and then she did the stupidest thing that she could think of doing, she pushed herself even further as she launched forward delivering an impactful blow that reverberated though her own body, leaving Karina to swim back leaving a cloud of red where her nose was bleeding. Despite the pain, Karina just smiled at her group. Oh it felt good to be back in action.
    Karina used Sacrifice.
    18/30
     
  12. LadyAzura Hollow Bastion Committee

    Joined:
    May 21, 2012
    Gender:
    Female
    Location:
    Garreg Mach Monastery
    389
    607
    Luna used Curaga on Karina
     
  13. CrownMoksha Decimo

    Joined:
    Jan 11, 2011
    Gender:
    Male
    Location:
    On board the DenLiner
    1,341
    [​IMG]
    Hearing Marx's question, Kel couldn't help but feel like this wasn't the first time he had been asked that. If that was the case, it didn't change how he didn't know how to answer that question. In fact, he had even less of an idea on what he wanted to do. "Probably go back home but after that..." He trailed off after that. Given that he just up and left his home without telling anyone, he had no idea how his sudden return would go and not even how to explain what he had been up to this entire time.

    24/30
     
  14. Krowley Moderator

    Joined:
    Jun 18, 2008
    2,289
    Aux nodded in Beuce's direction as he waved his bladeless hand over into the silver hair man's direction. "Gotcha covered!" Aux yelled, casting an Aero spell onto Beuce as he moved in. Aux would only use damage as a priority, as he felt most of his arsenal ws better suited to helping keep others alive, similar to what Luna was doing.


    Boss Battle • URSULA
    R O U N D 2
    Trident Thunder > Steel x3 > Beuce > Karina > Luna > Aux > Ursula


    Steel performed a combo! Dealt 95 Damage!
    Steel performed a combo! CRTICAL! Dealt 142 Damage!
    Steel performed a combo! CRTICAL! Dealt 142 Damage!
    Beuce used Vorpal Blitz! Dealt 271 Damage!
    Karina used Sacrfice! Lost 58 HP! Dealt 840 Damage!
    Luna cast Curaga on Karina! Healed to full HP!
    Aux gained 25 CG from Invigorate!
    Aux cast Aeroga on Beuce!
    Ursula attacked Steel!

    ROUND 2
    Ursula let loose Trident Thunder!
    Missed Steel!
    Dealt 16 Damage to Beuce!
    Missed Karina!
    Dealt 28 Damage Luna!
    Dealt 10 Damage to Aux!

    Steel's Turn!



    URSULA - 18,510/20,000 HP
    ◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘
    (Status: 50% MAG Resistance. Trident Power.)




    • 74/90 HP
      9/9 MP
      46% CG

      Buff: 100% to Blade Commands, Luck 50%, Increase all commands by 45%
      Resistance: 30% Dodge, Aeroga (3 Cycles)

      Ground Combo - 130% - 35 CG
      Air Combo - 130% - 35 CG

      BLADE - Shining Hammer
      Ground Combo - 280% - 45 CG
      Air Combo - 130% - 35 CG
      Curaga
      Thundaga
      Thunder Bell (3/3) 345% Mag
      Fox Taser (4/4) 345% - 645% Mag
      Powerline (3/3) 445% Str
      Ice Barrage (3/3) 400% Mag
      Vorpal Blitz (0/3) 445 - 595% Str

      Paradigm Shift (7/7)
      (Potentially:
      Cross Slash
      Osmose
      Reflect
      Ninja Vanish
      Judgement
      Dark Aura
      Red Slash
      Hammer Down)
      Ultra Phoenix x1
      Summons are disabled
      Auto Aura 1 - Enter a level 1 Aura once without spending CG
      Lucky Lucky - Increase gambling odds by 5%
      Second Wind - Recover from knockout once with 50% HP
      Second Chance - Ensure 1 HP remains after taking a hit that deals more than 40% of your HP
      Critical Plus - Increase critical strike chance by 15%
      Reload Boost - Decrease the cooldown of all commands by 1 turn (minimum 3)
      Berserk - Amplify damage by 30% when below 25% HP
      MP Haste - Regain 1 MP every 3 cycles

      Blade Boost LV1- Increase all Blade commands by 100%

      Ringing Echo - Double the duration of status ailments you inflict
      Final Ragnarok - 100% CG
      Does 999 damage

    • 97/97 HP
      5/5 MP
      43% CG

      Buff: Increase Physical commands by 50%, Luck - 20%
      Resistance: 30% Dodge

      Ground Combo - 525% - 35 CG
      AURA
      Ground Combo - 625% - 60 CG
      None
      Hyperjump (3/3) 450% STR
      Zantetsuken (5/5) 550% STR
      Barrier Surge (3/3) 350% STR
      Vorpal Blitz (3/3) 350% - 425% STR
      Fist Bump (3/3) 400% STR
      Magnify (8/8) N/A

      Cross Slash (3/3) 400% STR
      Sacrifice (0/5) 1,000% STR
      Potion x1
      Summons are disabled
      Damage Syphon - Restore 1 CG for every 2 HP lost
      Second Wind - Recover from knockout once with 50% HP
      Second Chance - Retain 1 HP after taking more than 40% of your HP in one attack
      Reload Boost - Decrease the cooldown of skill commands by 1 turn, to a minimum of 3
      Berserk - Boost damage by 30% when HP is below 25%
      Critical Plus - Increase critical strike chance by 15%

      Power Boost LV2 - Increases physical skill commands by a total of 150%
      Combat Experience - Every 5 cycles, Increase strength by 10

    • 79/135 HP
      12/13 MP
      71% CG

      Buff: Luck 20%, 10 Def and Res
      Resistance: Light, 20% Dodge

      Ground Combo -150%% - 15 CG
      Air Combo - 100% - 5 CG

      AURA
      Ground Combo - 150% - 15 CG
      Air Combo - 225% - 20 CG
      Aeroga
      Curaga
      Blizzaga - 240% MAG
      Minega - 500% MAG
      Barrier Surge (3/3) - 600% STR
      Howling Winds (3/3) 300 - 500% MAG
      Faith (4/4) 800% MAG

      Excalibur (7/7) 800% MAG
      Salvation (7/7) 1000% MAG
      Elixir
      Ultra-Potion
      Ether x2
      Phoenix Down
      Summons are disabled
      Guard - Temporarily Increases defense and resistance by 30
      Item Boost - Increases the efficiency of healing items
      Lucky Lucky - Raises the party’s luck by 5%
      Counterattack - Counter an enemy with a combo when guarding
      Healing Guard - Recover 10% HP when guarding
      MP Haste - Recover 1 MP every 3 cycles
      Second wind - Recover once with 50% HP
      Second Chance - Hang on with 1 HP after taking more than 40% HP in one attack
      Damage Syphon - Gain 1 CG for every 2 damage taken
      Reload Boost - Reduce the cooldown of all commands by 1 (minimum 3)
      MP Rage - If more than 50 damage is taken in one attack, restore 1 MP
      Cover - Take all damage for someone else
      Battlecry - When all party members are below 50% HP, can be activated to grant all party members a 10% increase in HP, Str, and Mag

      Damage Control - Halve damage when below 25% HP
      Protector - Guard now increases defense and resistance by 30, cover takes all damage
      Reflex - Have a 40% chance to automatically cover an ally from a single target attack
      Human Shield - Every time you successfully cover an ally, gain 5 defense and resistance for the rest of the fight (Max +20)
      Command Barrier - lose 10 CG each time you guard


      Light Boost LV2 - Increase light commands by 250%
      Wings of Light - Gain the ability to be in flight

      Daybreak - Increase light commands by 50% and gain 25% dark resistance
      No limits equipped

    • 111/121 HP
      6/8 MP
      30% CG

      Buff: 100% Earth commands, 100% Thunder commands, 20% Luck, 100% non-key commands, 10 DEF+RES
      Resistance: 50% Thunder, 20% Dodge

      Ground Combo - 275% - 35 CG

      AURA
      Ground Combo - 425% - 40 CG
      Aeroga
      Curaga
      Graviga
      Stopga
      Earth Sliding Dash (3/3) - 300% STR - 20 CG
      Hyperjump (4/4) - 400 STR - 30 CG
      Powerline (3/3) - 600% STR - 80 CG

      Martial Arts (6/6) - 320% STR - 80 CG
      Hi-Potion
      Hi-Ether
      Mega Potion
      Phoenix Down
      Summons are disabled
      Cover
      Guard - Temporarily Increases defense and resistance by 30
      Damage Syphon - Restore 1 CG for every 2 HP lost
      Second Chance - Retain 1 HP after taking more than 40% of your HP in one attack
      Reload Boost - Decrease the cooldown of skill commands by 1 turn, to a minimum of 3
      Berserk - Boost damage by 30% when HP is below 25%
      Critical Plus - Increase critical strike chance by 15%
      MP Rage - Restore 1 MP for every 50 HP lost
      MP Gift - Sacrifice 2 MP to give 3 MP to an ally

      Focus - 25 CG every turn.
      Guardian Wall - 300 CG

    • 60/91HP
      9/9 MP
      245% CG

      Buff: 20% luck, 10 Def and Res
      Resistance: 40% Dodge

      Ground Combo -275% - 35 CG

      AURA
      Ground Combo - 350% - 70 CG
      None
      Sliding Dash (3/3) 200% STR
      Barrier Surge (3/3) 300% STR
      Splattercombo (3/3) 300% STR
      Vorpal Blitz (3/3) 300 - 450% STR
      Reluctancy (8/8
      Break Time (5/5)
      April Showers (5/5)

      Ninja Vanish (5/5)
      Bullet Burst (6/6) 800% STR
      Ultra Potion
      Mega-Ether
      Elixir
      Phoenix Down
      Summons are disabled
      Item Boost - Increases the efficiency of items
      Second Chance - Hang on with 1 HP after taking more than 40% in one attack
      Reload Boost - Reduces the cooldown of skill commands by 1 (minimum 3)
      Lucky Lucky - Increases party luck by 5%
      MP Gift - Sacrifice 2 MP to give 3 to an ally
      Critical Plus - Increases crit chance by 15%
      Second Wind - Recover from knockout once with 50% HP
      Damage Syphon - Grants 1 CG for each 2 damage taken

      Deadly Poison - Increase poison damage to 1%
      Reload Boost - Reduces the cooldown of skill commands by 1 (minimum 3)
      Magical Lock - Cannot perform magical skill commands or spells
      Smokescreen - Reduces enemy accuracy by 20% against the player
      First Strike - Gain a 33% chance to gain an Extra Turn

      Headstart - Gain a 50% chance of gaining an Extra Turn
      Assault Boost - Gain an Extra Turn
      Stop Barrier - Reduce any stop magic used against the player by 7 turns
      Tempered Fate - 300 CG
      Trip Around The Sun - 300 CG
     
  15. Krowley Moderator

    Joined:
    Jun 18, 2008
    2,289
    CHAMBER 1
    Where do you wish to go?
    ("✔" allow you to pass through. "X" means it is blocked off)



    X ⬅ ✙ ➡ X

    X
     
  16. CrownMoksha Decimo

    Joined:
    Jan 11, 2011
    Gender:
    Male
    Location:
    On board the DenLiner
    1,341
    [​IMG]
    Having arrived in the first chamber, Kel was at first surprised to find that this was inside of a whale. This didn't look like anything you'd find in one normally, granted this wasn't a normal whale either. He then proceeded to look left and found it blocked off, then right which was also blocked off. Lastly the next open was straight ahead and found that to be the only way that they could go. It probably didn't need to be said, but Kel decided to say so anyway. "So, guess we keep going straight."

    25/30
     
  17. cstar stay away from my waifu

    Joined:
    Dec 19, 2008
    Gender:
    Female
    3,255
    [​IMG]
    Kaida decided to start walking the direction Kel said, and was kind of expecting to have to go anyway. As she walked Kaida let out a sigh and put her arms behind her head while she walked, "I don't know what I'm gonna do when this is over. There's so much that's happened that has affected my home and my friends during this that I just have to see this to the end before I can even think about what comes after." the blonde moved into a stretch before dropping her arms and rolling her shoulders, "I'd rather try and zone in more on the now anyway. Looking too far forward can make it so when you don't meet those expectations you get sad. And I'd rather not be any more sad than I already am." she paused and immediately said in a defensive, "N-not that I'm that sad or anything but... anyway let's just find these kids."

    21/30
     
  18. GarrettFinch Hollow Bastion Committee

    Joined:
    Oct 19, 2014
    Gender:
    Male
    83
    664
    AJBanner.png

    When Kel had said, 'All of our homeworld's are complex in some way, so you're not alone there.' He could not help but smile. "Yea we still have to deal with No heart", he agreed with Kel. "Thank you Kel." When Marx asked, 'So uh... What do you guys plan to exactly do when this is over? I can’t really think of anything or rather... go anywhere.' "I am going back home someone has to bring some light into that place and I am the only one that seems to want to do it." Then something came to mind when Kel had said, 'Probably go back home but after that...' "So when we go back home will it be like we never left or did time pass?" To him it could go ether way and it would be interesting ether way too. They arrived at a new chamber and there only seemed to be one way to go. He turned a listened to Kaida when she said, 'There's so much that's happened that has affected my home and my friends.' "You will have a home and friends to go back to", he said offhandedly. He did not have that to go back to. Sure he had a home but what came of it sense he left was another thing all together. He just continued to walk with the others.
     
  19. Light-Rune Maven Seer

    Joined:
    Jan 8, 2012
    Gender:
    Male
    Location:
    The Aetherial Sea
    388
    573
    At first, Steels first thought when he next had an opportunity to strike was to continue to string together blows against his opponent. However, he quickly felt that had already charged up a surprisingly large amount of power in the middle of attacking. He considered how best to use that power and swam back from Ursula a small distance. It didn't take him long to decide on how to use it. He felt the sun's power growing within him before he released into the form of a gigantic fireball. One that, despite the water all around it, did not flicker or vanish. The quickly elevating temperature of the water quickly cooled when he charged the sea witch with a Vorpal Blitz as soon as the fireball connected, seeing as the ice attack had worked rather well for Beuce when he had used it earlier.

    Steel Attacked With A Combo!
    Steel Unleashed the Trip Around the Sun Limit!

    Steel Used Vorpal Blitz!
     
  20. Krowley Moderator

    Joined:
    Jun 18, 2008
    2,289
    CHAMBER 2
    [AJ, Kel, Kaida]
    Where do you wish to go?
    ("✔" allow you to pass through. "X" means it is blocked off. The down arrow allows you to go to the previous chamber)

    X

    ✔ ⬅ ✙ ➡ ✔