Kingdom Hearts II PAL Codes

Discussion in 'Code Vault' started by EvilMan_89, Aug 27, 2008.

  1. EvilMan_89 Code Master

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    the other 2 codes, i don't have

    Warp to Hydra Battle (R2)
    0H9G-N4UR-3GWTE
    B5ZH-XK7H-13Y3D
    BFGP-68PC-NW94X
    RTAU-R40P-RPTZW

    Warp to Hades Battle (R2)
    M9JF-PXV2-NCF9E
    B5ZH-XK7H-13Y3D
    RUJ4-49MY-KJUDQ
    6M1U-EGXD-XE786
     
  2. NeoCloudstrife Decisive Being

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    just to clear a few things up in a boring and innapropriate way, a model is made up of lots of things. the main things in them are model/mesh data, bones/weighting and textures. in this particular game, due to the complexety of even playable models, bones are different for each character. each bone has a list of verticies (model or mesh data) that it controls, and it controls them as much as the weighting tells it to. each animation in the mset file tells each bone to scale, rotate and move when and where. Models also contain things like collision data and AI. in hacking terms, textures can be modded or swapped very easily. i'll be doing a lot of file hacking (this includes models) for my very last KHII video, so watch out for it.

    What i'm sure you all want to hear is that it IS in fact possible to re-arrange the bones so that they are moving the right mesh data, and actually get rid of mushballs. this means it's not actually very hard at all to play as any model in the game who has enough bones. will i be making codes to play as these people? no. will anybody? no. the reason is because the code would be too long - the bone structure is just far far too complicated, since there are over 200 hex bones which equates to about 500 bones. although we don't need to mod every bone, we need to mod most of them. one bone wrong and the entire model mushes up. No code device can or ever will take that many lines of code.

    hope that makes some of ya out there more knowledgeable
     
  3. KH-Player Twilight Town Denizen

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    Thanks for the codes!:D I will test them today.
     
  4. Axel-roxasfan Merlin's Housekeeper

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    o ok. well thanks for that explanation. and does anyone maybe have like a tutorial on how you guys make those codes? then i may be able to learn it myself and it would save you some time and i would be able to help people.

    can anyone explain why riku boss becomes invincible when he has 1 and 25% health bar left? and the warp to heartless war codes didn't work for me can someone help me with this?
     
  5. ARMAX_Roxas Destiny Islands Resident

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    does someboddy have the codes for:
    play as kh1 sora
    kh1 sora could use sora's reaction commands
     
  6. Axel-roxasfan Merlin's Housekeeper

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    they gotta be somewhere in these 133 pages of code. i'll atart looking in the first 30 or something i'll get back to you.
     
  7. KH-Player Twilight Town Denizen

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    i´ve also looked for the kh1 sora code
    i have searched the first 40 pages for it but i haven´t found it.
     
  8. Axel-roxasfan Merlin's Housekeeper

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    ok i found one in the ntsc section. so if someone could convert it for you
    then you can enjoy it. it is dw maybe if you don't want that you could change it.

    DW KH1 Sora
    11CFA3FC 000006C1
    01CD2E7F 00000009
    21CF0774 58455F57
    21CF0778 00303130
    1033FEC0 0000???? <- Right hand weapon mod
    10340C64 0000???? <- Left hand weapon mod

    Oh, and you might wanna joker it.
     
  9. TheVader74 Gummi Ship Junkie

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    Riku becomes invincible there, because when you battle him, that's where the cutscene will usually kick in. since he's not got that cutscene for the situation he's been hacked into, he will just continue to fight, as he has no "Death" animation.
     
  10. KH-Player Twilight Town Denizen

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    Thank you but where can I found the digits for the weapons?
     
  11. Nathaniel Twilight Town Denizen

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    Here is the Digits-2 file.
     

    Attached Files:

  12. NeoTStyle Merlin's Housekeeper

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    Hey guys, I've got a question.

    Does anybody know why codes refuse to work in my PAL KH2 game?
    Some codes work, but music codes or jokers (And probably many others) don't. I have this problem since 9 or even more months. But before that, everything worked just fine. I never saved with cheats or anything.

    I checked the master code and the other codes too.
    So the codes which do work are:
    Play as Roxas
    Infinite Drive and Max drive
    Drive without Party members disappearing.

    Codes which don't:
    Roxas with Sora's reaction commands (Joker too)
    Stormrider and Armor Xemnas 2 warp jokers
    DW Roxas with Sora's reaction commands
    Sinister Shadows always playing. (Music mod)

    Just wondering if someone else had encountered such a problem and/or knows how to fix it. .___.
     
  13. Axel-roxasfan Merlin's Housekeeper

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    remember they are ntsc not pal you need to have them converted in order for them to work.
     
  14. KH-Player Twilight Town Denizen

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    Thanks Nathaniel
     
  15. Axel-roxasfan Merlin's Housekeeper

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    btw where do you guys find all of those codes? do you just make em up as you work or something? or just by trying them out?
     
  16. Sora Son of Light Traverse Town Homebody

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    Ok, i've been wondering if PAL codes work for Gameshark.
     
  17. Nathaniel Twilight Town Denizen

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    As long as it's a PAL Gameshark, it will. But you need version 3 or higher to use RAW codes, I think. I don't have one, you see.
     
  18. KH-Player Twilight Town Denizen

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    I´ve tested them yesterday. the hydra code worked but the hades code not.
    Oh and I search for a code like fast form level.
     
  19. Marxaeus Traverse Town Homebody

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    Can someone convert these to PAL for me.

    O
    10341360 0000023A

    /\
    10341362 0000023B

    [ ]
    10341364 0000023C

    X
    10341366 0000023D

    Oh and could someone give me the code for two Soras. With one of them having rikus moveset so I can use the session mod
     
  20. Sora Son of Light Traverse Town Homebody

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    They might work for PAL...test them to see if they work.