Kingdom Hearts II NTSC U/C Codes (Closed 3)

Discussion in 'Code Vault' started by Explode, Feb 18, 2009.

Thread Status:
Not open for further replies.
  1. 00Roxas00 剛情のロクサス

    Joined:
    Feb 22, 2008
    41
    Nope, the bullets are part of the Model's a.fm(Effects).
     
  2. sora-final-riku The Summoned

    Joined:
    Jul 8, 2008
    Location:
    Namek
    15
    ohhhh. so maybe it'll work now.

    21CB97B8 46495254
    40340C9C 00130001
    10101000 00000000
    201C78B8 0000102D
    21C95308 0A090964
    21CFBDEC 000000BC
    2037AE80 3E19999A
     
  3. 00Roxas00 剛情のロクサス

    Joined:
    Feb 22, 2008
    41
    It'll work undersome circumstances. Best way to do it is to switch the a.fm though.
     
  4. sora-final-riku The Summoned

    Joined:
    Jul 8, 2008
    Location:
    Namek
    15
    how do i do that?
     
  5. 00Roxas00 剛情のロクサス

    Joined:
    Feb 22, 2008
    41
    Guess it's pretty complicated. Well, first of all you certainly need PS2Dis and a Dump of KH2 NTSC. XD Never seen one on the forums besides the Riku can use Dark Aura code by Cloud.
     
  6. sora-final-riku The Summoned

    Joined:
    Jul 8, 2008
    Location:
    Namek
    15
    to much work. and i dont understand how to use ps2dis. to complicated. oh well i guess i'll scrap that form.
     
  7. saix551 Kingdom Keeper

    Joined:
    Apr 18, 2008
    Location:
    Kingdom Hearts
    11
    850
    WHOA WHOA WHOA! He can??? Where is it?

    How come i never heard of this :(
     
  8. 00Roxas00 剛情のロクサス

    Joined:
    Feb 22, 2008
    41
    You never saw Cloud's final code legend video? Yeah, he used it there, he also released the code that makes Mickey use his....his...*shrugs* Dont remember the na- PEARL- something...-.- attack. Anyway, so yeah. It has been done. That's where the whole Animation thing started.
     
  9. saix551 Kingdom Keeper

    Joined:
    Apr 18, 2008
    Location:
    Kingdom Hearts
    11
    850
    oh yeah! but he set it to attack, so how would we attack? XD and yeah, it's pearl. does it only work on the emu?
     
  10. 00Roxas00 剛情のロクサス

    Joined:
    Feb 22, 2008
    41
    Attack? You could replace it with whatever animation you want. :D You could even replace it for the ''Using Item'' animation. Even for the ''Jump'' animation. Whatever you want. But there has to be a sacrifice. But that wouldnt matter too much would it? XD
     
  11. sora-final-riku The Summoned

    Joined:
    Jul 8, 2008
    Location:
    Namek
    15
    no i havent seen it. i never heard it was possible. no one tells me anything.
     
  12. 00Roxas00 剛情のロクサス

    Joined:
    Feb 22, 2008
    41
    Well, the thread should still be in the Coder's Corner. Check it out.
     
  13. saix551 Kingdom Keeper

    Joined:
    Apr 18, 2008
    Location:
    Kingdom Hearts
    11
    850
    Heres the link to it.
     
  14. sora-final-riku The Summoned

    Joined:
    Jul 8, 2008
    Location:
    Namek
    15
  15. 00Roxas00 剛情のロクサス

    Joined:
    Feb 22, 2008
    41
    That was probably done on emu. But it's not emu exclusive. :D But it's pretty DMA...
     
  16. sora-final-riku The Summoned

    Joined:
    Jul 8, 2008
    Location:
    Namek
    15
    its still awsome. i didn't quite understand the roxas one..
     
  17. megajoex721 Traverse Town Homebody

    3
    113
    hmmmm play as sephiroth hmmmmmm I wonder if thats possible
     
  18. 00Roxas00 剛情のロクサス

    Joined:
    Feb 22, 2008
    41
    Which Roxas one?

    It surely is. On emulator.
     
  19. cornteen Destiny Islands Resident

    Joined:
    Mar 7, 2009
    3
    72
    thank you x100000!

    its imposable he flashes around to move,not walking if you actuality got it to load it would freeze when you try to move
     
  20. sora-final-riku The Summoned

    Joined:
    Jul 8, 2008
    Location:
    Namek
    15
    the moon waling roxas thing
     
Thread Status:
Not open for further replies.