Kingdom Hearts II NTSC U/C Codes (Closed 1)

Discussion in 'Code Vault' started by EvilMan_89, Oct 1, 2006.

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  1. sora_101 Hollow Bastion Committee

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    deadheart, thx... but most of these buttons don't work...i think cloud and evilman_89 have something, but thx anyway :D
     
  2. Johnny Bravo Chaser

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    try taking away the first line, then have a play as roxas code enabled with it

    but, wait..... why would it be any different than the normal PJ Roxas digits, that doesnt make sence
     
  3. TheMagicalMisterMistoffelees Professional Crazy

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    I have been looking into this more recently, and I believe that I may have found a way to control this to an extent. I belielive that, in use with the UCM, this can be utilized for a much more versatile party than is avaliable in the current character mod. I'm still gathering data, but once I'm finished, I'll post it all here.
     
  4. 00Roxas00 剛情のロクサス

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    41
    Because Normal Roxas and DW Roxas have different adresses, it has nothing to do with digits...ask Razor for a good DW PJ Roxas and you'll see the difference, believe me the one you have is no good.
     
  5. Shift Chaser

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    If you need more digits i have more.
    These i just Copied from the first page.
     
  6. sora-final-riku The Summoned

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    can i have the code to have axel as a partner in gameshark format?
     
  7. Shift Chaser

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    I think it accepts Raw codes,doesn't it?
    If so,here:
    Donald is replaced by Axel(Ally)
    11CFA3FE 000004DC

    Goofy is replaced by Axel(Ally)
    11CFA400 000004DC

    But if it doesn't try this(i'm not sure bcause i never convert to Gameshark before):
    Donald is replaced by Axel(Ally)
    15A0192F 95F0C1B8

    Goofy is replaced by Axel(Ally)
    15E03A2E 9570C308
     
  8. Johnny Bravo Chaser

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    77
    might help the riku code

    ok, check this out, its play as riku and u can use session with the party riku!

    01CB8C94 00000001
    1032F06C 00000049
    11CE0B68 0000089B
    01CB8C77 0000002E
    21CB8C78 7465736D
    21CB8C7C 00000000
    21CB8C80 00000000
    01CB8C96 00000023
    11CB8C9E 00000002
    2032F0AC 00020100

    Maybe it can help us figure out a better riku code
     
  9. KeybladeSpirit [ENvTuber] [pngTuber]

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    Hey, do you guys think a Synthesis mod is possible?
     
  10. Shift Chaser

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    You mean synthetise(Sp?)a item and another appear?
    I think it is.
    People just don't need it.

    Or did you mean a code to "make your own synthesis recipe"?
     
  11. Johnny Bravo Chaser

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    no, i dont think its possible
     
  12. sora-final-riku The Summoned

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    axel just stands there. when he attacks he disappears.
     
  13. UltimateAnti Moogle Assistant

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    dual wielding anti

    hey evil man do you know the code foe the us version of dual weilding anti code
     
  14. Johnny Bravo Chaser

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    you need to codes, here:

    Anti Final Moveset:
    200F9000 10400005
    200F9004 944F004C
    200F9008 24010001
    200F900C 142F0002
    200F9010 240F0005
    200F9014 A44F004E
    200F9018 03E00008

    and...

    Valor to Anti-form (hold R2 while changing into Valor form):
    11CFA404 00000059

    dont put the codes together, or else it wont work
     
  15. KeybladeSpirit [ENvTuber] [pngTuber]

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    I mean to mod what you get when you Synth certain items. Like instead of getting an elixer, you get an Orichalcum+. Do you think that's possible?
     
  16. Shift Chaser

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    He usually do this,he only moves when there's a enemy nearby,and he sometimes uses a attack that teleports him to the middle of the scenario,and it usually makes he fall on a endless pit.
    I think it is,but who am i to judge.
    I only think it's not necessary.
     
  17. sora-final-riku The Summoned

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  18. Shift Chaser

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    No.
    Unless someone mod his animations.
     
  19. TheMagicalMisterMistoffelees Professional Crazy

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    UCM info

    First off:

    What? What do you mean? You were one of the people asking for it!
    And secondly:

    I think I have collected enough info to make a strong basis on what happened here and how it can be used. I present it to you here.

    First, you should know the original code that I used. When I entered this;
    11cfa61c 00000062
    into my codebreaker, it had an adverse effect that I did not expect. It replaced Goofy with Alladin(which, in retrospect, I should have seen coming), but the real surprise came when I used the Limit move Trickster with him and ended up with a result of two Rikus. A Riku had mysteriously replaced the Alladin I had started out with! I decided to exploit this for every good thing I could get out of it. This is what I found;

    Notes;
    • Unless stated otherwise, the character changes into the world character when the world character's Limit (or Trinity) is used, and disappears when any other limit is used.
    • All tests were conducted in TWTNW, all characters were put in the Goofy slot.

    The code I mentioned before, as I'm sure some of you noticed, has the UCM for Goofy as the first 8 digits. Assuming you all know what I just said, I won't go into further depth. However, the 0062 at the end of the code is the digits for Alladin. Assuming that these were the normal digits for him, I variated those digits to see what other characters I could use and what effects they had.

    005a- Roxas (freezes when used)
    005b- Mickey (freezes when used)
    005c- Donald (untested)
    005d- Goofy (untested)
    005e- Beast (freezes when used)
    005f- Halloween Jack (Donald Duck Noises?)
    0060- Christmas Jack
    0061- Simba
    0062- Alladin
    0063- Auron
    0064- Mulan
    0065-Ping (no limit available)
    0066- Sparrow (freezes when used)

    Please note that with the exception of Sparrow, all the world characters worked. This is probably because you can't ever tell a pirate what to do.

    The reason that I think that the other world characters turned into the world character of the world I was on is because the game only recognizes one world character, and when you use Riku's limit(or Trinity) , the world character from another world comes back as the world character for this world because they are both assumed to be so. So this is most likely compatible with other worlds and other characters, although this is not tested.

    It is my hope that this can be used with the UCM to for some creative party situations.
     
  20. finalsword78 King's Apprentice

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    my bad oh and btw do u know the codes to change ur world allys weapons?
     
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