Kingdom Hearts II NTSC U/C Codes (Closed 1)

Discussion in 'Code Vault' started by EvilMan_89, Oct 1, 2006.

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  1. alske Merlin's Housekeeper

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    Gameshark, Please.
     
  2. TheMagicalMisterMistoffelees Professional Crazy

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    Well, just about every other character mod code out there right now is based around the UCM. Therefore, it could be possible that since Riku's code is not based around this code structure, not every component of Riku's and Sora's coding was switched. This would also explain why Riku as a playable character would take damage when Sora got hit, but wouldn't take damage from attacks directed at him.

    I'm in the middle of trying to analyze the Riku code now for further insight.
     
  3. Johnny Bravo Chaser

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    here:
    Max AP:
    FEBFDA11BCA99B82


    Darkrequiem0, the only thing i dont get is why riku's UCM is so much different than all the other characters, i mean, u can play as mulan with only 1 line of code and its practiclly flawless, but riku is different for some reason..... is it because you actually play as him in the game without hacks?
     
  4. TheMagicalMisterMistoffelees Professional Crazy

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    The reason I belive this is is because of this first line right here:

    11cfa3fc 0000089b

    If you look it up, the code 089b is the UCM code for the Riku that is on the hovercraft. While this form of Riku still has battle animations, they would not be as complete as a regular character in the UCM. I sill can't figure out what the data in front of that is, but I have found the same data in the DW Sora code, followed by the UCM code for DW Roxas. If my assumptions are correct, It is a form of data that switches movesets, which would explain the ground T-stancing, but not the HP issue. I need to get some sleep right now, but there's no school tommorrow, so I'll most likely be back then.
     
  5. alske Merlin's Housekeeper

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    I tried that, but gameshark wouldn't let me enable it for some reason.
     
  6. EvilMan_89 Code Master

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    actually that explains BOTH the t-stancing AND the HP issue. remember that battle where you're on the Hovercraft? notice Riku never takes damage???
     
  7. TheMagicalMisterMistoffelees Professional Crazy

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    Sweet!

    Someone needs to test this out right now, but replacing the 089b with 08d1, which is the Riku from the Xemnas battle. I can't, since my brother has the PS2 right now.
     
  8. Johnny Bravo Chaser

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    let me give it a shot right now.... im not doing anything

    give me like 6 mins

    ok, tried that in the riku code v.5 and i got bsod
     
  9. sora_101 Hollow Bastion Committee

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    Well that sucks, i thought we had something there :/

    Maybe we should try 8D1 on the first riku code, maybe that'll work....
     
  10. TheMagicalMisterMistoffelees Professional Crazy

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    Then we need to figure out what the heck the data in front of that does. Does anyone recognize 11cfa3fc? Of course, we can't forget the possibility that it does something in conjecture with the line under it, so let's try to figure that out too.

    Isn't that what we just did?
     
  11. sora_101 Hollow Bastion Committee

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    how 'bout 819, as in the riku ally code, mabye just that will work...

    EDIT: It'll probably be a no since it's an ally, and since 8D1 is Xemnas battle riku, it's at least a higher chance :I
     
  12. Johnny Bravo Chaser

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    11CFA3FC is the jokered part of the sora modifier for codebreaker.... should we try the non-jokered?
     
  13. sora_101 Hollow Bastion Committee

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    No, I meant this, sorry...

    11CFA3FC 0000089B
    01CDCE77 0000002E
    21CDCE78 7465736D
    21CDCE7C 00000000
    21CDCE80 00000000
    01CDCE96 00000023
    01C88E64 00000005
    10340E60 000001C6
    10340E66 00000001
    11CDCE9E 00000002
    20340CE4 00020100

    I thought it wasn't jokered, unless its with E001 yadayada

    EDIT: Oops, now I know what you mean, sorry :oops:
     
  14. Johnny Bravo Chaser

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    thats wat is in the riku code v.5 see look:
    riku code v.5:
    11CFA3FC 00000819
    01CD9FD7 0000005F
    21CD9FD8 45444953
    21CD9FDC 00524143
    00340A84 0000008A
    20340CE4 00020100

    look at the first line
     
  15. TheMagicalMisterMistoffelees Professional Crazy

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    Maybe... I think it depends on what it's jokering. We don't want to mess with the things that already work if we don't have to.
     
  16. 00Roxas00 剛情のロクサス

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    Dudes...-.-
    This: 11CFA3FC is the Slot 1 modifier.
     
  17. TheMagicalMisterMistoffelees Professional Crazy

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    Well, what if we used the Sora character code, as opposed to the slot 1 modifier? Would that work?
     
  18. sora_101 Hollow Bastion Committee

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    srry :(

    I was just wondering what will happen if we put it on the first riku code, to check if there is anything new, ive seen the riku code v.5, but both are very glitchy, what will happen to the first one....probably bsod :[
     
  19. 00Roxas00 剛情のロクサス

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    Whatta ya mean? Like putting Sora in that slot?
     
  20. sora_101 Hollow Bastion Committee

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    Well...maybe it could work...

    but would it make a very glitchy sora,as without a riku?
     
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