Kingdom Hearts II: Final Mix Codes

Discussion in 'Code Vault' started by Explode, Nov 7, 2011.

  1. EvilMan_89 Code Master

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    i've never actually used it myself, but i'm pretty sure you can enter cheats on Swap Magic 3.8 Coder instead of Codebreaker. i don't even think you need Codebreaker if you have SM Coder. except you would have to convert the codes differently i heard.
     
  2. RoxasSummerVacationIsOver Moogle Assistant

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    Sorry if this was somewhere in this thread and i missed it, or if it was in a previous thread none of which i checked do to the enormous number of pages, but could someone please give me the play as roxas and the drive to dual roxas codes? I had them but after factory resetting my laptop i lost all my codes, so if anyone happens to have them or can find out what they are that would be very much appreciated. Actually i just found one I'm going to test now if it doesn't work I'll edit my post saying so.
     
    Last edited: Jan 19, 2014
  3. soriku final Destiny Islands Resident

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    here ya go pal :D
    Play as Roxas
    11CE0B68 0000005A

    Drive into Duel Weild Roxas
    11CE0B68 0000005A
    11CE0B70 00000323
    11C9f674 000A0001
    1032EE2C 00000061
    1032E020 0000002B
    201A1BE0 C60001B2
    201C9A80 0000102D
    201C99A0 0000102D

    You might want these as well:
    DW Roxas can perform Reaction Commands (some of them still don't' appear though)
    E001FDFF 0034D45C
    01C9F62F 00000001

    Roxas can perform Reaction Commands
    E001FDFF 0034D45C
    01C9572F 00000001

    Roxas Left Hand Weapon Mod
    10341164 0000????

    Digits(Real):
    0029 = Kingdom Key
    002A = Oathkeeper
    002B = Oblivion
    0180 = Struggle Hammer
    01E0 = Star Seeker
    01E1 = Hidden Dragon
    01E4 = Hero's Crest
    01E5 = Monochrome
    01E6 = Follow the Wind
    01E7 = Circle of Life
    01E8 = Photon Debugger
    01E9 = Gull Wing
    01EA = Rumbling Rose
    01EB = Guardian Soul
    01EC = Three Wishes
    01ED = Decisive Pumpkin
    01EE = Sleeping Lion
    01EF = Sweet Memories
    01F0 = Mysterious Abyss
    01F1 = Fatal Crest
    01F2 = Bond of Flame
    01F3 = Fenrir
    01F4 = Ultima Weapon
    01F5 = Struggle Weapon

    Digits(Dummy's):
    0769 - Starseeker
    0317 - Way to the dawn
    0069 - Oblivion
    0074 - Darkside
    023D - Kingdom Key
    023E - Oathkeeper
    0769 - Starseeker
    076A - Hidden Dragon
    076B - Hero's Crest
    076C - Monochrome
    076E - Follow The Wind
    076F - Photon Debugger
    0770 - Gullwing
    0771 - Rumbling Rose
    0772 - Guardian Soul
    0773 - Wishes Lamp
    0774 - Decisive Pumpkin
    0775 - Sleeping Lion
    0776 - Sweet Memories
    0777 - Mysterious Abyss
    0778 - Fatal Crest
    0779 - Bond Of Flame
    077A - Fenrir
    077B - Ultima Weapon
    02C0 - Auron's Weapon
    0842 - Saix's Weapon
    0845 - Xaldin's Lances
    0846 - Axel's Weapon
    08BD - Kairi's Keyblade
     
  4. RoxasSummerVacationIsOver Moogle Assistant

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    Thanks alot! ^.^
     
  5. soriku final Destiny Islands Resident

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    no problem bro :D
     
  6. Blayz Mods Set The World A Blayz

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    hey guys how would I edit a bosses moves to create a true boss hack? aka true shadow roxas doppleganger vs roxas.


    Edit: thought I'd share a new code I just made recently...


    Code:
    Intense Lancer Xaldin
    D034D45C 0000FDFF
    11CE0B6A 000009CB
    Animations
    E009FEFF 0034D45C
    210E7E58 010D42D0 Activate this code when you see xaldin to mod his animations and make him more challenging
    210C8B18 01171ED0
    210C8BC8 0118BB70
    210C8BD8 0127B750
    210C8BE8 011A76A0
    210C8BF8 011CEEE0
    210C8C08 012BE470
    210C8C18 011E5B80
    210C7F78 01209BB0
    
    Instructions: go to the hall of the cornerstone and hold R2 while walk walking into the audience chamber, then activate the animation mod once you see xaldin.
    
    For PCSX2 Users just copy the ucm mod and paste it in emuhaste, click apply then walk into the audience chamber then copy and plaste the animations and apply them and your ready to fight.
    
    Video coming soon.
     
    Last edited: Jan 24, 2014
  7. soriku final Destiny Islands Resident

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    Sorry i wish if i can help you. I hope the others help :)

    BTW nice code!!!
    can't wait for the video
     
  8. Blayz Mods Set The World A Blayz

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    I actually found out how to do it because xaddgx told me, he said its just an animation mod, which is really simple for me to do.=)

    also ty, I will try to get around to the video today,=) no guarantees though.
     
  9. WhattayaBrian Moogle Assistant

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    Oh man, sorry for the delayed response. Bla bla bla work bla bla bla no time for kh2 bla bla bla.

    So, I started a non-level 1 Valor-only test run to see if there would be any technical difficulties. Up until timeless river, everything went pretty much perfectly (Valor form T-stances on death, which is lulzy). However, as soon as I entered timeless river, I was kicked out of valor form, and, presumably because I have no allies, I could not get back in. I'm guessing this is because the code you supplied replaced normal Sora with Valor, but not timeless river Sora? And I'm guessing the same thing will happen when I enter Tron or Halloween Town.

    I could not find alternate codes to replace other characters in the first post, though I could have missed them. It'd be spectacular if I could replace Roxas/DW Roxas/Red Clothes Sora to create the true Valor-form only experience. Although I wonder what would happen if I attempted to become Valor Form before I'd acquired the Star Seeker.

    Thanks a bunch for your help so far.

    Edit: Ooh, a bit of a game changer: the game hard locks whenever I try to switch my equipped keyblade.

    Edit2: Okay, a bit of an update. I've used http://kingdomheartsplanet.forumcommunity.net/?t=48242084 in conjunction with http://www.ultimate-cheatz.de/codebase/kh2/KHIIFM_UCM_Complete_Digit_List.txt to replace Timeless River, Halloween, and Christmas Sora with their respective Valor forms, which is cool. However, the first link's code for Space Paranoids appears to be incorrect, as no matter what value I set, nothing changes in the actual world.

    In other news, looks like I can switch keyblades by turning off cheats, which is a bit of a time sink, but oh well.

    Edit the 3rd: Got Space Paranoids working. I'm now looking for way to change Sora on Carpet in Agrabah. Even though Agrabah is set to Valor, it's still normal Sora on Carpet.

    It'd also be convenient to have an "allow driving while on carpet" code, since that's the second place in the game that absolutely requires magic.
     
    Last edited: Jan 27, 2014
  10. Mako Tsunami Kingdom Keeper

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    Hi I'm back.

    Just wanted to see if I can get anybody's input on something I'm trying to work with. See I've come across an interesting line of code that could have severe implications on the coding area of target modding - and before everybody's think pans immediately assume the most submissive position of surrender possible on this subject, hear me out first.

    2034e948

    The line above appears to be a universal target mod. Many factors in the game involving enemies and enemies' abilities areaffected in relation to whatever beacon is put into the data of that address, and it is consistently set to contain player 1's beacon.This means switching the address to someone else - let's say Riku - will have all enemies in the game targetting Riku. It even works with some bosses who have problems with traditional target moddig - namely Larxene. Try it out, she works.

    One key issue I'm having is as follows: the beacons are not universal. Yet something in the game is automatically switchingthe data in the address to match Sora's beacon. I want to know if I can find out what that is and if I can switch it to someone else. I've little knowledge in how to figure that out thoufh, so if anyone has some helpful information, it would be appreciated.
     
  11. Jin うごかないで

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    Could I get the whole Universal target mod code? or is that the code itself. I would have expected a universal code to be like any other; the codes them selves then the digit area's to adjust the variables in game to what the code acts on. Also welcome back.
     
  12. Mako Tsunami Kingdom Keeper

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    Thank you, but again that's the problem I'm having. the code is incomplete because the "digits" are DMA, hence why I'm here asking for assistance. you'll have to hack the digits yourself because they're different depending on a bunch of different variables. But get PCSX2, Emuhaste and ps2dis and you'll be set. A quick YouTube sear
    (forgive this awkward edit, my phone hates me. In hindsight, "universal" may have been misleading. the code works much the same as the camera mod, in that the address works in every room of the game but the digits do not. So in a sense, it is a "universal" target address without "universal" target digits, which most likely cannot exist.)
    ch will give you a futorial on target modding and how to find the "digits" you're looking for. It's surprisingly easy.
     
    Last edited: Feb 4, 2014
  13. HeartlessSeph Moogle Assistant

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    Oh, so this is like a shortcut to getting the digits for the Target Modifier? Or is it a modifier that works in all rooms but cannot be activated in more than one room at once (due to the values being DMA)? I tested it out early this morning but I never used target mods before so I didn't know about how to use it. I just noticed that changing it and freezing it in more than one room had bad effects.
     
  14. Mako Tsunami Kingdom Keeper

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    Yes, it would be the latter. The values change not just depending on what room you're in, but also the data in that room. So by itself, the address isn't that useful beaides bypassing certain obstacles in target modding that mean more if you're already experienced in it. I'm trying to find the function that specifically changes the data in that address, because Sora's (player 1's) beacon values are also DMA and constantly change, yet the address tracks slot 1's beacons. what if we found out how to switch it to slot 2?
     
  15. Majik Chaser

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    Assembly hack can fix it...
    I actually found the function responsible for creating target mod data last week.
     
  16. Mako Tsunami Kingdom Keeper

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    Is there anything you can tell me about this function? Like how does it work? And I haven't had any experience in assembly though I'm interested in trying. If you can point me in the right direction for the basics, that'd be great.
     
  17. Disgustor Traverse Town Homebody

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    Related to KH2

    I replaced Marluxia's voice clips in KH2FM with the ones from Re:CoM for a more 'complete' English patch.
    I'm working on the other Org. Members next. I'll release them in my thread when I'm finished with them.


    Edit: I only just realized I'm not using the English patch in this video. xD (so much for 'complete.') :oops:
     
  18. Blayz Mods Set The World A Blayz

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    Thought I'd leave this here in case someone wants it, its a txt document with kh2fm keyblade dummy digits I compiled quite a while bk.[DOUBLEPOST=1391864909][/DOUBLEPOST]

    actually you don't have to convert them differently, I use SM Coder myself and codebreaker codes seem to work just fine with coder 3.8..^^

    @The Golden Flash: evil is correct about you being able to enter codes into swap magic coder 3.8, it uses RAW codes which a basically codebreaker formatted codes, you have to enter all your codes manually because coder does not contain any kh codes of any kind in its code database which is the ******ed part but it works great with back up games (burnt games).
     

    Attached Files:

    Last edited: Feb 8, 2014
  19. soriku final Destiny Islands Resident

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    any news on the boss roxas floating keyblades code?
     
  20. Mako Tsunami Kingdom Keeper

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    To anybody Who Has Dabbled In Play As Boss Codes - is It Theoretically Possible To mod An Ally Into A Boss With The Same Method As Opposed To Modding Player 1?