Kingdom Hearts II: Final Mix Codes (Closed 3)

Discussion in 'Code Vault' started by NeoCloudstrife, Aug 15, 2009.

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  1. Graxe King's Apprentice

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    Oh look. Another place to see if Xemnas works here.

    EDIT: Main target is located at Xemnas's door. Mod that to Final Xemnas and change something that's on the ground to him as well. The latter is needed so that Xemnas doesn't T-stance after his opening line. FF party members are not recommended since they make him T-stance whatsoever, but I only tested with Cloud so...

    I honestly think it's much better than the Throne Room Mod, even with the smaller space.
     
  2. master-donald Traverse Town Homebody

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    Ok so correct me if i am wrong.....so with the play a sephiroth code you can actually play as sephiroth?! if so what part of the code do i put in because there are like codes for animation, and stuff
     
  3. NeoCloudstrife Decisive Being

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    Is it seriously that hard for you guys to get the effects working properly?
    I mean, after around an entire year of knowing it's possible, and literally having been given the code, nobody has figured it out yet?

    ...i seem to recall getting them to work within ten/fifteen minutes, without knowing anything about effects prior to doing it.
    you guys just arent trying anymore, are you? :p

    Well, not to worry. before the end of the year, I'll show you all exactly how it's done, I guess. it's the least i can do after practically abandoning this place altogether. That and the fact that i sort of promised a code video this year.
    ...Wow, I haven't done this sort of stuff for a long time...
     
  4. Darxae_22 Twilight Town Denizen

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    Finally! I wait this for a long time! Thank you Razor!^^
    Ah, and I found some interesting things too!
    The first one is how to defeat the MCP. You need three digits: the MCP Boss, Tron in your party and the MCP walls digit. Unfortunately, there are three digits, so you need to use the Throne room mod, for example. Do this and the MCP can use the walls to attack. destroy one block and surprisingly appears the reaction comand! Use it with Tron and you can defeat the MCP!

    The second one is how to fix the Hydra for a while. Replace Doanld with Hydra and Goofy with Hydra's head. defeat Hydra's Head and use the reaction comand and then, defeat the real Hydra and this time, use the reaction comand: the game will not freeze and they'll appears three Hydra's heads! The problem is that if you defeat two heads, it freeze immediately.
     
  5. tSG1 Chaser

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    Ney NeoCloudstrife, Sora_101 and Riku Angel and Devil managed to make a DW Sora code.

    Is there any way to un-t-stance him when changing areas? Thanks :)

    Drive Into Final to Play as Regular DW Sora:
    11CE0B68 0000005A - Play as Roxas
    11CE0B78 00000054 - Final is replaced by Sora
    21CD51C8 58455F57 - Moveset fix
    21CD51CC 00303130
    21CD51D0 00000000
    01C9553F 0000000A - DWD Roxas sub-status
    20191C70 00000000
    2032EF0C 80528106 - Ability Mods
    2032EF10 81088109
    2032EF14 810B810C
    2032EF18 810D810E
    2032EF1C 81108111
    2032EF20 8237810F
    2032EF22 810A8230 - Ability Mods
    1032F01C 0000002C - Left hand Mod
    21c6c93c 05050505 - All max Growth Abilities
    21c6c940 00000005
    201C9A80 0000102D - No clue.
    01C6C93E 000000FF - No clue.
    01C9572F 00000001 - No clue.
     
  6. Aurangzeb56 Chaser

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    yeah revert before changing areas ^^"

    lol why didnt you do Xaldin,Larxen and Xemasn feeling to lazy :P

    lol yeah i tried to make an effects mod by seeing roxas effects code BUT the address and digits brought me no where except in the middle of some codes ^^" oh and NICE im looking forward to that vid of yours XD

    tried that but it doesnt replace the weapon thats why i asked ^^"
     
  7. Shift Chaser

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    Razor, you just gave me a reason to play this thing again.
    *turns PS2 on*
     
  8. tSG1 Chaser

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    Well no, I'm trying to make it for Final form (In effect DW Sora) with normal Command menu.

    I've tested it, it works, but immediatly t-stances DW Sora after loading.
     
  9. Aurangzeb56 Chaser

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    oh hmm well then how about jump before reverting/transformin
     
  10. Kingdom Master Destiny Islands Resident

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    PLEEEEASE tellme that there is a ARMAX code that converts the Japanese text to English!
     
  11. NeoCloudstrife Decisive Being

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    That code looks unnecessarily long - He shouldn't T-Stance at all. tell ya what, i'll add a proper DW sora code to my list.

    And anything else you guys don't really understand - now's the time to ask me about it. I seem to have regained my motivation for the time being.
     
  12. Data Saïx Twilight Town Denizen

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    I have one question,

    Are you sure the effect mods will work properly on PS2?

    Just asking, because... well, I got them to work some time ago even twice, but it really messed up a few animations.
     
  13. NeoCloudstrife Decisive Being

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    Not totally sure, but i see no reason why they shouldn't, the process of activation should be about the same for both Emulator and PS2.
     
  14. NarutoSuperKubii Chaser

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    Reason I asked is because I'm trying to get my play as codes to have effects but I could never get roxas to work with effects hooded btw so I needed to know before doing something that I know little about getting to work.
     
  15. razor234 Chaser

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    a while ago when testing the play as roxas code i only got it to work once out of i think 20 times
    and when developing some other codes not every boss had a thing like boss roxas that had same type of label
    i found a way to use effects on emu another way but most of my other attempts to add effects to bosses failed
    carey found a way to give sora marlys effect but when used with my code it crashed so yeah

    @rikuangeldevil
    yes i was feeling to lazy and thought someone else could do it so yeah
     
  16. Aurangzeb56 Chaser

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    lol kk ill try to complete the code ^^
     
  17. NeoCloudstrife Decisive Being

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    OK, i've once again figured out effects modding. I can tell you all that it's DMA, but it's a semi-closed DMA, which is why all of you can't get it to work most of the time. What I THINK happens is that there are about 5-10 different adresses the effects could load on, and they constantly change, but do have a decent chance of being the same ones, since i was able to make a video on effects modding in the past.
     
  18. Aurangzeb56 Chaser

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    ^^" lol NOW thats a bummer :(
     
  19. sora_101 Hollow Bastion Committee

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    Hey, sorry to interupt, but I found a Code on NTSC/UC and it'll be great if someone can port it!

    All Gummies (NTSC/UC)
    00349BE3 00000012
    40349BE4 00400001
    FFFFFFFF 00000000

    EDIT: I tried to convert it, and here's a possible "legit" all gummy code

    All Gummies (FM+?)
    0034B5B3 00000012
    4034B5B4 00400001
    FFFFFFFF 00000000

    EDIT2: Fail. Probably because I used a failed code of have all medals for kh2FM+...
     
  20. ghj Merlin's Housekeeper

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    Thanks for all these codes and all the other codes you have produced.
    Also thanks for your commitment, dedication to this thread and your
    hard work for coding.

    Thanks to you I was able to enjoy Kingdom Kearts to the max!


    I would also like to thank the other coders as well, all their hard work are acknowledged!
     
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