Kingdom Hearts II: Final Mix Codes (Closed 3)

Discussion in 'Code Vault' started by NeoCloudstrife, Aug 15, 2009.

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  1. chessplayerjames Destiny Islands Resident

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    Ok, I don't get healed any when I do cure :D So it did work. Thank you!
     
  2. Wheel of Time Time forever preserved in memory.

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    It's not possible at the same time, just use the UCM for the boss and then hack a code to replace that boss' model ^^'
     
  3. Blayz Mods Set The World A Blayz

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    so what your saying is I just use the bosses UCM and then replace the bosses model with soras? and what do I do with donald or goofy do I just replace donald or goofys UCM with a bosses UCM or what do I do with them?

    p.s. I figured it wasn't possible at the same time I just couldn't say for sure.:\
     
  4. Wheel of Time Time forever preserved in memory.

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    Like this:

    Donald is replaced by Terra
    11CE0B6A 0000096F

    And then replace Terra's model with Sora's, got it? ^^
     
  5. Gultigargar Hollow Bastion Committee

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    Actually, approaching a Sora boss by using an ally as a base might not be a bad idea. If we give Donald the model of an enemy (Anti-Sora) and the .mset+moveset of Sora (or Limit Form, as I've done here), he can wield a weapon, which is a step forward:

    [​IMG]

    But there are still some problems:
    1) He can't be targeted unless we change his role to an enemy/boss/etc, but that makes him lose his keyblade. (It seems only playable character and ally roles can use equipment.
    2) He won't attack, neither with the role of ally nor enemy, he'll only jump around. So even if we could make him targetable while keeping his weapon, he still wouldn't fight.

    I suppose it's a step forward, but it might also lead to a dead end...
     
  6. Sev13 Merlin's Housekeeper

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    Hi I am new to this do i have to convert this cheats to work with swap magic 3.8 coder thank you in advance
     
  7. Wheel of Time Time forever preserved in memory.

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    Another idea might be weapon target mod. I'm not sure where it would attach but that's a thought.

    Donald vanished xD
     
  8. Sev13 Merlin's Housekeeper

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    Thank you for the info and one more question which mastercode do i use?
     
  9. Wheel of Time Time forever preserved in memory.

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    You can use either one of these IIRC ^^

    CB6+/Gs3+/Xp4+
    903088E0 0C0C21E0

    CB/Gs/Xp
    F02F5EF8 002F5EFB
     
  10. bandicootboy Merlin's Housekeeper

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    Does anyone know if there's a Infinite Time Gauge code for Sora during the Luxord or Data Luxord fight for CodeBreaker ?
     
  11. chargedcloud Twilight Town Denizen

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    Hey, sorry if im a little behind... but i need to know if the play as.. (Marluxia/Sephiroth/etc...) codes work outside of the corresponding boss battle? and if not may i have the sephiroth boss battle warp code.
     
  12. ♥♦♣♠Luxord♥♦♣♠ Chaser

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    Understand that dma codes mean they only work in the situation that they were hacked in. Somethings this means room, sometimes it means the exact game save, and sometimes it is even worse.
     
  13. Sev13 Merlin's Housekeeper

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    Thank you very much:)
     
  14. Wheel of Time Time forever preserved in memory.

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    As Luxord said, yes they're DMA.

    And here's the Sephiroth boss battle warp ^^

    2032BAE0 00000104
    2032BAE8 00000016
     
  15. MaryMosha Destiny Islands Resident

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    warp code someone has to go in the dark part of the picture and give dondele ice cream?
     
  16. Lite The Future

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    Is there a code for changing Boss Battle BGM to Vim and Vigor? (example: The song that plays during the Shan-Yu battle)
     
  17. Gultigargar Hollow Bastion Committee

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    Music mod is in the attachments on the front page.
     
  18. Gultigargar Hollow Bastion Committee

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    They aren't under any spoiler. They're in plain sight at the bottom of the first post. If you still can't find it, hit "Ctrl+F" and type "attach". This should take you right to them...
     
  19. Lite The Future

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    I looked through it, and I didn't find it. Either that or it wasn't named correctly. Do you happen to know which two digits are for Vim and Vigor?
     
  20. Gultigargar Hollow Bastion Committee

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    Oh right, I forgot how badly labeled they were. Vim and Vigor's digit is 91. (Incorrectly listed as Showdown at Hollow Bastion.)
     
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