Kingdom Hearts: Final Mix Translation Patch (In progress)

Discussion in 'Code Vault' started by Trilix, Feb 20, 2012.

  1. Enzineda Traverse Town Homebody

    Joined:
    Jul 2, 2013
    23
    112
    Search this thread or the 1.5 thread for attachments. I've uploaded a memory card with saves all over the game.

    EDIT: Ill just reupload it, just a sec
    Note that these saves are from various different versions of my level 1 mod, so stats and whatnot will be a bit messed up.


    http://www.mediafire.com/?vx996a648xw71zb
     
  2. Jadentheman Hollow Bastion Committee

    Joined:
    Mar 31, 2007
    Location:
    None of your business
    51
    742
    [DOUBLEPOST=1379740770][/DOUBLEPOST]Notice in the video timing and alignment are the same as the US version.

    I think even bubble scenes are fixed, not so sure on that one.

    EDIT: Bubble text is perfectly aligned. BREAKTHROUGH BOMBA!!

    [DOUBLEPOST=1379742743][/DOUBLEPOST]
     
  3. rikimaruaxu Merlin's Housekeeper

    Joined:
    Jul 2, 2012
    0
    29
    Does this mean that the translation patch will be done even faster? O-o Also. Does it fix the treasure chest issue that I have been seeing in my current playthough?
     
  4. crazycatz00 Twilight Town Denizen

    Joined:
    Apr 12, 2013
    40
    236
    I'm just worried about subtle differences that might be in the Final Mix, that would be lost by this. And, of course, that this cannot be done to files with FM-only content.
    Also.... what about those "new" FM strings in that one section, the one going on about "you got a potion" and stuff. Wasn't that different in FM? What happens if the game tries to load a FM-only string from that, but it gets a US EVM\ARD?

    If we can get this to work bug-less this will be wonderful, but I really don't want to deal with bugs or anything missing. (This does give me a place to look for modding textbox sizes now, though :p.)
    [DOUBLEPOST=13131313131313131313131313][/DOUBLEPOST]
    As for what I've been up to....
    Tried to get an EVT fontfix... some luck modding it, but something was always wrong. Rethinking my approach and options atm.

    Integrated widescreen hacks into the ELF. I got both the older hacks (basic+FMV+black borders) and the newer ones (matrix+textbox fix) in it.
    Related: If we want to make textboxes larger, I can now hardcode any valid value in.
    The memory value is 204951D0 (for Cheat engine and PCSX2 pnach).
    While a PCSX2 pnach would work, you should use Cheat Engine since you can see changes for this value in real time. You change the CE value, the game instantly resizes the box.

    Also note that this value is a FLOAT! Use this to convert between normal number and float hex: http://gregstoll.dyndns.org/~gregstoll/floattohex/.
    A few examples:
    • 1.0 = 3f800000 (KH1 Default)
    • 1.333333 = 3faaaaab (KH1 widescreen)
    • 1.4 = 3fb33333
    Also note float can be a little imprecise with some close numbers. By this, I mean 3faaaaa6 is also 1.333333.
     
  5. rikimaruaxu Merlin's Housekeeper

    Joined:
    Jul 2, 2012
    0
    29
    Theoretically... Couldnt you just add in the FM stuff manually into the US one? Or would the location string text size be different. Since I noticed that There originally was an issue with long gummi names or something like that way back when?
     
  6. Jadentheman Hollow Bastion Committee

    Joined:
    Mar 31, 2007
    Location:
    None of your business
    51
    742
    Don't worry, I have looked in all the ARDs for the worlds. The only worlds that have FM content is Destiny's Island, Traverse Town, Olympus Coliseum, Hollow Bastion, and End of the World. As for those strings in that testing section of the ARD, I don't think those show up in game. I could be wrong of course.

    All Disney worlds are ok as far as I know. If push comes to shove then when we get the 1.5 HD files we can just use those EVMs. I will work on the worlds that don't have FM content then release for testing on the drive. But so far so good :)
     
  7. sora6645 Kingdom Keeper

    Joined:
    Feb 17, 2011
    51
    909
    end of the world hasnet have anything in there yet i see of . but i may be wrong
     
  8. Jadentheman Hollow Bastion Committee

    Joined:
    Mar 31, 2007
    Location:
    None of your business
    51
    742
    End of the World has final mix scenes in it. At least one that I know of Soea. Keep looking
     
  9. sora6645 Kingdom Keeper

    Joined:
    Feb 17, 2011
    51
    909
    i am uploading a video showing that i am working on end of the world i will post it in this when its uploaded
     
  10. Jadentheman Hollow Bastion Committee

    Joined:
    Mar 31, 2007
    Location:
    None of your business
    51
    742
  11. sora6645 Kingdom Keeper

    Joined:
    Feb 17, 2011
    51
    909
    i just showing how much i got done so far showing u guys that i understand ards[DOUBLEPOST=1379777688][/DOUBLEPOST]
    is it also that the final mix lines that are gabure from the usa version ?[DOUBLEPOST=1379779028][/DOUBLEPOST]
    what r u seeing ?
     
  12. rikimaruaxu Merlin's Housekeeper

    Joined:
    Jul 2, 2012
    0
    29
    Well, Treasure chests even in translated worlds don't tell you the item half the time, They are untranslated strings, I was wondering if this could change that or is that something in the item list that has yet to be translated?
     
  13. Jadentheman Hollow Bastion Committee

    Joined:
    Mar 31, 2007
    Location:
    None of your business
    51
    742
    It has nothing to do with the EVT fonts IIRC. CrazyCat is still translating the SLPS
     
  14. rikimaruaxu Merlin's Housekeeper

    Joined:
    Jul 2, 2012
    0
    29
    Oh so the chests are in that.. Fun, Well I guess I really don't mind. Usually the only thing I care about is the equipment as its a pleasant surprise to see something in my inventory, It would be cool if this was finished by my birthday But at least theres a break through, Would the game work fine if i used the completed but in testing files or should I wait till they are done, Kinda hate being unable to tell what i'm supposed to be doing, like in wonderland with those stupid flowers,
     
  15. crazycatz00 Twilight Town Denizen

    Joined:
    Apr 12, 2013
    40
    236
    Made some progress, I can make the EVT the right size without it becoming skinny as heck. Still has bad offsets, but I know where to look... And I have a nice place to make function hooks now too, so I don't have to worry about space to write code as much.
    progress.png Top = Without hack; Bottom = with hack
     
  16. Sorentas Traverse Town Homebody

    Joined:
    Aug 2, 2013
    Gender:
    Male
    Location:
    Umm my house?
    15
    150
    Great Progress! However i must ask have you found a way to make the letters closer to each other? like the unhacked screen at the top but with the hacked font? or is it not possible?
     
  17. Jadentheman Hollow Bastion Committee

    Joined:
    Mar 31, 2007
    Location:
    None of your business
    51
    742
    Anyone wants to test. I got the ARDS + EVMS up on the drive

    Hollow Bastion, Traverse Town, and Olympus have to be downloaded without them. Everything is labeled. Go get them
     
  18. rikimaruaxu Merlin's Housekeeper

    Joined:
    Jul 2, 2012
    0
    29
    Yay.. Now I have to port them into the disk, Take my ps2 apart. install the game to the HDD and put it all back together.
     
  19. BrendanGameFAQS Merlin's Housekeeper

    Joined:
    Sep 21, 2013
    Gender:
    Male
    0
    22
  20. rikimaruaxu Merlin's Housekeeper

    Joined:
    Jul 2, 2012
    0
    29
    It's in Trillx's post a page or 2 back. look for the blue link called translation files. I dont have the link on hand,