Kingdom Hearts: Final Mix Translation Patch (In progress)

Discussion in 'Code Vault' started by Trilix, Feb 20, 2012.

  1. Roxas1359 Destiny Islands Resident

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    No, no I do not. Although I'm not surprised that they made custom stuff like this to make it so that people wouldn't easily modify it. So is it possible for me to just get the .ARD for the Hollow Bastion script back in the other format and then give it to you once I'm done? It's weird working with .ARD and I can't figure it out for the life of me.
    Also, I find it weird that there was text missing in the script that I noticed because before you fight the Behemoth there is a scene with Cinderella and them saying that Ansem was swallowed by the darkness, but it seemed to skip that and went to the Leon, Yuffie, and Aerith scene before sealing the Keyhole. Maybe it's later, I don't know. :P
     
  2. Trilix Twilight Town Denizen

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    It's not just you roxas, many people are confused with the whole ARD thing. Only a handful of us are even bothering with it. I might just whip up a video tutorial on how to handle everything later. Once you figure it out its actually really easy and you'll understand that the whole scripts folder was kind of pointless.
     
  3. Roxas1359 Destiny Islands Resident

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    If you can make a video it'd probably really help me out in that case. Text based stuff was always difficult for me, but video tutorials always helped me more.
    Seems Square Soft planned a lot of things ahead though.
     
  4. Jadentheman Hollow Bastion Committee

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    The only trouble for me would be switching text back and forth between FInal mix EVT and English Final Mix EVT
     
  5. Miles Cull a Duty 2 : Electric Boogaloo

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    It would help if you guys instant messages. Crazycat helped me a lot really quickly with Skype instead if waiting for replays here.
     
  6. Jadentheman Hollow Bastion Committee

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    Crazycat about the hanging lowercase letters p,q,g, and y. Have you thought about shrinking them to half their size then adjusting accordingly? It seems like these letters are smaller in the english version unlike the others
     
  7. Hidden Smithery King's Apprentice

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  8. Sorentas Traverse Town Homebody

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    I think it would be best suited if all the fixes were done after at least the first version of the translated files are released (first being without the accuracy of 1.5), although your idea doesn't seem bad.
     
  9. Jadentheman Hollow Bastion Committee

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  10. Sorentas Traverse Town Homebody

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    It did always put me how the lowercase g seemed slightly to big, just slightly.
     
  11. Jadentheman Hollow Bastion Committee

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    I'm going to try and see if I can do more ARDs tonight
     
  12. crazycatz00 Twilight Town Denizen

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    About the font, here's the funny thing. The SYS font is the exact one from the United States version; no changes. The problem is the FM game expects "shorter" characters then the US version, so some had to be lifted up so they wouldn't cut off.
    I'll try shortening the dropdown characters, and mod the table to let them go slightly lower; see how it looks.

    Edit: Not bad: slusfontmod.png This one preferred?
     
  13. Hidden Smithery King's Apprentice

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    Honestly, in that game, they seem TOO low. All the letters in all the menus.
     
  14. Jadentheman Hollow Bastion Committee

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    Not bad:D Sure you can't move it down a tad bit. It looks just a little off. It's like millimeters (Maybe shrink a bit more) and it would be perfect, but I'm not complaining. Good result. thanks Crazycat
     
  15. root670 Destiny Islands Resident

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    Would it be possible to stretch the stat numbers in the font? I see that the spacing looks a little weird. Excellent work on the rest of the font so far!

    And just a random finding that might be useful: If you have a save from the US version and would like to load it in Final Mix, you can easily convert it with a pretty high success rate.
    1. Open US Save in PS2 Save Builder
    2. RIght click BASLUS-0370-0? and choose extract
    3. Rename the file you extracted to BISPLS-25198-0? (replacing ? with the same value in the original save name)
    4. Open a Final Mix save in PS2 Save Builder
    5. Delete BISPLS-25198-0? from the save and replace it with the file you renamed in step 3
    6. Save the save file and use any method to add it back to the memory card.

    This might lead to some save corruption, but If you just want to jump to a part of the game that you were in from the US version, this is worth a try. If you're using PCSX2, MyMC can be used to extract and inject saves from memory card files
     
  16. TheGershon Destiny Islands Resident

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    I think that font looks great, just a little more tweaking and it would look perfect.
    Also CrazyCat, can you update the SLPS file in the drive? Regardless if it's done or not, I'd be nice to navigate the menu's without guessing what everything is.
     
  17. gledson999 Destiny Islands Resident

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    What the percentage translated of the SLPS?
     
  18. Trilix Twilight Town Denizen

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    Hey jaden I noticed you saw my bit of info on the cinematics on the drive. I don't want to upload them because they are around 600mb total plus I wouldn't really worry about them until the more important ARD stuff is done. Like I said, If you own both versions go ahead and do it yourself :p
     
  19. Sorentas Traverse Town Homebody

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    Nice! it's pretty much near perfect :D
     
  20. Jadentheman Hollow Bastion Committee

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    Hmm the subtitles must be ingrained in the video itself lol. Yeah sounds good.