Kingdom Hearts 358/2 Days (NTSC U/C) Codes

Discussion in 'Code Vault' started by AxelRikkuconnection, Sep 28, 2009.

  1. Aurangzeb56 Chaser

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    hm well thats supposed to happen since movset mod wont completely give him the other persons moveset ,sicne the model can only bear the maximum amount of animation given to it so Roxas has the maximum amount of moves givin to it while in the single weilds version and no O&O cant be split since both of them are one model
     
  2. Shift Chaser

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    I see, you mean Roxas has X attack animations, so DW Roxas can only give X attack animations to him?
    But then it should work, becuase Roxas has waaaaay more attack animations than DW Roxas.
    But Dw Roxas splits it in two, isn't there any way to make other charaters do that too?
     
  3. Aurangzeb56 Chaser

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    yup and no i dont think so other chracters can do it that way.....
     
  4. Shift Chaser

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    That sucks...
    *gives up on playing as un-hooded DW Roxas*
     
  5. Aurangzeb56 Chaser

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    yup it does but you can give DW Roxas roxas model aka Swap models but not the moveset...... although i dont know how to do that in this game yet ^^"
     
  6. TwinkelSnow Moogle Assistant

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    Any code for the coliseum? Like a max point or something around that?
     
  7. Aurangzeb56 Chaser

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    oh i think i releases it already its a few pages back i think anyway here:

    MINI GAMES CODE:

    Olympus Coliseum:
    ================

    Barrel Breaking Points Mod:
    02044899 000000XX
    021949D9 000000XX


    Twilight Town:
    =============

    Grandstander Points Mod:
    021CBFD8 000000XX
     
  8. TwinkelSnow Moogle Assistant

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    Thanks but what do I put for the XX?
     
  9. Monica Reybrandte Banned

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    numbers 1-99
    Is there a boss mod yet because I've had the idea of a tournament much like the Royal rumble but with all the characters in this particular game.
     
  10. xxnike629xx Merlin's Housekeeper

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    Well, the following challenge missions are the ones I need help me. The number in the parenthesis are the number of challenge sigils I have for the ones that I did not get the max 3 for.

    17sp (0)
    -- don't miss with attacks
    -- tailbunker is the target
    46sp (0)
    -- don't miss with attacks
    -- solid armor is the target
    84sp (2)
    -- clear mission within time limit
    -- i used the code yet i only get 2? weird
    48sp (0)
    -- don't miss with attacks
    -- solid armor is the target
    93 (0)
    -- don't miss with attacks
    -- riku is the target
    66sp (0)
    -- don't get hit
    87sp (0)
    -- don't get hit
    -- target is windstorms
    78 (2)
    -- clear within time limit
    -- ruler of the sky is target
    -- used the infinite mission timer code but i got 2 again?
    31sp (2)
    -- don't get hit
    -- target is bully dog
    50sp (0)
    -- don't get hit
    -- target is infernal engine

    i guess something that would be helpful is for codes to help for the "don't get hit" and "don't miss with attack" requirements...

    and also, can you address some of those missions that seem not to work with the infinite timer code even though i had it on?
     
  11. Aurangzeb56 Chaser

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    put FF to gain max points after the match
     
  12. tSG1 Chaser

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    Isin't max like 255 again?
     
  13. xxnike629xx Merlin's Housekeeper

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    \

    You can get a maximum of 255 Challenge Sigils. However, in Mission Mode, you can get a maximum of 999, but the most you need (in terms of getting rewards) is 358.

    At 330 Mission Mode reward points, you will have completed them all. So for the other 28 reward points, you'll need to do another 28 missions of your choosing 28 times. Each time you do another mission in Mission mode and compete it, you get 1 additional mission mode point.

    The one that I did for this was the survive for 1 minute in castle oblivion. Easy way to get it.
     
  14. tSG1 Chaser

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    Oh right lol.

    That 358 thing is kind of annoying, do missions over and over again :/
     
  15. xxnike629xx Merlin's Housekeeper

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    i did use that code along with the timer never decrease code..

    >_>

    can someone help with what i needed:

    * here's from the post i made:

     
  16. jdtj Merlin's Housekeeper

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    CAN ANYONE CONVERT THESE CODES FROM JAP. TO U.S. PLEASE.

    WEAPONSET MOD
    1207e676 0000616d
    120b232a 0000616d

    MOVESET MOD
    120b239f 0000616d
    120b2386 0000616d
     
  17. tSG1 Chaser

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    There already has been a moveset mod and weapon mod posted a few pages back by Prof. 9. Use the search function.
     
  18. jdtj Merlin's Housekeeper

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    ________________________________________________________________
    if these are the codes you are talking about i already tried them and it did not work

    I AM TRYING TO MAKE THESE CODES WORK FOR A REAL DS ACTION REPLAY U.S.
    _______________________________________________________________
    BUT BEFORE MY LAST POST I CHANGED BOTH OF THE CODES A LITTLE THE ONES FOR

    ROXAS WITH KING MICKEYS KEYBLADE
    WORKED GOOD
    (WITH NO PROBLEMS)

    AND THE ONE WITH
    ROXAS MOVES THE KEYBLADE LIKE KING MICKEYS
    WORKED
    (BUT WHEN YOU ATTACK YOU SHRINK TO THE SIZE KING MICKEY AND ATTACK IN ONE SPOT WITHOUT MOVING AND IF YOU TRY TO DO AN AIR COMBO ATTACK YOU DROP TO THE GROUND FASTER THEN NORMAL AND YOU STILL ATTACK IN ONE SPOT)
    _____________________________________
    SO I ONLY NEED HELP WITH FIXING THE MOVESET MOD AND THEN USING IT WITH THE WEAPONSET MOD
    _________________________________________

    AND THE PROBLEM IS I AM TRYING TO FIND OUT HOW TO USE THE MOVESET AND WEAPONSET MOD AT THE SAME TIME WITHOUT THE PROBLEM OF STAYING IN PLACE WHEN ATTACKING

    (KING MICKEY MOVES A LITTLE ON THE FIRST TWO HITS IN A GROUND COMBO AND SPINS IN A CIRCLE FOR THE LAST MOVE IN THE GROUND COMBO AND DOES NOT DROP IN THE MIDDLE OF AN AIR COMBO )

    ____________________________________
    (the codes i haved already found a few pages back)

    Roxas With king mickeys keyblade
    1207E856 0000696D
    120B2CCA 0000696D

    Roxas moves the keyblade
    just like king mickeys
    220B2D3F 0000006D
    220B2D40 00000069
    120B2D26 0000696D
    ______________________________________________

    the changed codes

    ROXAS WITH KING MICKEYS KEYBLADE
    1207E856 12A0696D
    120B2CCA 12A0696D

    NEED HELP WITH THE CODE BELOW AND THE PROBLEM WITH IT IS ABOVE

    ROXAS MOVES THE KEYBLADE LIKE KING MICKEYS
    220B2D3F 123CBA6D
    220B2D40 123CBA69
    120B2D26 12A0696D
    _______________________________________________
    if someone can please HELP ME with this i will be very greatful for the help

    P.S. I KNOW IT IS REALLY LONG IT IS BECAUSE I LOOKED THROUGH ABOUT AT LEAST 31 WEB SITES AND FROM THE TIME I AM SPENDING TO LOOK FOR IT IS AT LEAST 8-9 DAYS SUBTRACT THE SCHOOL HOURS
    AND AT LEAST 6-6 HOURS AND 43 MINUTS OF SLEEP I HAD BECAUSE ITS MY FAVORITE GAME
     
  19. Silent Angel Gummi Ship Junkie

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    First off, stop with the all caps its rude, and second off, if you read the J forum and other coding forums for this game, you would know they DO NOT WORK on an actual ds. They only work on emulator
     
  20. jdtj Merlin's Housekeeper

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    sorry about the caps i don't know how to post forums that much i did not know what the caps are really used for that is why i had a lot caps on the last post.
    _________________________________________________________________
    and when i used the codes that said they were changed they relly did work for a real ds action replay for english version i tested the weaponset mod and moveset mod before the last 2 posts and i wanted to find out if anybody can help me with the moveset mod code.


    when i tried the move set mod code with the weapon set mod code the weapon set mod code had no problems but the move set mod worked but when roxas attacks with mickeys move set code he does not move (normaly mickey would move forward when you hit the a button two times and on the third hit he would fly a little in a circle to hit the enemys around him and when he starts and finishes the air combo he can move forward and does not drop until he is near the ground then finishes the combo) but instead he srinks to the size of mickey and stays in one place and when he jumps then attacks he falls down fast and before he touches the ground and then finishes the combo and when hes in the middle of the air combo he stays in one place.