Kingdom Hearts 1.5 Porting Thread (HD assets in PCSX2: A Discussion)

Discussion in 'Code Vault' started by Jadentheman, Jun 24, 2013.

  1. Miles Cull a Duty 2 : Electric Boogaloo

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    He says that he knows things about 1.5 that could get him in trouble or something like that. I didn't realize that was you at this thread

    I was peronmls. I want to know what he knew about 1.5 that would get him in trouble. lol
     
  2. Jadentheman Hollow Bastion Committee

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    Probably have to wait till 1.5 release here in the states before he can say anything. :P
     
  3. Disgustor Traverse Town Homebody

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    I've finished the Roxas textures. I did both twilight clothes and the org cloak.
    [​IMG]
     
  4. Sorentas Traverse Town Homebody

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    I assume you are going to upload the textures later?
    Also which mlds files must i edit?
    Again thanks for this!
     
  5. Disgustor Traverse Town Homebody

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    Yep I'll upload the textures when I have access to the Internet. (On the phone right now.)
    Also it's xa_ex_0010.mdls.

    By the way I did the best I could about the pants, and the shoes. xD I remade them about 10 times each and they still look silly. Roxas just isn't cut out for short shorts, or clown shoes. :rolleyes:
     
  6. Sorentas Traverse Town Homebody

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    No matter it's still better then anything i could ever make XD.
    EDIT: Well im going to sleep it's 2:44am here in England so yeah cya!
     
  7. Disgustor Traverse Town Homebody

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    Hidden Smithery, what exactly were you wanting to use the Ansem textures for? Personal use, or to use in the 'HD Port' project? I ask because there are certain textures I don't know how to extract, and they become glitched such as when low poly Ansem blinks or opens his mouth. It won't look official at all. :/
     
  8. Hidden Smithery King's Apprentice

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    All I wanted updated were his clothes honestly. I'd like to use them for myself but if they get used in the "HD Port" that'd be great too. I honestly didn't see any difference in his face textures (referring to his BBS:FM and KH1 versions).
     
  9. Jadentheman Hollow Bastion Committee

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    You don't, but the difference is right in your avatar :P
     
  10. Disgustor Traverse Town Homebody

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    Yeah I just noticed, only one face difference in the KHII model. His eyes are more orange. Aside from that its literally a copy/paste. Pixel to pixel even. Also the only thing I changed about the guardian was his eyes, forehead design, and teeth, cause I didn't notice any major differences there either. I'll upload everything I have tomorrow.

    P.S. Do you know any way to edit the UV mapping? Right now Ansem has buttons on both sides of his coat because it uses the same texture. Lol this would probably require quite a big hack.
     
  11. Hidden Smithery King's Apprentice

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    That much I don't know.

    I suppose the buttons could be omitted if it comes down to it; the newer model is just set up differently to allow for a more logical coat design. I don't think it can be helped outside of editing the model and not just it's textures.
    Lol. XD

    I only noticed that it's the Billy Zane-era Ansem and stuck with it.
     
  12. Jadentheman Hollow Bastion Committee

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    If only Xentax forums wasn't dead we could ask the people about 1.5 models, BBSFM, DDD models and porting. My dream is to port all those BBSFM,RE:COM, and some KH2 models to our vanilla KH1. I know all the models weren't replaced in 1.5, but we can make it so most of them are!

    I wish :(
     
  13. Disgustor Traverse Town Homebody

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    Man, I know! I got really excited when I saw a thread titled 'Kingdom Hearts 1.5 HD ReMix Models' on Xentax, and it had over 80 replies! Aaaand then I realized I miss read it, and it actually had 80 views, and 0 replies. xD
     
  14. Hidden Smithery King's Apprentice

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    If I recall they didn't have much success with getting the Days models either.
     
  15. Sorentas Traverse Town Homebody

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    So i was wondering does anyone know which file might contain the life icons and if it is possible to edit them?
     
  16. Jadentheman Hollow Bastion Committee

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    Possibly it's a texture like the others so I see why not. It was one of the things on my list is to replace the SD life icon HP/MP with the HD life icon HP/MP
     
  17. Sorentas Traverse Town Homebody

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    So possibly one of the mdls files? im going to look though, from what I've seen so far it's just model textures which is presumably what the extension stands for.
    EDIT: I'm pretty sure it's not an mdls file, and i don't really know how to open other files.
     
  18. Jadentheman Hollow Bastion Committee

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    Just a thought. Noesis can change a raw model format from KH1 into a common format to use on the PC. What if we can reverse that format? Surely that is the way to go. There won't be model changes with the same skeleton, but it's a pondering thought.

    Also maybe we can use 3DS max to help us rig models from BBSFM on the KH1 skeletons. Just two ideas.[DOUBLEPOST=1375714696][/DOUBLEPOST]I'm gonna download 3DS max and see what I can do
     
  19. Sorentas Traverse Town Homebody

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    it can? i tried comes with an error.
     
  20. Jadentheman Hollow Bastion Committee

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    Even when you exported the model into something 3DS max can read?

    Did you try .fbx or .dae (COLLADA)?