Kingdom Hearts 1.5 Porting Thread (HD assets in PCSX2: A Discussion)

Discussion in 'Code Vault' started by Jadentheman, Jun 24, 2013.

  1. Miles Cull a Duty 2 : Electric Boogaloo

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    Could someone tel lme how i could change KH1fm to widescreen and 60FPS through the elf?
     
  2. Jadentheman Hollow Bastion Committee

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    There are patches for PCSX2, but you can elf hex hack it too

    The hex for 60fps is at the beginning page of this thread
     
  3. Miles Cull a Duty 2 : Electric Boogaloo

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    Also maybe down the road we can figure out this problem with Sephiroths Fire Pillars.

    PCSX2/PS2 (Software)
    [​IMG]

    PCSX2 (Hardware)/1.5 HD Collection
    [​IMG]

    Looks like bloom and some kind of texture problem. I can't pin point what it actually is...

    Same with KH2.

    What are your guys thoughts?
     
  4. Jadentheman Hollow Bastion Committee

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  5. Miles Cull a Duty 2 : Electric Boogaloo

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    opps yea i meant to put the "1.5 HD Collection" on the bottom pic.
     
  6. Miles Cull a Duty 2 : Electric Boogaloo

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    Heres this of me playing in Soras high polygon model. Its crashes quick so i had to make a quick video.
     
  7. Jadentheman Hollow Bastion Committee

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  8. Sorentas Traverse Town Homebody

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    Oh well, so much for that idea.
     
  9. Shiki my waifu is better than yours, thanks

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    I think that's just them updating the textures to make them look realistic?
    I'm watching somebody play the game using their PS3 and it's the same as your second picture.
    Unless you're saying the first image is the problem and not the second?
     
  10. Miles Cull a Duty 2 : Electric Boogaloo

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    How do you know? Im still working on it. Youre so quick to say something and not giving a reason why it wont work. I got this far. I cant still use agic jump, fly and what not. even use summons. All i need is the low polygon animation. Which i will look into more tomorrow. This only took a second to do with no thought in it.

    No its a graphical bug. I don't thing black fire is realistic. lol It might be something the PS3 cant do.
     
  11. Sorentas Traverse Town Homebody

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    The problem is the second image, for some reason when the game is emulated like PCSX2 and 1.5 for example that happens but know one really knows why.
     
  12. sora6645 Kingdom Keeper

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    its looks nice .i like the balck fire
     
  13. Shiki my waifu is better than yours, thanks

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    Now that I look at it more, you can tell that it's a graphic bug. So weird!
     
  14. Enzineda Traverse Town Homebody

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    First of all, it wouldn't be black fire, it would be very thick smoke and burning airborne particles.
    Second of all, the black fire looks way better.
     
  15. Sorentas Traverse Town Homebody

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    Probably the reason they didn't bother fixing it, or it's just another thing they were to lazy to do.
     
  16. Jadentheman Hollow Bastion Committee

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    I would seriously laugh if 1.5 is emulated on PS3 with added only a few PS3 protocols and DDD models. That would be the biggest joke.
     
  17. Sorentas Traverse Town Homebody

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    considering how they were lazy enough to only put two programmers to make 1.5 i wouldn't be suprised if all they did was make the games emulated with some minor enhancments.
    EDIT: Note - i'm saying that square is lazy not the programmers themselves, im sure if they had some help 1.5 would have been much more promising
     
  18. Miles Cull a Duty 2 : Electric Boogaloo

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    It's a money budget thing.You can only put so much money. Money is tight and if 2 people can do this then its enough. It's hard to work on more than 1 project. They are working on 3.
     
  19. Hidden Smithery King's Apprentice

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    It's what a company would do. It's not right, but I can see it happening.
     
  20. Miles Cull a Duty 2 : Electric Boogaloo

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    That wont happen... ever... with any PS3 game. You would spend more time on getting it emulating then the HD collection itself just. Thats just silly to think and wont ever happen.
    EDIT:
    Figured out the error in PCSX2 for Sephiroths fire pillars. "Impossible blend for D3D: (Cd - Cs) * As + Cd"
    It just shows that the PS3 cant do some of the things the PS2 could do.