Kingdom Hearts 1.5 Porting Thread (HD assets in PCSX2: A Discussion)

Discussion in 'Code Vault' started by Jadentheman, Jun 24, 2013.

  1. Trilix Twilight Town Denizen

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    Okay fine it may not be as exciting as you guys might have thought lol. I tried to fix the HUD/command menu but it wasn't working so I'll spend time on that later.
    What IS fixed and looking FREAKING FANTASTIC is the splash intro screens as well as the title screen. Files are in the porting drive so go crazy.

    Here's a screenshot ;)
    [​IMG]


    I have much better way to edit TM2 files. Crazycatz' guide wasn't working for some of the files plus they were missing their alpha channels.
    A new updated guide by me will be written up and posted on the drive shortly.
     
  2. Disgustor Traverse Town Homebody

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    Aww hell. xD I was working on something like this. I'll scrap mine. Yours looks really good. :D Well, mine had something additional. ;) Maybe I'll keep working on just that part.
     
  3. Jadentheman Hollow Bastion Committee

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    Awesome Trilix!. I love what the community is doing. Keep up the good work[DOUBLEPOST=1376621932][/DOUBLEPOST]
    What's the additional part? lol You can always try the fix the HUD too ;)
     
  4. Disgustor Traverse Town Homebody

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    I'm working on some stuff with the command menu now. :P Not much point in keeping things secret, since other people might be working on the same things. xD I'm changed 'munnies' to 'munny' and the additional thing was that I was changing the font for 'New Game, Load, Special Movie' to the font from the newer games.
     
  5. sora6645 Kingdom Keeper

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    Is it possiable to get ulitmitma weapon from kh2 to khfm ? Then is it possiable to get limmit form and use on sora in khfm ? It would be nice
     
  6. NarutoSuperKubii Chaser

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    No that is not possible the only way that would be possible is if you completely reverse engineering the game and adding the lines upon lines of code yourself into the game also Limit Form pretty much IS KH1 SORA
     
  7. Majik Chaser

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    Simply reversing the way the game process' the data for both model files would suffice to make a converter. No need for reversing the entire game (which is madness).
     
  8. Enzineda Traverse Town Homebody

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    Importing a keyblade wouldn't be particularly difficult.
    I don't know why you would do that though, ultima looks like trash in kh2.
     
  9. sora6645 Kingdom Keeper

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    Well it has HD textures
     
  10. Hidden Smithery King's Apprentice

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    Personally, the only Keyblade I would want to replace is the Metal Chocobo. It's so boring to look at.

    Maybe someone could edit off Ansem-Riku's Keyblade and have it replace Oblivion or something, lol.
     
  11. Disgustor Traverse Town Homebody

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    Maybe make Metal Chocobo look more like this? ;)

    [​IMG][DOUBLEPOST=1376675808][/DOUBLEPOST]
    None of us really have the technical prowess to achieve this. I've been looking at the data for the same model in both .mdlx, and .mdls format and I can't make sense of any of it. I've also looked at a couple of other 3D formats, but alas I am but a n00b. If you had the time would you consider looking into this? I understand if you're busy and don't have the time, but you seem to be quite knowledgeable, and have achieved things others haven't.
     
  12. CursedKeyblade1 Destiny Islands Resident

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    Lol that would be so awesome if someone did that.
     
  13. Disgustor Traverse Town Homebody

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    Does anyone know where menu textures are? I replaced what I thought was the menu 'munnies' texture, but it turned out to actually be the texture that comes up when you gain munny.
    I might be being really dumb, but I can't seem to find it. xD Doesn't seem to be in uitex.bin
    By the way, there's nothing I can do about the length of the 'y' or it will be cut off more. :(
    [​IMG]
     
  14. Jadentheman Hollow Bastion Committee

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  15. Sorentas Traverse Town Homebody

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    Now that i think about it the NA 'y' looks out of place anyway, why not make the top slightly cut off and raise the bottom slightly kinda like this:
    [​IMG]
     

    Attached Files:

  16. Disgustor Traverse Town Homebody

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    Well, I did shrink it quite a bit. I actually tried shrinking it more and it just looked weird. The whole thing is like 10x10 pixels, so It's quite difficult to make look good. I'll keep working on it, and see what I get. I'm also trying to fix the HUD.

    EDIT: I scaled the command menu for wide screen, however the additional sprites, next to the commands are now floating. Does anyone know how to re-position them? Next I'll see what I can do with the HP/MP bars.

    [​IMG]
     
  17. Hidden Smithery King's Apprentice

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    By "about the HP/MP" bars do you mean scaling them or doing something with those dashes I don't remember being there?
     
  18. Sorentas Traverse Town Homebody

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    The dashes are a emulator thing, i think he means scaling the bars down.
     
  19. Disgustor Traverse Town Homebody

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    Actually the dashes aren't technically an emulator thing. I'm like 99% sure that it would look like that if the actual PS2 were capable of rendering and outputting the game at HD resolution. I've been looking at the textures, and I'm pretty sure that I actually can fix the issue, if anyone cares. I've already fixed that line across the attack command.
     
  20. Trilix Twilight Town Denizen

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