In The Times Of Fairy Tails

Discussion in 'Retirement Home' started by Calxiyn, Oct 24, 2014.

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  1. Skyheart Joker

    Joined:
    May 29, 2013
    Gender:
    Moeblob
    Location:
    Inside Danmaku
    1,200
    897
    This heinous villain that was Orpheus had started doing not much more than summoning undead creatures solely to feast off of their life. It had become quite irksome to Charlotte, though, it would only make their victory that much more important. After all, if this foul man were left to his own devices then the legions of undead he controlled would be that much more unrelenting on their fellow guild mates. While she was more than happy to try and deal a swift strike of great justice to him once more, it was obvious that their group was worse for wear. Not to mention Gaius had become rather unpredictable in his actions, and so were he to take a swing at one of the teammates, she would try her best to shield the blow for them in their stead. However, he himself needed first aid as well, and thus, Charlottte cast cure on Gaius.
     
  2. Calxiyn Keyblade Master

    Joined:
    Jun 6, 2012
    Gender:
    Cisgender Female
    884
    Beucette used Cure on Silvia. It healed 9 of her HP.
    Sara used Thunder. It did 1 damage, but with Magic and Element Mix it did 12.
    Alessia used Cure. It healed 9 of her HP.
    Silvia used Cure on Sara. It healed 8 of her HP.


    In total, the group did 0 damage.



    Alastor used Cure on himself. It healed 13 of his HP.


    Alastor used Element Mix: Thunder Collision on Sara. It did 6 damage, but with Magic it did 10!

    Sara's defense reduced 2 damage.

    Alastor used Thunder Silvia. It did 1 damage, but with Magic it did 10. It did 5 damage to everyone else


    Silva's defense reduced 4 damage.
    Beucette's defense reduced 2 damage.
    Sara's defense reduced 1 damage.
    Alessia's defense reduced 2 damage.
    Zwei's defense reduced 0 damage.

    Alastor used Regular Attack on Sara. It did 1 damage, but with Strength it did 1!

    Sara's defense reduced 1 damage.

    Alastor used Element Mix: Delta Break on Beucette. It did 13 damage, but with Magic it did 21.

    Beucette's defense reduced 2 damage.


    Zwei's burned! It did 3 damage.
    Zwei's frozen! It did 2 damage.


    [​IMG]

    HP:

    ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (135)

    Ability Slots:
    Thunder - Standard thunder magic (1-6)

    Gravity - standard gravity magic (10 damage over 5 turns)
    Fire - Standard fire magic (1-5)
    Aero - Standard wind magic (1-8)
    Blizzard - standard ice magic (1-3)
    Cure - standard cure magic (1-5 + Magic Stat)

    Vanish - Becomes untargetable for 1 round, but takes 50% extra damage from aoe
    Element Mix: Combines his other elemental spells to create a new and more powerful ability (1-10 damage, have chance of all status effects)
    Element Mix: Thunder Collision - Leaps into the sky and then combines both gravity and thunder magic to slam into one target, dealing moderate damage and paralysing the target for their next turn. Does not do AOE damage (6-12)
    Element mix: Cold fire - Combines fire and ice to release a wave of fire that reduces the speed of all enemies struck (1-5 decreased Speed)
    Element mix: Healing wind - combines cure and wind magic to create a current of air that heals all allies and increases their speed slightly (1-5 heal, 1-5 speed increase)
    Element mix: Freezing wind - Combines Blizzard and Aero to deal a quick, low damage attack to a target. Does not consume his action for the turn, but cannot be used more than once every two turns (1-3)
    Element Mix: Delta Break - Combining Aero, Fire, and Gravity, Alastor performs a devastating move which inflicts confuse, as well as deals incredible damage, but instantly removes him from his master of the elements state. (10-20 damage)
    Master of the Elements - Enters a new form for 5 rounds, giving increased defence and restoring 5hp whenever he casts a spell, and enabling the use of the Element Mix abilities. Once this ability has worn off, Alastor cannot use it again for 5 rounds. (+5 defense, lasts 3 rounds)
    Knowledge of the Arcane - This ability can only be used when Alastor has 30% or less hp, and can only be used once. Immediately puts Alastor into his Master of the Elements state, or if in the state at the time that this ability activates, increases the duration by 3 rounds for this instance only.

    Strength: 0
    Speed: 6
    Defense: 10
    Magic: 12

    Beucette
    HP: ■■■■■■■■■■■■■■■■■■■■ (-14)
    MP:■■■■■■■■■■■■■■■■■■■■■■■■■ (25)
    Ability Slots:
    Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun)
    Quick Blitz: Perform a jumping attack. (5 Damage)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    Weapon: Ego The Sword (1-10) +2 SPD
    Item Slots:
    Titan Chain: Significantly raises Strength and Speed (+4, +3)
    Strength: 9(+4)
    Speed: 4(+3)(+2)
    Defense: 2
    Magic: 5




    Zwei (Blizzard Status Effect)
    HP: ■■■■■■■■■■■■■■■■■■■■ (-15)
    MP:■■■■■■■■■■■■■■■■■■■■■■■■■ (25)
    Ability Slots:
    Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun)
    Quick Blitz: Perform a jumping attack. (5 Damage)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    Weapon: Throwing Knives (2-5 knives dealing 1-5 damage) +1 SPD
    Item Slots:
    Titan Chain: Significantly raises Strength and Speed (+4, +3)
    Strength: 9(+4)
    Speed: 4(+3)
    Defense: -1
    Magic: 5



    Sara
    HP: ■■■■■■■■■■■■■■■■■■■■ (-3)
    MP: ■■■■■■■■■■■■■■■■■■■■■■■■■ (13)
    Ability Slots:
    Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage)
    Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage)
    Quick Blitz: Perform a jumping attack. (5 Damage)
    Weapon: Bow and Arrow (3-10) +2 SPD
    Item Slots:
    Strength: 11
    Speed: 7(+2)
    Defense: 2
    Magic: 5



    Alessia
    HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (19)
    MP: ■■■■■■■■■■■■■■■■■■■■■■■■■ (15)
    Ability Slots: (+1)
    Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun)
    Quick Blitz: Perform a jumping attack. (5 Damage)
    Quick Blitz: Perform a jumping attack. (5 Damage)
    Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)

    Weapon: Arming Sword (4-13) +0 SPD
    Item Slots:
    Tourmaline Ring: Increases Strength, Speed and increases maximum AS (+1, +1, +2)

    Strength: 11(+1)
    Speed: 1(+1)
    Defense: 5

    Magic: 5




    Silvia
    HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (20)
    MP: ■■■■■■■■■■■■■■■■■■■■■■■■■ (15)
    Ability Slots:
    Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage)
    Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)

    Weapon: Shield +3DEF +0 SPD
    Item Slots:
    Strength: 11
    Speed: 1
    Defense: 5(+3)

    Magic: 5


    [​IMG]
    Johanna had been going back and forth, from the Guild hall to the battle ground fighting off enemies when she saw that one of her groups were in deep trouble.

    "Courage don't desert me.." She whispered to herself. She saw one of her roommates there, Alessia. "Come on guys, you can't give up without a fight!" Johanna shouted from the rooftop of the building she stood on.


    Johanna used Cura on Zwei. It healed 30 of his HP.


    Johanna huffed, using so much Magic Power in one go wasn't a great idea for her, especially when she hadn't battled in a while, but she couldn't just leave them suffering."I hope you're alright... Dale."


    Johanna
    HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (100)
    MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (73)
    Ability Slots:
    Take Over: Animal Soul
    Knuckle Plant: The user throws seeds on the ground, which then grow into large vines with fists, pummeling the opponent (30 MP, spawns a Knuckle Plant that can do 15 damage per turn)
    Chain Plant: The user throws a pack of seeds on the ground which will then grow into large vines that bind the target to decrease its mobility (45 MP, Spawns a Chain Plant that can Bind enemies)
    Holder Plant: The user summons large, springy leaves, which can be utilized to aid someone falling down from above (20 MP, does what it says.)
    Fairy Bomb: Gremlin: The user surrounds the enemy with dust particles which are then ignited to create a powerful explosion. (50 damage, 35 dealt to other targets, 40 MP)
    Fairy Ray: The user casts rays composed of fairy dust towards the target that have the ability to inflict damage. (40 damage, 40 MP)
    Cura: Recover a large amount of HP. (16MP, 15 Healed +Magic Stat)
    Stopra: Manipulate time to bring surrounding enemies' movement to a complete halt for 2 rounds of combat. (30 MP)

    Weapon: Fists (4-8)
    Item Slots:
    Strength: 13
    Speed: 2
    Defense: 5

    Magic: 17


    Beucette
    HP: ■■■■■■■■■■■■■■■■■■■■ (-14)
    MP:■■■■■■■■■■■■■■■■■■■■■■■■■ (25)
    Ability Slots:
    Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun)
    Quick Blitz: Perform a jumping attack. (5 Damage)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    Weapon: Ego The Sword (1-10) +2 SPD
    Item Slots:
    Titan Chain: Significantly raises Strength and Speed (+4, +3)
    Strength: 9(+4)
    Speed: 4(+3)(+2)
    Defense: 2
    Magic: 5


    Zwei (Blizzard Status Effect)
    HP: ■■■■■■■■■■■■■■■■■■■■ (15)
    MP:■■■■■■■■■■■■■■■■■■■■■■■■■ (25)
    Ability Slots:
    Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun)
    Quick Blitz: Perform a jumping attack. (5 Damage)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)

    Weapon: Throwing Knives (2-5 knives dealing 1-5 damage) +1 SPD
    Item Slots:
    Titan Chain: Significantly raises Strength and Speed (+4, +3)

    Strength: 9(+4)
    Speed: 4(+3)
    Defense: -1
    Magic: 5



    Sara
    HP: ■■■■■■■■■■■■■■■■■■■■ (-3)
    MP: ■■■■■■■■■■■■■■■■■■■■■■■■■ (13)
    Ability Slots:
    Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage)
    Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage)
    Quick Blitz: Perform a jumping attack. (5 Damage)
    Weapon: Bow and Arrow (3-10) +2 SPD
    Item Slots:
    Strength: 11
    Speed: 7(+2)
    Defense: 2
    Magic: 5



    Alessia
    HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (19)
    MP: ■■■■■■■■■■■■■■■■■■■■■■■■■ (15)
    Ability Slots: (+1)
    Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun)
    Quick Blitz: Perform a jumping attack. (5 Damage)
    Quick Blitz: Perform a jumping attack. (5 Damage)
    Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)

    Weapon: Arming Sword (4-13) +0 SPD
    Item Slots:
    Tourmaline Ring: Increases Strength, Speed and increases maximum AS (+1, +1, +2)

    Strength: 11(+1)
    Speed: 1(+1)
    Defense: 5

    Magic: 5




    Silvia
    HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (20)
    MP: ■■■■■■■■■■■■■■■■■■■■■■■■■ (15)
    Ability Slots:
    Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage)
    Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)

    Weapon: Shield +3DEF +0 SPD
    Item Slots:
    Strength: 11
    Speed: 1
    Defense: 5(+3)

    Magic: 5
     
    Last edited: Jan 5, 2015
  3. Beucefilous Kingdom Keeper

    Joined:
    Apr 27, 2011
    Gender:
    No
    Location:
    Yes
    706
    849


    Orpheus grunted as he was struck once more. He was...losing? That wasn't possible. No matter...It was because his back against the wall they would meet their end. They'd taken down champions, minions, and familiars alike. However...there was one they had yet to see. "Hehehe..." Orpheus began to chuckle. Blood ran down his face from his injuries. However, the blood, as it hit the ground, darkened and turned to a thick black. Flowing across the ground, it curved in unnatural ways along the stone streets, lining it's way around the area. The air grew thick and heavy, making it difficult to breath. There was magic in their air so foul and evil, the mere presence of it was palatable. Bones of the fallen undead rattled in place, being moved by a force far beyond simple reanimation magic.


    All around the city, undead which had been marching stopped in their tracks. Simultaniously, they looked up to the sky. They were being called...called to return to their master. The light of necromatic magic shone in their eyes with a wicked green hue. Each of them let out a deafening cry as they were engulfed in black flames, crackling with magical power. Together, the tones of their screeches engulfed the entire city. Eventually, their bodies burnt away into the black fire, leaving naught but a wisp of the flames.

    The black wisps shot through the town at immense speeds, moving toward the central location of the necromancer which called the darkness that had summoned them back to him. As they gathered, the bones which shook on the ground around Orpheus rose to receive the darkness. it seeped into them, turning them pure, untainted black. The skin which was torn into shreds spun around in the air, orbiting the bones.

    "As life is brought once again to this creature, the flames of hope in your hearts shall be snuffed out like candles. The chorus that is your death rattles will reach to the farthest corners of the world, letting all know the power of Magus Ascension. Let it be known that as you die, you become mine. The lifeless remains of your guild will serve me. Come to me, Final Arbiter!"

    The black blood which ran from Orpheus' body ran along the ground, and eventually connected with itself back at the necromancer, having finished drawing the sigil which would serve as the abomination's entrance into the world. As the ritual reached the climax, there was silence. No man dared speak. No bird dared sing. Those who witnessed it could only await with baited breath. It was the calm before a mighty storm, and when that storm hit, the very ground shook beneath its might. The sigil of blood opened, giving way to a corrupt pit far deeper than any could ever hope to imagine.

    The thing that rose from it was not human. It was so far from it there could be no comparison. A demon? A spirit? Only one thing could be certain. It was evil incarnate. Summoned by the darkness, it took the bodies of the undead to give itself form. The bones and skin all collected into it, mashing together to form a makeshift body for the entity. As the summoning finished, it stood from the crouching position it had entered existence in. As it reached its full monstrous height, the gravity of the situation became apparent. This...horror. This...Abomination...It wasn't something that should ever set foot in our realm. The very fact it existed was an affront to nature that made the world itself turn and contort. The earth blackened and died beneath its feet, unable to live in the monster's unholy presence. Turning, the devil's eyes rested on team king. Their battle up until now was a mere game. Only now had their trial truly begun.

    Ezekiel, who looked upon the events of the battle from above, was shocked. To think Orpheus would resort to using the final arbiter...Was he really made so desperate? Had he not known Orpheus better, he would have immediately assumed it was due to his own incompetence. However, aside from himself Orpheus was the strongest member of the guild. "Ra...Have you truly grown so mighty since last we met?" It was almost a shame. The five fighting Orpheus were truly powerful. He disliked having power snuffed out. However, Orpheus had used his trump card. They were already dead. They...and everyone else in Sapphire eclipse. That was an unspeakable monster. When they were through, Ezekiel would have to step in himself in order to stop the beast, lest it go on an unstoppable rampage.

    Beucette was feeling the wrath of RNGesus as Alastor used some kind of triple element attack and blew her back. That wasn't too pleasant. She would've been down for the count had another member not stepped in and healed her. Feeling good as new, or pretty close to it, she stood up, back into the fight. Shortly before she attacked, there was a deafening scream, or collection of screams. When it was over, she looked out the window to see an enormous undead, which dwarfed buildings stand up. She gave an impressed whistle. "That is one hell of a nasty. But if anyone can take it down, it's a bird, a pervert, saber/extra, natsu, and...uh...that other guy. I'll never forget ol' whatshisname!" She nonsensically rambled, seeming to have utmost faith in her guild mates. Running at Alastor, she used quick blitz. time for some payback.
     
  4. GarrettFinch Hollow Bastion Committee

    Joined:
    Oct 19, 2014
    Gender:
    Male
    83
    664
    Guild hall:

    Ander baner.png

    Ander's pov:
    After lifting Edric up on his bed he stood there.
    Will I ever make any friends.
    Then He thought of something.
    He looked around the room.
    What happened to Ren.
    Ander was sure he came back with them when they went back to the guild.
    Was he hurt when the attack happened on the guild?
    He would not forgive himself if something happened to his only friend in the guild.
    Were are you Ren he thought



    Defend the guild hall:

    Sara banner.png

    Sara pov:
    Sara went down.
    Then Johanna healed her and everyone elce.
    She layed on the floor her bow in front of her she reached for it and it went off....
    Attack Alastor nex with Quick Blitz
     
  5. CrownMoksha Decimo

    Joined:
    Jan 11, 2011
    Gender:
    Male
    Location:
    On board the DenLiner
    1,341
    After a series of RNG bs and things that probably broke the rules of nature, Zwei was finally back on his feet. With not much else that he could do, he used Quick Blitz on Alastor with his throwing knives cause again, makes total sense.
     
  6. al215 Kingdom Keeper

    Joined:
    May 29, 2013
    Gender:
    Male
    Location:
    England
    118
    772
    [​IMG]

    "Oh thank the Gods Johanna..." She gasped as the healing magic flowed through her, knitting together wounds she had taken in the fight and salving the burns she had received. That was just what she needed. She'd have to say thank you, but for now she had to find Alastor somewhere around here... There! Sure enough, there Alastor was, standing as obnoxiously prideful as ever. She narrowed her eyes, her protective instincts kicking in again. Despite Johanna's work, Beucette and Sara were down... I'll make you suffer for this!
    "Alaaassstorrr!" She shouted charging at him with sword held in both hands. She sprinted as fast as she could, dead set on ramming her sword straight through Alastor's chest. No mercy for him. No mercy for anyone that hurt her friends! Not going to hurt them again! Not going to hurt them ever again! Never! Never! Never!
     
  7. Calxiyn Keyblade Master

    Joined:
    Jun 6, 2012
    Gender:
    Cisgender Female
    884
    Gaius used Thunder on Minion. It did 6 damage, but with Magic it did 7. It did 3 damage to surrounding enemies.
    Velien used Cure on Charlotte. It healed 20 HP.
    Ra used Cure on Velien. It healed 15 HP.
    Thomas used Fire on Orpheus. It did 5 damage, but with Magic and Weapon it did 24!

    Charlotte used Cure on Gaius. It healed 7 HP.

    In total the group did 27 damage on Orpheus, 7 on Minion and 3 on everything else.
    Orpheus' defense reduced 14 damage.
    Familiar's defense reduced 2 damage.
    Champion 2's defense reduced 4 damage.
    Minion's defense reduced 1 damage.

    Minion is down!


    Orpheus used Blood Womb! It will reduce damage done to him next turn.
    The Familiar used Bite on Gaius. It did 5 damage, but with Strength and Weapon it did 10.

    Gaius' defense reduced 0 damage.

    Champion 2 used Decimating Smash on Veilen. It did 3 damage, but with Strength and Weapon it did 22. It wouldn't effect him till next turn.

    Last turn's Decimating Smash on Thomas effected him.



    Thomas is down!




    [​IMG]
    HP:
    ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (109)

    Ability Slots:
    Blood Womb: Final Arbiter encases itself in a womb of blood, reducing any damage done to it (Cannot attack while inside)
    Malevolent Tendrils: Final Arbiter sends out between 1 and 3 tendrils, each attacking a different party member. Chance of inflicting undead.
    Awaken: Revives a defeated enemy, inflicting it with undead.
    Abomination's presence: Undead combatants gain increased stats .
    Advent of the damned: Summons 2 Champions, 3 Minions, 4 Familiars. They cannot attack on the turn summoned.
    Raze the holy: Damages all non-undead combatants.

    Weapon: Orb (2-10)

    Strength: 0
    Speed: 4
    Defense: 14

    Magic: 10


    [​IMG]
    Familiar
    HP: ■■■■■■■■■■■■■■■■■■■ (2)
    Weapon: Sword (1-7)
    Strength: 5
    Speed: 2
    Defense: 3
    Magic: 2
    Consume flesh: Damages a target and restores a small amount of health proportionate to how much damage was dealt (1-5)
    Corrupt: Target is poisoned and has a chance to become undead, attacking random targets, friend or foe (1-5 damage)
    Bite: Damages a target (1-3)

    [​IMG]
    Champion 2
    HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (10)
    Weapon: Battle Axe (1-10)
    Strength: 7(+5)
    Speed: 0(+5)
    Defense: 5(+5)
    Magic: 4(+5)
    Glory in Death: When Undead Champion dies to an enemy, it uses the ability deathsurge, dealing damage to a target proportionate to their health.
    Decimating Smash: Undead champion charges up a powerful swing, dealing damage on their next turn. (1-7 damage)
    Soul Furnace: Undead champion generates a shield around itself, stopping it from taking up to (1-10) damage. If the shield is unbroken, it can be detonated to deal damage to the party.
    Roar of the Slayer: Lets out a fierce roar, dealing damage to a target, or can be used on an allied lesser undead to deal damage to the whole party. (1-5 damage)

    Unstoppable Onslaught: Undead Champion charges at a party member, unable to be stopped by status effects (Even those already afflicted). Upon collision, they stun the target and adjacent party members and deal damage. (1-8 damage + Stun)

    [​IMG]
    Minion
    HP: ■■■■■■■■■■■■■■■■■■■ (-2)
    Weapon: Staff (1-7)
    Strength: 2
    Speed: 2
    Defense: 3
    Magic: 5
    Consume flesh: Damages a target and restores a small amount of health proportionate to how much damage was dealt (1-5)
    Corrupt: Target is poisoned and has a chance to become undead, attacking random targets, friend or foe (1-5 damage)
    Bite: Damages a target (1-3)
    Dark Firaga (1-10)


    Gaius Ryan (Undead)

    HP: ■■■■■■■■■■■■■■■■■■■■ (13)
    MP: ■■■■■■■■■■■■■■■■■■■■■■■■(12)(+1)

    Ability Slots: (4)(+1)
    Quick Blitz: Perform a jumping attack. (3 Damage)
    Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage)
    Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage)
    Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage)
    Weapon: Fisticuffs (1-4) +5SPD
    Item Slot: (3)
    Titan Chain: Significantly raises Strength and Speed (+4, +3)
    Strength: 14(+4)
    Speed: 4(+5)
    Defense: -1

    Magic: 5

    Veilen
    HP: ■■■■■■■■■■■■■■■■■■■■■■■ (20)(+3)
    MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (42)(+1)(+10)

    Ability Slots: (3)
    Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage)
    Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    Blizzard: Blast enemies head-on with a chunk of ice. (3MP. Deals 4 Damage)
    Weapon: Enchanted Sword (1-8) +2SPD
    Item Slot: (3)
    Energy Bangle: Slightly raises max HP and Defense (+3, +1)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Strength: 11
    Speed: 4(+2)
    Defense: -1(+1)

    Magic: 8(+2)



    Ra

    HP: ■■■■■■■■■■■■■■■■■■■■ (16)

    MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■(46)(+3)(+30)
    Ability Slots: (4)
    Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage)
    Quick Blitz: Perform a jumping attack. (3 Damage)
    Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage)
    Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun)
    Weapon: Mage’s Staff (3-10) +0SPD
    Item Slot: (3)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Strength: 11
    Speed: 4
    Defense: -1
    Magic: 8(+6)



    Thomas
    HP: ■■■■■■■■■■■■■■■■■■■■ (-7)

    MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■(43)(+3)
    Ability Slots: (4)
    Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage)
    Quick Blitz: Perform a jumping attack. (3 Damage)
    Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage)
    Blizzard: Blast enemies head-on with a chunk of ice. (3MP. Deals 4 Damage)
    Weapon: Magic Sniper Rifle: (3-8) +2SPD
    Item Slot: (3)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Strength: 11
    Speed: 1(+2)
    Defense: 2
    Magic: 8(+6)


    Charlotte
    HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (30)
    MP: ■■■■■■■■■■■■■■■■■■■■■■■■■ (25)
    Ability Slots: (3)
    Quick Blitz: Perform a jumping attack. (3 Damage)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun)
    Weapon: Hand and a Half Sword (3-11) -1SPD
    Item Slot: (3)
    Strength: 11
    Speed: 1(-1)
    Defense: 5
    Magic: 5
     
    Last edited: Jan 5, 2015
  8. Frosch Traverse Town Homebody

    Joined:
    Oct 20, 2014
    Location:
    In your cereal box
    36
    133
    [​IMG] [​IMG]
    Ren was just about to turn and head to the gates of the Cathedral when a sudden burst of white light blinded him, and it seemed as if it wrapped itself around him, enveloping him for a few moments. Then, almost as suddenly as it came, it withdrew, and Ren found himself back at the guild. "Interesting..." he muttered.
    To his immediate right was a dark haired woman he hadn't seen before, and she was holding a rather large sword.
    "Any idea what's going on?" he asked her, although he was sure she was just as confused as himself.

    Mizuki kept her sword raised, staying alert and scanning their surroundings. "Of course I don't, but there's a battle going on here. The tension in the air, I can feel it. And also a large magical source coming from that way. Let's go." She dashed off towards the fight, staying in cover as much as she could along the way. She'd also noted that her current companion was none other than her target, but that could wait.

    "Why is it just us two?" Ren asked thoughtfully, managing to keep up with the agile warrior in front of him. "Where are the others do you think?"

    "Stop asking questions," Mizuki snapped. " Yet to arrive. Already fighting. Dead. I don't know, but lets finish this fight and figure it out later."
    A sudden thought almost stopped her in her tracks. Why did she need to fight? This could be a perfect opportunity to kill her target. A dead body in the midst of a battle wouldn't be so out of place.
    But would he go down so easily? She could take him off guard easily, but even then there was no guarantee of a one hit kill. Right now was not the time to get into a full blown fight with him. There was that, but she also didn't want to put things aside right now. She wanted to fight in the battle. Why so, she wasn't so sure about.


    "We're here," Ren announced as they arrived to the room where Alessia, Zwei and Silvia were facing off against Alastor. Worryingly, two more were down on the ground, and the enemy seemed to be not to bad off. "Hello ladies and gentlemen! We're here to help you whoop the ass, pardon my french, of that toady" he proclaimed, pointing at Alastor, "riiiight over there! En garde, foul toady!"

    Mizuki ignored the other man, and was already sprinting towards the enemy, sword ready at her side. Time to kill this second rate excuse for a dark guild member.

    Ren used Aero.
    Mizuki used Quick Blitz.
     
  9. Aelin Best Waifu

    Joined:
    Jun 30, 2011
    Gender:
    Female
    Location:
    British Columbia, Canada
    1,425
    [​IMG]

    Silvia's eyes wanted as her body was filled with an electrical charge for the second time. It didn't hurt as much this time and she didn't cry out in pain but it did send shivers to her very core and the young girl could feel the static running under her skin. Silvia was trembling. Around her many of her teammates had fallen despite her best efforts to keep them going. Silvia started to bite her lower lip as she watched the events around her unfold and then looked upon Alastor wondering what she needed to do next.

    Silvia was looking upon her fallen comrades trying to make a quick decision when she heard a voice. Johanna was shouting to them from the top of the roof encouraging them and healing Zwie. Silvia found a slight but of comfort in the fact that she was there not only watching over them but helping them.
    "Thank you." Silvia said softly to Johanna though she wouldn't hear it.

    With a little more confidence back Silvia was finally ready to make her move.
    "I will not go down to the likes of you." Silvia thought to herself as a scowl appeared on her face. Although her team needed to be healed she could focus on that later. Right now she had to put an end to the threat. Silvia started to cast a spell, not as fancy as the ones Alastor was using but it would still do as she needed. Wind started blowing her hair around in her face before she let go of the spell sending it flying at Alastor. Silvia surprised herself with the courage she was feeling but it came from a need to protect the injured.

    As she released the spell two more people showed up, one of which was in her dorm, Mizuki. Silvia let out a sigh of relief seeing them there, now she could go back to focusing on healing. One of the tears that welled in her eyes before dripped down her fave but Silvia quickly wiped it away. She couldn't cry, she had to be strong. She had to.

    Silvia used aero one Alastor
     
  10. GarrettFinch Hollow Bastion Committee

    Joined:
    Oct 19, 2014
    Gender:
    Male
    83
    664
    Guild Hall:

    Ander baner.png

    Ander's pov:
    He stood there thinking about Ren were was his friend?
    He looked around the guild hall.
    Cal was mad at him Amanda was out cold and Levi...was that Ren? With someone possibly someone that could hurt him. what was going on. what happened to Ren when they were brought back to the guild. Levi could what to have Ander tell him off.
    "Ren?'
    But it was to late
    Only one thing to do was to follow him.
    He would not let someone else get hurt and he was getting bord sitting standing in the guild hall doing nothing.
    He found himself following them to a other battle.
    How many battles were still going on?
    He then stood out of sight and would only jump in if it was necessary.
    No more people needed to get hurt.



    Defend the guild hall:

    Sara banner.png

    Sara's pov:
    The arrow hit Alastor but he disappeared the arrow did too. What? Was this a dream she thought.
    She was in a room
    "
    How thoughtful to think someone would help you Sara after what you have done."
    That voice She knew it.
    That voice was right no one ever helped her.
    Sara was on her own again.
    What would happen now....
     
    Last edited: Jan 5, 2015
  11. Glen Returned from the dead

    Joined:
    Jan 18, 2011
    Gender:
    Male
    Location:
    Australia
    713
    [​IMG]
    As Alastor had just finished his attacks, a new combatant entered the fray. A healer, one that got people back on their feet. Under other circumstances, it would have been acceptable, but not after Alastor had taken such a beating. However, even with the healer, he was still confident he could win. Unfortunately for him, two others entered the fight. It seemed that for every opponent he struck down, another took their place. And yet, he could not stop. He would not stop. Alastor wasn't just a murderous scientist, he was a man that was all but dead on the inside, a man who had lost so much that there was barely a spark of light within him, and that made him truly dangerous.

    "You'll need a lot more than three extra people if you're going to have even the slightest chance of bringing me down! I am a master of the arcane, I won't go down so easily! I will not allow myself to fail again, so just give up and die already!" the man roared, desperation evident in his voice and yet physically he didn't show it. After that outburst, though, he fell down, having to use his sword to keep him from hitting the ground completely. He recovered swiftly, but exhaustion had set in already. The wound in his side didn't help, either. He was lucky that the girl that had tried to impale him didn't have the aim she desired; it had barely missed his vital organs.

    Dashing quickly over, he held out his sword and slashed viciously at the girl that had tried to impale him. Not once, but three times, before he turned his attention to the one of the new people, the man that had challenged him. With sheer aggression, he threw himself at the man, throwing a fireball as he did so and then attempting his thunder collision attack. Unfortunately, he didn't have the energy to use that, and the attack failed, leaving Alastor doing nothing but crashing into the man regularly, before getting up and taking a few steps back, breathing heavily but doing his best to be ready for the attacks that were coming.


    Alastor used regular attack three times on Alessia, Fire on Ren, and then attempted to use Element Mix: Thunder Collission, but failed!


    Caleb uses cure on Skadi

    Skadi uses Quick Blitz on Yana
     
  12. larlar9800 Merlin's Housekeeper

    Joined:
    Oct 19, 2014
    Gender:
    Female
    Location:
    Online
    2
    20
    Crazy bitch, Therity thought. Just one more round of hits, though, and she'll be gone.

    Therity used Quick Blitz on Yana.
     
    Last edited: Jan 6, 2015
  13. Calxiyn Keyblade Master

    Joined:
    Jun 6, 2012
    Gender:
    Cisgender Female
    884
    Zwei used Quick Blitz on Alastor. It did 5 damage, but with Strength, Speed and Weapon it did 35!
    Mizuki used Quick Blitz on Alastor. It did 3 damage, but with Strength, Speed and Weapon it did 32!
    Hasu used Aero on Alastor. It did 7 damage, but with Magic and Weapon it did 30!
    Alessia used Quick Blitz on Alastor. It did 4 damage, but with Strength, Speed and Weapon it did 27!
    Silvia used Aero on Alastor. It did 6 damage, but with Magic it did 12!

    In total everyone did 136 damage!

    Alastor's defense reduced 1 of the damage.

    Alastor is down!


    [​IMG]

    HP:

    ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (-1)

    Ability Slots:
    Thunder - Standard thunder magic (1-6)

    Gravity - standard gravity magic (10 damage over 5 turns)
    Fire - Standard fire magic (1-5)
    Aero - Standard wind magic (1-8)
    Blizzard - standard ice magic (1-3)
    Cure - standard cure magic (1-5 + Magic Stat)

    Vanish - Becomes untargetable for 1 round, but takes 50% extra damage from aoe
    Element Mix: Combines his other elemental spells to create a new and more powerful ability (1-10 damage, have chance of all status effects)
    Element Mix: Thunder Collision - Leaps into the sky and then combines both gravity and thunder magic to slam into one target, dealing moderate damage and paralysing the target for their next turn. Does not do AOE damage (6-12)
    Element mix: Cold fire - Combines fire and ice to release a wave of fire that reduces the speed of all enemies struck (1-5 decreased Speed)
    Element mix: Healing wind - combines cure and wind magic to create a current of air that heals all allies and increases their speed slightly (1-5 heal, 1-5 speed increase)
    Element mix: Freezing wind - Combines Blizzard and Aero to deal a quick, low damage attack to a target. Does not consume his action for the turn, but cannot be used more than once every two turns (1-3)
    Element Mix: Delta Break - Combining Aero, Fire, and Gravity, Alastor performs a devastating move which inflicts confuse, as well as deals incredible damage, but instantly removes him from his master of the elements state. (10-20 damage)
    Master of the Elements - Enters a new form for 5 rounds, giving increased defence and restoring 5hp whenever he casts a spell, and enabling the use of the Element Mix abilities. Once this ability has worn off, Alastor cannot use it again for 5 rounds. (+5 defense, lasts 3 rounds)
    Knowledge of the Arcane - This ability can only be used when Alastor has 30% or less hp, and can only be used once. Immediately puts Alastor into his Master of the Elements state, or if in the state at the time that this ability activates, increases the duration by 3 rounds for this instance only.

    Strength: 0
    Speed: 6
    Defense: 10
    Magic: 1


    Beucette
    HP: ■■■■■■■■■■■■■■■■■■■■ (-14)
    MP:■■■■■■■■■■■■■■■■■■■■■■■■■ (25)
    Ability Slots:
    Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun)
    Quick Blitz: Perform a jumping attack. (5 Damage)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    Weapon: Ego The Sword (1-10) +2 SPD
    Item Slots:
    Titan Chain: Significantly raises Strength and Speed (+4, +3)
    Strength: 9(+4)
    Speed: 4(+3)(+2)
    Defense: 2
    Magic: 5


    Zwei (Blizzard Status Effect)
    HP: ■■■■■■■■■■■■■■■■■■■■ (15)
    MP:■■■■■■■■■■■■■■■■■■■■■■■■■ (25)
    Ability Slots:
    Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun)
    Quick Blitz: Perform a jumping attack. (5 Damage)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)

    Weapon: Throwing Knives (2-5 knives dealing 1-5 damage) +1 SPD
    Item Slots:
    Titan Chain: Significantly raises Strength and Speed (+4, +3)

    Strength: 9(+4)
    Speed: 4(+3)
    Defense: -1
    Magic: 5


    Mizuki
    HP: ■■■■■■■■■■■■■■■■■■■■ (20)
    MP: ■■■■■■■■■■■■■■■■■■■■■■■■■ (25)
    Ability Slots: (3)
    Quick Blitz: Perform a jumping attack. (3 Damage)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun)
    Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage)
    Weapon: Hand and a Half Sword (3-11) -1SPD
    Item Slot: (3)
    Titan Chain: Significantly raises Strength and Speed (+4, +3)
    Strength: 14(+4)
    Speed: 4(+3)
    Defense: 2

    Magic: 2

    Sara
    HP: ■■■■■■■■■■■■■■■■■■■■ (-3)
    MP: ■■■■■■■■■■■■■■■■■■■■■■■■■ (13)
    Ability Slots:
    Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage)
    Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage)
    Quick Blitz: Perform a jumping attack. (5 Damage)
    Weapon: Bow and Arrow (3-10) +2 SPD
    Item Slots:
    Strength: 11
    Speed: 7(+2)
    Defense: 2
    Magic: 5


    Starting-Class Member Hasu
    HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (40)
    MP:■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (55)(+55)

    Ability Slots:
    Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun)
    Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    Weapon: Mage’s Staff (3-10) +0 SPD
    Item Slots:
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)

    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Strength: 9
    Speed: 4
    Defense: 5
    Magic: 7(+10)


    Alessia
    HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (19)
    MP: ■■■■■■■■■■■■■■■■■■■■■■■■■ (15)
    Ability Slots: (+1)
    Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun)
    Quick Blitz: Perform a jumping attack. (5 Damage)
    Quick Blitz: Perform a jumping attack. (5 Damage)
    Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)

    Weapon: Arming Sword (4-13) +0 SPD
    Item Slots:
    Tourmaline Ring: Increases Strength, Speed and increases maximum AS (+1, +1, +2)

    Strength: 11(+1)
    Speed: 1(+1)
    Defense: 5

    Magic: 5



    Silvia
    HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (20)
    MP: ■■■■■■■■■■■■■■■■■■■■■■■■■ (10)
    Ability Slots:
    Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage)
    Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)

    Weapon: Shield +3DEF +0 SPD
    Item Slots:
    Strength: 11
    Speed: 1
    Defense: 5(+3)

    Magic: 5
    [DOUBLEPOST=1420765465][/DOUBLEPOST]Lucia used Regular Attack. It did 1 damage, but with Strength and Weapon 36!
    Therity used Quick Blitz. It did 3 damage, but with Strength, Speed and Weapon it did 23!
    Caleb used Cure on Skadi. It healed 5 of her HP.
    Jack used Thunder. It did 5 damage, but with Magic and Weapon it did 15!
    Skadi used Quick Blitz. It did 4 damage, but with Strength and Speed it did 10!

    All together the group did 84 damage.

    Yana's defense reduced 8 of the damage.



    [​IMG]
    HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (-22)
    Curse of the Lost Magic - Deals 5 damage to all combatants at the end of each round.

    Decay - Inflicts a curse upon a target, dealing a small amount of damage each turn for five turns. (1-5 damage each turn)
    Searing Inferno - Releases a wave of flame, dealing moderate to high damage to allies and enemies alike. (1-10)

    Mass Sleep - Puts the entire party to sleep for three turns. If a sleeping target is attacked directly, they awaken.
    Mage's curse - Inflicts a curse upon the target, inflicting a very small amount of damage and draining mana every time the target uses mana, for 4 turns. (1-4 mana drain)
    Hellfire - Creates an enormous pillar of black flames, doing a high amount of damage initially and applying a burn effect to all hit that deals a moderate amount of damage each turn. This ability can only be used when the caster is below 50% health. (1-5 flames, doing 1-10 damage)

    Strength: 0
    Speed: 10
    Defense: 10
    Magic: 15




    Lucia
    HP: ■■■■■■■■■■■■■■■■■■■■ (1)
    MP:■■■■■■■■■■■■■■■■■■■■■■■■■ (25)
    Ability Slots:
    Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun)
    Quick Blitz: Perform a jumping attack. (5 Damage)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    Weapon: Throwing Knives (2-5 knives dealing 1-5 damage) +1 SPD
    Item Slots:
    Titan Chain: Significantly raises Strength and Speed (+4, +3)
    Strength: 11(+4)
    Speed: 7(+3)
    Defense: -1
    Magic: 5

    Therity
    HP: ■■■■■■■■■■■■■■■■■■■■ (10)
    MP:■■■■■■■■■■■■■■■■■■■■■■■■■ (25)
    Ability Slots:
    Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage)
    Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage)
    Quick Blitz: Perform a jumping attack. (5 Damage)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    Weapon: Everlast Blade: (1-9) +2 SPD
    Item Slots:
    Strength: 14
    Speed: 4(+2)
    Defense: 1
    Magic: 5

    Caleb
    HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (23)
    MP:■■■■■■■■■■■■■■■■■■■■■■■■■ (17)
    Ability Slots:
    Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun)
    Quick Blitz: Perform a jumping attack. (5 Damage)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    Weapon: Shortsword (2-9) +1 SPD
    Item Slots:
    Strength: 11
    Speed: 4(+1)
    Defense: 5
    Magic: 2

    Jack
    HP: ■■■■■■■■■■■■■■■■■■■■ (18)
    MP:■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (29)
    Ability Slots:
    Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage)
    Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage)
    Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    Weapon: Mage’s Staff (3-10) +0 SPD
    Item Slots:
    Strength: 9
    Speed: 4
    Defense: 2
    Magic: 8

    Skadi
    HP: ■■■■■■■■■■■■■■■■■■■■ (7)
    MP: ■■■■■■■■■■■■■■■■■■■■■■■■■ (15)(+1)
    Ability Slots: (+2)
    Quick Blitz: Perform a jumping attack. (5 Damage)
    Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    Blizzard: Blast enemies head-on with a chunk of ice. (3MP. Deals 4 Damage)
    Weapon: Mage’s Staff (3-10) +0 SPD
    Item Slots:
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Silver Ring: Increases Magic and slightly increases maximum AS (+1, +1)
    Silver Ring: Increases Magic and slightly increases maximum AS (+1, +1)
    Strength: 9
    Speed: 4
    Defense: 2
    Magic: 8(+4)
     
    Last edited: Jan 8, 2015
  14. GarrettFinch Hollow Bastion Committee

    Joined:
    Oct 19, 2014
    Gender:
    Male
    83
    664
    Guild hall/
    unknown location

    Ander baner.png

    Ander's pov:
    Ander Stood there watching the Alastor battle.
    Alastor stood there the said You'll need a lot more than three extra people if you're going to have even the slightest chance of bringing me down! "
    Well it looked like three extra people were to much for Alastor.
    He stayed out of view to see what else would happen.
    No one would find or see him here.
     
  15. Aelin Best Waifu

    Joined:
    Jun 30, 2011
    Gender:
    Female
    Location:
    British Columbia, Canada
    1,425
    [​IMG]
    The battle was over, and Silvia though in pain was well enough to not worry about herself. "W-we need to get our fallen comrades back to the safety of the guild and I will heal them. I-I just need to get to safety and focus." The fear was apparent in the young girls voice and yet she was determined to help her comrades the best she could. Silvia did her best to try to carry Sara back, but when it was apparent that she didn't didn't have the strength to do so she turned to some of the men in her group. "Um... excuse me? Can you help me take them back? I-I will heal all of you if we can." Silvia was as polite as she could be despite being nervous. With the request in she started to head back to the Guild herself to prepare for the healing that she was planning to do.
     
  16. Swordsman_John Merlin's Housekeeper

    Joined:
    Oct 19, 2014
    Gender:
    Male
    6
    37
    Defend the guild hall/guild hall

    Jack Rincewind banner.png

    Jack's Pov: Yana seemed easy to fight to him, but maybe that was just him. "We should probably all head back to the guild hall." He used cure on Lucia.
     
  17. Calxiyn Keyblade Master

    Joined:
    Jun 6, 2012
    Gender:
    Cisgender Female
    884
    [​IMG]
    "No, don't push yourself." She told Silva. "Let us get back first, I promise it'll all be alright." She told her. She summoned two holder plants, one for Beucette and the other with Sara. The springy plants came out from the ground, leading all the way to the Guild Hall. Their bodies bounced on the springy leaves, all the way home.


    ~ Guild Hall ~
    [​IMG]
    "Welcome back." She said, to Johanna, Beucette, Zwei, Sara, Mikuzi, Hasu, Silvia, and Alessia. "You have been successful as well, Congratulations." She smiled slightly, she looked happier then before. She healed the fallen Guild Members. "Please tell me that you injured the enemy and not each other, I'd like a full report."

    ~ Battle Field ~




    [​IMG]
    Johanna went back to see her other group. She walked over to Lucia, Therity, Caleb, Jack and Skadi. "Wow, you guys didn't need any help at all!" Johanna smiled. "And all of you are still standing, come on, let's go back."
     
    Last edited: Jan 10, 2015
  18. Swordsman_John Merlin's Housekeeper

    Joined:
    Oct 19, 2014
    Gender:
    Male
    6
    37
    Defend/Guild hall
    Jack Rincewind banner.png
    Jack's pov: He started heading back with the rest of the group along with Johanna.
     
    Last edited: Jan 8, 2015
  19. GarrettFinch Hollow Bastion Committee

    Joined:
    Oct 19, 2014
    Gender:
    Male
    83
    664
    Guild Hall

    Ander baner.png

    Ander's pov:
    He followed the group back to the guild hall. He was still curious about everything.
    For now he would stay out of sight. He would be keeping a eye on everything.

    Guild Hall:

    Sara banner.png

    Sara's pov:
    She felt unusually hot.
    "No one will help.."
    That voice were did she here that voice before.
    The room she was in disappeared.
    she saw nothing it was so dark
     
    Last edited: Jan 8, 2015
  20. CrownMoksha Decimo

    Joined:
    Jan 11, 2011
    Gender:
    Male
    Location:
    On board the DenLiner
    1,341
    [​IMG]
    Once he had recovered from the dark firaga, he looked up to where Orpheus was standing and instead was some kind of abomination. Abomination was probably the best way to describe the thing that was standing in the place on the necromancer. With the champion and familiar still around, it would be be difficult for them to focus all of their attention on The Arbiter. Not that that was an easy task to begin with, but still. Still he had a spell that could damage the Arbiter, killed the familiar and hopefully do some damage. So the red hair mage held up his sword and cast thunder.

    Veilen used Thunder on Orpheus/Arbiter
     
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