In The Times Of Fairy Tails

Discussion in 'Retirement Home' started by Calxiyn, Oct 24, 2014.

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  1. Beucefilous Kingdom Keeper

    Joined:
    Apr 27, 2011
    Gender:
    No
    Location:
    Yes
    706
    849
    [​IMG]
    Ezekiel sighed. There wasn't much he could do at this point. She wasn't going to let him leave. "Alright Fae. If you don't want to risk it, i'll stay here for the moment." Though, that was hardly the end of it. He knew he could handle it by himself, but he would do it while she slept, late tonight. He looked up at her. "I'm afraid i'm a bit tired from my time in the desert. Would you be able to show my to my bedroom?" If she thought he had amnesia, then it wouldn't be too odd of a question to ask. He'd tell her who he really was eventually, but for now he would keep up the guise of being Fiyero. He'd rest for now, and later tonight, he'd sneak out and search for the missing residents of the castle.
     
  2. al215 Kingdom Keeper

    Joined:
    May 29, 2013
    Gender:
    Male
    Location:
    England
    118
    772
    [​IMG]

    Alessia listened to Kageyama's instructions. He's being very helpful for someone who was our enemy before... Maybe we can trust him. A bit. Still, she had no intention of letting her guard down around him and she knew that Zephyr was probably thinking the same thing. Speaking of him.
    "Yeah, I'll be alright to drive. It might tire me out a bit but nothing too bad I'm sure." She replied, flowing her mana through the car and starting it up. She reversed hard, slamming the brakes to avoid hitting a wall behind her and spinning the car 80 degrees in conveniently the right direction. She grimaced at her poor display of driving thus far, but sped off in the right direction, likely breaking any and all speed limits along the way in her haste to catch up to Erigor. They didn't have much time, speed limits be damned. it was life or death for a a lot of people. If Erigor's plan came to fruition then getting into trouble for going too fast would be the least of their worries.

    [​IMG]

    Vance nodded and followed Thea outside, some reluctance in his heart but given what had just happened, he was hardly inclined to say no to his new daughter. Besides, he could hardly resist the look in her eyes. It would be like kicking a puppy and not even he kicked puppies. Vance got outside just after her, he looked immediately for the source of music and stopped dead in his tracks. He blinked twice to make sure he wasn't seeing it wrongly. Zéphyrine, it seemed, was the mysterious musician. It seemed that Thea had no idea. Given her reaction to Zephyros, it was probably better not to say and simply allow her to enjoy the music and the dance. However, he could not help but regard the woman curiously. It seemed that tambourine she insisted on carrying was actually useful for something. This was news to him as far as he was concerned. So it wasn't just a poorly designed weapon. That at least, was good to know.
    "I see. What you have here is... Interesting." He spoke.
     
  3. Frosch Traverse Town Homebody

    Joined:
    Oct 20, 2014
    Location:
    In your cereal box
    36
    133
    Mizuki went with everyone else and explored a cubby hole or something, idk, I need to sleep.
     
  4. Calxiyn Keyblade Master

    Joined:
    Jun 6, 2012
    Gender:
    Cisgender Female
    884

    [​IMG]


    Zéphyrine smiled as Thea joined them. Though on the last mission, maybe they had gotten off on the wrong foot, without the stress of money affecting the judgement of Zéphyrine, they could appreciate the dance together. She looked towards Edric after their song was finished, and the other with her were still playing in the background. The tambourine continued to be tabbed by Zéphyrine. A hat was being moved around the crowd to collect money from the audience, and when it got to where Edric was, Zéphyrine clasped it, then pointing it at Edric. "The Guild takes a portion out of my Jewels, hard earned jewels, and I need the money more then I need to commit to a Guild, who's security is so shot that I'm able to sneak into it, AND take Guild members onto a job." Zéphyrine was crossed arms, laughing dryly, and holding out the hat for Edric to put money in.
     
    Last edited: Aug 10, 2015
  5. Glen Returned from the dead

    Joined:
    Jan 18, 2011
    Gender:
    Male
    Location:
    Australia
    713
    [​IMG] (Doing most of this post without colour because I don't want to screw with the coding, sorry)

    Just as Gexln was nearing the inn, he heard the strangest sound. In the middle of a town, with no grass or anything nearby, he heard a sheep. It wasn't just a regular sound either, it was the angriest sounding sheep he had ever heard. Shrugging it off, he proceeded forward towards the inn, only to have a sheep slam into him, sending the dragonslayer flying back into a wall painfully. He went to get up, but just as he did so the sheep let out a loud baa that echoed through the entire town, summoning twenty seven sheep exactly to pin the s class wizard down, temporarily preventing his movement.

    Then, the sheep turned its smug, and yet furious, gaze to the party. For too long had its kind been hunted for food, now the tables were turned.

    Sheeptard the Sheep King. Praise be unto him
    [​IMG]

    HP: 1200
    Weapon: Horns (2X 5-10 damage)
    Strength: 18
    Speed: 8
    Defence: 15
    Magic: 5

    "Screw ewe" attack: Sheeptard hurls an innocent, adorable lamb at his opponents, dealing aoe damage and halving their speed for two turns as they stop to gaze at its adorableness.
    1-10 damage to one target, half to everyone else


    Baaaaaaaaad laser: Shoots a laser at his opponents that does 0 damage and does not scale, but looks ****ing awesome.
    0-0 damage
    "Ram"page: Sheeptard charges his opponent down, dealing a solid amount of damage and stunning them for one turn. Due to knockups being a non-cleansable form of CC, Esuna does not affect it.
    5-8 damage to a single target

    Assault and Baahttery: The Sheep King plucks a lamb from the earth itself and slams it into his chest with supreme, manly gusto, causing the lamb to stick to his woolly awesomeness and provide a temporary meatshield, and nobody can ever take that away from it.
    50 damage shield for 1 turn


    Unstoppable Fleece: Despite his manly ego, Sheeptard is a little....sheepish, and is quite easily startled. Each attack landed on him has a 5% chance to engulf the attacker in the fluffiest wool imaginable, reducing the damage on their next attack by 50%.

    Lambassador: While Sheeptard mourns the loss of his woolen brethren, he also respects the laws of the land and the means for survival, and so he consumes his fallen lamb friends, gaining 50 hp back whenever one of his meatshields are destroyed, as well as +5 damage on his next attack.

    Counting Sheep: Sheeptard casts his magic on an enemy, causing them to feel drowsy as illusions of small sheep began running by them and leaping over fences. After three turns, the victim falls into a deep slumber. Lasts 3 turns.


    Rennette
    HP: 60 (+18)
    MP: 110 (+55)
    AS:
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun)
    Stop: Manipulate time to bring surrounding enemies' movement to a complete halt for 1 round of combat. (15MP)
    Esuna: Recover from all negative status effects. (10MP)
    Barrier Surge: Cloak yourself in a barrier and rush the enemy. (15 damage + 1 Round invulnerability)

    Strength: 9
    Speed: 4
    Defence: 5 (+6)
    Magic: 14 (+10)
    Weapon: Mage’s Staff (5-13) +0 SPD
    Items:
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Gaia Bangle: Significantly raises max HP and Defense (+9, +3)
    Gaia Bangle: Significantly raises max HP and Defense (+9, +3)


    Gaius
    HP: 60 (+3)
    MP: 65
    AS:
    Quick Blitz: Perform a jumping attack. (5 Damage)
    Blitz: Perform a series of jumping attacks. (1-5 attacks, 5 Damage)
    Sliding Dash: Punish faraway enemies with a charging attack. (18 Damage)
    Binding Strike: Perform a spinning attack that binds some foes. (20 damage + chance to stop enemies attacking for a turn)
    Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)

    Strength: 19 (+12)
    Speed: 10 (+14)
    Defence: 1 (+4)
    Magic: 5
    Weapon: Weapon: Fists (4-8 damage) + 5 speed
    Items:
    Titan Chain: Significantly raises Strength and Speed (+4, +3)
    Titan Chain: Significantly raises Strength and Speed (+4, +3)
    Titan Chain: Significantly raises Strength and Speed (+4, +3)
    Heartguard: Raises max HP and Defense. Equip more to boost effect. (+3, +4)


    Veilen
    HP: 65 (+10)
    MP: 88.5 (+50)
    AS:
    Aerora: Call on the wind to lift enemies into the air and send them flying for more damage. Stuns many foes.(10MP, 16 damage on impact+Stun)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    Binding Strike: Perform a spinning attack that binds some foes. (20 damage + chance to stop enemies attacking for a turn)

    Fire Dash: Cloak yourself in fire, then punish faraway enemies with a charging attack. (25 damage + 5 fire damage continuous for 2 turns)
    Thundara: Strike surrounding enemies from above with stronger lightning that shocks other nearby foes if it connects.(6MP, 12 damage, deals half to other targets)
    Fira: Launch a stronger ball of fire toward enemies. (6MP. Deals 10 Damage)
    Magnet: Use magnetic force to pull enemies in and deal continual damage.(6MP, 12 damage over 2 turns)
    Esuna: Recover from all negative status effects. (10MP)
    Stop: Manipulate time to bring surrounding enemies' movement to a complete halt for 1 round of combat. (15MP)

    Strength: 11.5
    Speed: 2
    Defence: 3 (+3)
    Magic: 8.5 (+10)
    Weapon: Decaforce Sword: 6-12 damage (placeholder stats since the actual ones don't exist yet)
    Items:
    Energy Bangle: Slightly raises max HP and Defense (+3, +1)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Angel Bangle: Raises max HP and Defense. (+6, +2)
    Mage’s Earrings: Highly increases maximum AS and magic (+2, +4)
    Mage’s Earrings: Highly increases maximum AS and magic (+2, +4)

    Ra
    HP: 60
    MP: 116 (+73)
    AS:
    Fire Dash: Cloak yourself in fire, then punish faraway enemies with a charging attack. (25 damage + 5 fire damage continuous for 2 turns)
    Binding Strike: Perform a spinning attack that binds some foes. (20 damage + chance to stop enemies attacking for a turn)
    Stop: Manipulate time to bring surrounding enemies' movement to a complete halt for 1 round of combat. (15MP)
    Magnet: Use magnetic force to pull enemies in and deal continual damage.(6MP, 12 damage over 2 turns)
    Blitz: Perform a series of jumping attacks. (1-5 attacks, 5 Damage)
    Sliding Dash: Punish faraway enemies with a charging attack. (18 Damage)
    Fira: Launch a stronger ball of fire toward enemies. (6MP. Deals 10 Damage)
    Aerora: Call on the wind to lift enemies into the air and send them flying for more damage. Stuns many foes.(10MP, 16 damage on impact+Stun)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)

    Strength: 11
    Speed: 4
    Defence: -1
    Magic: 20 (+14)
    Weapon: Mage’s Staff (5-13) +0 SPD
    Items:
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Mage Earring: Highly increases maximum AS and magic (+2, +4)
    Mage Earring: Highly increases maximum AS and magic (+2, +4)


    Thomas
    HP: 60 (+6)
    MP: 88.5 (+47)
    AS:
    Thunder: Strike surrounding enemies from above with lightning that shocks other nearby foes if it connects (3MP, 6 damage, deals half to other targets)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage)
    Quick Blitz: Perform a jumping attack. (5 Damage)
    Blitz: Perform a series of jumping attacks. (1-5 attacks, 5 Damage)
    Sliding Dash: Punish faraway enemies with a charging attack. (18 Damage)

    Strength: 11.5 (+3)
    Speed: 2 (+4)
    Defence: 3 (+2)
    Magic: 12.5 (+8)
    Weapon: Magic Sniper Rifle: (6-12) +2SPD
    Items:
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Crystal Crown: Raises max HP, max MP, max AS, Strength, Speed, and Defense. Also enhances Magic. (+6, +4, +1, +3, +2, +2, +2)

    Charlotte
    HP: 90 (+24)
    MP: 65 (+14)
    AS:
    Fire Surge: Rush the enemy while a ring of fire revolves around you, hitting targets multiple times. (30 damage + 4 continuous fire damage)
    Stop: Manipulate time to bring surrounding enemies' movement to a complete halt for 1 round of combat. (15MP)
    Sliding Dash: Punish faraway enemies with a charging attack. (18 Damage)
    Esuna: Recover from all negative status effects. (10MP)
    Barrier Surge: Cloak yourself in a barrier and rush the enemy. (15 damage + 1 Round invulnerability)

    Strength: 15 (+3)
    Speed: 1 (+1)
    Defence: 5 (+8)
    Magic: 5
    Weapon: Hand and a Half Sword (5-14) -1 SPD
    Items:
    Gaia Bangle (x2): Significantly raises max HP and Defense (+9, +3)
    Crystal Crown: Raises max HP, max MP, max AS, Strength, Speed, and Defense. Also enhances Magic. (+6, +4, +1, +3, +2, +2, +2)


    [​IMG]
    Gaius used Blitz


     
    Last edited: Aug 11, 2015
  6. Beucefilous Kingdom Keeper

    Joined:
    Apr 27, 2011
    Gender:
    No
    Location:
    Yes
    706
    849
    [​IMG]
    Ra let out an exasperated sigh. Why was it that on these missions in which they were escorted by a more veteran member of the guild, some incredibly stupid foe arose, disabled said member, and then they were left to fight it? First it had been a random giant mouse that had stuffed Dale into the folds of its cleavage, and now a sheep that he had a feeling was accompanied by a very stupid name and demanded to be praised? Nevertheless, it still had to be defeated. There was a look of blood in its eyes. It had killed many before, he could tell. "Let us show this beast the power of true kings." Ra swiped his staff, cloaking his body in fire, then rushed toward the sheep king.
     
  7. CrownMoksha Decimo

    Joined:
    Jan 11, 2011
    Gender:
    Male
    Location:
    On board the DenLiner
    1,341
    [​IMG]

    "Alright, I'll take your word for it." Zephyr headed back inside the vehicle to sit down, though he didn't remain sitting for he flung out of the seat and onto the ground. Okay, that's not the worst thing that could've happened while he was sitting. He then attempted to get back on his feet right as Alessia started to accelerate the car. This time though he managed to keep his footing well enough to not fall onto the ground. So long as Alessia could keep up the speed they were currently going, they should reach Erigor and the others soon enough.

    [​IMG]

    Veilen was starting to think that S-classes that tagged along with them for missions were fated to be attacked by a animal. Wait, Dale's not an S-class. Okay higher ranked guild members then. Oh well, time to kick a sheep's ass. Veilen drew his newly acquired Decaforce sword and cloaked the blade in flames. "Right, we beat a giant rat. So we can be a Sheep King." Veilen followed behind Ra with his flaming sword as he too rushed the sheep.

    Veilen used Fire Dash on the Sheep King.
     
  8. Aelin Best Waifu

    Joined:
    Jun 30, 2011
    Gender:
    Female
    Location:
    British Columbia, Canada
    1,425
    [​IMG]
    Thea looked over to the adults talking and looked slightly concerned because of it, however soon enough got over that. The girl preferred to dance than worry about what the adults talked about, it was usually so boring. Her father had told her many times that it would be useful for her to listen in and learn a few things from these adult conversations, but that could always wait until she was older, for now they were too boring for her. Thea giggled as she began to just spin around and around until she was so dizzy that she fell to the ground. That was when she finally looked up at everyone, Zephrine, Edric, and Vance as they spoke. The music had gotten to slow for her to dance anyways. So instead she decided to figure out what was actually going on with them. She stood up, wiping some dirt off her dress she took her place beside Vance. "What is going on here?" She asked curiously.
    [​IMG]
    Thomas was still stumbling along when the sheep appeared to attack them. As everyone had their various reactions that eventually lead to fighting, Thomas sat there for a moment, blinking, rubbing his eyes before finally asking. "What did that Scottish dude put in my drink? I-I swear it didn't taste funny..." Just thinking about the drinks he had again made Thomas throw up once more. "Aw man how am I supposed to charm all the ladies with puke on my shirt. Look buddy, I don't know who you are or why you are dressed up in a really..." Thomas trailed off squinting at the sheep for a moment. "...really realistic sheep outfit, but I need new clothes if I want to impress the ladies and you are going to give them to me. And by give I mean I will take it by any means necessary." Thomas said.

    Grabbing his gun was not an easy task. Thomas at first couldn't figure out which way was forward, and then trying to load the gun that was another dangerous matter, but somehow he managed to get it done with no injury. That was impressive in and of itself. This being said shooting off the gun shouldn't be much of a problem, and it wasn't for the most part, just took a while to aim and even then Thomas didn't know if he aimed it properly and quite frankly he didn't even know what skill he used, he just shot.
    "Oh yeah I am the best fighter ever!" He proclaimed after that all.

    Thomas used fire. ​
     
  9. Frosch Traverse Town Homebody

    Joined:
    Oct 20, 2014
    Location:
    In your cereal box
    36
    133
    Rennette beheld with amazement the sudden appearance of the the Great Sheep King, its dexterous neutralization of their S-class mage, and it's utterly fantastical summoning of twenty-seven, that oh so specific and special number, of its Sheep brethren. It's magnificence was breathtaking and awe-inspiring, and as it turned to look at them with its furious smugness, an emotion heretofore never beheld by mortal eyes within this space-time continuum, Rennette could think of one thing.

    “Aw, it's so cute and fluffy!!! : D” Dashing towards the Sheep King, Rennette threw her arms wide and enclosed him within her embrace. “Love me, sheepy!”

    Rennette used Barrier surge and blocked for Gaius.
     
    Last edited: Aug 13, 2015
  10. Skyheart Joker

    Joined:
    May 29, 2013
    Gender:
    Moeblob
    Location:
    Inside Danmaku
    1,200
    897
    [​IMG]
    As the group had continued to walk along, something unthinkable had happened. The group was suddenly ambushed by a legion of sheep, lead by a singular sheep with the look of death in his eyes. As if he were primed to rebel against man kind and assert himself and his people as the dominate species of this planet. As the sheep army had pinned Gexln and split him off from the rest of the group, with an all too serious expression on her face, Charlotte simply muttered, "not again." Drawing out her blade, and looking to the rest of the group, she could tell that the time for battle was now. Looking the mammal in the eye, she said, "Sheep King! With justice as my blade, I shall cleave through your horns of retribution!" With that, Charlotte attacked the creature with barrier surge, followed by blocking for Ra.
     
  11. Calxiyn Keyblade Master

    Joined:
    Jun 6, 2012
    Gender:
    Cisgender Female
    884
    [​IMG][​IMG]
    Cassandra shook her head. "Not exactly, but I'm sure you'll be okay. It looks sturdy." She muttered, rather tiredly."I can't do much for you, I can however summon some swords to help with the ride." From behind Cassandra, a bunch of large swords came out from behind her. She demonstrated how they could move just by her hand gesturing to them, and then with mind alone. "It'll be just like riding a snowboard, but with no snow, and up in the air." Cassandra told them with some encouragement. "I didn't want to do this before because I thought you would fall off when I wasn't watching you, but we don't really have a choice so it looks like you'll just have to trust me, even if I can't trust you not to hurt yourselves."

    "No amount of trust will have you win this battle." Erigor laughed. "But I do admire your creativity. Enough of this, it's time for a battle you flies!"

    HP:
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    Weapon: Erigor's Scythe (10-15)
    Abilities:
    Storm Bringer:
    An offensive spell in which the user moves their hand in a pattern, manipulating the surrounding wind and releasing it as a tornado towards the target. Once this tornado reaches the target, it spins and sends them flying. (40 damage + stun, 60 MP)

    Storm Mail: The user puts their arms in an "X" pattern in front of themselves, manipulating wind to spin around them until they are covered by an armor of wind. This armor does not only increase their defenses, but also augments their destructive power. This armor of wind constantly blows wind inside out. (+15 defense, +8 strength, 100 MP)
    Storm Shred: The caster creates several blades of wind that attack the target (5-15 on 1-6 blades, 80 MP)
    Emera Baram: The user first engulfs themselves with wind, then they place their two index and middle fingers in an X-shape in front of themselves and fires a concentrated blast of wind blades at the target (10- 20 damage on 1-8 blades (100 MP)
    Wind Palm: The user claps both their hands together, releasing a highly destructive tornado (50 damage + Stun 90 MP)
    Strength: 12

    Speed: 10
    Defence: 15
    Magic: 18
    Quinn
    HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■
    ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■
    (170)(+9)(+9)(+9)(+9)(+3)(+3)(+3)(+3)

    MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (150)(+30)

    Ability Slots: (+1)(+1)(+1)
    Machina Soul: Invincible - The user takes on the form of the INVINCIBLE model tank as a bulky armor. This gives the user massive defensive measures. (+30 defense, +15 Strength, -15 speed)
    Machina Soul: Highwind - The user takes on the form of the HIGHWIND model Airship, giving them the ability of flight and greatly enhancing their mobility, but sacrificing durability. (+30 speed, +15 Strength, -15 Speed)
    Machina Soul: Falcon - The user takes on the form of the FALCON model artillery cannon. They gain unsurpassed offensive capabilities, at the cost of both mobility and durability. (+50 strength, -20 defense, -20 speed)
    Iron Dragon's Club: The user transform their arm or leg into a large steel club, increasing punching and kicking power. They can also create multiple smaller clubs from the end of the original, hitting many enemies at once, are capable of changing the size and length of the clubs they produce at their whim, and are able to detach them from their body. Also, for added maneuverability and to take opponents off-guard, the club can be rapidly turned into the similar Iron Dragon's Sword. (80 damage, 70 MP)
    Iron Dragon's Foot Blade: The user sprout a sharp, harpoon-like blade from the sole of each of their feet. By planting these blades in the ceiling, they're capable of remaining suspended and of moving around upside down as if they were walking normally (120 damage, 100 MP)
    Iron Dragon's Kunai: The user creates small, kunai-esque knives that can be thrown with pinpoint accuracy (30 damage, 1-5 kunai, 110 MP)
    Black Hole: The user places one of their hands over the other, with the fingers of both bent, and then clasps them together, creating a dark orb between the caster and their opponent.This orb generates its own gravitational field, drawing in everything around itself,and also appears to increase in strength and size after a short period of time. (90MP, 35 damage over 2-4 turns + Enemies cannot act during that time)
    Gravity Grasp: Gesturing with one hand, the user lifts their opponent into the air by decreasing the amount of gravity on them. Having done this, the caster then increases the gravity around the target, inflicting excruciating pain unto them (80MP, 40-80 damage, 1 round of disability)
    Sacrifice: Expend HP to perform a single, powerful attack. (50 + Health spent)
    Break Time: Restore 10% of Max HP and 10 MP each time dependent on RNG score (1-10)
    Weapon:
    Veritas: 15-25 damage
    Aequitas: 5-15 damage PASSIVE: When an enemy is at 10% health, 5% chance on every second attack to instantly kill
    Item Slots:
    Gaia Bangle: Significantly raises max HP and Defense (+9, +3)
    Gaia Bangle: Significantly raises max HP and Defense (+9, +3)
    Gaia Bangle: Significantly raises max HP and Defense (+9, +3)
    Gaia Bangle: Significantly raises max HP and Defense (+9, +3)
    Slayer Earring: Highly increases maximum AS and Magic and also increases Strength (+1, +2,+5)
    Slayer Earring: Highly increases maximum AS and Magic and also increases Strength (+1, +2,+5)
    Slayer Earring: Highly increases maximum AS and Magic and also increases Strength (+1, +2,+5)
    Omega Arts: Raises max HP, Strength, Speed, and Defense. (+3, +3, +3 +3)
    Omega Arts: Raises max HP, Strength, Speed, and Defense. (+3, +3, +3 +3)
    Omega Arts: Raises max HP, Strength, Speed, and Defense. (+3, +3, +3 +3)
    Omega Arts: Raises max HP, Strength, Speed, and Defense. (+3, +3, +3 +3)
    Strength: 45(+3)(+3)(+3)(+3)(+5)(+5)(+5)
    Speed: 4(+3)(+3)(+3)(+3)
    Defense: 23(+3)(+3)(+3)(+3)(+3)(+3)(+3)(+3)

    Magic: 2(+2)(+2)(+2)

    Zephyr
    HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (57)(+3)
    MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (53)(+1)(+10)

    Ability Slots:
    Fire Dash: Cloak yourself in fire, then punish faraway enemies with a charging attack. (25 damage + 5 fire damage continuous for 2 turns)
    Sliding Dash: Punish faraway enemies with a charging attack. (18 Damage)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    ~Blitz: Perform a series of jumping attacks. (1-5 attacks, 5 Damage)
    Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun)
    Quick Blitz: Perform a jumping attack. (5 Damage)

    Weapon: X-Gloves: (3-8) +1 SPD
    Item Slots:
    Omega Arts: Raises max HP, Strength, Speed, and Defense. (+3, +3, +3 +3)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)

    Strength: 20(+3)
    Speed: 7(+3)
    Defense: 6(+3)
    Magic: 7(+2)

    Alessia
    HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■(60)(+3)

    MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (55)
    Ability Slots: (+2)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    Sliding Dash: Punish faraway enemies with a charging attack. (18 Damage)
    Stop: Manipulate time to bring surrounding enemies' movement to a complete halt for 1 round of combat. (15MP)
    ~Blitz: Perform a series of jumping attacks. (1-5 attacks, 5 Damage)
    Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun)
    Fire Surge: Rush the enemy while a ring of fire revolves around you, hitting targets multiple times. (30 damage + 4 continuous fire damage)
    Weapon: Arming Sword (4-13) +0 SPD
    Item Slots:
    Tourmaline Ring: Increases Strength, Speed and increases maximum AS (+1, +1, +2)
    Titan Chain: Significantly raises Strength and Speed (+4, +3)
    Omega Arts: Raises max HP, Strength, Speed, and Defense. (+3, +3, +3 +3)

    Strength: 12(+1)(+4)(+3)
    Speed: 4(+1)(+3)(+3)
    Defense: 9(+3)
    Magic: 2

    Ander
    HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■(65)(+3)

    MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■
    ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■(101)(+25)
    Ability Slots:
    Fire Dash: Cloak yourself in fire, then punish faraway enemies with a charging attack. (25 damage + 5 fire damage continuous for 2 turns)
    Binding Strike: Perform a spinning attack that binds some foes. (35 damage + chance to stop enemies attacking for a turn)
    Stop: Manipulate time to bring surrounding enemies' movement to a complete halt for 1 round of combat. (15MP)
    Blizzara: Blast enemies head-on with a stronger chunk of ic. (6MP. Deals 8 Damage)

    Thundara: Strike surrounding enemies from above with stronger lightning that shocks other nearby foes if it connects.(6MP, 12 damage, deals half to other targets)
    Aerora: Call on the wind to lift enemies into the air and send them flying for more damage. Stuns many foes.(10MP, 16 damage on impact+Stun)
    Esuna: Recover from all negative status effects. (10MP)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    Weapon: Improved Mage’s Staff (5-13) +0 SPD
    Item Slots:
    Fencer Earring: Highly increases maximum AS, Strength, Speed and also increases Magic (+2, +1, +1,+5)
    Heartguard: Raises max HP and Defense. Equip more to boost effect. (+3, +4)
    Strength: 9(+1)
    Speed: 4(+1)
    Defense: 5(+4)
    Magic: 17(+5)


    Jack
    HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (50)
    MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■
    ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■(103)(+25)
    Ability Slots:
    Esuna: Recover from all negative status effects. (10MP)
    Fire Dash: Cloak yourself in fire, then punish faraway enemies with a charging attack. (25 damage + 5 fire damage continuous for 2 turns)
    Blizzard: Blast enemies head-on with a chunk of ice. (3MP. Deals 4 Damage)
    Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun)
    Weapon: Improved Mage’s Staff (5-13) +0 SPD
    Item Slots:
    Hi-Potion: Restore HP to the User, or to a target of the user's choosing. (+60 HP)
    Fencer Earring: Highly increases maximum AS, Strength, Speed and also increases Magic (+2, +1, +1,+5)
    Strength: 9(+1)
    Speed: 4(+1)
    Defense: 5
    Magic: 14(+5)


    Caleb
    HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■
    (60)(+9)(+9)(+9)
    MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (40)(+1)
    Ability Slots:
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    Sliding Dash: Punish faraway enemies with a charging attack. (18 Damage)
    Stop: Manipulate time to bring surrounding enemies' movement to a complete halt for 1 round of combat. (15MP)

    ~Blitz: Perform a series of jumping attacks. (1-5 attacks, 5 Damage)
    Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun)
    Weapon: Shortsword (2-9) +1 SPD
    Item Slots:
    Potion: Restore HP to the User, or to a target of the user's choosing. (+30 HP)
    Gaia Bangle: Significantly raises max HP and Defense (+9, +3)
    Gaia Bangle: Significantly raises max HP and Defense (+9, +3)
    Gaia Bangle: Significantly raises max HP and Defense (+9, +3)
    Rune Armlet: Slightly raises max MP and Defense. (+1, +1)

    Strength: 12
    Speed: 4
    Defense: 9(+3)(+3)(+3)(+1)
    Magic: 2


    Aoki
    HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (50)
    MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■
    (80)
    Ability Slots:
    Magnet: Use magnetic force to pull enemies in and deal continual damage.(6MP, 12 damage over 2 turns)
    Sliding Dash: Punish faraway enemies with a charging attack. (18 Damage)

    Stop: Manipulate time to bring surrounding enemies' movement to a complete halt for 1 round of combat. (15MP)
    Esuna: Recover from all negative status effects. (10MP)
    Fire Dash: Cloak yourself in fire, then punish faraway enemies with a charging attack. (25 damage + 5 fire damage continuous for 2 turns)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    Weapon: Keyblade (4-12)
    Item Slots:
    Lucky Ring: Brings luck to the wearer, increasing the drop rate of items/Jewels (20% enhanced Drop Rate)
    Lucky Ring: Brings luck to the wearer, increasing the drop rate of items/Jewels (20% enhanced Drop Rate)
    Lucky Ring: Brings luck to the wearer, increasing the drop rate of items/Jewels (20% enhanced Drop Rate)
    Lucky Ring: Brings luck to the wearer, increasing the drop rate of items/Jewels (20% enhanced Drop Rate)
    Strength: 14
    Speed: 4
    Defense: -1
    Magic: 14
     
  12. al215 Kingdom Keeper

    Joined:
    May 29, 2013
    Gender:
    Male
    Location:
    England
    118
    772
    [​IMG]

    Alessia, driving like a madwoman, slammed the brakes as soon as they caught up to Cassandra, Erigor and the rest. The resultant force threw her out of the car, smashing through the windscreen and sending her rolling across the ground a couple of meters since she didn't bother wearing a seatbelt. Upon hindsight, it was not the cleverest but it was a miracle that she had got this far without incident. However, with a quick Aero spell she blasted herself into the air and landed on her feet, her legs wobbling with the shock of the landing. She heard Erigor's challenge, and saw Cassandra's mystical floating swords appear. Seriously Cassandra? You couldn't have given us more than one sword to stand on. How are we meant to stand on these things? Sighing, she stood on the sword and she put pressure on the hilt, making it move up into the air.
    "What you are trying to do is evil... I will not allow it to continue, nor your petty insults!" Alessia shouted, speeding towards Erigor, her sword at the ready. She engaged the Barrier Shield and swooped into place to block for the unfortunate Zephyr whom she had tortured with her awful driving. She would have to apologise for that later.

    Alessia used Barrier Surge and blocked for Zephyr

     
  13. Calxiyn Keyblade Master

    Joined:
    Jun 6, 2012
    Gender:
    Cisgender Female
    884
    [​IMG][​IMG]

    Calxiyn and co looked in the cubby hole. Due to an RNG roll of 22, the group found bags of money, having 50 Jewels for each of them. Calxiyn held up the bag eagerly. "Wow we must have really gotten lucky." She smiled at her Guild Mates, looking through the coin pieces.

    "They're a reward, not traps." Balthazar explained to them. "There are good things in this maze, the gold is no acceptation." He told the group.

    "If you head back to where Calxiyn and Alisa were, there's a path that'll take you straight down. Then, there's a small piece of Hallway I see on the map. You can either go that way, or go further down to see what is past Malkira's route."

    "So that's either 'See the Hallway under the cubby hole', or 'Go back where Malkira was'?" Calxiyn asked.

    "Correct."



    [​IMG]
     
  14. al215 Kingdom Keeper

    Joined:
    May 29, 2013
    Gender:
    Male
    Location:
    England
    118
    772
    [​IMG]

    "Weeell, ta be honest, the first time ah met ya, Ee thought ye was a new member. We get so many o' the bloody things these days. Noo... Ya just admiited ta me that y'aint. Soo, Ee'll give ya a choice miss Zayephreene..." Edric, with his considerable strength, grabbed the arm that Zéphyrine held out with the money hat. He looked straight into her eyes. "Get oot o' here an' never bother Sapphire Eclipse again. Oor, an' Ee think et's fairer, ye can join oos. An' ya can send the money where et needs ta goo. Yeh've slipped aroond here plenty, et's time ya actually started contributing to us."

    Unknown to Edric, Vance smirked behind him.
     
  15. Beucefilous Kingdom Keeper

    Joined:
    Apr 27, 2011
    Gender:
    No
    Location:
    Yes
    706
    849
    [​IMG]
    Quinn glared at Erigor, then looked to each of the newer guild members. He hadn't seen any of them except for Alessia fight, and that hadn't been much of a fight. He'd basically beaten the guy before he had time to blink. This would be far more arduous of a battle. He'd keep an eye on them during the fight, and see how they held up against a strong dark wizard. "Machina Soul: Invincible!" Changing into his bulkier invincible form, he was a walking fortress. Even Erigor would have a hard time breaking through his guard. Following it up, his fist extended into a large iron pole, which he thrust forward into his gut.

    Quinn transformed into Invincible and used Iron Dragon's club.

    "Well, we're already headed down this path, why don't we keep goin'?" Beucette suggest, implying they see the hallway under the cubby hole.
     
  16. Calxiyn Keyblade Master

    Joined:
    Jun 6, 2012
    Gender:
    Cisgender Female
    884
    Johanna used Fairy Ray. It did 30 damage, but with Magic and Weapon it did 51.
    Zwei used Strike Raid. It did 21 Damage, but with Strength, Speed, and Weapon it did 63.

    Together, they did 114 damage on Guard 2.

    Guard 1's defense reduced 5 damage.






    [​IMG]
    Guard 2
    HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (-39)
    Ability Slots:
    Fury Edge: The guards sword is coated in a blue aura and used to send a shockwave towards a foe (1-5 waves, 1-4 damage)
    Spartan's Shield: The guards shield glow in a golden aura as they attack using the rim of the shield (3-8)
    Royal Strike: The guard strikes with its sword (5-15 damage)
    Weapon:
    Guard Sword (4-14)
    Guard Shield (3-8)
    Item Slot: (7)
    Strength: 14
    Speed: 5
    Defense: 6
    Magic: 0



    Johanna
    HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (125)
    MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (90)
    Ability Slots: (9)
    Take Over: Animal Soul
    (5)Knuckle Plant: The user throws seeds on the ground, which then grow into large vines with fists, pummeling the opponent (30 MP, spawns a Knuckle Plant that can do 15 damage per turn)
    (8)Chain Plant: The user throws a pack of seeds on the ground which will then grow into large vines that bind the target to decrease its mobility (45 MP, Spawns a Chain Plant that can Bind enemies)
    (5)Holder Plant: The user summons large, springy leaves, which can be utilized to aid someone falling down from above (20 MP)
    (8) Fairy Bomb: Gremlin: The user surrounds the enemy with dust particles which are then ignited to create a powerful explosion. (50 damage, 35 dealt to other targets, 40 MP)
    (5) Fairy Ray: The user casts rays composed of fairy dust towards the target that have the ability to inflict damage. (40 damage, 40 MP)
    Stopra: Manipulate time to bring surrounding enemies' movement to a complete halt for 2 rounds of combat. (30 MP)
    Cura: Recover a large amount of HP. (16MP, 15 Healed +Magic Stat)
    Weapon:
    Magic Fists (4-8)
    Fists (4-8)
    Item Slot: (7)
    Strength: 16.5
    Speed: 2.5
    Defense: 5.5
    Magic: 17


    Zwei
    HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■(33)(+6)
    MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (55)
    Ability Slots: (8)(+2)
    Quick Blitz: Perform a jumping attack. (5 Damage)
    ~Blitz: Perform a series of jumping attacks. (1-5 attacks, 5 Damage)
    Sliding Dash: Punish faraway enemies with a charging attack. (18 Damage)
    Strike Raid: Throw your weapon at the enemy. Stuns some foes. (25 damage+Stun)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    Stop: Manipulate time to bring surrounding enemies' movement to a complete halt for 1 round of combat. (15MP)
    Thundara: Strike surrounding enemies from above with stronger lightning that shocks other nearby foes if it connects.(6MP, 12 damage, deals half to other targets)
    Aerora: Call on the wind to lift enemies into the air and send them flying for more damage. Stuns many foes.(10MP, 16 damage on impact+Stun)
    Weapon:
    Throwing Knives (2-5 knives dealing 1-5 damage) +1 SPD
    Item Slot: (7)

    Potion: Restore HP to the User, or to a target of the user's choosing. (+30 HP)
    Titan Chain: Significantly raises Strength and Speed (+4, +3)
    Angel Bangle: Raises max HP and Defense. (+6, +2)
    Tourmaline Ring: Increases Strength, Speed and increases maximum AS (+1, +1, +2)
    Strength: 13(+4)(+1)
    Speed: 8(+3)(+1)
    Defense: 5(+2)
    Magic: 5


    Skadi used Thunder on Guard 2. It did 2 damage, but with Magic and Weapon it did 29. It did 16 damage to other targets.

    Together they did 29 damage. Guard 2's defense reduced 2 damage.

    Prince Zachary used Princely Slash on Guard 3. He slashed 2 times dealing 4 damage. He did 8 damage, but with Strength, Speed and Weapon it did 27.
    Samantha used Aerora on Guard 3. It did 11 damage, but with Magic and Weapon it did 28.

    Damian used Cure on himself. It healed 26 of his HP.
    Silvia used Stop. Guard 3 was frozen in time.


    They did 55 damage, but with the Guard 3's defense reduced 5 damage.

    The Guard was frozen in time.





    [​IMG]
    Guard 2
    HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (-3)
    Ability Slots:
    Fury Edge: The guards sword is coated in a blue aura and used to send a shockwave towards a foe (1-5 waves, 1-4 damage)
    Spartan's Shield: The guards shield glow in a golden aura as they attack using the rim of the shield (3-8)
    Royal Strike: The guard strikes with its sword (5-15 damage)
    Weapon:
    Guard Sword (4-14)
    Guard Shield (3-8)
    Item Slot: (7)
    Strength: 14
    Speed: 5
    Defense: 6
    Magic: 0

    [​IMG]
    Guard 3
    HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (34)
    Ability Slots:
    Fury Edge: The guards sword is coated in a blue aura and used to send a shockwave towards a foe (1-5 waves, 1-4 damage)
    Spartan's Shield: The guards shield glow in a golden aura as they attack using the rim of the shield (3-8)
    Royal Strike: The guard strikes with its sword (5-15 damage)
    Weapon:
    Guard Sword (4-14)
    Guard Shield (3-8)
    Item Slot: (7)
    Strength: 14
    Speed: 5
    Defense: 6
    Magic: 0



    Prince Zachery
    HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (55)
    MP:■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (55)
    Ability Slots:
    Princely slash: (1-3 slashes, 5 Damage)
    Princely Parry: Disarms one of the guards for one turn
    360 Spin: (1-2 spins, 1-5 damage)
    Weapon:
    Prince's Sword (4-12 Damage) +2 SPD
    Item Slot: (7)
    Strength: 12
    Speed: 6
    Defense: 5

    Magic: 0

    Skadi
    HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (50)(+6)
    MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (81)(+35)(+1)(+4)
    Ability Slots: (6)(+1)(+1)(+3)
    ~Blitz: Perform a series of jumping attacks. (1-5 attacks, 5 Damage)
    Sliding Dash: Punish faraway enemies with a charging attack. (18 Damage)
    Stop: Manipulate time to bring surrounding enemies' movement to a complete halt for 1 round of combat. (15MP)

    Fire Dash: Cloak yourself in fire, then punish faraway enemies with a charging attack. (25 damage + 5 fire damage continuous for 2 turns)
    Thunder: Strike surrounding enemies from above with lightning that shocks other nearby foes if it connects (3MP, 6 damage, deals half to other targets)
    Magnet: Use magnetic force to pull enemies in and deal continual damage.(6MP, 12 damage over 2 turns)
    Weapon:
    Mage’s Staff (3-10) +0 SPD
    Item Slot: (5)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Silver Ring: Increases Magic and slightly increases maximum AS (+1, +1)
    Silver Ring: Increases Magic and slightly increases maximum AS (+1, +1)
    Crystal Crown: Raises max HP, max MP, max AS, Strength, Speed, and Defense. Also enhances Magic. (+6, +4, +1, +3, +2, +2, +2)
    Platinum Ring: Increases Magic and greatly increases maximum AS (+1,+3)
    Strength: 9(+3)
    Speed: 4(+2)
    Defense: 3(+2)
    Magic: 12(+2)(+1)(+1)(+2)(+1)


    Samantha:
    HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (50)
    MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■(44)
    Ability Slots: (6)(+1)(+2)
    Stop: Manipulate time to bring surrounding enemies' movement to a complete halt for 1 round of combat. (15MP)
    Magnet: Use magnetic force to pull enemies in and deal continual damage.(6MP, 12 damage over 2 turns)
    Aerora: Call on the wind to lift enemies into the air and send them flying for more damage. Stuns many foes. (10MP, 16 damage on impact+Stun)
    Fira: Launch a stronger ball of fire toward enemies. (6MP. Deals 10 Damage)
    Thundara: Strike surrounding enemies from above with stronger lightning that shocks other nearby foes if it connects.(6MP, 12 damage, deals half to other targets)
    Blizzara: Blast enemies head-on with a stronger chunk of ic. (6MP. Deals 8 Damage)
    Weapon:
    Book (5-9)
    Item Slot:
    Strength: 6
    Speed: 5
    Defense: 10
    Magic: 14


    Damian
    HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (38)
    MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (58)
    Ability Slots: (6)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    Stop: Manipulate time to bring surrounding enemies' movement to a complete halt for 1 round of combat. (15MP)
    Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun)
    Weapon:
    Mage’s Staff (5-13) +0 SPD
    Item Slot: (5)
    Strength: 12
    Speed: 4
    Defense: 3
    Magic: 12

    Silva:
    HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■(70)(+3)

    MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■(60)(+40)(+1)
    Ability Slots: (6)(+1)(+2)
    Sliding Dash: Punish faraway enemies with a charging attack. (18 Damage)
    Stop: Manipulate time to bring surrounding enemies' movement to a complete halt for 1 round of combat. (15MP)
    Fire Surge: Rush the enemy while a ring of fire revolves around you, hitting targets multiple times. (30 damage + 4 continuous fire damage)
    Magnet: Use magnetic force to pull enemies in and deal continual damage.(6MP, 12 damage over 2 turns)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    Esuna: Recover from all negative status effects. (10MP)
    Barrier Surge: Cloak yourself in a barrier and rush the enemy. (15 damage + 1 Round invulnerability)
    Weapon: Shield +3DEF +0 SPD
    Item Slot:
    Heartguard: Raises max HP and Defense. Equip more to boost effect. (+3, +4)
    Silver Ring: Increases Magic and slightly increases maximum AS (+1, +1)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Gold Ring: Increases Magic and increases maximum AS (+1,+2)
    Strength: 11
    Speed: 1
    Defense: 8(+4)
    Magic: 6(+1)(+2)(+1)
     
  17. CrownMoksha Decimo

    Joined:
    Jan 11, 2011
    Gender:
    Male
    Location:
    On board the DenLiner
    1,341
    [​IMG]

    Meanwhile inside the car, Zephyr was being thrown around as Alessia further disregarded all street safety. If there was one thing Zephyr could be grateful for in this situation it would be the lack of other vehicles on the train tracks. Who knows what he would be experiencing if there were any other obstacles on the tracks. Still Kageyama still probably had it worse. The man had gotten stabbed in the back and was now going through this. Least it made any act of betrayal less likely.

    Suddenly the brakes were slammed and while Alessia had gone flying out the window, Zephyr had crashed into the wall in front of him. While Zephyr would have loved to be able to take some sort of brake, there wasn't time for that with Erigor still around. So he picked himself back up and exited the vehicle. The first thing he noticed upon stepping out was the sword floating in the air. Was he supposed to ride on this? Looking towards some of the others that were flying around, the answer was a clear yes.

    Well then, this is going to be awesome if I don't fall off. Zephyr hoped on the sword and fly off towards Erigor. "Well prepare to be defeated by us so called flies!" His X-glove on his right arm erupted into flames as he struck at Erigor with his blazing fist. Flying past him, he turned around and saw Alessia standing, or rather floating in front of him with barrier surge set up. That lessened the risk of him falling off for the time being.

    Zephyr used Fire Dash on Erigor


    [​IMG]

    There was a slight twinkle in Alisa's eyes upon seeing the bags of gold. She wasted no time picking it up and pocketing in the magic pockets that they had somewhere on their bodes to hold all this while listening to Balthazar. "Maybe we should continue down this path, there might be more treasure if we do."

    [​IMG]

    The last guard that had come to attempt to re jailed them had been defeated, but there were still sounds of more guards coming. It was of no surprise that they would continue to send more guards to stop them, but something about this time was different. Further down the hallway Zwei briefly saw another guard in combat before falling down in defeat. Moments later Leo had arrived with the Princess behind him.

    "There you guys are. Come on, we need to regroup with the others." Leo said. He didn't think any other guards would appear any time soon. Not while the others were out fighting.

    Zwei nodded but first he looked towards the princess.
    "I suppose you want the ring back."
     
  18. Calxiyn Keyblade Master

    Joined:
    Jun 6, 2012
    Gender:
    Cisgender Female
    884
    [​IMG][​IMG]
    "Leo you're alive!" Johanna shouted excitedly, pulling him into a hug. "I knew that what they said wasn't true. Oh I'm so sorry, Leo. I'm so glad you're okay." She sighed heavily and her voice was panicked, obviously still frightened from earlier events.

    Dominique shook her head. She put Zwei's hand which had the ring on it clasped between both of her own hands. "Even though you had no idea what you were doing as the Prince, you tried your best." She started to laugh lightly, before she was serious again. "
    The way you talked about helping the people and making a better life for them. Even though you're only actually a Prince, you are a Wizard and you must do that for people anyway, I'm sure. You were trying to do what you could to save the Prince, your friends, and the Kingdom. And I think that's still admirable of you, and in the end that's what I liked about you. You're the one that I have feelings for now, not the Prince. It was meant for you." She blushed slightly, but still kept her regal air about her, though she had a small smile.

     
  19. GarrettFinch Hollow Bastion Committee

    Joined:
    Oct 19, 2014
    Gender:
    Male
    83
    664
    Mission of the Utmost Importance:

    Ander baner.png

    Ander's pov:
    After running after Erigor for what seemed forever he reached Erigor. Soon Cassandra summoned some flying swords. Not really wanting to get on one, but not seeing what choice he had, he got on one anyway. Looking over to the others they seemed fine with it. He then got ready to fight Erigor. "It is over Erigor. You must be stopped. I will not let what you are doing to continue." He could not let Erigor get away with what he was doing. He could not stop a dark guild before he would not let that happen again. He then pointed his staff at Erigor and shot a spell at him.
    Ander used Binding Strike on Erigor
    .
     
  20. Swordsman_John Merlin's Housekeeper

    Joined:
    Oct 19, 2014
    Gender:
    Male
    6
    37
    Mission of upmost importance:
    Jack Rincewind banner.png
    Jack's pov: So Alessia drove a car and crashed, he saw her fly out the window, didn't she know seat belts are there for a rason without one in a crash death and injurie is more likely. It was a good thing she wasn't drinking or it could be worse. He didn't even know if she drank or not. He barely knew anything about most of the people on the mission. Erigor was going to fight them. Cas had summoned some swords. He woundered if they worked similarly to a key blade. "Its over now." He then jumped on one of the swords and used fire dash on Erigor.
     
    Last edited: Aug 13, 2015
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