Kingdom Hearts II I thought there was a disc space problem....

Discussion in 'Kingdom Hearts HD II.5 ReMIX' started by EvilMan_89, Apr 20, 2007.

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  1. EvilMan_89 Code Master

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    remember in those earlier interviews with Nomura? he said that he originally intended to throw in English AND Japanese voices for the original KH2. but he said that they couldn't fit it due to disc space problem. but in FM+ there are both languages, how exactly did they solve this problem? it's something i'm really curious to know
     
  2. Roxas OG

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    New technology.
     
  3. libregkd -

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  4. Soushirei 運命の欠片

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    Also, you have to consider that the lip-syncs are completely different in both versions.

    Therefore, if they were going to give us two audio tracks in-game, they would have to give us two video tracks as well (since as you could all tell in Theatre Mode, the JP audio didn't sync well with the English lip-syncs).

    It was probably possible to add an extra voice track in the game, but adding a second video track wouldn't breached the disc space.
     
  5. Inasuma "pumpkin"

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    They should have given us an English subbed version of the new cutscenes...knowing we'd import so much. >_>
     
  6. Roxas OG

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    I was honestly surprised they didn't do that in the first place.
     
  7. libregkd -

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  8. Darkandroid Gets it Together

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    But then again the Final Mix series was made for the japanese to get a feel for the English version + extras. Why else would they use english voice acting in the first place.

    But an english text track would be useful.
     
  9. AntiWeapon Chaser

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    But we got no extras this time round. They got the extras not us.
    Therefore they should make it so we can play it in English since were the ones behind this time around.
     
  10. EvilMan_89 Code Master

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  11. libregkd -

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