Of course these games always follow In 1984, the sci-fi comedy movie, Ghostbusters took the world by storm. It was an immensely big hit, most recognizable by its theme song of the same name. The Ghostbusters team consist of four people: Peter Venkman, the cool guy (Bill Murrary), Ray Stantz, the geek (Dan Aykroyd), Egon Spangler, the estranged, dull nerd (Harnold Ramis), and Winston Zeddemore, the everyman (Ernie Hudson). Together, these four misfits battle the supernatural entities known as ghosts by capturing them and get paid well And when a movie becomes a big hit, a video game is bound to follow to grab more money. Which comes to this D: We're talkin' about the NES version of the first Ghostbusters game that was released on the same year as the movie. The main objective was to capture as many ghosts in eight months and get money for how quickly you get them. When catchin' ghosts, you control two GBs as they fire their streams towards ghosts. You got your way around New York by way of the Ecto-1, the Ghostbusters' mode of transportation. However, you were merely speeding along the highway by dodging upcoming cars until a ghost appears. When the eight months were over, you were to eliminate the antagonist of the film, Gozer the Gozarian. But before the actual boss fight, you still had to scale up 27 stories, however, the task is made more tedious with invincible ghosts that kill on contact. The actual boss fight simply consists of two GBs shooting a static sprite of a giant version of Gozer on the clock. For behind them, the Stay Puffed slowly scales the building. It's game over if he reaches the top. This game received just negative feedback. Aside from the bad gameplay was the blandness in the characters and the exclusion of Winston, which sparked even more negative feedback involving racial issues. When you beat the game, you are only rewarded with this: Conglaturation !!! You have completed a great game. And prooved the justice of our culture. Now go and rest our heroes ! Yeeeeeeeeah D: