Hm, this looks very much like what my upper sig is like. But anyway, I think the render work on Gengar doesn't look good... But anyway it's not bad.
Love Gengar, but he's way too small. I think that about 1.5 times bigger would be good. Also, Gengar blends in too much; you should make that light source behind him cover more area so you can see him better.
Also, I don't know if you can, but I feel that adding a border of some kind (or just something that breaks the monotony of rectangles) really enhances the image. If you can do transparent, perhaps do something with that around the edges?
This is fairly well done. Gengar is so AWESOME! Anyways, I'd suggest enlarging the render and try to blend it with the background a bit more. Otherwise, it looks good.
The effects around Gengar are nice, but the other ones are very random and messy. The light doesn't seem to be affecting the rest of the sig... Or any of it, for that matter. It's kind of empty and boring. Gengar looks like he was overburnt or something. I'm not a fan.
Your good with this style, but honestly I don't think it would work well with sprite tags. Next time try gradients, C4Ds, and clipping masks.
yeah, i know, but i just got informed that i am changing over to photoshop CS3, or Photoshop 7, one of the 2
pretty good. a little dark, and gengar is pretty small. why does everyone use gengars? there are plenty of ghost types out there, like Duskinoir, Mismagius, and Bannete