I'm going to be really blunt with you. Why? Because you're an amazing graphics maker, yet you're being just plain stuck. I want you to evolve pokemanz Meshing a bunch of C4D's on the background, and foreground, then using lots of lights to make it pretty is not the only thing you should do. The stock doesn't really stand out. It's just there, too. It's not blended, just layered with stuff. You can do so much more! you can start by adding depth. You should use the blur to denote things that are farther away, and sharpen for closer things, or wherever you want focus. Also, create more consistent lighting, right now the light is everywhere, and it's not concentrated anywhere, or reflected on the stock too much. You need to step up, girl. It's time for the next level! xD
Yeah, I've been having a lot of artist block (or whatever you want to call it) lately and just been making the same stuff lately. x.x But thanks for the advice! Hopefully I'll be able to reach the next level hehe ;P