Disgustor's Texture Mods!

Discussion in 'Code Vault' started by Disgustor, Aug 4, 2013.

  1. Jadentheman Hollow Bastion Committee

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  2. Disgustor Traverse Town Homebody

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    I'm not sure I understand your question. Are you asking if I could replace KH1 Xemnas with KH2 Xemnas? We can't import models. :/
     
  3. Jadentheman Hollow Bastion Committee

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    We can't import models yet. Someone is bound to do it. I still stand by the fact we can rig the new models to their skeleton
     
  4. Disgustor Traverse Town Homebody

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    Rigging some models will be my next little project, I suppose. Just hope someone can do something with them. :P

    Personally I think It would be really awesome if we could say, rig org. Roxas over Sora, rig someone else over a boss, and remake some of the fights they cut out of the 358/2 days movie. :D
     
  5. Jadentheman Hollow Bastion Committee

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    That's way too much work and probably require reverse engineering the game for that. This isn't completely like Sonic Generations :D

    You can certainly try though, I won't stopped you. I just want my BBSFM/DDD models & textures in teh game like 1.5 HD
     
  6. Miles Cull a Duty 2 : Electric Boogaloo

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    I'm only mentioning it because all the models are the same format, right? It was justs though. If they are not then definitely forget about it.
     
  7. Disgustor Traverse Town Homebody

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    Hmm, well I was planning a project like this for DDFF012 since they've got model importing down. By the way, ANY model import would require rediculous amounts of reverse engineering the game. xD Speaking of Dissidia, I think I'll shoot SkyBladeCloud, or UltimaEspio a PM on the Dissidia forums and tell them about this project. I don't know them personally, but IIRC they're the ones who figured out model imports for dissidia. They might be interested.
     
  8. Jadentheman Hollow Bastion Committee

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    Cool. I like all these connections :D

    Reverse Engineering the game sounds scary, but if a group of people do it. Fine by me. The more we know about this game the more we can port and create stuff :D[DOUBLEPOST=1376543736][/DOUBLEPOST]
    If we had the 1.5 files then yes they would be the same because they're both mdls files

    However the BBSFM/DDD models are PMO files. This isn't a problem because these models can be extracted and edited in 3DS Max. It's rigging them to the KH1 skeleton of it's counterparts and putting them in game that's the hard part.
     
  9. Miles Cull a Duty 2 : Electric Boogaloo

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    I'm talking about kh2
     
  10. sora6645 Kingdom Keeper

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    u can download the kh 1.5 remix japanese iso off the internet and use that cant u ?
     
  11. Jadentheman Hollow Bastion Committee

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    NO you can't because not only would that be illegal, but that would be too much space on my hard drive. I rather have a Blu-ray disc to hold all that :P

    Also in order to extract everything from the iso I would need a PS3 anyway that has CFW because there are no PC programs that can decrypt Sony's encryption yet.
     
  12. Disgustor Traverse Town Homebody

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    Don't talk about that here, please.
     
  13. Hidden Smithery King's Apprentice

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    Theoretically, yes. Morally and legally, no.
     
  14. sora6645 Kingdom Keeper

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    Have u guys found a way to make these texture mods work durrin cutscenes ?
     
  15. Disgustor Traverse Town Homebody

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    The ones that matter work in cutscenes, I.E. all of the HD ones.
     
  16. Hidden Smithery King's Apprentice

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    I so wish we had a way to just drop a new model in over a new one. Looking at Darkside's KH1/BBS textures is insane. While the models are near identical their textures are just so different...
     
  17. Jadentheman Hollow Bastion Committee

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    Model importing can happen! Disgustor will actually start on it soon. He just needs a way to convert it to MDLS.
     
  18. Disgustor Traverse Town Homebody

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    We WILL find a way. ;) Even if I have to figure it out by myself. I've done silly things just for fun with the models. I imported One Winged Angel, Diamond Dust, and Xemnas's model and animations into NA KH1.

    I'm reading about different 3D formats on Xentax's tutorial section for a bit.
     
  19. Sorentas Traverse Town Homebody

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    If we could end up replacing keyblade models too im sure this could lead to some very interesting keyblade mods.
     
  20. Hidden Smithery King's Apprentice

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    And then it was revealed that the Ultima Weapon really should've been the Wooden Sword.