Alright. I just beat world 1-1 and they pretty much just open up the map on you without much expanation. I don't want to spoil myself by looking at a guide but where do they expect me to go? There doesn't appear to be any order to this. A few places seem harder than others but not significantly. Also, does Boldwin ever get something good? I thought his inventory just sucked to limit people in what is basically a tutorial. But after Phalanx he didn't get anything new that I noticed. I think I might use him only for repairs and upgrades with how this is going.
There is no order. There is no final boss. Go at your pace and figure it out. The best things you get are drops or set pick-ups, it's better that way. Talk to npc's and do quests, it's more fun that just rushing through like you can with a lot of RPG's. This game isn't going to hold your hand and give you anything you don't get for yourself so just have fun learning it as you go. I suggest you go to 1-2 or any other intro world at this point to get a better feel for the game.
I knid of figured, but I've played games that are designed with an order but leave the actual execution up to you, which is fine if you are given a way to tell what the intent was (like Kingdom Hearts). And yeah, I'm going through 1-2 right now, it seemed easiest despite the annoyingly cramped spaces.
It mostly depends on your current equipment and character class since you won't have certain abilities and stuff yet. It also depends on how you play the game (such as, I hate the third level, even though when I go there everything dies within like two-three hits). I usually do 1-1, 2-1, 4-1, 2-2, 2-3, 4-2, 4-3, 1-2, 1-3, 3-1, 3-2, 3-3, 5-1, 5-2, 5-3, 1-4. I followed a guide that came with my version of the game but it was really, really bad. It missed so many things and got a lot of enemy placements wrong. But I recommend you find a level you prefer and go on from that, like I usually play through 4-1 a few times at the beginning and eventually go through 4-2 & 4-3 a few times at the later point in the game. Basically, experiment with levels.
You should play 4-1, kill all the skeletons and the two flying stringrays at the beginning of the level, leave and come back. This is a great way to farm souls early in the game, it will make life a lot easier. After that, if you are a melee kind of player, do 2-1, then 2-2. You will get a Demon's Souls that you will take to the black smith in 2-1. This will help you craft weapons from Demon's Souls. After that, beat 4-1 to get the soul for the meat cleaver. Take that and a club to tthe blacksmith in 2-1 and you will get this godly weapon. That's just what I do. It works, but there are so many ways to go in this game. It all depends on the class you're trying to be.
I might give that a try. Thus far I am playing in a very meele style. Barbarian stating class with a ******* sword that I almost always use two-handed.
My advice would be to get your strength up so you can hold ******* sword with one hand an get a shield. You can always switch to two-handed to do more damage. There's a crushing axe near the beginning of 2-1 that is really useful early in the game. It's on the roof where the goblin throw rocks at you going down that bridge. Until you really get good at this game, and can dual wield well, you're going to need a shield, especially if you started as a Barbarian. Oh, and no, Baldwin never really has anything good, you'll find everything you need by looting enemies. The only thing I ever bought from him was spice, and that was before I found a way to farm it not too long after. He's basically there to upgrade your weapons for you.
What is so good about the sheild? I already had the strength to go one handed with my sword so I figured I would try to use the sheild and get through the learning curve until I could get through 4-1 with it. I'm lucky to make it passed the third skeleton like that. And I've yet to make it passed skelton 4&5 (I'm not counting the mage skelton there because it goes down far too quickly for me to care about it). And by the way this is after I've cleared the skeltons going two handed.
...You're weird. It's way easier to kill a skeleton sword-and-board than it is to two-hand them. Unless we're talking Cleaver. Or really anything that can pummel them into the dirt.
The bastard sword (+2) isn't all that powerful. But aside from narrow corridors where I deflect off the walls it is easily the weapon I'm best with thus far. It's funny. I suck and can hardly get anywhere. My best runs are in 1-2 where the red dragon prevents you from going back how you entered and thus I can't reap the rewards until I can beat the tower knight (or am willing to empty a quiver on the dragon itself). And yet I'm enjoying this game more than any in a while.
Since you're still early in the game, you could always restart to get full White World Tendency. The dragons don't appear in full White.
That isn't neccessary anymore. (though I'm not sure how restarting helps WT. doesn't it default to neutral?) I decided that I really didn't like him and 187 arrows later the bridge is free. I will miss the free kills he gives you though.
Hey, that's one way to do it. And what I meant is that you're one step away from full White at the beginning of the game, so if you just kill the first boss and then jump off one of the staircases in the Nexus, you can explore without the risk of losing Tendency. This is assuming you're in offline.