Dear Spam Zone, I require your dire assistance.

Discussion in 'The Playground' started by What?, Dec 11, 2011.

  1. jackdaniel0 Twilight Town Denizen

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    What about Giratina and Arceus?
    Edit:WHOA WAIT! Blue is Cobalion, Green is Virizion, Red is Terrakion, and yellow is....er...IDK, PIKACHU!
     
  2. ShibuyaGato Transformation

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    They're not a famous pair like Groudon and Kyogre.
    Reshiram and Zekrom.
    Ho-Oh and Lugia.
     
  3. Droid Hollow Bastion Committee

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    MEW AND MEWTWO, MA'AM. a

    Sorta.
     
  4. ShibuyaGato Transformation

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    They're not exclusive to one game. Hell, I don't think Mew could ever be caught without a special event or Action Replay.
     
  5. KeybladeSpirit [ENvTuber] [pngTuber]

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    There was that one glitch in Red/Blue/Green/Yellow.
     
  6. Droid Hollow Bastion Committee

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    They got a movie!...

    Also, I'm sure What? will love the direction his thread has gone in.
     
  7. ShibuyaGato Transformation

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    Reviving ~
     
  8. What? 『 music is freedom 』

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    IENZO > Red.


    Congratulations.

    HEART is the BEING OF HEAT. She is the main attacker of the team, and easily holds a large array of energy and wavelength based attacks she may appropriately conjure, as long as they stay within logical limits. However, as the BEING OF HEAT, her nature is also that of CHAOS and DISCORD. Overuse of HEART's power shall lead to harmful effects.

    ANDREW is the BEING OF MATTER. Extremely versatile though limited in attacks, he is primarily a prime player in the BATTLEFIELD MOVEMENT PRINCIPLE, which is prime to defeating the DARK GUARDIANS. The BEING OF MATTER can effectively transmit and transmute matter of all sorts, and form appropriate weapons, but they may only be used by the BEINGS OF HEAT and the BEING OF VECTORS.

    TERRA is the BEING OF VECTORS. The role of the BEING OF VECTORS is MOVEMENT OF ALL FACTORS RELATED TO THE BEINGS. MOTION, whether of the direct movement of a BEING from point A to point B, or of a PROJECTILE beginning from the SOURCE POINT to the HIT POINT, all of these factors must be conducted by the BEING OF VECTORS. The BEING OF VECTORS controls movement of everything except factors conducted by the DARK GUARDIAN.

    IENZO is the BEING OF SIGHT. As DARK GUARDIANS OF SPACE AND TIME, the opponents' moves are hard to predict. However, this is where the BEING OF SIGHT is key. She may use her EYE OF HEISENBERG every turn to figure out either one of two things, but not both:
    1. The set position of the two GUADIANS, but one will not know the direction they will move in next.
    2. The direction the two GUARDIANS are moving in, but not their specific positions.
    Usually, the DARK GUARDIANS OF SPACE AND TIME ARE INVISIBLE.


    On to the mechanics.

    Your battlefield is a large, yet limited ground called TWO-DIMENSIONAL SPACETIME. This SPACETIME does not COMPLETELY FOLLOW EINSTEINIAN GENERAL RELATIVITY MECHANICS BECAUSE THIS IS LESS AN ASTROPHYSICS LESSON THAN IT IS A TEST FOR A BATTLE SYSTEM AND THUS I SIMPLY WISH FOR CREATIVITY AND THE RULE OF COOL TO APPLY. Every turn, the BEING OF MATTER MUST SWITCH THE BATTLEFIELD TO SOME POINT IN TIME AND SPACE, else the GUARDIAN OF SPACE shall change the BATTLEFIELD to their advantage.

    Turns are divided into TWO PHASES: The STRATEGIC PHASE and the ACTION PHASE. The STRATEGIC PHASE is where all of the planning occurs. The BEINGS are to discuss amongst themselves STRATGIES of HOW TO FIGHT THE GUARDIANS and lower their PLANCK NUMBERS (read: HP) to 0. Each BEING has THREE ACTION POINTS to CONDUCT ANY ACTION. When strategies are finished, the BEINGS must send myself INFORMATION and a MAP FOR VISUAL ADJUSTMENT/MOVEMENT/ETC. so I may carry out the actions. Meanwhile, the GUARDIANS shall also have a STRATEGIC PHASE.

    The ACTION PHASE is relatively cinematic, and occurs with MOVEMENT SIMULTANEITY. That is, it is RELATIVELY CLOSE TO REAL-TIME. RELATIVELY. BEINGS must observe actions carefully in order to come up with proper STRATEGIES for the next turn.

    Be creative in strategies.

    Please inform myself if we may clear anything up before beginning.

    the BEINGS can begin their strategy and submit it whenever ready. Use the FIRST MAP WITH THE FOUR BEINGS ONLY ON IT provided, as the TWO DARK GUARDIANS ARE INVISIBLE. Because of this, one must plan carefully.

    The BEINGS CAN RECEIVE HELP ON THEIR STRATEGIES FROM THE VOICES OF HUMANITY.
    (read: All members, feel free to help conceive and assist with strategies)

    Inform myself when ready to begin.









    I have absolutely no idea whatsoever where exactly I am currently heading with this rather roughly-held-together scenario.
     
  9. Firekeyblade Hollow Bastion Committee

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    Hey Terra. How good are you with physics?
     
  10. jackdaniel0 Twilight Town Denizen

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    Hey thread. Why are you so dead?
    Rhyming FTW