Kingdom Hearts II Challange playthrough???

Discussion in 'Kingdom Hearts HD II.5 ReMIX' started by khmaniac101, Jun 21, 2008.

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  1. BaseSebastian Kingdom Keeper

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    First time I ever played, albeit it was actually Easy mode, but due to the fact you never specified what the mode restriction was for it, I beat the game at level 24 for Sora.

    Ergo, Goofy would most likely only have been one level higher, with Donald one lower than Sora.

    I've played Normal mode for too long periods of time, and too many times, to remember what I last was when I beat it.

    And the last and first, ever for me, time I beat Proud, I was , level 47, making it into the window by a thread with Goofy at level 48.

    You don't normally have to worry about Sora's level with what you suggest, you actually have to worry more about Goofy.

    And also, the whole entire dispute over which keyblades the weakest: I'll tell you this, it's not Sweet memories , kingdom key, or even rising dragon. A better suggestion would be fatal crest, due to its nega-ability to take away combo finishers, but then you'd have to switch it to Monochrom, as prior suggested by deadheart, but for a very good reason I didn't get at first what deadheart meant exactly. Monochrome's ability is to increase the effect of items on the field, but if there aren't any items equiped, then all of Monochrome's power is null-void.

    But, since I was posting, I had to brain-storm for another idea....hmmmm....How about a "next to no-HUD mode", where you only can see your health bar, and your partie's health bars, not the enemies.
    Literally speaking, a more-thought-through title for "No-Scan-ability".
    (Also, if you must know, I find "No-Scan" to actually be easier than Equiping Scan. Gives you much more suspense during Boss Battles, and gives you more screen viewing to a degree, and brings your main focus to the actual fight, not a decreasing bar line.)
     
  2. Shift Chaser

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    The effect of the monochrom is boost the potency of the item and if you have no items,null effect,and without a weapon effect the game becomes harder(Just a bit).

    And the No-Scan Challenge is really nice,even on a Normal Playtrough.
     
  3. Radiowave ITSA PIIINCH

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    well, im not sure if this was mentioned or not...(I know you said no AP boosts) but the way i've been playing lately was no Power, Magic, or Defense boosts. And NO synthesizing.
     
  4. Graxe King's Apprentice

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    I mean the average of Sora's, Donald's, and Goofy's level has to equal 50 at the end of the game. If the average turns out to be a decimal with 50 as it's main number, it counts as 50. If the main number is higher/lower than 50, you failed. Also, if you didn't beat the game in 10 hours, you still failed it.

    So it's a 10 hour w/ average party level=50 challenge. Get it?

    And I just thought of something else. 7 of every synthesis material challenge(Ultima Weapon counts as the Orichalcum+ if you made it since it's proof that you got 7). It must be exactly 7.
     
  5. Shift Chaser

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    Now that's a Challenge.
     
  6. TacoGrenade King's Apprentice

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    I have one. Regular stuff but no saves through the whole game. EVER!!!!!!!!!!!!!!!!






    hey I just realized this is my 100th post!
     
  7. Shift Chaser

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    I almost did it once.
    Stopped at Twilight Town third visit.
     
  8. TacoGrenade King's Apprentice

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    Damn. That sucks. NOW I MUST TRY THIS HOWEVER!!!!
     
  9. Repliku Chaser

    353
    This is going to be closed since it is getting rather spammy and it probably should have been moved to the spam zone any way. If you want to continue with the discussion, go ahead and open a topic there.
     
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