post your CoD4 custom classes here. Post weapons, Attatchments, Perks and anything else i may have forgot. (Ive only got 4 so far, but i might not remember them cuz i havent played CoD4 all day cuz i got the red ring of death T_T. they're names kinda self-explanitory) 1. AK-47: Its an AK-47 with the red dot sight. my side weapon is...whetever the 3rd one is, lol. perk 1: Bomb Squad. Perk 2:Sleight of Hand. Perk 3: Deep Impact. 2. dont remember 3. all i remember is that i have an M21 Sniper. 4. MP5: Its an MP5 with a Silencer, side weapon is....2nd one. Perks: 1- Caymore x2. 2- Stopping power. 3- Steady Aim. btw, my rank is 24. its low because i just got the game last weekend and i havent gotten much time to play
1. G3(red tiger/red dot) bandolier stopping power steady aim Ok, this is the most versitle weapon in COD4 and you need actual skill needed to use it properly. It can be a sniper, an M16, and an MP5 all in one if you know how to use it. My favorite gun in the game and my respect for a player goes up slighly if I see them attempting to use it. 2. M40(red tiger/ACOG) bondolier stopping power steady aim/deep impact This setup takes the most skill to use in terms of sniping. Once you master the regular scope, throw on ACOG to test how good you really are. This also does the maximum damage a sniper can deal if you use deep impact. For no scoping, this is the best class as well because it does maximum damage and is very accurate. 3. M10( gold/grip) stopping power steady aim This is good because the range and effeciveness goes through the roof. Not only can you shoot someone from an incredible range, it's extremly accurate and you can semi auto fire. Great for rushing. 4. Uzi(gold, silencer) bondolier stopping power/sleight of hand steady aim My favorite SMG out of the bunch. The accuracy is great, and you get headshots more frequenly than any other gun in the game. this shreds through juggernaut like no other and has a great firing rate making difficult close quarter situations incredibly easy. I change classes alot, but these are the ones I feel like putting up right now. Rank: Level 55 10th prestiege :D
I switch classes often, but these are the ones I have up currently. I placed slashes on the ones that I often switch up depending on map and flow of the lobby. Freedom M14 w/ Red Dot M19 naked Bandolier Stopping Power Steady Aim Justice G36c w/ Red Dot M19 naked Bandolier Stopping Power/Sleight of Hand Steady Aim Eagle .50 Cal Barrett Desert Eagle Bandolier/Claymore x2 Stopping Power Deep Impact/Extreme Conditioning Wraith MP5 w/ silencer USP w/ silencer Bandolier/x3 flash UAV Jammer Dead Silence Oni AK-47 naked/silenced OR AK-74 naked/silenced USP/M19 naked Bandolier Stopping Power/UAV Jammer Steady Aim/Extreme Conditioning @Harlequin: I'm not sure if putting an ACOG on anything (especially a sniper) definitively means it takes more skill to use. The fact that the ACOG brings up the scope significantly faster than without it doesn't require more skill; on the contrary, it requires less in terms of getting the crosshair on the enemy quicker. I suppose one can call me biased because I laugh at ACOG snipers half the time, but unless you plan to quick scope the crap out of people on Vacant or Shipment, I'd say it takes more skill to use the snipers naked since the orientation of your enemy when you transition from hip to scope is far larger in discrepancy. If you ask me, quick scoping naked snipers > ACOG quick scopes (as if you need any more assistance enlarging your target). Also, M40 is the easiest sniper to use. Considering it's the third strongest sniper rifle in the game, it has a ridiculous amount of accuracy to go with it along with a fairly decent fire rate. If you want to test skill, I'd sooner advise people to go around quick scoping with the .50 Cal or R700. M40 ACOG is certainly the most efficient method to snipe because it gets the job done with very little difficulty, but that's why if you want to test skill, one should use more difficult weaponry and try to get the same results.
Are you sure? I'm not talking about quick-scoping and running and gunning. I'm talking about sniping. Good old sitting back and taking your time with shots. Try it on bloc and you will see what I mean. Also, the crossair is extremely sensitive. The tip has to be the thing on the enemy for a garunteed hit. And quick scoping does take skill, but not with the weapons you reccomended. Barrett and R700 take more luck than skill in nearly EVERY situation. Why do I say this? It's not a one shot kill garuntee such as M40 with ACOG(Due to a glitch, it makes it one shot kill with acog unless it is through a wall or the enemy has Juggernaut).
If you're talking about 'good ol sitting back and taking time' I still don't see how ACOG makes things harder. ACOG increases your accuracy as well as shortens the delay of how long it takes to bring the scope up, and lessens the orientation discrepancy from hip to scope. This is fairly true for almost all guns that use ACOG. Bottom line: ACOG gives you more of an edge with a gun than if you had it removed. That's why it's a weapon upgrade. Using a G36c naked takes more skill than using a G36c with an ACOG. The same is true for any sniper rifle. R700 and Barrett takes more luck than skill in every situation? I beg to differ. R700 and Barrett both have a stronger damage output than the M40. You can kill people in one shot with both those sniper rifles if you know where to hit them. But let's examine exactly what you just said. R700 and Barrett don't guarantee a 1-hit kill. This is true because to guarantee a 1-hit kill when an enemy has full health, you must hit them in the upper chest or in the head (unless they're packing Jug). If you hit them anywhere else, you are more likely to need to shoot twice to land the kill. How to solve this problem? Hit them in the chest or the head the first time.. Secondly, the R700 has the slowest fire rate out of all the sniper rifles. This means that if you don't get the kill on the first shot, there is considerable delay before you're able to fire again and thus giving your opponent more time to escape. How to solve this? Never miss the chest or the head. Lastly, with the Barrett you have the least accurate sniper rifle but the strongest damage output. This lack of accuracy makes quick-scoping much more difficult because the gun gives you very little leeway in terms of how close to the chest or head the bullet needs to be in order to land the kill. Once again, to solve this problem you simply need to place your shots carefully and precisely. Essentially, the player's own skill has to make up for the weaknesses of these rifles. It is hardly a matter of luck if you understand the shortcomings of the rifles and how to compensate for them when you shoot. Rather, the fact that both these rifles are inferior to the M40 in overall stats just means that the M40 has less weaknesses and thus requires less effort from a player to use effectively. On top of that, you then mention that M40 ACOG guarantees a 1-hit kill due to a 'glitch' that allows 100% kill rate except only in the cases of wall penetration and Juggernaut. In other words, you're saying that once you put on the ACOG, you can aim arbitrarily at any part of the opponent's body and still get the frag. I don't see how this takes more skill if you're given so much more leeway in terms of what's required of you to secure a kill. Perhaps you're misunderstanding what exactly it is I'm trying to say. I'm not debating which sniper rifles kill more efficiently. I'm talking about which sniper rifles take more skill to use. There's a difference.
I'd have to disagree with this one. It's a baby gun; saying that it requires skill is like saying you're a pro when you use the M16 with Red Dot, Stopping power, and Deep Impact. It has low recoil and a good firing rate making it easy to spam your targets to death. As Soush put it, guns like the R700 and .50 Cal that use bolt action or have a high recoil take more skill to use because it requires you to make every shot count to something (usually the torso or head). Using an ACOG on a sniper is difficult in general at first, but it's still easier on the M40 than either the R700 or the .50. The fact that steady aim is sometimes used only attests to the fact that you can turn this gun into a fancier M14 too. The only reason this SMG proves to be the best at getting headshots is because the recoil pulls the gun up as you fire, and this just allows for the last few bullets that make the kill to hit the head. Other than that, I find that the MP5 trumps it's accuracy, and the P90 does well at shutting it down in terms of speed. It's still fun to use though. As for My classes. Herald P90 (Red Tiger/ Silenced) C4 UAV Jammer Dead Silence Most people often use Stopping power, or even Double Tap with this gun, but I find that UAV jammer takes the cake with the P90. Coupled with the silencer and dead silence, this build makes it easy to get behind the enemy and sweep them up before they notice you're there. It even works really well against Juggers when strafing, and is perfect for Ninja Defusing. I pretty much use this class most of the time because of the invisibility. That and the fact that offensive C4 can easily make up for being outnumbered. I'll post more when I have more time.
How do you never miss when the hit detection is as bad as it is? Also, have you tried ACOG on bloc yet?
I haven't had much problems with hit detection, and when I do miss a hit I feel I should've landed, the reason is usually lag (since Infinity Ward decided to go with a migrated host system, which pisses off a lot of people), or I just didn't lead my shot properly enough. Again, it's not that the hit detection is faulty, it's simply they give you less leeway in terms of what 'counts' as a hit; in other words, the hit range is smaller (which is how accuracy works in games like this). This is one reason why it's more challenging to use the R700 or the Barrett. Granted, unless you're a machine or an insanely unreasonable geek at the game, you're going to miss every now and then, but my point was that if you do things correctly, you're going to land your kill. I don't see luck having much to do with getting kills with either the R700 or Barrett. And I've used the ACOG on just about every map. I know how it works and how it benefits the gun it's being used on, but in the end I prefer the naked scope, regardless of which sniper I use.
I see where you are coming from, but having tested the weapons repeatedly I find they are broken. Using a broken weapon in my opinion is not skill, but luck, i my opinion. Maybe You are right, but I still find the M40 to be the most skillful rifle becuase it seems to hit when it should and it has moderate stats so it takes pure skill to use it properly. Not like the barrett with high power and speed or the R700 with very high power.
I guess that's where we'll draw the line. I don't believe either the R700 or the Barrett are broken. They simply have their own strengths and weaknesses. Perhaps these 'weaknesses' come across as being broken to you, when in reality you may not be using them correctly or addressing their weaknesses properly. On the other hand, the M40 has balanced stats with no real weaknesses. This is probably why things work out for you almost all the time, because there is no drawbacks that you need to address. And in my opinion, I don't think using such a rifle with such properties requires more skill. But I'll leave it at that.