Assassin's Creed: Unity and Rogue

Discussion in 'Gaming' started by Arch, Mar 19, 2014.

  1. libregkd -

    Joined:
    Sep 30, 2006
    2,902
    ...
     
  2. Cloud3514 Kingdom Keeper

    Joined:
    Jan 25, 2009
    Location:
    The Restaurant at the End of the Universe
    109
    900
    Would have liked to have seen either a Wii U or PC version of Rogue, but hey, I can go for twice the Assassin's Creed this year. I'm slightly surprised that they're not two sides of the same story, but hey, it's still interesting to play a Templar for once.
     
  3. Arch Mana Knight

    Joined:
    Oct 5, 2007
    Gender:
    Male
    Location:
    Anywhere
    2,430
    Edited the title to fit the change. Would've posted about this as soon as I found out but stuff happened. Kind of disappointed that a character outside of the Kenway family will be involved in something that's supposed to be important to the Kenway family. I'm guessing Shay's going to end up meeting with Connor's father at some point.
     
  4. Menos Grande Kingdom Keeper

    Joined:
    Apr 7, 2012
    Gender:
    Cisgender Male
    Location:
    Brazil
    161
    858
    Liked how we will finally be "100% Templar" FEEL SO RIGHTEOUS! But I waiting for someone to complain about no female characters >(!
     
  5. libregkd -

    Joined:
    Sep 30, 2006
    2,902
  6. Arch Mana Knight

    Joined:
    Oct 5, 2007
    Gender:
    Male
    Location:
    Anywhere
    2,430
    ...
     
  7. Cloud3514 Kingdom Keeper

    Joined:
    Jan 25, 2009
    Location:
    The Restaurant at the End of the Universe
    109
    900
    You knew who your targets were in ACII. They were the Templars that conspired to kill Ezio's family. I'd say that's a lot more personal than Altair's targets. Brotherhood's targets were the Templars that threatened the Assassin Order. More business than anything. Fair point on Revelations, though.
     
  8. libregkd -

    Joined:
    Sep 30, 2006
    2,902
  9. Menos Grande Kingdom Keeper

    Joined:
    Apr 7, 2012
    Gender:
    Cisgender Male
    Location:
    Brazil
    161
    858
    Didn't they told there would be no guards on rooftops?
    [​IMG]
     
  10. libregkd -

    Joined:
    Sep 30, 2006
    2,902
  11. Arch Mana Knight

    Joined:
    Oct 5, 2007
    Gender:
    Male
    Location:
    Anywhere
    2,430
    I wasn't expecting it to be that different from Black Flag...but I was hoping it would be.
     
  12. Rissy Queen of the Clouds

    Joined:
    Jul 16, 2008
    Gender:
    Female
    Location:
    in the Sky
    472
    Oi... I'm drooling at all the gameplay videos and information about ACU... I might cave and get the PS4 when I have the funds just for Unity. But Rogue, with the Naval missions, I'm not too excited for it. I hated the naval missions in ACIII and because Black Flag was based around those missions, (from what I read and investigated, sorry if I offend anyone) I didn't purchase Black Flag. I found the naval missions unenjoyable and annoying, quite frankly.

    Anyway, I'm really excited for ACU and Rogue, I hope I'm wrong and I'll purchase both! I've always loved Ubisoft and the AC series, but I hope they begin to tie in the Modern world more with the story, ACIII really made it confusing for the player to understand the story of "The world will end if you don't put the power adapters into the box thing and listen to my repetitive stories about how the alien race cannot stop fate"
    But with "You" being the modern P.O.I. makes it really difficult for me to tie in the "Assassin's vs Templar" plot-line. Are they going to give us a choice in being an Assassin or Templar? Are we going to have rankings through-out the game and every mission you complete will earn you points toward promotion? And how the modern world be tied in this time? The past games tied in Desmond by him learning how to be an Assassin through Ezio and learning where the pendent/key was buried in ACIII, but it just doesn't make sense...

    No competitive online play this time? Aw... I was really excited to see the improvements with the gameplay there. I loved the ACIII online play, to an extent. A lot of people exploited it and cheated/modded the game for their advantage, but I liked the idea of it.
    Speaking of which, do any of you still play the ACIII online play? Anytime I log into it, it says the servers are down. I'm coming to the conclusion that ACIII servers are closed.
     
  13. Peace and War Bianca, you minx!

    Joined:
    May 25, 2007
    Gender:
    Cisgender Male
    1,282
    Rogue is what Black Flag should've been with its improvements. Regardless, it's still the same Ubi game we can expect. Difficult to say its worth a purchase, then again the price could be a big factor. Also, could Ubi tick any bigger stereotype boxes with the name 'Shay Patrick Cormac'? Is he by chance Irish?

    Unity looks lovely. But it is just Assassin's Creed, or basically Ubisoft Adventure game #28. With co-op. Nothing snazzy or new, apart from the graphics, meaning it's basically 2009 with a new paint job. Standard. Still, will probably get it for Christmas or something.
     
  14. Arch Mana Knight

    Joined:
    Oct 5, 2007
    Gender:
    Male
    Location:
    Anywhere
    2,430
    Lots of stuff to read about Unity.

    Could you please introduce us to your customization aspect of Unity?

    In Assassin’s Creed Unity, players have the opportunity to deeply customize the gear, tools and skills of Arno. We really wanted players to shape their character how they wanted him to be—to have their own unique version of Arno.

    Gears are clothing items: we allow you to change Arno’s hood, coat, boots, gloves and belt. We have around 200 individual gears you can wear in-game, which means there is a very high chance your Arno will look truly unique depending on the combination you choose to wear. And this is not just about making your Arno look unique, this is also about the way you
    play. Each gear will have gameplay attributes that will contribute to define your playstyle.

    Weapons are melee or ranged. We have around 85 weapons in game such as swords, axes, spears, blunt weapons, pistols and long guns. Tools are consumables, such as medicine, bombs or lockpicks. The weapons & tools you pick will truly support your playstyle.

    And lastly, skills are abilities you unlock as you progress through the game. Your skills fall within specific categories which again you can balance to support your playstyle.

    The upgrading system is quite interesting; could you please tell us what the possibilities are? What are the body parts that can be upgraded?

    You can upgrade everything that Arno wears on his body, broken down in 5 categories: head, legs, arms, waist and chest.

    • Head items change the visuals of your hood. They can change variables such as decreasing guard proximity reaction speed and increasing your Eagle Sense radius.
    • Leg items change the visuals of your pants & boots. They canDecrease Fall Damage, Decrease Running noise, and give you additional health.
    • Arm items change the visuals of your hidden blade. They can give you increased melee damage, increased Phantom Blade capacity and increase the duration it takes you to revive your friends.
    • Waist items change the visuals of your belt & sash. They mostly impact your carry capacity, such as increased cherry bombs, increased smoke bombs, etc. They can also increase your HP.
    • Finally, chest items change the visuals of your iconic Assassin’s robes. They change your defense, blending time (while hiding in crowds) and the time it takes for a guard to detect you.
    How did you implement the skill system in ACU? Which skills can be acquired and how?

    In Assassin’s Creed Unity, you’re playing Arno’s story, but when you start you’re not an Assassin. Customization is Arno’s progression, meaning his journey to become a master Assassin. As Arno grows into the role of an Assassin, you pick up skills, and you acquire weapons and gear – all of which affect the way you play the game. And because Assassin’s Creed Unity continues to be built around a strong narrative and will deliver a seamless cooperative experience, it makes sense to maintain the same character in both solo and COOP play.

    You, the player, can therefore specialize through the skill system or through his equipment. The team worked very hard to implement this new system and we are very proud of it! The skill system will add depth and give more freedom to the player. It will reinforce the way the player plays the game.

    How important is customization in the shared experience?

    Customizing Arno is an important part of the Assassin’s Creed Unity experience, whether playing alone or with friends. Customizing your gear and skills will help you reinforce your strengths and play the game the way you want to play it. Because Unity is designed to be more open ended in its mission design, this makes areal difference.

    Having a specialized Assassin also opens the door for complementarity. Consequently, if you’re playing with your friends, you’ll be able tochoose complementary skills in order to become more powerful as a unit. If you want to be the stealth player, you can choose skills and equipment that will reinforce this approach.

    For example, I might use my fully-upgraded eagle sense to share tactical information with all my teammates. Or, if combat is more my angle, I canchoose stronger weapons and armor.

    All in all, we have four specialties to choose from: “Melee” focuses on offense, “Health” focuses on defense, “Ranged” is all about Navigation and Assassination, and “Stealth” is about pure stealth.

    How’s the game being adjusted to co-op? Do missionsdiffer from single player or is there a higher difficulty level?

    To ensure players are aware of the challenge they are getting themselves into before starting a mission, we implemented a star rating system. In order to evaluate and choose his missions, the player will also be able to check his personalized Arno’s rating – thanks to a newly designed algorithm reviewing his equipment and skills.

    Can you tell us more about Elise?

    Elise de la Serre, born in 1770, is a strong-willedand intense new character, affiliated with the Templars. The only daughter of François and Julie De La Serre, Élise grew up in a modestly wealthy but incredibly privileged environment. As a member of the aristocracy in the waning days of the Ancien Regime, she had access to the finest tutors, medicine, and food available. After her mother’s death in 1778, Élise spent a great deal of time traveling, including several years of study in Paris. After her father’s death, she seems to vanish from documented history, likely as a result of Revolutionary efforts to purge records of the nobility.

    As far as her hobbies are concerned, the fiery Templar enjoys acrobatics, fencing, horsemanship, … and manipulation !

    What is the relation between Arno and Elise?

    Arno and Elise grew up together. As children they were friends, but the friendship matured as they did. Elise and Arno are two sides to the same coin. She is extremely driven, fiercely independent and deeply in love with Arno. Their choices and events around them have brought them to this point but while Arno is on a quest for redemption, Elise is driven by vengeance.

    What can you tell us about the diversity of Paris’ districts in the game ? Does the atmosphere really differ from one place to another?

    The game takes place in the massive and multi-layered city of Paris. It is composed of seven districts, but they’re more than just districts. They are cities within the city, with different atmospheres, unique visuals and original gameplay themes. The district you are playing in will directly impact the theme and tone of missionsand side content.

    For instance, a player exploring the “Ile De La Cité” district which is a more religious and medieval district, will have a totally different experience than a player exploring “Le Marais” or “La Bièvre”, two districts also very different from one another. In “Le Louvre”, the player will discover large monuments and open spaces crowded with barricades and soldiers. As for the military district, it will be even more open, which will contrast with “Le Champ de Mars”, a district essentially made of large buildings. Finally, “Le Quartier Latin” is more artistic and full of students. And there are also richer environments where the player will be able to explore nobles’ villas. All in all, the player willexperience a great variety of structures and landscapes when exploring the different districts.

    Source: Gematsu

    Also, plenty of screenshots(that are too many and large to post) can be found here.

    Outside of the original and ACIII, I haven't been this excited for a new Assassin's Creed.

    EDIT:

    Look. Unity gameplay. Omnomnomnom.


     
    Last edited: Aug 14, 2014
  15. libregkd -

    Joined:
    Sep 30, 2006
    2,902
  16. libregkd -

    Joined:
    Sep 30, 2006
    2,902
  17. A Zebra Chaser

    Joined:
    Jan 24, 2013
    Gender:
    Male
    Location:
    Canada
    1,953
  18. libregkd -

    Joined:
    Sep 30, 2006
    2,902
  19. A Zebra Chaser

    Joined:
    Jan 24, 2013
    Gender:
    Male
    Location:
    Canada
    1,953
  20. libregkd -

    Joined:
    Sep 30, 2006
    2,902