As I thought

Discussion in 'The Spam Zone' started by Peace and War, Feb 17, 2014.

  1. A Zebra Chaser

    Joined:
    Jan 24, 2013
    Gender:
    Male
    Location:
    Canada
    1,953
    Plus it's actually alluded to in a previous game, unlike the crucible stuff
     
  2. Jube Formerly Chuck's

    Joined:
    May 6, 2007
    Gender:
    Male
    Location:
    Guess
    633
    Enemies either come to you or the attack automatically zooms you into the enemy

    Ummmmmmm, I don't think you know what an exploit is.
    An exploit is tinkering with the games systems to do something that the designers overlooked
    Square designed Reflega to do a **** ton of damange, you aren't exploiting anything by using it to one shot bosses. It was designed that way.

    I did not say SPAMMING the same attack nested you an SSS, I said DOING the attacked nested you it. If you noticed in the gif I posted he didn't spam the attack, he did it once and got all the way to an S rank. That's not an exploit, that's the way the game was designed. It was designed for you to easily be able to get an SSS rank which defeats the purpose of it.

    The enemies are specifically programmed to take turns attacking you. Two enemies will NOT attack you at the same time.
    And the fact that you didn't even think a dodge button was necessary doesn't help the combat department at all.

    And in trying to do that it failed miserably. Exciting combat that requires thought and skill and pull off? Nothing. Varied enemies? Nope. Challenging difficulty? Nada.
    There's really nothing that this game does well at all.

    But nobody cares about the story in Devil May Cry. If so then we would all love Devil May Cry 2. It's nice to have but the story in Devil May Cry is an afterthought to the actual gameplay
     
  3. burnitup Still the Best 1973

    Joined:
    Mar 4, 2007
    Gender:
    Male
    Location:
    Awesome Town
    1,649
    Missing the point.
     
  4. Hayabusa Venomous

    Joined:
    Feb 3, 2008
    Gender:
    Cisgender Male
    Location:
    Tokyo-3
    2,519
    Can we kindly leave out the Mass Effect 3 shit storm, guys?

    And I'm going to preface this: DmC IS AN ALRIGHT GAME. IT DOESN'T SUCK.

    How about, no? I don't know anyone who actually played through a Devil May Cry game fully and thought "Ehhhhhhhhhhh, shit's old. DITCH ALL THE ESTABLISHED LORE AND CHARACTERS AND GIVE IT TO A DIFFERENT DEVELOPER."

    A spin-off is perfectly fine. DmC as a spin-off would have been perfectly acceptable to me. But now that the series has been rebooted, we're probably never going to get another game in the same vein of gameplay or story as the original 4, when that series had been constantly picking up better and better gameplay traits (DMC4 Dante is seriously just so damn fun to play compared to the new DmC's Dante.)

    Not exactly. Thanks to the series reboot, as I said, there's kind of no hope for a Devil May Cry 5, and that's going to stay in my mind as one of the biggest letdowns in gaming's future. Also, when people talk about Devil May Cry, I have to be sure of which one they're talking about so I don't sound foolish and discuss the wrong things.

    It's not a huge issue, but ignoring it doesn't always come off perfectly.
     
  5. Trigger hewwo uwu

    Joined:
    Oct 6, 2006
    Gender:
    Male
    Location:
    Corridors of Time
    1,526
    DMC3 > DMC4 > DMC > DmC > DMC2

    also people CAN ignore the reboots existence but that doesn't make it okay that Capcom ended DMC4 with a cliffhanger but then said '**** you' to its fanbase, which they seem to be doing to everyone who used to like any of their games/established franchises

    it'd be a different story if DMC had properly ended/failed as a series and went a period without an entry, but it didn't. DMC4 was the best selling game in the series yet. they had every right and reason to continue DMC with a fifth entry, but they didn't. they rebooted it for no good reason, and then acted like cunts when people got upset about it.
     
    Last edited: Feb 18, 2014
  6. A Zebra Chaser

    Joined:
    Jan 24, 2013
    Gender:
    Male
    Location:
    Canada
    1,953
    Oh, I completely forgot, but apparently the original people had absolutely no interest in making a continuation of the original series, and that's why they did the reboot and new dev thing. Basically the reboot was to protect the sanctity of the old series, and (in theory) not piss off fans if the new dev ****ed it up. Obviously that last part backfired, but hey, surely DMC over no new Devil May Crys is better, right?
     
  7. Trigger hewwo uwu

    Joined:
    Oct 6, 2006
    Gender:
    Male
    Location:
    Corridors of Time
    1,526
    well luckily Itsuno has gone on record saying he'd like to do DMC5. Maybe Capcom will listen.
     
  8. A Zebra Chaser

    Joined:
    Jan 24, 2013
    Gender:
    Male
    Location:
    Canada
    1,953
    Considering it seems DMC was a slight failure, I wouldn't be surprised.
    Then again, this is Capcom, they might just go and be petty about it
     
  9. Hayabusa Venomous

    Joined:
    Feb 3, 2008
    Gender:
    Cisgender Male
    Location:
    Tokyo-3
    2,519
    They'll blame it on inadequate advertising or some bullshit.

    Looking at you RE6
     
  10. Misty gimme kiss

    Joined:
    Sep 25, 2006
    Gender:
    Cisgender Female
    Location:
    alderaan
    6,590
    Ah yeah, see, I didn't know DMC4 ended with a cliffhanger. I'd be upset too. tbh I know little to nothing about the series but I always kinda assumed it ended tidily.

    But yeah, totally justified in being upset that it was abandoned. I'm still not over KotOR 3 being canned and TOR being released instead (and I probably never will be).
     
  11. Hiro ✩ Guardian

    Joined:
    Dec 28, 2010
    Gender:
    Enby
    3,222
    For better or for worse, silver haired Dante doesn't make a good game. The reboot is actually fine.

    Problem is that people treat it as part of the story that it's not a part of.
     
  12. Hayabusa Venomous

    Joined:
    Feb 3, 2008
    Gender:
    Cisgender Male
    Location:
    Tokyo-3
    2,519
    I stopped caring about the color of the character's hair about 2 years ago. Hell, his new hair might look alright if it was longer, but that's now what makes the game.
     
  13. Hiro ✩ Guardian

    Joined:
    Dec 28, 2010
    Gender:
    Enby
    3,222
    I hated A Link Between Worlds Because Link's hair was changed. This is the future of gaming.
     
  14. A Zebra Chaser

    Joined:
    Jan 24, 2013
    Gender:
    Male
    Location:
    Canada
    1,953
    Glad I'm not the only one upset it's not pink
     
  15. Hayabusa Venomous

    Joined:
    Feb 3, 2008
    Gender:
    Cisgender Male
    Location:
    Tokyo-3
    2,519
    In this case,

    ALL HAIL THE LARA CROFT
     
  16. Trigger hewwo uwu

    Joined:
    Oct 6, 2006
    Gender:
    Male
    Location:
    Corridors of Time
    1,526
    i like how the only people who actually bring up the hair color are the ones who defend the game

    cause it's not like they haven't been told a million times the hair's got nothing to do with why fans were disappointed

    like, y'know, at all
     
  17. Peace and War Bianca, you minx!

    Joined:
    May 25, 2007
    Gender:
    Cisgender Male
    1,282
    I just don't how that's DmCs and Ninja Theory's fault. Capcom is the bad guy here, rebooting a series not needed (though i'm glad they did, I had fun), leaving cliffhangers and plot holes and dropping characters. Why be pissed at NT, who made a good game, but forget to grief Capcom who have shafted the fans in this series and others?

    Reapers weren't a weapon. They were an intelligence, a tool to stop Ai and organic wars and death, to preserve life. However, they came to their own perverted conclusion that the only way to preserve life was to create the Reaper constructs, the mass of a whole species genetic material thereby preserving the genes and its life as a Reaper. It came to the conclusion that organics and synthetics would always fight and destroy each other, so they had to intervene, collect all the genetic material of a species by harvesting it before it was all lost before the total annihilation of a species. These constructs were immortal, supposed to be indestructible and able to defend itself, hence weaponry and massive armour. They were also created out of both organic and synthetic life.
    Crazy solution, but most rogue AIs in the Mass Effect universe are crazed.

    The Catalyst was their central AI, their leader effectively. It came in the form of the child, because that is what haunted Shepherd on their last days of fighting the Reapers, and the Catalyst tapped into that. That's why it has the voice of the child and Shepherd, it's projecting itself using Shepherd's mind. It doesn't natively speak English, so it had to learn it somewhere, ergo using Shepherd.
    The three choices were the constrained options of a mad ancient AI that had wiped away life in the galaxy for billions of year, and it giving you three options was the most stupid thing it could've done? It's a mad AI! Not to mention the Catalyst was an unreliable narrator, which in narrative terms basically mean it wasn't telling you the whole truth of the matter, only what it thought you should know. It was suppose to make the choices difficult to choose from with what little information you had. You weren't suppose to know how everything turned out straight away.
    The Normandy didn't know the beam stuff was safe for it, only Shepherd knew what it was for when they made their choice. When it fired, everyone else would've been crapping themselves thinking they were dead. It was only when the survived it and the Reapers were defeated that they cheered.
    The Normandy crashed on a random planet because their ship crashed. You don't make a designated landing from that. The whole green planet was suppose to be a symbolism of new life for the galaxy, the peaceful tranquillity of a garden Eden after so much destruction by the Reapers. The last planet we saw was Earth, war ravaged, destroyed, corpse filled, on fire. Now we see the hope of new life.
    Everything else in term of the alien species, destroyed Mass Relays and the destroyed Citadel should've been left alone. It was a mystery and I kept wondering what would happen. Kingdom Hearts does that too with its constant cliffhanger endings.
    The Stargazer and the child were recounting a story of Shepherd, yeah. Like a legend, about The Shepherd, the saviour of the galaxy. Again, I could go through with the whole symbolism of why this is fine but it should just Be fine by itself.

    Also, the whole series is damned silly. Alien species, bug people, blue women, four testicle Krogan rhinos. The Citadel, a convenient space station found in the middle of nowhere. The Force in the form of biotics. Fornax, an alien porn mag. Ardat'Yakshi, vampire asari succubus. Reapers, ancient evil that harvests species and makes husks out of them. Salarians, lizards with a caffeine. M-99 Cain, a Mini Nuke gun on your back. Invisibility for the Engineer class.
    It's a silly game if you really want to break it down.

    It wasn't the best ending, wasn't the most satisfying, but people should read more books, this was a treat compared to what some acclaimed writers do these days. Most books don't have a happy ending where everything is wrapped up and resolved. Like Margaret Atwood wrote (paraphrasing): "There is only one ending to all stories, whether we're told it or not: Every character dies."
    Read her short story 'Happy Endings' if any of you are interested.
     
  18. Nate_River Hollow Bastion Committee

    Joined:
    Jun 28, 2007
    Gender:
    sneakynandossexual
    Location:
    1942
    2,020
    704
    I really don't understand this sentence.
     
  19. Jube Formerly Chuck's

    Joined:
    May 6, 2007
    Gender:
    Male
    Location:
    Guess
    633
    It has nothing to do with pissing off or not pissing off fans, Capcom isn't that considerate.
    The reason it was made was because Keiji Inafune before he left Capcom had made the decision to out-source the development for Capcom franchises to western developers. Then for no reason he left Capcom before any of that could actually happen, since Capcom had no idea what to do after he just up and vanished they decided to go with whatever plan he had in store and went on with the out-sourcing and thus games like Lost Planet 3 and DmC: Devil May Cry were born.

    People ARE mad at Capcom though. Hell what AREN'T people mad at Capcom for these days?
    But we're also mad at Ninja Theory because at the end of the day Ninja Theory is the one who MADE the game, in fact Capcom was so baffled by what Ninja Theory was making they actually had to send Itsuno and the DMC4 team to Ninja Theory in the UK in order to give them a few guidelines as to how to make the game.
    And even then the game was still ass.[DOUBLEPOST=1392814869][/DOUBLEPOST]
    That's what Capcom does.
    If something is a failure they ditch the whole series, keep it in Japan or shove it to mobile games so that they can shell more money into Resident Evil
     
  20. jafar custom title

    Joined:
    Dec 28, 2007
    1,652