An All Hallows' Haunting

Discussion in 'The Playground' started by Jayn, Oct 12, 2012.

  1. Mish smiley day!

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    [x] Enter the long hall
     
  2. Cookiie Traverse Town Homebody

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    [x] enter the long hall
     
  3. Jiηx You're such a loser.

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    [x] Enter the long hall
     
  4. Saxima [screams geometrically]

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    [☺]Enter the long hall.
     
  5. Korosu Kingdom Keeper

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    [x]Enter the long hall.
     
  6. Neku_Sakuraba Gummi Ship Junkie

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    It's cold. So cold that you can see every breath before you puffing out rhythmically in a thick, white cloud. The sky is dark, and the streets are nearly empty, now cleared of all of the earlier activity from the Trick-or-Treaters. Seeing them all going door-to-door in their festive costumes with their little bags and baskets made you feel nostalgic, but you were much too old for that now.

    That's right. You are now past the age of childish Halloween activities! Instead, this year you decided not to dress up. You and your friends spent most of your October nights watching scary movies, partying and cramming for tests in your spare time. This night, however, is different. October 31st. The night of the sleepover.

    You aren't usually too fond of group sleepovers, but this one is special. You and your friends (mostly your friends) decided it would be exciting to spend the night in a haunted house. Now, there is no guarantee that this house is haunted--and no one really believes that it is, but it's creepy enough and it looks the part.

    The Chateau Manor sits square on the edge of the city, perfectly placed right across the street from the gates of an old graveyard (owned by the previous residents of the home). The house is huge, and was once quite elegant and beautiful--or so they say. Now, though, it looks like a piece of crap. The paint is chipped and worn down. There are holes in the wood. Collapsed stairs that lead up to a...questionable porch. The grass is dead, patches of dust and dirt clearly visible. It's just a mess.

    But here you are, going along for the ride as always. You gaze at the noisy teens and young adults before you. Misty and Saxima walk just a bit ahead of you, followed by Krowley andNeku_Sakuraba(with Neku talking Krowley's poor ear off). You're all lead by the ever-cynical Vivi. What a night this will be. You run over to the appointed leader of this little brigade, Vivi, well known for his blunt and to-the-point outlook on many tasks, including this adventure. You can easily scout him out among the others through his stylish leather jacket, but before you can stroll up beside him, he turns around to face you, stopping you in your dusty tracks. The crinkling of the colorfully dead leaves strewn about the ground echo in the distance from the other party members slowly catching up to you two. You are unsure if it is Vivi's presence or the tickling wind that coldly bites at the bare skin of your face and hands.
    || Vivi ||
    What do you want, fresh meat? Can't you see I'm trying to lead us to that house before the moon fully rises? I don't need people like - like you stopping me right now.
    You're used to his snark. In fact, it's a bit charming at times. You rub the back of your head with your palm, feeling your stomach turn a bit with his words.

    || You ||

    「Yeah, yeah. But what do you mean? Before the moon rises? Why does the moon matter?

    || Vivi ||

    「You really don't pay any attention at all do you? The moon plays a key role in this whole bloody thing. It has to do with the legend of the haunted house. You should be able to figure it out from that.

    || You ||

    「...

    || Vivi ||

    ...Jesus. Alright. There's an old legend in this town that tries to explain the disappearance of the man who lived here, and the mysterious disappearances of everyone who's ever tried to work on or enter the house since then. Renovators, realtors... Even those just from around the neighborhood have all gone missing after attempting to either fix up the house, mess with it in any way, or even just hang out. ...This is all fake, obviously, but either way. It's said that if you enter the house on October 31st, right before the rise of the moon, you'll be granted visitation with the dead spirits. I don't think anyone's really tried though, it's just a stupid myth. Ever since it started though, the house has just been left here to rot. No one wants to touch it. Pretty stupid right?
    Vivi continues to walk forward. At least you now have a good feeling why the night of the sleepoverwas chosen in the Manor today.

    And yet, you feel a bit apprehensive. It is strange. You begin to wonder if the others know anything about this odd little legend. You stop your following of Vivi, who simply continues onward by himself, slowly towards the house.

    Turning around, you see Krowley and Neku slowly approaching your spot. It appears that Neku has not at once stopped informing poor Krowley of his life story. If anyone has information to tell, it would most likely be Neku and his dart-like vocalizations, or Krowley and his infinite wisdom.

    You stop them for a moment. Neku quickly rushes up to you. You swear you would never be able to picture the solemn-faced Krowley without his black overcoat, or Neku and his eternally present headphones.

    See the conversation here: http://pastebin.com/fqDeqRPU

    You quickly rush up behind Krowley to try and avoid Neku's onslaught. To your surprise, he walks up to the chattering Neku and whispers in his ears. Neku then nods his head and runs off in the direction of Vivi.
    Giving a silent thanks, you turn to face Krowley. In all honesty, you were always intimidated by him a bit.

    See the Conversation Here: http://pastebin.com/km2TtnVx

    You walk away from him to try and reach the last two members of your little expedition, Misty andSaxima. From your point, they appear to be engaged in a conversation. As you approach them, you sense some tension between them. Misty's Doctor Who scarf is blown about her by the feisty winds, and her subtly snarky, quickly-thrown comments seem to contrast with Saxima's sweetly liquid, contemplative voice. You can tell that there is tension from the way Saxima continually fiddles with her sangria-coloured bow.

    Finally seeing you, they both looked visibly relieved.
    See the Conversation Here: http://pastebin.com/WbPkuDBN

    It is late by the time the party reaches the entrance of Chateau Manor. Vivi motions for the party to move close to the large and ornate double-knocker door as it requires the strength of six people toopen.

    The party places their hands together on the door, to open it. A shiver reaches your hands. It must have simply been the cold metal of the door, right?

    You slowly turn the door knob, tugging at it with great force before the old wooden door finally cracks open. A cloud of dust billows out towards you and you bring your sleeve to your mouth, reflectively shutting your eyes. A few of your friends cough while Vivi mumbles about his jacket getting dirty. You gather your thoughts and take a deep breath of cold air before opening your eyes again and gazing into the blackness before you.

    That's literally all there is at first. Blackness and dust. You can't see anything at all, and that's when you remember the flashlight in your pocket. Pulling it out, you flip the switch and shine the glow in front of you.

    You step inside of the house, hearing the rest of the group shuffle in after you. The floors wail with each step, your shoes echoing against the wooden planks. It seems you are in the main hall. There is no real furniture here; just twin staircases leading to an upper level, two marble statues at the entrance of a long hall in front of you, and a few worn out portraits, all of which are shrouded in darkness with the removal of your light. Yikes.

    Vivi sneers, moving you aside and holding his hand out for the light.


    || Vivi ||

    「Let me hold onto that, will you? I am the leader after all.

    || You ||

    「Hell no, uh-uh. This is my flashlight, mhmm.

    Vivi looks at you with astonishment. He is speechless at your sudden strange intonation, and for a moment he looks for words. After a period of silence among the party over this defiance, he raises his eyes and growls at you.

    || Vivi ||

    「Look, fresh meat. I'm the goddamn leader here. I'm the one who calls the shots. You're nothing but a tag-along, and if you're going to show attitude right here-

    Vivi is cut off by Misty, who barks at him. They argue, and Saxima is forced to break up the conflict. She convinces Vivi to let you keep the flashlight. The tension between Vivi and Misty is threatening to become worse at this point. But you do not wish to get involved right now.

    You look throughout the dusty, decrepit room. It appears you have a few things that the party may do.

    As everyone shuffles further in, you find yourself drawn to the portraits hanging off of the walls. Carefully avoiding any holes in the floor, you navigate your way closer to the nearest one out of three. It's really nothing special...just a bit creepy. It just seems to be a painting of an older gentleman. He's wearing a long, velvety overcoat and a nice off-white suit as he sits in a chair with his arms folded into his lap. Dust cakes the surface of the portrait, but you can see that the eyes seem to be scratched out. Weiiiiird.
    You move to the next portrait and you find similar. This time, it's a woman in an elegant red gown. She seem to be sitting in the same place and position, and her eyes are scratched out.
    Moving on (with the group close behind you), you shine your light onto the last picture. There's nothing in this painting except for the chair you assume the other two were sitting on. This painting looks recent somehow. There's much less dust, and the colors have yet to fade. You feel your stomach twist back into knots and step away.

    Bad End:
    http://pastebin.com/L2CnFaFt

    Enter the long hall
     
  7. Judge Sunrose Destiny Islands Resident

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    So much for the upper floor...

    [x] Enter the long hall.

    Also, hurry everyone. We've got less than a week~
     
  8. Loxare Hollow Bastion Committee

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    [x] Enter the long hall.

    Here's hoping the roof doesn't fall on us.
     
  9. Jiηx You're such a loser.

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    Well we can only move as fast as the hosts update.
     
  10. Neku_Sakuraba Gummi Ship Junkie

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    So this is the host's fault! LOL
     
  11. What? 『 music is freedom 』

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    >> Enter the long hall. ||

    You and the party move towards the long hall.
    The further inward you move, the thicker the air seems to become. Three-quarters through the dark passageway, a wafting mist begins to appear. Eventually, you and the party approach a large and elegant cast-iron door, with figures of the Thinker, still headless, embedded into it. However, these figures seem a bit more tense.
    central hall



    ~ memento of the infinite nocturne




    The party enters the long, central hall.

    Compared to the entrance room, this particular hallway seems enormous and ornate. Stretching on in a long hallway, it reaches a large, central foyer with the shadowy shapes of an overhanging chandelier and two enormous statues that you cannot discern from this location. The central foyer is extremely dark, and you cannot see anything else in it. The mist wafts around you, thick and choking, and you can swear you hear some sort of whispering - but it may simply be the wind.

    The hallway's wall is adorned with a peeling cream paint, held up by dark cast-iron pillars set into it. You notice, in the darkness, that the cast-iron pillars appear to have more small, miniature statues, but you can barely notice any further details. The walls appear to be literally covered in all sorts of paintings. Some of them seem to have abstract or geometric objects, but most of them - primarily portraits, still lifes, and realistic landscapes, seem to be scratched out, or you simply cannot see them.

    It is too dark to notice any more of the ornate structures in the hallway, and to see much of anything else in the foyer.

    You immediately notice that the hallway reaching the foyer has a number of holes delving into further darkness. These holes are big enough for you to fall in, and what is more, whatever made them was able to break through the solid chessboard-pattern marble of the floor.

    The hallway your party is in is already a bit dark - it is hard to see much, but the light of the nearby windows adds an eerie grey glow to everything in the hallway. The spherical lights high up on the walls are all broken.

    This part of the hallway bears a single pair of large, cast-iron doors near the other end, right before the hallway opens up into the darkened foyer. You need to light this hallway.

    [​IMG]

    Choose [ 1 ] from here:

    [ ] Use the matches
    [ ] Use the flashlight

    [ and ]

    Choose [ 1 ] from here:

    [ ] Observe the cast-iron pillars
    [ ] Observe the holes
    [ ] Check the door at the end of the hallway
    [ ] Check the windows
    [ ] Check the lights
    [ ] Listen to the wind
    [ ] Comment on the mist
     
  12. Judge Sunrose Destiny Islands Resident

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    DO NOT make Vivi mad. I'd say the flashlight could trigger Bad End again. While we have to get to the door quickly, we might fall in the darkness. Since we should "stay away from the windows", let's

    [x] Use the matches

    [ and ]

    [x] Check the lights.
     
  13. Cookiie Traverse Town Homebody

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    If we use a the flashlight too often it's going to eventually run of battery...then Vivi's going to try to kill us for giving him 'tude earlier-*shot*
    But if we use the matches then we could burn down the entire building, or Vivi could snatch the matches and then lock us in the room while he runs... #hauntedhouseproblems

    [ x] Use the matches
    and
    [ x] Comment on the mist
     
  14. Neku_Sakuraba Gummi Ship Junkie

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    Rather not let the building get on fire.

    [x] Use the flashlight
    [x] Check the lights
     
  15. Korosu Kingdom Keeper

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    [x] Use the flashlight
    [x] Check the lights
     
  16. Jayn

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    >> Super post mode activated. Three or so days left.

    >> Use the Flashlight. ||

    >> Check the Lights ||

    You flip your flashlight on, earning a subtle huff from Vivi's direction. He's forced to follow behind you now as you guide yourself and the rest of your party further into the darkness. Your flashlight helps you weave your way around the various holes and gaps in the otherwise solid floor.

    It's still pretty dark, and you don't want to run out of battery, so you shine the light up and stop, in search of a lightswitch or something similar. Upon lifting your light, you find there are thick, yellow candles bolted to the walls. You almost feel compelled to light them; like you're drawn to them. The feeling does not frighten you. It actually makes you feel rather confident and safe, almost like the potential warmth of the flame is tempting you...It's really rather distracting. You don't want your battery to die, right? Then again, you're about to enter the foyer...Maybe not? You'd have to use your matches...

    [​IMG]
    []Proceed to the foyer.
    []Light the candles.
     
  17. Saxima [screams geometrically]

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    [☺]Proceed to the foyer.
     
  18. Korosu Kingdom Keeper

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    >Save game
    [x]Light the candles.
     
  19. Jiηx You're such a loser.

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    [☺]Proceed to the foyer.
     
  20. Judge Sunrose Destiny Islands Resident

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    Doooo eeeet! I think Jayn's giving us the right answer! :OOO

    [x] Light the candles.