Unsung Story (Matsuno TRPG, PC/Mac/iOS/Android) Kickstarter (Vita/3DS Stretch Goals)

Discussion in 'Gaming' started by libregkd, Jan 14, 2014.

  1. libregkd -

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  2. Anixe Hollow Bastion Committee

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    Final Fantasy Tactics & Final Fantasy XII? Count me in... assoonasigetmypaychecklater

    But seriously, looks and sounds really cool. I hope it reaches to the Nintendo 3DS as well, but one can dream, hehe. I'll keeping an eye on this development~
     
  3. Peace and War Bianca, you minx!

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    I find it interesting they say they'll being it to windows tablets. That's something I wouldn't expect someone to say, let alone a Japanese development. Interesting, I look forward to see the popularity.
     
  4. DigitalAtlas Don't wake me from the dream.

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    Yeah, he did such a good job with FFXII that they had to immediately remove him from the project and make the FFIX director fix it.

    Not slamming him- he's a godlike game designer when it comes to tactics and balance, but XII is kinda proof he doesn't belong in a director's chair. If he's just the designer, this could be fab.... If he's the director, I'm hyper skeptical. Then again, he did write the story for MadWorld (i jus learned this, purty sweet)
     
  5. libregkd -

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  6. DigitalAtlas Don't wake me from the dream.

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  7. libregkd -

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  8. DigitalAtlas Don't wake me from the dream.

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  9. libregkd -

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  10. DigitalAtlas Don't wake me from the dream.

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  11. Peace and War Bianca, you minx!

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    You can't really compare an individual and an international company's decisions. For a start, the individual doesn't have much of a choice but to develop for mobile, since it's one of the cheapest platforms to develop for. That's why other platforms are milestones along the way.
    Square, meanwhile, are large enough to develop what they want on what they want. They're developing on mobile because that's the market trend and it's cheap. They're in it for the money primarily, otherwise they wouldn't be sticking to their big series (FF, KH, Hitman, Tomb Raider) only for consoles (which are all a mix of quality and success these days, nothing's for sure). If they were trying to develop new and interesting games, they'd also be developing other stuff, more experimental and varied if they wanted to, but they're sticking to relative safety.
    Unsung Story is playing to the strengths of the dev team whilst exploring and experimenting with some new elements. Whether it comes out like that, we don't know yet, but they are at least taking more chances then Square.
     
  12. Patman Bof

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    And here I thought what almost killed FF was Spirits Within.

    I don' t know who or what to blame for the development hell FF XII went through. It' s a his word versus theirs kind of deal so, yeah, not a big fan of picking a side based on chinese whispers.

    What I do know though is that many people in the FF community I joined (myself included) can' t help but wonder how better or worse the game would be had Matsuno not left.

    For instance Vaan and Penelo seemed completely out of place, they feel like daft teenagers shoehorned as main characters at the last minute just because the marketing department thinks it' s mandatory if your main target is daft teenagers.

    Well anyway, even if Matsuno was the one to blame on that one I wouldn' t worry just yet about his ability to direct a game period. Management is management, but managing the local basketball team doesn' t exactly require as much skills as managing the freaking NBA, if you see where I' m going with this.