Rules Index Etiquette Collectibles Progression Daily Events Items Etiquette No cursing. You're in Disney World. "Hell" is probably the only word that's generally considered profanity you can use, because it has been used in Disney films. Animated Disney films. Please, don't argue with me on this, and please don't just do it anyway. If you can justify the usage of a word by it being in one of these Full-Length Feature Films, then I'll let it fly. And no, the Urban legends about Aladdin wanting Teenagers to take off their clothes, "SEX" blowing in Lion King's wind, and unverifiable stuff like that doesn't count. No god-moding and no powerplay. Those are give-ins. They're even more applicabe here, because there's really no reason for you to take over someone else's character, given the points stressed on individual adventures. Like the Genie in "Aladdin", you can't kill anyone. ERK So don't ask. Sure, you defeat bosses, but go light on that finishing move, because: No blood. No gashes or dismemberment. No blood. Why? Because the RP involves combat, yes, and your character is going to get hurt themselves at some point. Being bloodied up makes them constantly a potential risk not only for them, but also tends to make things pretty cliched and darker than they need to be. That is my major grievance. The overflow. Characters can get hurt, just don't overdo it. Romantic relationships are permitted between players. Flirting is allowed with other characters, but don't expect much to come of it. People flirt with the characters at Disney all the time. But, dude, it's not a rule, per say, but come on, don't be that creepy guy that hits on Pinocchio or something. What are you thinking? Not only is he made of wood, but he's a minor made of wood. If both or either of those interest you, I (don't judge, but still) suggest some possible mental evaluation. Nobody says your characters have to get along, but the players must. If you cannot talk amicably with others or settle disagreements by yourselves, I will respond by kicking you from the game. Not all parties involved, but the one who produced enough bile to get under everybody's skin. One may only have one playable character. Craft carefully. Fourth Wall breaking is tolerated, so long as it's done tastefully. Please, don't tear the curtain of illusion apart, but you can make allusions and nods to some things that don't belong or poke fun at things that stick out in-game. Try to keep it to the narrative, if at all. Collectibles Pins Pins are the heart and soul of WWD. They determine how strong your character is and how much they can take in a fight, getting entry to sections of the park, and they're just plain fun to collect. Gotta catchget'em all. There are 2 types of Pins to get. 1.) Purchasable Pins that can be bought in Carl's Pin Shop with earned Disney Dollars. 2.) Non-Purchasable Pins can only be found by a.) Completing a specific job for the first time or b.) Making a particular Character Ally. They determine how far you progress in the story at a time. Pins in Set 1 increase Attack and pins in Set 2 increase Defense. It takes five (5) pins from a matching set to make a full stat point. Autographs & Photos Talk to a character or pair of characters wherever they can be found. A pair of characters that count as one will be indicated by a "&" in between their names. The first time you talk to a character is the Autograph signing and Photo Opportunity; be sure to have your handy dandy autograph booklet. The picture is taken by and stored by your MagicBand+ Don't get on anybody's bad side! Being rude to them allows them to deny your offer to get the collectible. Progression Limits and Maps You start at the first section of a present park, if you are coming in late of the beginning. Some parts of certain sections are locked. You'll need to beat the boss to get a key. Maps will be given of each section, and the spots that are actual places you can enter. Please, don't create a building that is not listed. Unlocking the next section of the park will require a set amount of Pins for each part. Anyone who beats a boss cannot fight that boss again to help someone going back to a previously cleared park. However, the boss has half its health once defeated a first time. You may only advance to a next section after reaching the pin criteria, even if someone else has advanced. You may only be the one to unlock the next section of a park once, until a 30 day time limit has expired. This means that if you unlock one section, you cannot unlock any sections afterwards for 30 days. Each player may only unlock two sections of any park, maximum. You may only move from one section to another at a time. You may move within the section you're currently in, but travelling to another ends your post. This is to encourage posting more than once in a day. Daily Events Want to give yourself a little boost? Daily events come in different varieties, but all of them help you. Character Meet and Greet Match a name(s) to days of the week by color-coordination. If Mary & Bert are orange, that means they can be found wandering about on Sunday, since Sunday is marked orange. These dates go by the Time Zone you gave. If you did not give a time zone, then it goes by EST. Flirting is allowed with other characters, but don't expect much to come of it. People flirt with the characters at Disney all the time. But, dude, it's not a rule, per say, but come on, don't be that creepy guy that hits on Pinocchio or something. What are you thinking? Not only is he made of wood, but he's a minor made of wood. If both or either of those interest you, I (don't judge, but still) suggest some possible mental evaluation. Jobs In order to start a Job, check the "Daily Events" thread. Apply for a job in the RP, and you will be introduced and given instructions. You will only be given the introduction once, and then, after that, you can just complete the job freely in the same post you applied in. The instructions will always be the same for each job. Some jobs are only open some days of the week. This runs by your clock if you provided your Time Zone, but if you did not, it runs by EST. You may complete a particular job once a day. Items KeybladePin Lanyard A strap of heavy duty approximately 36" (91 cm) in circumference, and approximately from 3/4" to 1" wide. Draped around the neck with lobster claw locking mechanism in the back, they come in an assortment of colors and hold the player's pins. It carries up to ten (10) pins at a time. In order to increase your stats, you must visit a MyMagic+ Service Center. Your profile will be updated and however many pins you are carrying will be digitally transferred to your MyMagic+ account. MagicBand+ Enhances the capabilities of a Keyblade within the park. Due to the limiting nature of the resort over magical abilities, anything previously built up will be knocked down to a base level and will need to be built back up. The MagicBand+ comes in pink, blue, red, green, orange, gray and yellow. They are plush, comfortable wristbands with a Hidden Mickey Sigil on the top. They unlock your room doors when you swipe them by the doorhandle. By pressing and holding the Mickey Sigil, a 3D Holographic menu pops up with the options: Travel to Resort, Check Profile, and Map. Travel to the Resort- Automatically teleports you to your Resort room. This is not presently available. Check Profile- Check your Pin Collection, Stats, and Current Mission In-Game. Map- Shows your character detailed info on their current location, and the areas they have unlocked. The Golden Rule More rules will be created and amended as the need is found. To keep the game from getting broken, mundane, or otherwise, and to give the players the best experience they can get out of WWD.