As a kid, I was sorta big fanatic of Star Wars. I thought it was teh most epic thing in mah life. XD Havin' only owned two games, Shadows of the Empire and Return of the Jedi for Gameboy, I've always had the desire and wish to use an X-Wing. That all came true and glorious with Star Wars Rogue Sqaudron, a game in 1998 released by Factor 5 for the N64 and PC. It's one of the many games that explore the 'Expanded Universe' section of the Star Wars world. And this game and its series as a whole focuses solely on the glorious battles fought by the Rebel Alliance's military force, Rogue Sqaudron The first game was quite a smashin' hit. It had awesome controls and impressive graphics in its time. The gameplay always takes place in the skies where you combat hundreds of Imperials piloting whatever TIE variants they had like Inteceptors and Bombers. The game has at least 10 playable vehicles to choose from, 2, of which can be unlocked by beating the games 10 normal missions in one run. Aside from the infamous X-Wing starfighter, you get to pilot the A-Wing stuntfighter and the special V-Wing Airspeeder. Other unlockable ships include the Millennium Falcon, a TIE Inteceptor and even a car D: There was a duo of secret, well hidden passwords that could unlock the N-1 Naboo Starfighter, a starfighter that appears in Episode I, The Phantom Menace. Even though it is supposedly an obsolete ship in the Star Wars timeline, it is easily the best one in the game. The craft was used a promotion to the prequel movies bein' made after the movie storylines had concluded with Episode VI. Due to the immense success of the first Rogue Squadron, a second one, Rogue Leader, was released on the Gamecube as a launch title in 2001. This particular one had missions based on the original trilogy, starting off with the Death Star attack and ending with the Battle of Endor. Most of the vehicles from the first game return with some new unlockable ships like like the Slave I and the promotional Jedi Starfighter used in Episode II: Attack of the Clones. As a launch title of the Gamecube, the graphics were and cutscenes were pretty dynamic and the controls felt much more better with a Gamecube controller. With the Gamecube's hardware, the game also includes short clips durin' menus for the fans to see The success continued even further with the third title in the series: Rebel Strike. Its more of a mix of the two previous games, but with improved, polished graphics. The game this time is set up into two character specific 'branched' Campaigns: Luke's and Wedge's. Luke's follows the original movies' storyline while Wedge's focuses on blank spaces of the Expanded Universe of Rogue Sqaudron. The game also introduces the game-exclusive TIE Hunter, whose designs are based on the X-Wing's. Unlike the previous two titles, the game now has ground based missions, allowing the player to take to the battle on foot, usin' blasters and bombs and some missions, allows the use of a Lightsaber. Perhaps the most significant change was the addition of a two-player option, which also includes a Co-Op version of the previous title Rogue Leader I have enjoyed the Rogue Squadron series in its entirety and I'd strongly suggest buyin' any of the three games if yer a Star Wars fan. It may not be a KOTOR game, but they're definitely must-haves, especially for nostalgia. Any questions or thoughts? o:
I've played all three games,all were completely amazing to me ^^ Though I wish they made a sequel for the 360 or something,something other than the wii for once.
not my favorite star wars games but they were still pretty good the disco in the third game was hilarious