Master code, use any.\ Mastercode Z5Y3-96DM-TWCVQ 5D9N-ER10-DBY2Z Mastercode Q47B-1JH8-FA6HB 26J4-3E13-WCPZW Mastercode GFND-E066-9HPMK FMKV-1HQC-8PYN1 Handcanon 55M1-BW3Z-N8V3F V5MF-KPCN-T1GZ2
I tested out the code. Some problems: It doesnt show up on my inventory It seems just to be equiped And when I press start, it dissapears and reverts back to a gun I already own.
Hmmmm, there may not be a code like that then. I did hear that re4 had a different system that process's codes. Well, I'll see what I come up with.
Resedent Evil 4 Credit: Skiller, Szalay, and GMO Code: Live Dump Resedent Evil 4 (NTSC)(Dump <L3> 200A0038 0c0AA4e0 200A0070 0c0AA4e0 200A0058 0c0AA4e0 200A0024 0c0AA412 200A0048 0c0AA7F0 200A0060 0c0AA46C D0451402 0000FFFD 202A6ECC 08028000 D0451402 0010FFFD 202A6ECC 03E00008 902A6E88 00832021 M) CB6+/GS3+/Xp4+ 902A6E88 00832021 M)CB/GS/XP F02A6D5C 002A6D5F M) AR2V2/GS2V2 0E3C7DF2 1456E7A5 F02A6D5C 002A6D5F NTSC2PAL 202A5B08 24020002 Skip Movies/Scene 202e7308 03E00008 202e730C 00000000 Jokers D0451402 0000???? D0451482 0000???? D0451502 0000???? D0451582 0000???? Inf "X Command" (Note 1) (What is) -=Port from Demo=- Szalays Code L3 : ON R3 : Off D0451402 0000FFFD 20221738 00000000 D0451402 0000FFFB 20221738 AC820004 Warp To ???? (Hold Select when games loading) D0451402 0000FFFE 1042da58 0000???? More Digits to come For this one .. Digits for Warping 0332 = Last Battle 0333 = (Some timed thing After last Battle) Room Mod (Just for fun) im working on the digits .. looks to end of post 0042da58 000000?? Weapon Mod (Note 2) 0042DA82 000000?? Max/Inf Health (Main) 1042DA76 00000960 1042DA78 00000960 Max/Inf Health (Partners) 1042DA7A 000004b0 1042DA7C 000004b0 Max/Inf Ptas (Money) 2042DA6C 3B9AC9FF Save Game To Reset game time 2042DA54 00000000 Save Times Amount 0 0042DA5A 00000000 Never Reload 2012009C 24420000 Unlock Modes 10430f66 0000FFFF Have All Ada Reports 00430f6d 00000004 Mercs score: 203CFA6C 05f5e0ff Mercs time Stop 1041B668 00000DD0 Mercs Max Kills 203CFA84 0000270f Mercs Max Kills in a row 203CFA70 0000270f Main Character: 0042DA8A 0000000? 0 = Leon 1 = Ashley 2 = Ada 3 = Hunk 4 = Krauser 5 = Wesker Main clothes 0042DA8B 0000000? Partner Clothing 0042DA8D 0000000? 0 = Original 1 = Alt.1 2 = Alt.2 3 = Alt.3 (Leon Only) Results codes Times killed 00430F34 00000000 ???? 00430F36 00000000 Max Enemies Killed 20430F38 000003E7 20430F3C 0000270F Perfect Hit Ratio 20430F40 00000064 20430F44 0000270F 20430F48 00000064 20430F4C 0000270F Merchent Slots Max items/Item Mod Note: the Items will Get Orderd by the game once u use the code .. they will not show up in the order u put them for the slots .. the only reson i put slot is for easy reading .. Slot 1 210F4FE0 03E700?? Slot 2 210F4FE8 03E700?? Slot 3 210F4FF0 03E700?? Slot 4 210F4FF8 03E700?? Slot 5 210F5000 03E700?? Slot 6 210F5008 03E700?? Slot 7 210F5010 03E700?? Slot 8 210F5018 03E700?? Slot 9 210F5020 03E700?? Slot 10 210F5028 03E700?? Slot 11 210F5030 03E700?? Slot 12 210F5038 03E700?? Slot 13 210F5040 03E700?? Slot 14 210F5048 03E700?? Slot 15 210F5050 03E700?? Slot 16 210F5058 03E700?? Slot 17 210F5060 03E700?? Slot 18 210F5068 03E700?? Slot 19 210F5070 03E700?? Slot 20 210F5078 03E700?? Slot 21 210F5080 03E700?? Slot 22 210F5088 03E700?? Slot 23 210F5090 03E700?? Slot 24 210F5098 03E700?? Slot 25 210F50A0 03E700?? Slot 26 210F50A8 03E700?? Slot 27 210F50B0 03E700?? Slot 28 210F50B8 03E700?? Slot 29 210F50C0 03E700?? Slot 30 210F50C8 03E700?? Slot 31 210F50D0 03E700?? Slot 32 210F50D8 03E700?? Slot 33 210F50E0 03E700?? Slot 34 210F50E8 03E700?? Slot 35 210F50F0 03E700?? Slot 36 210F50F8 03E700?? Slot 37 210F5100 03E700?? Slot 38 210F5108 03E700?? Slot 39 210F5110 03E700?? Slot 40 210F5118 03E700?? Slot 41 210F5120 03E700?? Slot 42 210F5128 03E700?? Slot 43 210F5130 03E700?? Slot 44 210F5138 03E700?? Slot 45 210F5140 03E700?? Slot 46 210F5148 03E700?? Slot 47 210F5150 03E700?? Slot 48 210F5158 03E700?? Slot 49 210F5160 03E700?? Slot 50 210F5168 03E700?? Slot 51 210F5170 03E700?? Slot 52 210F5178 03E700?? Slot 53 210F5180 03E700?? Slot 54 210F5188 03E700?? Slot 55 210F5190 03E700?? Slot 56 210F5198 03E700?? Slot 57 210F51A0 03E700?? Slot 58 210F51A8 03E700?? Slot 59 210F51B0 03E700?? Slot 60 210F51B8 03E700?? Slot 61 210F51C0 03E700?? Slot 62 210F51C8 03E700?? Slot 63 210F51D0 03E700?? Slot 64 210F51D8 03E700?? Merchent Max UpGrades Handgun 210F51E0 03070023 110F51E4 00000603 Shotgun 210F51E8 0107002c 110F51EC 00000603 Rifle 210F51F0 0107002e 110F51F4 00000603 TMP 210F51F8 01070030 110F51FC 00000603 Punisher 210F5200 03070021 110F5204 00000603 Red9 210F5208 03070025 110F520C 00000603 Blacktail 210F5210 03070027 110F5214 00000603 Broken Butterfly 210F5218 01070029 110F521C 00000403 Rifle (Semi-Auto) 210F5220 0206002f 110F5224 00000603 Riot Gun 210F5228 01070094 110F522C 00000603 Mine Thrower 210F5230 01040036 110F5234 00000302 Striker 210F5238 0106002d 110F523C 00000703 Killer7 210F5240 0103002a 110F5244 00000303 Chicago TypeWriter 210F5248 01070034 110F524C 00000701 Matilda 210F5250 01070003 110F5254 00000703 Hand Cannon 210F5258 01070037 110F525C 00000703 Digit for room mod 00 = First Save 02 = Second House Save point 03 = 3rd house Save point 12 = house with Cavern under it Digits For Weapon mod (Note 3, 3a) -=Digits By Deathwing and GC ver=- 01 - Punisher (Circle) 02 - Handgun (Square) 03 - Red9 04 - Blacktail 05 - Broken Butterfly 06 - Killer7 07 - Shotgun 08 - Striker 09 - Rifle 0A - Auto Rifle 0B - TMP 0C - Chicago Typewriter 0D - Rocket Launcher 0E - Mine Thrower 0F - Hand Cannon 10 - Knife 11 - Matilda 12 - Beta? (Looks Like A Red9) (Damages you) 13 - Grenades (Unlimited!) 14 - Beta TMP (Kills Enemies At Your Sides) 15 - Beta Rifle (Beta Scope) 16 - Incendary Grenades 17 - Flash Grenades 18 - Beta Rifle 19 - White Eggs 1A - Super Power Bullets (Kill most enemies with 1 hit) 1C - Removes Laser Sight 1E - Beta Rocket Launcher (Beta Scope) 1F - Pink Eggs 20 - Gold Eggs 21 - Riot Shotgun 22 - Riot Shotgun Ammo (Does no damage) 27 - Rapid Fire (Only works with Handguns) 2D - Beta Chicago Typewriter 2E - P.R.L. 412 (PS2 Exclusive) 2F - P.R.L. 412 (Different sound) 35 - Beta Handgun? 38 - Beta Shotgun (Do not fire) 3B - Beta Auto-Rifle (No sound) 3C - TMP (I don't see many differences, except the laser sight) 44 - Beta Grenades? (They work, and Leon's hand turns into the grenade) Digits for Merchent (Note the 03e7 = Value) 00?? = -=Digits By Potty and GC ver=- -=Items=- 05 = First Aid Spray 06 = Green Herb 08 = Chicken Egg 09 = Brown Chicken Egg 0A = Gold Chicken Egg 0C = Plaga Sample 12 = Green Herb (x2) 13 = Green Herb (x3) 14 = Mixed Herbs (G+R) 15 = Mixed Herbs (G+R+Y) 16 = Mixed Herbs (G+Y) 19 = Red Herb 1C = Yellow Herb 95 = Black Bass 97 = Black Bass(L) A8 = Mixed Herbs (R+Y) -=Ammo=- 00 = Magnum Ammo 04 = Handgun Ammo 07 = Rifle Ammo 18 = Shotgun Shells 1A = Handcannon Ammo 20 = TMP Ammo 6A = Chicago Typewriter Ammo A0 = Rife Ammo (Infrared) -=Weapons=- 01 = Hand Grenade 02 = Incendiary Grenade 03 = Matilda 0E = Flash Grenade 17 = Rocket Launcher(Special) 21 = Punisher 22 = Punisher w/ Silencer 23 = Handgun 24 = Handgun w/ Silencer 25 = Red9 26 = Red9 w/ Stock 27 = Blacktail 28 = Blacktail w/ Silencer 29 = Broken Butterfly 2A = Killer7 2B = Killer7 w/ Silencer 2C = Shotgun 2D = Striker 2E = Rifle 2F = Rifle(semi-auto) 30 = TMP 31 = TMP w/ Silencer 32 = TMP w/ Stock 33 = TMP w/ Silencer & Stock 34 = Chicago Typewriter 35 = Rocket Launcher 36 = Mine Thrower 37 = Handcannon 38 = Combat Knife [1x3 graphic] 3E = Custom TMP 3F = Silencer(Handgun) [size 2x1] 40 = Red 9 41 = P.R.L 412 (Extra weapon) 42 = Stock (Red 9) 43 = Stock (Tmp) 44 = Scope (Rifle) 45 = Scope (semi-auto rifle) 46 = Mine-Darts 47 = Mine-Darts(homing) 51 = Rifle(semi-auto) w/ Infrared scope 52 = Krauser's Bow 6B = Rifle + Scope 6C = Rifle (semi-auto) w/ Scope 6D = Infinite Launcher 94 = Riot Gun 99 = Rifle w/ Infrared Scope AA = Scope (Mine Thrower) AB = Mine Thrower + Scope C5 = Infrared Scope -=Treasures=- 56 = Velvet Blue 57 = Spinal 58 = Pearl Pendant 59 = Brass Pocket Watch 5A = Elegant Headdress 5B = Antique Pipe 5C = Gold Bangle w/ Pearls 5D = Amber Ring 5E = Beerstein 5F = Green Catseye 60 = Red Catseye 61 = Yellow Catseye 62 = Beerstein w/ (G) 63 = Beerstein w/ (R) 64 = Beerstein w/ (Y) 65 = Beerstein w/ (G,R) 66 = Beerstein w/ (G,Y) 67 = Beerstein w/ (R,Y) 68 = Beerstein w/ (G,R,Y) 6E = King's Grail 6F = Queen's Grail 70 = Staff of Royalty 77 = Ruby 89 = Dirty Pearl Pendant 8A = Dirty Brass Pocket Watch 8F = Gold Bangle 90 = Elegant Perfume Bottle 91 = Mirror w/ Pearls & Rubies 93 = Elegant Chessboard 96 = Hourglass w/ gold decor 98 = Illuminados Pendant 9A = Crown 9B = Crown Jewel 9C = Royal Insignia 9D = Crown with Jewels 9E = Crown with an insignia 9F = Salazar Family Crown A1 = Emerald A2 = Bottle Caps B8 = Butterfly Lamp B9 = Green Eye BA = Red Eye BB = Blue Eye BC = Butterfly Lamp w/ (G) BD = Butterfly Lamp w/ (R) BE = Butterfly Lamp w/ (B) BF = Butterfly Lamp w/ (G,R) C0 = Butterfly Lamp w/ (G,B) C1 = Butterfly Lamp w/ (R,B) C2 = Butterfly Lamp w/ (R,G,B) C6 = Elegant Mask C7 = Green Gem C8 = Red Gem C9 = Purple Gem CA = Elegant Mask w/ (G) CB = Elegant Mask w/ (R) CC = Elegant Mask w/ (P) CD = Elegant Mask w/ (G,R) CE = Elegant Mask w/ (G,P) CF = Elegant Mask w/ (R,P) D0 = Elegant Mask w/ (R,G,P) D1 = Golden Lynx D2 = Green Stone of Judgement D3 = Red Stone of Faith D4 = Blue Stone of Treason D5 = Golden Lynx w/ (G) D6 = Golden Lynx w/ (R) D7 = Golden Lynx w/ (B) D8 = Golden Lynx w/ (G,R) D9 = Golden Lynx w/ (G,B) DA = Golden Lynx w/ (R,B) DB = Golden Lynx w/ (G,R,B) -=Maps=- 54 = Treasure Map(Castle) 55 = Treasure Map(Island) A9 = Treasure Map (Village) -=Special=- 7C = Attache Case S 7D = Attache Case M 7E = Attache Case L 7F = Attache Case XL FE = Tactical Vest The below ones Might not show up Need testing -=Notes=- 48 = Capture Luis Sera 49 = Target Practice 4A = Luis' Memo 4B = Castellan Memo 4C = Female Intruder 4D = Butler's Memo 4E = Sample Retrieved 4F = Ritual Preparation 50 = Luis Memo 2 AC = Playing Manual 1 AD = Info on Ashley AE = Playing Manual 2 AF = Alert Order B0 = About the Blue Medallions B1 = Chief's Note B2 = Closure of the Church B3 = Anonymous Letter B4 = Playing Manual 3 B5 = Sera and the 3rd Party B6 = Two Routes B7 = Village's Last Defense F4 = Letter from Ada F5 = Luis' Memo 3 F6 = Paper Airplane F7 = Our Plan F8 = Luis' Memo 4 F9 = Krauser's Note FA = Luis' Memo 5 FB = Our Mission -=Key Items=- 0F = Salazar Family Insignia 1D = Stone Tablet 1E = Lion Ornament 1F = Goat Ornament 39 = Serpent Ornament 3A = Moonstone(right half) 3B = Insignia Key 3C = Round Insignia 3D = False Eye 69 = Moonstone(Left Half) 74 = Emergency Lock Card Key 7A = Blue Moonstone 7B = Key to the Mine 80 = Golden Sword 81 = Guitar Case 82 = Stone of Sacrifice 83 = Storage Room Card Key 84 = Freezer Card Key 85 = Piece of the Holy Beast, Panther 86 = Piece of the Holy Beast, Serpent 87 = Piece of the Holy Beast, Eagle 88 = Jet-ski Key 8B = Old Key 8C = Camp Key 8D = Dynamite 92 = Waste Disposal Card Key A3 = Gallery Key A4 = Emblem (Right galf) A5 = Emblem (Left half) A6 = Hexagonal Emblem A7 = Castle Gate Key C3 = Prison Key C4 = Platinum Sword -=BottleCap=- DC = Leon w/ rocket launcher DD = Leon w/ shotgun DE = Leon w/ handgun DF = Ashley Graham E0 = Luis Sera E1 = Don Jose E2 = Don Diego E3 = Don Esteban E4 = Don Manuel E5 = Dr. Salvador E6 = Merchant E7 = Zealot w/ scythe E8 = Zealot w/ shield E9 = Zealot w/ bowgun EA = Leader zealot EB = Soldier w/ dynamite EC = Soldier w/ stun-rod ED = Soldier w/ hammer EE = Isabel EF = Maria F0 = Ada Wong F1 = Bella Sisters F2 = Don Pedro F3 = J.J. -=Unkown=- (Need Testing Big time) 0B = "aaa" [Examine: "aaa" Graphic: Bottle of pills] 0D = Krauser's Knife 10 = "aaa" 11 = "aaa" Examine: "aaa" with a graphic that looks like a knife/letter opener. maybe the knife Ada stabs Leon with? 1B = Wristwatch(1) (has an examine graphic) 53 = "aaa" 71 = Gold Bars 72 = Arrows(size 4x1) 73 = Bonus Time 75 = Bonus Points 76 = "aaa" 78 = Treasure Box(S) 79 = Treasure Box(L) 8E = "aaa" FC = "aaa" FD = "aaa" FF = "aaa" Note 1: make sure to Disable this when not picking up items it will crash the game if it goes to a Cutscene . what this codes does is makes it so that the "X take" stays on screen for the last item u picked up and it will alow u to keep hitting X to keep getting that items.. it works for anything that says "X ****" Whats is: What is Inf "X Command" well lets start with say an item when u go to pick it up it says "X take" what INF "X Command" does is makes it so that "X take" Never Goes away. meaning u can pick up as much as u want of that items .. another things it does is say the when it says "X to look" this will make it so u can always use that command .. untill u disable the code with R3 .. remember to read the note .. Note 2: when u look at your items the gun image will go back to normal but will till hold the same Gun type .. so your fireing rate and all the good things are the same Note 3: Note: Any digits not listed before the end of this document are digits that did nothing of much interest, nothing at all or crashed the game. Note3A: 3D was interesting, the loading text at the bottom right didn't even show up, most times it does, then locks up. The sound stayed on as well.