Organization XIII vs. the Servants

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    Organization XIII
    Vs
    The Servants

    Note: This is a cross over of the game Kingdom Hearts and the anime Fate/stay night

    ~Story~

    One night at the World That Never Was, Zexion was reading through his lexicon, he found a spell he had not notice before, he cast the spell to see what would happen…nothing happened in the room so he began to wonder what the spell was for.

    Meanwhile at another part of the world outside the castle a group of worriers from another reality had appeared. Epic souls that had died and given the choice to fight in a war every 60 years in there reality called the Holy Grail War.

    They are called servants, they adopt there class name during the war to represent there class. Saber, Caster, Archer, Assassin, Lancer, Rider, Berserker.

    There is usually one from each class for each war but with about 8 of them summoned at the same place that means it’s not another Holy Grail War. So now in an unknown world they join forces to learn where they are

    ~End of Story~

    Characters

    Note: To make it far for the Fate/stay night servants all Org. XIII members have ups and downs. And you can have two characters to RP with.

    Organization XIII

    Xemnas
    User:
    Rank: I
    Element: Nothingness
    Weapon: Arial Blades
    Ups: Can use close and ranged attacks, every flexible making it easy to dodge some attacks or attack with his movements
    Downs: Can not dodge all attacks

    Xigbar
    User:
    Rank: II
    Element: Space
    Weapon: Gun Arrows
    Ups: Can float in the air and can avoid close range fighters, has excellent marksmanship
    Downs: Has 8 shots for each of his gun arrows, has a slow reload time, has no close range fighting skills what so ever

    Xaldin
    User:
    Rank: III
    Element: Wind
    Weapon: Six lances
    Ups: Is one of the strongest members of Org. XIII, is good at acrobatics
    Downs: Can easily be overpowered if there are too many enemies fighting him at a time

    Vexen
    User:
    Rank: IV
    Element: Ice
    Weapon: Shield
    Ups: Can freeze some one solid, can make a replica of a fighter from gathering combat data from fighting them, great defense
    Downs: He’s not really strong, he’s replicas are not as strong as the original

    Lexaeus
    User:
    Rank: V
    Element: Earth
    Weapon: Tomahawk
    Ups: He is a very power
    Downs: Not really fast

    Zexion
    User:
    Rank: VI
    Element: Illusions
    Weapon: Lexicon
    Ups: Can use magic, can really be helpful when fighting with allies
    Downs: Can only use counter spells and low level black, not a good psychical fighter

    Saïx
    User:
    Rank: VII
    Element: Moon
    Weapon: Claymore
    Ups: A strong fighter
    Downs: He gains most of his strength from staying in the light of the moon

    Axel
    User:
    Rank: VIII
    Element: Fire
    Weapon: Chakrams
    Ups: Is a great team fighter
    Downs: Isn’t the best when fighting alone

    Demyx
    User:
    Rank: IX
    Element: Water
    Weapon: Sitar
    Ups: Can make a great distraction
    Downs: Coward, not a good fighter, is only skilled in playing the sitar, can’t think for himself, complains too much

    Luxord
    User:
    Rank: X
    Element: Time
    Weapon: Cards
    Ups: Can confuse people, forces all battle to be a game
    Downs: Easy to hit

    Marluxia
    User:
    Rank: XI
    Element: Flowers
    Weapon: Scythe
    Ups: Is a great close range fighter
    Down: Not really a team fighter

    Larxene
    User:
    Rank: XII
    Element: Thunder
    Weapon: Kunai
    Ups: Fastest member in the Org., has great flexibility, is strong as well
    Downs: Is so sadistic that she basically forgets the well being of her allies

    Roxas
    User:
    Rank: XIII
    Element: Light
    Weapons: Oblivion Keyblade & Oathkeeper Keyblade
    Ups: Fast, some what strong, can be very good when working with a team
    Downs: Is too caring for he’s friends

    The Servants

    Saber
    User:
    Alignment: Lawful Good
    True Identity: Arturia Pendragon (also known as King Arthur)
    Gender: Female
    Noble Phantasm: A+ +
    Strength: A
    Agility: B
    Mana: A
    Luck: A+
    Talents: Gymnastics, gambling
    Likes: Good meals, plush lions
    Dislikes: Bad meals, formal dress, old men
    Abilities:

    Magic Resistance
    Rank: A
    Cancels any magic below A-rank. In practice, no magi today are able to hurt her.

    Instinct
    Rank: A
    The ability to always "feel" the best course for oneself during combat. This heightened sixth sense is now close to precognition. It reduces by half any obstacles to vision and hearing.

    Charisma
    Rank: B
    Natural talent to command an army. It increases the ability of one's army during mass combat. Charisma is a rare talent, and a B rank is enough to lead a country.

    Noble Phantasms:

    Excalibur: Sword of Promised Victor
    Rank: A+ +
    Type: Anti-Fortress
    A celestial sword constructed by the world from the collective wishes of mankind and fueled through a conversion of Mana into photoelectric energy. The area of expulsion appears as a colossal beacon of incandescence, though the vast majority of light is concentrated at the vertex of initial release.

    Avalon: All is a Distant Utopia
    Rank: EX
    Type: Support
    The hallow scabbard of Excalibur, originally stolen from King Arthur shortly before the Battle of Camlann. Mere possession of this Noble Phantasm bequeaths limited immortality through regenerative stimulation, as well as preventing physical deterioration due to aging. When initiated as a Noble Phantasm, Avalon dissipates into countless particles and immerses its user into a tranquil domain, virtually a "portable fortress". While bounded in this manner, an individual is shielded from all destructive interference in the physical realm, from parallel worlds, and dimensional planes. Avalon transcends even the most advanced sorceries, and is comparable only to "true" magic.

    Appearance:
    Saber's Appearance

    Gilgamesh
    User: burnitup
    Alignment: Chaotic Good
    Class: Archer
    Gender: Male
    Noble Phantasm: EX
    Strength: B
    Agility: C
    Mana: B
    Luck: A
    Talents: Wealth
    Likes: Himself, power
    Dislikes: Himself, snakes
    Abilities:

    Charisma
    Rank: B-
    He is able to capably inspire and direct armies of any size, instilling them with such pride and passion for him and his objectives that their effectiveness in combat will increase.

    Noble Phantasms:

    Gate of Babylon: King’s Treasury
    Rank: E ~ A+ +
    Type: Anti-unit
    A small, plain sword that doubles as spatial key, allowing Gilgamesh to access his vast wealth contained within a vault in the heart of ancient Babylon. Inside this treasury are a myriad of Noble Phantasms collected during the peak of Uruk's civilization. Gilgamesh either throws these weapons or fires them out of his vault like rockets. Any weapons or artifacts discharged by Gate of Babylon return to the vault after an indeterminate amount of time. Because he lacks proficiency with any of these weapons, Gilgamesh will typically only fire the weapons as projectiles; in several instances, Gilgamesh has removed and normally wielded weapons. It is the hurling of these weapons that designate his class as an Archer.

    Enkidu: Chain of Heaven
    Rank:
    Type: Anti-Unit
    One of the few relics Gilgamesh actually used during his lifetime, this chain was forged specifically to immobilize gods, albeit significantly less effective against opponents with little or no divinity. Though not a true Noble Phantasm, Enkidu is Gilgamesh's most trusted weapon.

    Enûma Elish: The Star of Creation that Splits Apart Heaven and Earth
    Rank: EX
    Type: Anti-World
    An aphotic, pillar-shaped blade, etched with fine crimson letterings in cuneiform. With an energy output that rivals Excalibur, rotation of Ea's tri-blade segments vacuums and compresses surrounding atmospheric gasses. Upon release, the ensuing cataclysmic blast sunders the foundations of reality, causing a collapse of time and space that disintegrates everything around the area of attack. Ea's material components have no origins in the mortal plane; unlike other weapons, it cannot be replicated. It is the most powerful Noble Phantasm in Gilgamesh's arsenal.

    Appearance:
    Gilgamesh's Appearance

    Archer
    User:
    Alignment: True Neural
    True Identity: Shirō Emiya
    Gender: Male
    Noble Phantasm: N/A
    Strength: D
    Agility: C
    Mana: B
    Luck: E
    Talents: Tinkering, stewardship
    Likes: Chores
    Dislikes: Heroism
    Abilities:

    Eye of the Mind (True)
    Rank: B
    The ability to effectuate rapid and precise judgments gained through experience and training. Shirō is capable of calmly analyzing situations even during a battle, applying strategy and skills to turn the tables on his favor. As long as there is a 1% chance of victory, he is able to devise a plan to exploit that possibility.

    Magic Resistance
    Rank: D
    The ability to cancel or diminish the effects of sorcery used against oneself. At this rank, spells on the level of those consisting of single lines are cancelled. About as powerful as a basic protective amulet.

    Sorcery
    Rank: C-
    The individual’s skill in traditional spell casting. At this rank, the user has merely learned how to use basic orthodox sorcery.

    Noble Phantasms:

    Kanshō and Bakuya: Gàn Jiàng and Mò Yé
    Rank: C-
    Type: Anti-Unit
    An adorned pair of Kan-Dao Chinese falchions, each blade represents the contrasting forces of Yin Yang. Both swords may be thrown like boomerangs, homing in on an unsuspecting target; if one blade is thrown, it will return to a wielder's hand as long as its mate is oppositely held. When strengthened with reinforcement sorcery, the blades will extended nearly twice their original length and take on appearance of tattered feathers; this form is known as Kanshō and Bakuya Overedge. Additionally, each sword provides limited protection against various sorceries.

    Rho Aias: The Seven Rings that Cover the Fiery Heavens
    Rank:
    Type: Support
    An extremely powerful spiritual aegis and the only defensive Noble Phantasm Archer has skill with. Originally a huge bronze shield coated with seven layers of tanned ox hide, activation of this Noble Phantasm materializes seven consecutive prismatic flower petals, which each petal emulating the protective strength of a fortress. Amidst legendary Noble Phantasms artifacts, Rho Aias is renown for having exceptional and unsurpassed resistance against all types of spears.

    Hrunting: The Hound of the Red Plains
    Rank:
    Type: Anti-Unit
    A thick, serrated jet black sword. When fired as a Broken Phantasm, Hrunting actively seeks out the most direct route to its target so long as Archer continues to aim at the target. It will continue to home in even if its blade is evaded, deflected, or blocked. This Noble Phantasm will also penetrate obstructions of its fight path, and it possesses enough power to bypass four layers of Rho Aias.

    Appearance:
    Archer's Appearance

    Rider
    User:
    Alignment: Chaotic Good
    True Identity: Medusa
    Gender: Female
    Noble Phantasm: A+
    Strength: C
    Agility: B
    Talents: Equestrianism, acrobatics, stalking
    Likes: Reading, Snakes
    Dislikes: Mirrors, height measurements
    Abilities:

    Mystic Eyes
    Rank: A+
    An ability innate to a creature’s being, special eyes with some manner of power to affect the outside world. Rider’s eyes, Cybele, carry with them the power of petrification. Ranked as Jewel among the Noble Colors, they are capable of turning anyone in her range of vision to stone regardless of her own will. It is not necessary for the target to even look at her, and she is incapable of shutting off her power. A high enough Mana stat is necessary to defend against them. At this rank, anyone below B rank will be instantly petrified, and even those who might resist it will be subject to reduced stats by one rank.

    Riding
    Rank: A+
    The ability to ride beasts and vehicles. At this rank, she is capable of handling any form of mount be it an animal or an object, even creatures on the level of Divine Beasts. The only thing beyond her skills is those belonging to the race of dragons.

    Magic Resistance
    Rank: B
    The ability to cancel or diminish the effects of sorcery used against oneself. At this rank, spells on the level of those consisting of three or less lines will be cancelled, and even greater incantations will suffer penalties. Servants of the Rider class don’t normally have this skill.

    Divinity
    Rank: E-
    The level of divinity present in a creature’s blood. Being categorized as a monster, Rider has lost nearly all her divine essence.

    Noble Phantasm:

    Blood Fort Andromeda: Outer-Seal. Temple of Blood
    Rank: B
    Type: Anti-Fort
    By using her blood as a material component, Rider is able to create a crimson dome-shaped barricade around her foes. Victims trapped within this enclosure are dissolved into a slurry of blood and organic ooze, which is later absorbed by Rider as Mana. Although such a Noble Phantasm is effective at cutting off escape routes for fleeing enemies, its primary function is the accumulation of Mana. Use of this Noble Phantasm damages the Mana circulation of an area, limiting its usage in a single area.

    Breaker Gorgon: Self-Seal. Temple of Darkness
    Rank: C-
    Type: Support
    The visor Rider wears over her Mystic Eyes is a Noble Phantasm, designed to allow management of the power emitted from her gaze. The visor functions by sealing the user's eyes within a self-contained world. The potency of this ability is so enormous that petrification occurs regardless of whether or not an individual looks into her eyes.

    Bellerophon: Bridle of Chivalry
    Rank: A+
    Type: Anti-Fort
    A golden harness and saddle, effective only when fastened around Rider's mount the mythical winged horse Pegasus. When used in conjunction with Bellerophon, all of Pegasus attributes are increased by one rank. The buffets from Pegasus' wings are capable of generating massive shock waves, which raze infrastructure and lacerate the bodies of living beings. The conjuring of a legendary beast is considered to rival the greatest of Noble Phantasms, and is done independently of Bellerophon.

    Appearance:
    Rider's Appearance

    Berserker
    User:
    Alignment: Chaotic Mad
    True Identity: Hercules
    Gender: Male
    Noble Phantasm: B
    Strength: A+
    Agility: A
    Mana: A
    Luck: B
    Talents: None; Mad Enhanced
    Likes: None; Mad Enhanced
    Dislikes: None; Mad Enhanced
    Abilities:

    Mad Enhanced
    Rank: B
    Rank-up for all parameters, but loses most of his sanity.

    Battle Continuation
    Rank: A
    The ability to stay alive. It allows for battle even on the verge of death, and allows the user to stay alive until they receive a clearly fatal blow.

    Bravery
    Rank: A+
    Ability to ignore any mental interference such as coercion, confusion, or illusions. It also has the effect of increasing damage when fighting unarmed, but since he has gone mad through his class ability, he cannot use this skill.

    Divinity
    Rank: A
    Strength of one's god-like nature. The more godlike blood possessed, the higher this stat becomes. As the son of Zeus, the leader of the gods, and having been accepted as one of the gods after his death, the divinity of Hercules can be said to be of the highest class.

    Noble Phantasms:

    God Hand: The Twelve Labours
    Rank: B
    Type: Support
    A divine blessing in honor of his deeds in life, Berserker's flesh has become extremely durable, granting invulnerability to any attack below the rank of "A". Furthermore, he has an accelerated regeneration rate, and can not only neutralize normally fatal injuries, but resurrect himself from death eleven times, granting him a total of twelve lives. Berserker's rugged hide and dark complexion are consequences of this sorcery.

    Appearance:
    Berserker's Appearance

    Caster
    User:
    Alignment: Neutral Evil
    True Identity: Medea
    Gender: Female
    Noble Phantasm: C
    Strength: E
    Agility: C
    Mana: A+
    Luck: B
    Talents: Plotting, crafting
    Likes: Reticent men of sincerity, girls in adorable clothes
    Dislikes: Muscles
    Abilities:

    Territory Creation
    Rank: A
    Creation of a magical territory that amplifies one's abilities as a magus. A rank grants the user the ability to create a magical temple, which is more powerful then a workshop.

    Idem Construction
    Rank: A
    The expertise to create magical items. At this level she can produce healing potions that grant limited immortality.

    High-Speed Divine Words
    Rank: A
    Allows the activation of magic without connecting the Magic Circuits or incantating spells. Even great magic can be activated with just a single action. It is a language from the age of the gods, so modern humans cannot pronounce it.

    Noble Phantasms:

    Rule Breaker: All Codes Must be Destroyed
    Rank: C
    Type: Anti-Unit
    An iridescent and jagged dagger with no exceptional offensive properties, though it possesses the unique ability of dispelling any sorcery cast upon a pierced target. This knife reduces enchantments, sorcerous contracts, and spiritual bodies to their component materials. However, Rule Breaker is ineffective against other Noble Phantasms.

    Appearance:
    Caster's Appearance

    Lancer
    User:
    Alignment: Lawful Neutral
    True Identity: Cú Chulainn
    Gender: Male
    Noble Phantasm: B
    Strength: B
    Agility: A
    Mana: C
    Luck: E
    Talents: Diving, fishing, rock climbing
    Likes: Absurd promises
    Dislikes: Cunning, betrayal
    Abilities:

    Magic Resistance
    Rank: B
    Nullifies all magic that requires less than two verses. Cannot block large-scale magic such as great magic or ritual magic.

    Battle Continuation
    Rank: A
    Does not give up easily. It allows for battle even on the verge of death, and allows the user to stay alive until they receive a clearly fatal blow.

    Restart
    Rank: C
    The ability to escape battle. It can also turn an unfavorable battle to the beginning (turn 1), and restores the conditions of techniques to their initial states.

    Noble Phantasms:

    Gáe Bolg: The Spear of Impaling Barbed Death
    Rank: B
    Type: Anti-Unit
    An ability that inverts the concept of causality, creating a phenomenon where the spear is thrust only after it has made contact with a target. When the true name of Gáe Bolg is invoked, the opponent has already been pierced before the attack is initiated, regardless of the path the strike must follow to reach its target. Agility is meaningless in avoiding this ability; the only defense is a high degree of luck, which alters fate ahead of time. In spite of this destiny-interference property and its accuracy, use of Gáe Bolg is economical, consuming so little Mana it can be used seven times without pause for recharge.

    Gáe Bolg: The Spear of Striking Death Flight
    Rank: B+
    Type: Anti-Fort
    This technique utilizes the full potential of Gáe Bolg's curse, converting Mana into energy and releasing the accumulated power on contact after the spear is hurled. In contrast to the Impaling Barbed Death property, the Striking Death Flight is far less accurate, but it puts greater emphasis on raw power and has a wider area of impact, similar in concept to detonating an explosive device.

    Appearance:
    Lancer's Appearance

    Assassin
    User:
    Alignment: Neutral Evil
    True Identity: Sasaki Kojiro
    Gender: Male
    Noble Phantasm: N/A
    Strength: C
    Agility: A+
    Mana: E
    Luck: A
    Talents: Swordsmanship
    Likes: Nature’s beauty
    Dislikes: Nothing
    Abilities:

    Transparency
    Rank: B+
    Clear and serene. A barrier that nullifies mental intervention. Since he is not an assassin, he cannot use the Assassin Ability, Presence Concealment, but he can conceal his presence as a master of Martial Arts.

    Knowledge of Foremost Harmony
    Rank: B
    A special ability that prevents reduction of the effectiveness of an attack, no matter how many times it is used on the same opponent. Attacks will not be perceived by the opponent.

    Noble Phantasms:

    Tsubame Gaeshi
    Rank:
    Type: Anti-Unit
    Assassin does not possess a Noble Phantasm, though Tsubame Gaeshi is equivalent in power to one. It is an attack that bends the laws of physics to cause what is known as a Dimensional Refraction Phenomenon, which consists of three unavoidable, simultaneous strikes from different directions. Unlike the techniques of other Servants, Tsubame Gaeshi requires no additional Mana beyond what Assassin needs to move, although a level foundation is necessary to ensure perfect execution.

    Appearance:
    Assassin's Apearance

    ~Rules~

    ~One~ Romance is allowed but keep it at a PG-13 level. And you can make a relationship with enemy characters.

    ~Two~ No God Moding

    ~Three~ You can’t control someone else’s character unless they give you permission.