Meh, I know I used a lot of effects >< I still haven't learned yet. Sorry for your bleeding eyes. Just tell me what you think of it. And please nothing other than advice and tips. Thank you.
all i can think of is a little (very little) on the hair to make it spikier and maybe make the right side a teeeeny bit more blue(like that center line) so it doesnt draw all of your attention to the right
Smudging the hair won't make it spikier. And the blue line is part of the render, the only way I can make it more blue is...I dunno. I need some decent CnC here.
.........That doesn't help at all. But, if I must, yes I do. Now unless you have something that I can work with.....
yes i can help now... to add some blue use the color extract thing (the same one that's in paint) to get the blue from that line, then go to a decent brush, turn the opacity down and run a few layers over the white. then it isnt bright on one side and dark on the other and it will draw more attention to the middle the opacity might take a few tries though. sorry if i spelled some of that wrong...
Thanks for that, but most of this was made on Corel (I forgot to mention that, sorry), but I can use GIMP to work on it. But I really wanted it to be that bright as to a comparison to the black and red. But yes, it does distract you a little bit. That's helpful. EDIT: Is this any better? I dunno, I seemed more please with my first version. It's pretty obvious what happened to it, you can even see the brush marks.
It's another software. I still seem to like the first one better. It seems, I dunno, more natural? I dunno how to explain it, but the second version isn't very.....sly-looking. I mean, it's REALLY obvious what happened to it, even the brush marks are still there, and it doesn't look right to me.
Actually, to find out what you used is really important >_> So just answer the questions when given. Edit::back. Well, it seems you are low on form. Get some brushes. Good ones, ones with depth. Get some fonts. Get some good cut renders from sites like Planet-renders or Gamerenders. Also make the sig's extension to .png. That's best for quality. Any questions, pm me or I'm pretty sure DM, we both use Gimp.
Well, your effects/brushing flow in two different directions, first off. Try making them go in one direction. That brushing itself needs work, because it seems rushed, plain, and doesn't do much for the sig. Smudge it a little, run a few fliters, sharpen, and move it closer to the render. The lighting is pretty off... try and putting it on dodge or screen. Alos, your coloring is weird too. You have blue, green, red, and white. Not the best combo in this situation IMO. I say experiment a little more, as well as re colroing the brushing to match with everything. The text is small, and unreadable. Needs to be enlarged, and maybe even sharpened(or blurred a little, depending on what you want). But, I see you are experimenting with depth, which is good, and I can actually see the render, another plus! xD Anyways, needs fixing up, but keep at it, man ;). And, if you have any questions about GIMP, pm me.
K, thanks for the help guys. I'll experiemnt with new things later. My only problem is renders, I dunno what to use.
I have one thing to add to those twos advice, mix colors better, those two bas colors of the sig do NOT go together at all, ew.
Use whatever render you want. Good cut, bad cut, or a stock(not cut). As long as it is of decent quality.