Ok so I'm in the Henne Mines (SP?) and whenever I change the gates slimes come down and kill me. how can I stop this happening? Stats: Basch: lvl 22 (3 quickenings) Vaan: lvl 22 (3 quickenings, 1 esper/yahri) Fran: lvl 22 ((3 quickenings) Larsa: lvl 21 (obviously) Equips: Basch: Iron Hammer - attack power 54 - no element. Buckler: evade 10 topkapi hat: magick resist 8 Scale armour: Defense 9 accessory: jade collar - increases chance of evading attacks Vaan: Demonsbane - Attack Power - 59 - no elements bronze shield: Evade 12 Sallet: magick resist 7 I\ron Armour: Defense 11 Manufacted Nethicite : HALF damange from ALL elements =) Fran:: Longbow : attack power 39 Onion arrows: attack power 1 headguard: Magick resist 6 Bronzr Armour: defense 7 Bangl: gives libra effect. Magicks: Cure, poisona, Blindna, Raise, Cura, Vox,Stona Regen, Curaga, Esuna,Fire, Thunder, Blizzard, Water, break, disable, immobilize, slow, reflect, warp, Protect, Blind, sleep, silence
It's not possible to stop it, but you can stop them fast by Gambit Foe: Any>>>> Warp. This banishes all foes in the area and your free to continue. Or you can have Regen and Protect casted on everybody.
I've got like loads of licences. I have swords up to 8 on everyone guns to 2 on everyonw magick armour to 9 heavy armour to 6 soft armour to 5 hammers and maces to 3 everyone has all accessories and fran has like 11 different magick ones. (I need to buy the arcane magicks still but I cant find a shop that has them >_>) potion lore at 1 and them hp critical strength defense raisers at 1