Mega Man Star Force 3: Red Joker

Discussion in 'Code Vault' started by BahamutDragon1, Jul 6, 2009.

  1. BahamutDragon1 Merlin's Housekeeper

    Joined:
    May 6, 2007
    Location:
    Ohio
    1
    26
    I know the games Mega Man Star Force 3: Red Joker and Black Ace came out last week and i just wonder if anyone found good AR codes for Mega Man Star Force 3: Red Joker yet?
     
  2. JLHack7 Kingdom Keeper

    Joined:
    Mar 12, 2007
    51
    844
    D: It's out?
    Count me in, I'll give it a go.
     
  3. Shift Chaser

    Joined:
    Jun 10, 2008
    Location:
    Brazil
    121
    Since last week.
    Either way, i think most of codes where ported by GBAtemp people, and i'm seeing a lot of the codes on Gfaqs too, i'll post them soon.
    Edit:
    RJ ID is CRRE 78B0FB0B
    BA ID is CRBE 7AE1AAEC
    Here are all the codes i found on GBAtemp, un-organized, maybe later i organize it.
    According to Mrfatso post:
    Credit to Elixir for the rest of the codes
    Credit to Falzar FZ for the All 99 Sub Cards/Items (Select) and 99 Noise Fragment and Mr Hertz Absorbed
    Credit to Nigoli from the undersquare for the Data Transmission codes
    Credit to aimer7547 and mazinkaiserpr for posting full custom gauge code
    Credit to AshenREAPER and zapgator for all ability waves code
    Credit to ekmo for a huge majority of the codes
    Credit to whoever list out those NKG codes in english



    Mega Man Star Force 3 Black Ace only codes
    !Misc Codes

    ::Max Money (select)
    94000130 FFFB0000
    020F93B4 000F423F
    D2000000 00000000

    ::Black Ace LP(select)
    94000130 FFFB0000
    C0000000 00000005
    220FA01A 00000082
    DC000000 00000640
    D2000000 00000000

    ::HP 9999 (Select)
    :::Field
    94000130 FFFB0000
    120F8CEC 0000270F
    D2000000 00000000

    ::HP 9999 Always On
    :::Field
    120F8CEC 0000270F

    ::Link Power Max
    120F99D8 0000076C
    1202D07A 000046C0

    ::Full Library Complete
    120FCB94 0000FFFF
    E20FCB7C 00000018
    FFFFFFFE FFFFFFFF
    FFFFFFFF FFFFFFFF
    FFFFFFFF FFFFFFFF

    ::Normally No Encounter (Hold Select for Instant Encounter)
    120FFE0C 00000000
    94000130 FFFB0000
    120FFE0C 0000FFFF
    D0000000 00000000

    ::All Time 0:00:01 on Record
    E20F9DD8 00000038
    00000001 00000001
    00000001 00000001
    00000001 00000001
    00000001 00000001
    00000001 00000001
    00000001 00000001
    00000001 00000001

    ::All Boss On Record
    120FCD42 0000FFFF

    ::Max Attack (face value)
    221B230C 00000005

    ::Max Rapid (face value)
    221B25CC 00000005

    ::Max Charge (face value)
    221B288C 00000005

    ::All Ability Waves (Select)
    94000130 FFFB0000
    C0000000 0000015D
    220F9452 00000009
    DC000000 00000002
    D2000000 00000000

    ::All Fake Brothers and Link 130(Select)
    94000130 FFFB0000
    C0000000 00000005
    220FC628 00000002
    DC000000 0000001C
    D2000000 00000000
    94000130 FFFB0000
    C0000000 00000005
    220FA01A 00000082
    DC000000 00000640
    D2000000 00000000

    ::Attack Star (Select)
    :::It affects your records
    94000130 FFFB0000
    12100296 000003E7
    D0000000 00000000

    !Item Related Codes
    ::All Special Item (Select)
    :::Only Story Relevant Items
    94000130 FFFB0000
    020F93D0 01010101
    020F93D4 01010101
    020F93D8 01010101
    120F93DC 00000101
    D2000000 00000000

    ::All Battle Cards (Select)
    94000130 FFFB0000
    C0000000 0000018D
    220F8D74 00000063
    DC000000 00000004
    D2000000 00000000

    ::All 99 Sub Cards/Items (Select)
    :::Credit to Falzar FZ
    94000130 FFFB0000
    020F9438 63636363
    120F943C 00006363
    D2000000 00000000

    ::All War Rock Weapons (Select)
    94000130 FFFB0000
    C0000000 00000015
    220F9421 00000001
    DC000000 00000001
    D2000000 00000000

    ::99 Noise Fragments (Press Select+Down)
    :::(Made by Falzar FZ)
    94000130 FF7B0000
    220F93DD 00000063
    D0000000 00000000

    ::99 Mr Hertz Absorbed (Press Select+Down)
    :::(Made by Falzar FZ)
    94000130 FF7B0000
    220F93D8 00000063
    D0000000 00000000

    :Data Transmission Codes
    :::Go to DS Station Menu (Any DS Wireless Play Menu like the Screen Shots show), Press A on any Empty Cell, Acquire Data Transmission, Save Game and Exit

    ::Acid Illegal (Mega Class)
    9216A088 00001869
    0216A080 A8014901
    0216A084 E0198001
    0216A088 00001234
    D0000000 00000000

    ::Meteor Of Crimson (Giga Class}
    9216A088 00001869
    0216A080 A8014901
    0216A084 E0198001
    0216A088 00003456
    D0000000 00000000

    !Battle Codes

    ::Full Custom Gauge
    2218EFD9 00000040

    ::Max HP (L+R+Up)
    :::only in battle
    94000130 FCBF0000
    121C84F4 0000270F
    D2000000 00000000

    ::Quick Kill (L+R)
    94000130 FCFF0000
    121C834C 00000000
    121C81A4 00000000
    121C7FFC 00000000
    D2000000 00000000

    ::Invicible + Invisible
    6218F21C 00000000
    2218F40C 000000FF
    2218F40E 000000FF
    D2000000 00000000

    ::999.9% noise
    1219A28C 0000270F


    :Noise Change Mod Codes
    ::None
    220F99E0 00000000

    ::Libra Noise
    220F99E0 00000001

    ::Corvus Noise
    220F99E0 00000002

    ::Cancer Noise
    220F99E0 00000003

    ::Gemini Noise
    220F99E0 00000004

    ::Ophicus Noise
    220F99E0 00000005

    ::Cygnus Noise
    220F99E0 00000006

    ::Ox Noise
    220F99E0 00000007

    ::Virgo Noise
    220F99E0 00000008

    ::Crown Noise
    220F99E0 00000009

    ::Wolf Noise
    220F99E0 0000000A

    ::Burai Noise
    220F99E0 0000000B
    Mega Man Star Force 3 Red Joker only codes:
    !Misc Codes

    ::Red Joker LP(select)
    94000130 FFFB0000
    C0000000 00000005
    220FA03A 00000082
    DC000000 00000640
    D2000000 00000000

    ::Max Money (Select)
    94000130 FFFB0000
    020F93D4 000F423F
    D2000000 00000000

    ::HP 9999 (Select)
    :::Field
    94000130 FFFB0000
    120F8D0C 0000270F
    D2000000 00000000

    ::HP 9999 Always On
    :::Field
    120F8D0C 0000270F

    ::Link Power Max
    120F99F8 0000076C
    1202D092 000046C0

    ::Full Library Complete
    120FCBB4 0000FFFF
    E20FCB9C 00000018
    FFFFFFFE FFFFFFFF
    FFFFFFFF FFFFFFFF
    FFFFFFFF FFFFFFFF

    ::Normally No Encounter (Hold Select for Instant Encounter)
    120FFE2C 00000000
    94000130 FFFB0000
    120FFE2C 0000FFFF
    D0000000 00000000

    ::All Time 0:00:01 on Record
    E20F9DF8 00000038
    00000001 00000001
    00000001 00000001
    00000001 00000001
    00000001 00000001
    00000001 00000001
    00000001 00000001
    00000001 00000001

    ::All Boss On Record
    120FCD62 0000FFFF

    ::All Ability Waves (Select)
    94000130 FFFB0000
    C0000000 0000015D
    220F9472 00000009
    DC000000 00000002
    D2000000 00000000

    ::All Fake Brothers and Link 130(Select)
    94000130 FFFB0000
    C0000000 00000005
    220FC648 00000002
    DC000000 0000001C
    D2000000 00000000
    94000130 FFFB0000
    C0000000 00000005
    220FA03A 00000082
    DC000000 00000640
    D2000000 00000000

    ::Attack Star (Select)
    :::It affects your records
    94000130 FFFB0000
    121002B6 000003E7
    D0000000 00000000

    !Item Related Codes
    ::All Special Item (Select)
    :::Only Story Relevant Items
    94000130 FFFB0000
    020F93F0 01010101
    020F93F4 01010101
    020F93F8 01010101
    120F93FC 00000101
    D2000000 00000000

    ::All Battle Cards (Select)
    94000130 FFFB0000
    C0000000 0000018D
    220F8D94 00000063
    DC000000 00000004
    D2000000 00000000

    ::All 99 Sub Cards/Item (Select)
    94000130 FFFB0000
    020F9458 63636363
    120F945C 00006363
    D2000000 00000000

    ::All War Rock Weapons (Select)
    94000130 FFFB0000
    C0000000 00000015
    220F9441 00000001
    DC000000 00000001
    D2000000 00000000

    ::99 Noise Fragments (Press Select+Down)
    :::(Made by Falzar FZ)
    94000130 FF7B0000
    220F93FD 00000063
    D0000000 00000000

    ::99 Mr Hertz Absorbed (Press Select+Down)
    :::(Made by Falzar FZ)
    94000130 FF7B0000
    220F93F8 00000063
    D0000000 00000000

    :Data Transmission Codes
    :::Go to DS Station Menu (Any DS Wireless Play Menu like the Screen Shots show), Press A on any Empty Cell, Acquire Data Transmission, Save Game and Exit

    ::Acid Illegal (Mega Class)
    9216A0A8 00001869
    0216A0A0 A8014901
    0216A0A4 E0198001
    0216A0A8 00001234
    D0000000 00000000

    ::Meteor Of Crimson (Giga Class}
    9216A0A8 00001869
    0216A0A0 A8014901
    0216A0A4 E0198001
    0216A0A8 00003456
    D0000000 00000000

    !Battle Codes

    ::Full Custom Gauge
    2218EFF9 00000040

    ::Max HP(L+R+Up)
    :::only in battle
    94000130 FCBF0000
    121C8514 0000270F
    D2000000 00000000

    ::Quick Kill (L+R)
    94000130 FCFF0000
    121C836C 00000000
    121C81C4 00000000
    121C801C 00000000
    D2000000 00000000

    ::Invicible + Invisible
    6218F23C 00000000
    2218F42C 000000FF
    2218F42E 000000FF
    D2000000 00000000

    ::999.9% noise
    1219A2AC 0000270F

    :Noise Change Mod Codes
    ::None
    220F9A00 00000000

    ::Libra Noise
    220F9A00 00000001

    ::Corvus Noise
    220F9A00 00000002

    ::Cancer Noise
    220F9A00 00000003

    ::Gemini Noise
    220F9A00 00000004

    ::Ophicus Noise
    220F9A00 00000005

    ::Cygnus Noise
    220F9A00 00000006

    ::Ox Noise
    220F9A00 00000007

    ::Virgo Noise
    220F9A00 00000008

    ::Crown Noise
    220F9A00 00000009

    ::Wolf Noise
    220F9A00 0000000A

    ::Burai Noise
    220F9A00 0000000B
    NKG Modifier codes:

    BA:
    1: 22100134 000000XX
    2: 22100136 000000XX
    3: 22100138 000000XX
    4: 2210013A 000000XX
    5: 2210013C 000000XX

    RJ:
    1. 22100154 000000XX
    2. 22100156 000000XX
    3. 22100158 000000XX
    4. 2210015A 000000XX
    5. 2210015C 000000XX

    XX=Values below.

    Ace = 1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11 = Jack
    12 = Queen
    13 = King

    Hearts:

    00=1 Leo Kingdom Noise - Fire GA
    01=2 Moaian Noise - Break+10
    02=3 Taurus Fire Noise - Super Armor
    03=4 Raid Noise - HP+250
    04=5 Melamander Noise - Fire+10

    05=6 Koma Noise - Atk Panel Support
    06=7 Doom Count Noise - No Flash/Flash Body
    07=8 Ku'i Noise - Big Drop/Heavy Dawn Charge
    08=9 Mettenna Noise - Reflect
    09=10 Bom Noise - Bombilzer Support

    0A=11 Jack Corvus Noise - Fire+20
    0B=12 Hot Roader Noise - HP+150
    0C=1 Boodach Noise - HP+200
    0D=2 Scorcher Noise - Mech Flame Charge
    0E=3 Bubba Dance Noise - Atk+10 Support
    0F=5 Sirius Noise - Break+20

    10=7 Boom Noise - Fire+10
    11=8 Libra Scales Noise - HP+400
    12=9 Musashi Noise - Sword+10
    13=10 Omega-Xis/War-Rock Copy - Double Eater Support
    14=11 RockyG Noise - Cross Shot Charge

    15=12 HarpNote Noise - Normal GA+
    16=13 Grabity Noise - +Poison Panel
    17=13 Apollo Flame Noise - First Aura



    Diamonds:

    18=1 Hare Jet Noise - +Ice Panel
    19=3 Blue Shark Noise - Aqua+10

    1A=4 General Auriga Noise - Whistle Support
    1B=5 Chakram Noise - BuzzSaw Charge
    1C=6 Sno Roll Noise - First Barrier
    1D=7 Diamond Ice Noise - Aqua+20
    1E=9 Octo Ninja Noise - Black Ink Support
    1F=10 Piran Noise - HP+250

    20=11 Gooey Noise - No Gravity/Gravity Body
    21=12 Lu Pelvis Noise - +Panic
    22=13 Pegasus Magic - Aqua GA+
    23=1 Wibbledee Noise - Aqua+10
    24=2 Stream Cancer Noise - Ice Support

    25=3 Spinguin Noise - Ice Spin Charge
    26=4 Junk-O Noise - Break+10
    27=5 Jammer Noise - HP+250
    28=6 Yeti Blizzard Noise - No Freeze/Freeze Body
    29=7 BoneArcher Noise - +Gravity

    2A=8 Mal Wizard Noise - +ParaPnl
    2B=10 Cannon Base Noise - HP+150
    2C=11 Plesio Surf Noise - Paralyze+ Support
    2D=12 Queen Virgo Noise - Mega Class+1
    2E=13 Air Squiggle Noise - HP+250
    2F=2 Cancer Bubble Noise - No Bubble/Bubble Body

    Spades

    30=2 Voltragon Noise - Elec+10
    31=3 Moon Destroyer Noise - HP+300
    32=4 Boom Bolt Noise - Panic Cloud Support
    33=5 Eyez Noise - +Invis
    34=6 Dark Reaper Noise - HP+200

    35=7 Dark Phantom Noise - Under Shirt
    36=8 Shock Mummy Noise - HP+150
    37=9 Noise Wizard Noise - GNull Panel
    38=10 Base Mortar Noise - Mad Vulcan Charge
    39=11 Great Axe Noise - HP+250

    3A=12 Peakaboo Noise - +Blind
    3B=13 Rogue Noise - Sword+20
    3C=1 McCleaver Noise - HP+200
    3D=2 Bell Gong Noise - HP+150
    3E=3 Smiles Noise - HP+150
    3F=4 Zapper Noise - Flash Strike Charge

    40=6 Crown Thunder Noise - Paralysis Stage Support
    41=7 Lampis Noise - Elec+10
    42=8 Zap Ace Noise - +Paralyze
    43=9 Hollow Noise - No Paralyze/Paralyze Body
    44=10 Spade Magnes Noise - Elec+20

    45=11 Stealth Noise - HP+150
    46=13 Magera Noise - Card Heal
    47=1 Gemini Spark Noise - ElecGA+



    Clubs:

    48=1 Mu Defender Noise - Mu Technology Charge
    49=2 Private Mop Noise - Wood+10

    4A=4 Wolf Woods Noise - HP+400
    4B=5 Mono Sword Noise - Sword+10
    4C=6 Storm Noise - +Wind
    4D=7 Grass Pollen Noise - +Wood Panel
    4E=8 Kung Foo Kid Noise - Quick Gauge
    4F=9 Club Strong Noise - Wood+20

    50=11 Mat Jinn Noise - Grass Support
    51=12 Puff Noise - Recover 30 Support
    52=13 Arachnid Noise - HP+250
    53=1 Rhino Horn Noise - HP+250
    54=2 Terra Condor Noise - Air Shoes

    55=3 Crowcar Noise - HP+250
    56=4 Flit Noise - Wood+20
    57=5 Dragon Sky Noise - Wood GA+
    58=7 Nutty Noise - Spread Charge
    59=8 Tropi Conga Noise - HP+250

    5A=9 Fokx Noise - Anti Damage
    5B=10 Murian Noise - Divide Line Support
    5C=12 Queen Ophiuca Noise - HP+400
    5D=13 ShuriKen Noise - Shuriken Charge
    5E=6 Cygnus Wing Noise - Float Shoes



    Jokers:

    5F=Dread Joker Noise - Body Pack (Super Armor, Float Shoes, Air Shoes, Under Shirt)
    60=Andromeda Noise - Max Buster
    61=Acid Ace Noise - Auto Lock
    62=Le Mu Noise - Invisible Support
    63=Crimson Dragon Noise- HP+500

    Try not to have more than 1 of the same Noise Kaizou on, it wasn't meant to be like that. These don't work on wifi either but they do work in game and In wifi Battle mates. Have fun, and I hope for a 100 pct working sattelite server bro codes, that's all I really need.

    Fake Brother modifiers:
    Black Ace
    for those who want to have opponent instead of fake brother use this code
    C0000000 00000005
    220FC628 00000004
    DC000000 0000001C
    D2000000 00000000

    Hero white card modifier
    220f99e1 000000yy

    Fake brother modifier codes

    Upper Left
    220fa020 0000000x
    220fa021 000000yy

    Middle Left
    220fa660 0000000x
    220fa661 000000yy

    Bottom Left
    220faca0 0000000x
    220facaa 000000yy

    Upper Right
    220fb2e0 0000000x
    220fb2e1 000000yy

    Middle Right
    220fb920 0000000x
    220fb921 000000yy

    Bottom Right
    220fbf60 0000000x
    220fbf61 000000yy

    Red Joker
    for those who want to have opponent instead of fake brother use this code
    C0000000 00000005
    220FC648 00000004
    DC000000 0000001C
    D2000000 00000000

    Hero white card modifier
    220f9a01 000000yy

    Fake brother modifier codes

    Upper Left
    220fa040 0000000x
    220fa041 000000yy

    Middle Left
    220fa680 0000000x
    220fa681 000000yy

    Bottom Left
    220facc0 0000000x
    220facca 000000yy

    Upper Right
    220fb300 0000000x
    220fb301 000000yy

    Middle Right
    220fb940 0000000x
    220fb941 000000yy

    Bottom Right
    220fbf80 0000000x
    220fbf81 000000yy
    Since i have no idea which is what form, so i am not going to do any listing

    x = form
    is available from 0-B (B was the rogue form)

    Noise form values:
    0 - None
    1 - Libra Noise
    2 - Corvus Noise
    3 - Cancer Noise
    4 - Gemini Noise
    5 - Ophicus Noise
    6 - Cygnus Noise
    7 - Ox Noise
    8 - Virgo Noise
    9 - Crown Noise
    A - Wolf Noise
    B - Rogue Noise

    yy = white card modifier
    digits range from 00-60

    --------------
    Enemy modifier codes:
    Black Ace:
    Enemy 1:
    020FFE92 0000LLTT
    120FFE94 0000RRCC
    120FFE96 0000XXYY
    Enemy 2:
    120FFE98 0000LLTT
    120FFE9A 0000RRCC
    120FFE9C 0000XXYY
    Enemy 3:
    120FFE9E 0000LLTT
    120FFEA0 0000RRCC
    120FFEA2 0000XXYY
    Enemy 4:
    120FFEA4 0000LLTT
    120FFEA6 0000RRCC
    120FFEA8 0000XXYY

    Red Joker:
    Enemy 1:
    120FFEB2 0000LLTT
    120FFEB4 0000RRCC
    120FFEB6 0000XXYY
    Enemy 2:
    120FFEB8 0000LLTT
    120FFEBA 0000RRCC
    120FFEBC 0000XXYY
    Enemy 3:
    120FFEBE 0000LLTT
    120FFEC0 0000RRCC
    120FFEC2 0000XXYY
    Enemy 4:
    020FFEC4 RRCCLLTT
    120FFEC8 0000XXYY



    Values list:
    TT (enemy type flag):
    00 - No enemy BUT 03 recommended since 00 will crash if there is no 03 code present at all.
    01 - Normal enemy
    02 - Obstacle
    03 - No enemy.

    LL (enemy type flag 2):
    0 - no enemy or Icecube if TT is 02.
    1 - normal enemy or Rockcube if TT is 02.
    LLTT = 0101 for enemies to spawn, LL02 for obstacles and 0003 for no enemies.


    RR (Location - Row from back to front):
    00 - Furthest row away.
    01 - 2nd furthest row. Bosses spawn normally on this row
    02 - Middle row
    03 - The row in front of Megaman. Widesword hits here.
    04 - Megaman's row.

    CC (Location - Column from left to right).
    00 - Left column.
    01 - Middle column. Bosses spawn normally on this row.
    02 - Right column.
    Megaman's current location is RRCC = 0401. Don't spawn stuff on top of him.

    XX (Enemy Rank):
    00 - V1
    01 - V2, B, V1(Crimson Dragon Round 2)
    02 - V3, SP(Crimson Dragon)
    03 - R, Z(Rogue), SP(Crimson Dragon SP Round 2)
    04 - Ω, ZZ(Rogue), BB(Ace), RR(Joker), ∑(Moon/Apollon/Sirius/CrimsonDragon)

    YY (Enemy)

    00 - Mettenna Virus
    04 - Mr. Hertz
    13 - Vulcan Virus
    Numbers lower than 81 are normal viruses, too lazy to list them all out.
    81 - Spade Magnets
    82 - Diamond Ice
    83 - Club Strong
    84 - Queen Virgo
    85 - Jack Corvus
    86 - Dread Joker
    87 - Crimson Dragon
    88 - Taurus Fire
    89 - Rogue
    8A - Acid Ace
    8B - Phantom Black
    8C - Cygnus Wing
    8D - Wolf Woods
    8E - Moon Destroyer
    8F - Apollon Flame
    90 - Sirius


    IMPORTANT NOTE: Loading more than 1 type of boss will cause the game to freeze from AI memory overflow. The game doesn't have enough memory to load different boss attack patterns! However, different ranks of the same enemy can be spawned together.
    This means you can have 3 RogueZZ or 3 Acid Ace BB or 1 Acid Ace, 1 Acid Ace B and 1 Acid Ace BB but you can't have, let's say 1 Acid Ace, 1 Dread Joker and 1 Rogue. You can't even have 1 Spade Magnus and 1 Diamond Ice either. :(
    ALSO this means you might have a problem when using Mega cards that summon other EM beings. I've had the game freeze on me when I summoned Gemini Spark X versus 3 Different Acid Aces since Gemini Spark X spawns 2 more EM beings into the field (however it was fine when there were only 2 Acid Aces left). It was fine with stuff that only spawns 1 more though, like StrongSwing X and Sirius X. Even though CrimsonMeteor spawns that huge dragon, it's fine too.

    IN SHORT: Don't go over the "4 EM beings on the field" limit to prevent a crash.

    NOTE 2: Some bosses end the battle early if defeated first. Notable ones are Crimson Dragon (all versions) and Acid Ace V1.
    NOTE 3: You can't have more than 1 Crimson Dragon on the field at any time. The extras simply disappear. Place the crimson dragon in location 0001 to prevent hitbox bugs.


    Example of an enemy modifier code and explanations:
    Version: Black Ace
    Enemies: Club Strong, Club Strong V3, Club Strong Omega.
    They spawn in a formation.
    020FFE92 00000101 <----- Enemy 1 flag, normal enemy
    120FFE94 00000000 <----- Spawns in top left corner
    120FFE96 00000083 <----- Club Strong V1
    120FFE98 00000101 <----- Enemy 2 flag, normal enemy
    120FFE9A 00000002 <----- Spawns in top right corner
    120FFE9C 00000283 <----- Club Strong V3
    120FFE9E 00000101 <----- Enemy 3 flag, normal enemy
    120FFEA0 00000101 <----- Spawns in the usual boss spawn box, middle column 2nd last row.
    120FFEA2 00000483 <----- Club Strong Omega
    120FFEA4 00000003 <----- Enemy 4 flag, no enemy. Other codes not needed since no enemy spawns.

    -----------------
    Battle music modifier:
    Black Ace:
    220FFE86 000000XX

    Red Joker:
    220FFEA6 000000XX

    Values list (Songs I can't recognize are marked with ? in their names):
    00 - No music
    01 - Echo Ridge
    02 - Home
    03 - Spica Mall
    04 - WBG Studios
    05 - Alohaha
    06 - WAZA HQ
    07 - Dealer Hideout
    08 - School
    09 - Wave Road
    0A - Cyber Core
    0B - Astro Wave
    0C - Noise Wave
    0D - Black Hole Server
    0E - ??
    0F - ???
    10 - ????Dealer?
    11 - WAXA Battle
    12 - ??Before final battle?
    13 - ?? Credits?
    14 - Meteor Server
    15 - Dealer Base
    16 - Dealer Base? Sinister person talking?
    17 - Noise Wave 2
    18 - Something Bad Happens
    19 - Something Bad Is Happening (Real World)
    1A - Something Bad Is Happening (Wave World)
    1B - Something Bad Happens 2
    1C - Prez's Group
    1D - Something Funny Happens?
    1E - Sinister Person talking 2??
    1F - Megaman Star Force
    20 - Sad Song?
    21 - Sad Song 2?
    22 - ??
    23 - Normal Battle
    24 - Boss Battle
    25 - Last Battle
    26 - Enemy Deleted, Here's your reward
    27 - Enemy Defeated, Next Battle
    28 - Game Over?
    29 - PvP
    2A - ?? Casino?
    2B - Shop/ Wave Station
    2C - No music
    2D - Omega Battle Ahead
    2E - No music
    2F - Noise Change Acquired
    30 - Ending??
    31 - No music
    32 - WAXA Battle 2

    ------------------
    Omega Boss battle mode:
    Black Ace:
    220FFE3B 000000FF
    Red Joker:
    Omega Boss battle mode:
    220FFE5B 000000FF

    Turn this code on, and the next WARNING battle will be against an Omega boss.

    ------------------

    Battle background:
    Black Ace:
    220FFE87 000000XX
    Red Joker:
    Battle background:
    220FFEA7 000000XX

    Too lazy to list out all the backgrounds.
    ----------------

    Access Cards in brother slots (Secret Satellite Server, Meteor Server)
    Black Ace
    Slot 1:
    220FC628 00000003
    220FC62E 000000xx
    Slot 2:
    220FC644 00000003
    220FC64A 000000xx
    Slot 3:
    220FC660 00000003
    220FC666 000000xx
    Slot 4:
    220FC67C 00000003
    220FC682 000000xx
    Slot 5:
    220FC698 00000003
    220FC69E 000000xx
    Slot 6:
    220FC6B4 00000003
    220FC6BA 000000xx

    Red Joker
    Slot 1:
    220FC648 00000003
    220FC64E 000000xx
    Slot 2:
    220FC664 00000003
    220FC66A 000000xx
    Slot 3:
    220FC680 00000003
    220FC686 000000xx
    Slot 4:
    220FC69C 00000003
    220FC6A2 000000xx
    Slot 5:
    220FC6B8 00000003
    220FC6BE 000000xx
    Slot 6:
    220FC6D4 00000003
    220FC6DA 000000xx


    Brother Slot chart:
    [1][4]
    [2][5]
    [3][6]

    Values:
    xx = Server level number
    01 - 20 = Secret Satellite Servers 1 - 32
    21 - 38 = Meteor Servers 1 - 24


    Code to enable Brother cards in card folder:
    Black Ace
    220F995D 00000005 - slot 1 enable
    220F9961 00000005 - slot 2 enable
    220F9965 00000005 - slot 3 enable
    220F9969 00000005 - slot 4 enable
    220F996D 00000005 - slot 5 enable
    220F9971 00000005 - slot 6 enable

    Red Joker
    220F997D 00000005 - slot 1 enable
    220F9981 00000005 - slot 2 enable
    220F9985 00000005 - slot 3 enable
    220F9989 00000005 - slot 4 enable
    220F998D 00000005 - slot 5 enable
    220F9991 00000005 - slot 6 enable

    --------------
    Infinite Finalized Noise Form (Doesn't wear off after 3 turns)
    Black ace:
    6218F21C 00000000
    221C8528 00000003
    D0000000 00000000
    Red joker:
    6218F23C 00000000
    221C8548 00000003
    D0000000 00000000
     
  4. ARMAX_Roxas Destiny Islands Resident

    Joined:
    Feb 7, 2009
    Location:
    At The Vongola Base
    3
    77
    could there be a code that you have aceprogram and jokerprogram in 1 game
    by a code because you don't get all abilities because you have 1 program and not them, both
     
  5. Shift Chaser

    Joined:
    Jun 10, 2008
    Location:
    Brazil
    121
    Not possible.