LullabyCaiden's Reviews: D.Nd Poisoned

Discussion in 'Anime and Manga' started by Pistol Schoolboy, Jun 17, 2008.

  1. Pistol Schoolboy Gummi Ship Junkie

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    Hey, it's LullabyCaiden here, and I recently have had the tendency to make a review line on the Anime second.
    It's pretty obvious why it is in the anime second, first of all. Well, you'll find out in the review for today.
    Alright, so here is the basic concept:

    I will post about a few reviews every week, and on Friday, comes the day you all send me your suggestions for the next review. No matter if it's music, anime, games, etc. I'll do whatever I can to review it the best way I can !
    And on Saturday, comes the weekly updated, special review specifically for what the fans want most !
    Oh, and by the way, you can even leave suggestions for characters at that !
    Back to the review, however.

    [​IMG]
    LullabyCaiden's Reviews
    D.Nd Poisoned


    Now, I'm not much of a yaoi person, but somehow, I was dragged into this by a friend, Kasumii. She said that the game was actually rather cute, and that the storyline would be something I'm interested in. And, being myself, I went onto the website and downloaded the game, for real. I thought the art looked adorable, which seems to be my weakness now-a-days. Playing the game right now, I have to admit, a lot of materilistic traits of this game stick out that I am actually massively impressed by.

    Story / Endings

    The story is about Near and Mello's stay at Whammy's House, under the supervision of an elderly man named Roger. All of the sudden, one day, Roger assigns Near and Mello onto a project. Sounds easy enough, but the problem is, Mello dispises Near. But, afterwards, he realizes he'll have to do it anyways when he discovers that L is one of the judges in all of this.

    Sadly enough, during the project, Mello is beginning to feel some sort of feelings for Near. What could it truly be ?


    That basically is what the story is all about. It may seem simple as it is, but remember that this isn't a all-time big game, it is a small game with pretty big recognition, to be honest. A lot of people within anime and doujinshi websites always are talking about this game, and not to mention, there are a sparse amount of D.Nd videos across YouTube.

    As for the endings, I'm proud with how they worked it out. You can decide whether to be with Near, or Matt, your decision. Either way, you decide the way. And each time I finished the game with a different ending, I thought that it went very smoothly and nothing really agitated my mind. Not to mention, the game itself is an entertaining read.

    Music / Sound

    Outstanding, is all I really have to say about this game. Simple put, the game offers you the best amatuer music to this date, and not to mention, it always would fit within the scenes where you were carrying a conversation. And let's not forget the sound effects. God, the sound effects were lovely and perfect within this game. Clear, purely enjoyable sound that isn't clogged up, and is actually rather 'hi-def', so to speak.

    CGs / Graphics

    I can't stress enough how elegant the art style is. But, I found myself a little disappointed in the fact that there was hardly a variety. But then again, it's not a game meant for that stuff, so I would understand why. Games like these don't really need a variation of animations to make everything about it entertaining. The colouring is amazing, Akane surely knows her away around Photoshop.

    Another thing is that the background and body structure is impressive. I haven't seen this accurate bodily structure for a while in a game quite like this. ( Well, a doujinshi game related to Death Note, that is ) It sure gives you a warm feeling inside watching all the characters move around the magnificent sceneries behind them. Surely, this is grade A, right here.

    Gameplay

    Having a system adapted from the RGSS2 of RPG Maker VX, the system is incredibly easy and simple. Nothing will piss you off, other than if you hold down the arrow keys too long on the map, then you'll keep over a few blocks. What you do is that you hold out conversations with just pressing the enter key, until you come across the usual action command here and there. And then, to move on to other conversations and tasks, you search around the many nooks and crannies of Whammy's House. Searching every room will help out when you don't pay attention, and don't know what the heck you are doing.

    Overall
    To be honest, I never disliked anything about the game. The entire game left me easing in my chair with a smile on my face as I ran through the game. It's worth the time to download, and the good part about all of this; it's free

    Hope you all enjoyed my review ! The next review will be Crisis Core: Final Fantasy VII.
    Look for it on Wednesday, June 18th.


    ( C ) 2008 LullabyCaiden, or Skyler Jorgensen​