Chain of Memories Ideal Decks?

Discussion in 'Kingdom Hearts HD I.5 ReMIX' started by Shadow Sword Master, Feb 11, 2007.

Thread Status:
Not open for further replies.
  1. Shadow Sword Master Destiny Islands Resident

    Joined:
    Dec 15, 2006
    0
    57
    Since the old topic was closed, here's the new one...but slightly different.

    So, what's your ideal deck?

    Some cards that you HAVE to have are the Vexen, Jafar, and Shadow cards. Oogie Boogie is a plus, too. Lots of zeros and nines help. Cures and Clouds are even better. No other summon card is necessary, except for Cloud. Obviously, elixirs work. I'd stay away from Bambi only because Gifted Miracle heals enemies too, and Tinkerbell, Dumbo, Genie, and Simba aren't very good. For key cards, I say Pumpkinhead and Olympia, with some others thrown in.
     
  2. cronoking Chaser

    Joined:
    Sep 30, 2006
    Location:
    Whipping out Bakusaiga
    186
    i just use all sleights for my decks. it works really well and i've never lost with it. i dont use any boss cards since they mess with the card numbers and stuff which would of course mess up the sleights.
     
  3. Shadow Sword Master Destiny Islands Resident

    Joined:
    Dec 15, 2006
    0
    57
    All sleights? But then you'll run out of cards.
     
  4. Rena88 Twilight Town Denizen

    Joined:
    Oct 30, 2006
    Location:
    Candy Mountain XP
    34
    210
    My deck has always been simple. I had an 8/9 Simba at the beginning(with key cards after it so I could do the proud roar or whatever). Then I would have 3 thunders(sometimes fire/ice depending on the enemy) somewhere and 3/4 Cloud cards stuck together somewhere. At the end of the reel I would have some 0 key cards and then 2/3 Cure cards. I'd also have 2/3 Shadow cards, no other enemy cards though. All the rest were key cards 7+ with an occasional 5 or 6 in there because of card capacity. Simple, huh?
     
  5. Nol Twilight Town Denizen

    Joined:
    Jan 2, 2007
    0
    224
    All sleights? But then you'll run out of cards.

    Which is why you use Items. I don't get why people resort to only Sleight Lock for deck saving when they can simply use a 0 Elixir and Air Pirate to get back their whole deck (except Enemy cards and Items).


    As of yet, the ultimate heartless killer (in general) is 5 Mega Flares with a Red Nocturne (this kills anything that doesn't absorb Fire, except the Castle Oblivion Defenders that survive by 1 HP), and then a whole bunch of Blitz or Judgment Sleights at the end to wipe the above mentioned heartless that survive. Cures/TinkerBells at the end so you just scroll two cards to the left to heal whenever you need it. Large Body is also a good option for heartless, seeing as a lot of them attack Physically.

    In general, bosses will fall down to either (Fire/Blizzard Boosted) Fire/Blizzard Raids, and Summon Boosted OmniSlashes. The final boss just needs a bunch of Ultima Weapons with a Boost from Hades. Judgment isn't bad either, and the Gargoyle card is funny as well as useful. Cures/TinkerBell and Kingdom Key 0s at the end of the deck for support against Sleights/healing.

    As for Link, one of my generally good decks is a PowerWilded Holy deck. Because Holy is expensive, so having the cheapest form of it and then turning it into a value-27 Sleight is awesome. Stop Raid does good here, although it's time stoppage is cut short compared to the ingame time. Again, Cures/TinkerBell and Kingdom Key 0s at the end of the deck for support against Sleights/healing.
     
  6. Storrini Hollow Bastion Committee

    Joined:
    Nov 30, 2006
    Location:
    Lost
    19
    654
    This seems to work well for me, it's in order of which they appear

    Kingdom Key 9
    Lady Luck 6
    Oblivion 6
    Kingdom Key 9
    Wishing Star 6
    Kingdom Key 8
    Pumpkin Head 6
    Crabclaw 7
    Pumpkinhead 8
    Wishing Star 7
    Kingdom Key 8
    Potion 6
    Potion 5
    Fire 6
    Tinkerbell 7
    Cloud 8
    Cloud 9
    Cure 7
    Cure 8
    Cure 9

    Vexen
    Larxene
    Oogie
    Search Ghost

    I like to attack mostly. And I don't use sleights that much.
     
  7. Inasuma "pumpkin"

    Joined:
    Sep 25, 2006
    Location:
    Indigo Plateau
    277
    Clouds, Cures, elixers (WITHOUT A DOUBT), Mushu, level 7 or ^ cards.

    All my keyblade cards are diamond dust, 1winged, or Ultima, ontop of that.


    That is all I can remember, as I have not touched the game in centuries. XD
     
  8. Mr. Van Whippy ♥ Biscuits and cookies

    Joined:
    Jan 5, 2007
    Gender:
    Male
    Location:
    On the road
    49
    Mostly use magic. Cards: Cure 7, Aero 6, Gravity 7, Simba 8, 3 kingdom keys 0, Black fungus, Vexen, Marluxia, Elixir 8, Lady luck 8, Cloud 8 and others.
     
  9. Inasuma "pumpkin"

    Joined:
    Sep 25, 2006
    Location:
    Indigo Plateau
    277
    Ah yes, Thunders and Aero's. XD

    I forgot about those. o.O
     
  10. venster You never heard of me, but I pop in time to time

    Joined:
    Jan 24, 2007
    100
    I have a bunch of attack cards that are higher than 7, then after all of my attack cards I have an potion card to bring back all my attack cards so then I can keep on attacking.

    Then after my attack cards, I have 3 thunder cards that I combine to do thunderga. Then after that I have 3 cloud cards for omnislash, then I have 4 cure cards.

    I use Vexen's card too.
     
  11. Inasuma "pumpkin"

    Joined:
    Sep 25, 2006
    Location:
    Indigo Plateau
    277
    .Ultima 9 x 3
    .Ultima 8 x 3
    .Ultima 7 x 3
    .Diamond dust 3 x 1
    .Diamond ddust 9 x 4
    .Diamond dust 7 x 4
    .One winged angel 9 x 3
    .One winged angel 6 x 2
    .One winged angel 8 x 3
    .One winged angel 4 x 1
    .Cure 9 x 3
    .Aero 7, 8, or 9 x 3
    .Thunder 7 x 3
    .Megalixer 7 x 2
    .Elixer 4 x 1
    .Cloud 7, 9, and 8

    Note: I have 1625 CP, so I may be off on this list. x3

    That's my deck. . .well at least from the top of my head. The game is 2 feet away. 2 feet too many for me to reach to check. XD
     
Thread Status:
Not open for further replies.