So, you want to make videogames. well, for starters, you need to know these things...... 1. It will take tons of hours out of your life. 2. You cannot give up on a project like this, once you have started. 3. You are going to have to try and try again. 4. Plan before you do. 5. And other things you think you should know for yourself 6. Not only listen to these 6 rules, but apply these 6 rules to your game making. So......you are right now......no where, so you will have to start somewhere. First you will need something to make games with. Here is a handfull a free game making software: -Game Maker (yoyo games) -RPG Maker -Game blender (somewhat in blender, don't know anything beyond that) -adventure maker -- use google to find others.... But yet, the best software isn't for free, and it might try a hand in programming, which is the one things that "seems" impossible, but it isn't. You can find really good turorials on programming, and I mean for every programming language. So here is a handful of Non-Free software (thats awsome!): -FPS Creator, FPS Creator x10 (I am getting FPS creator x10 for my birthday!) -DarkBasic, Dark Basic Professional, Dark GDK -X Quad Editor -Game Space Now, about Dark GDK...its free! The reason I put it in the Non-Free catagory was because it is the power of Dark basic with C++! So if you want Dark Basic, but you want to use C++, try it. There are also pure programming languages that can make games, such as C, C++, and others, just like DarkBasic, which is a programming language (though it "costs" something, argh!). If you are thinking that you can make games with Lua, Python, and (normal) Basic, then you are wrong, because those are scripting languages, which only help video game making by making scripts. Now I know that most of you don't want to go straight ahead of yourselves and start creating games from scratch. You can try "Modding" a game, or creating things for that game that involve an editor of sorts. Crysis, for example, has a level editor that allows you to control every aspect of a level that you create, from AI, to what goes on in the level, to how many barrels of deadly gasoline you want. Hey, You can create Giant chickens in your Crysis level (I found this out in a recent How to DIY gaming magazine, not to say that is what got me to start making this tutorial.)! Now, you are wondering probably, "How is this going to get me in the industry?". Well, take Counter Strike and Team Fortress. They started as mods for the original "Half Life", and then vavle accepted them into their "dominion" of games, so to speak, and released them as actual games! Now they are Counter Strike: Source and Team Fortress 2. If you want to know how you can mod, you can get the "Source SDK", which is available through "Steam" (Welcome to Steam) for free, and it can modify source related valve games, like "Portal" and "Half Life 2". You can import models, Make levels, and if you are really good, modify pacific aspects of it. Other games, like "Medievil II: Total War" and "Unreal Tournament III", plus the one I said; "Crysis", as well as a whole lot of others, have editors that come with the game. Some games, if you want to mod them, require you to download a editor from a pacific site, like "Command and Conquer 3: Tiberium Wars". So, as always, there are tons of tutorials for each editor. So I hope you search these things using google or Dogpile, because you will need to in order to find the right tutorial for you and your video game making needs. See ya!
i've made quite a few RPGs from RPG maker, i never finsihed them tho, i always got too bored to continue, it's so boring developing a game on your own -_- i'm thinking about downloading Fighter Maker on PC tho becuz i always wanted to try my hand in that
I'm addin' this shiz to my favs. Awesome! I've always been curious as to how the hell people got started in this field. If I weren't so busy right now, I'd start today. But, school and all. I'll just save it for later. I'd rep you, but if you were given more than a half a point, I'd be surprised.