OH MAH GOOOOOOOOOOOOD THE KING IS BACK BAYBEEEE And continuing in the proud tradition of making the most gorgeous f%&king video games in existence, it appears Arc System Works is producing the first 2.5D fighter I actually want to play unless that was all illustrated in which case wHOOOOAAAA That new song, Ky's new hairdo... NNF <33333 mfw Unreal Engine but ArcSys has never steered me wrong before so I trust them.
STUFF AND THINGS Loketests are beginning for arcades. Early build confirms the return of Potemkin, May, Venom, and Chipp Zanuff in addition to those appearing in the trailer1. Millia Rage and Sol Badguy will also be playable in this initial build, but it seems Ky Kiske and ZATO-1/Eddie will not. Confirmation that pretty much every GG mechanic is back and as beautiful as it's ever been2. One interesting tweak to Dusts: You can now jump after your high-flying opponent, as before, or quick-dash towards them along the ground. Interesting response to the use of Dusts competitively, as some characters find it more practical to use that launch time for set-ups, ground combos, oki, etc. Clashes are also being expanded upon with two new mechanics: Repel, which occurs when a "strong" attack collides with a "weak" one and forces the weaker attacker backward, and Danger Time, which happens when two "strong" attacks collide and causes a sort of stand-off, with the first one to land a hit receiving a Super Counter that leads into huge damage. Not sure how weak or strong attacks will be classified, but it sounds like an interesting twist on the clash combo vids of yore. Xrd is currently being considered for next-gen release3. Spoiler: Screenshots Roman Cancel Clash (left) and Repel (right) Danger Time Sorry 'bout the small size. Maximillian commentary
NEW TRAILER GET HYPE AXL LOW AND I-NO CONFIRMED FOR RETURNING I-NO CONFIRMED FOR STILL TAKING HER SHIRT OFF ALL THE DAMN TIME
CAN YOU FEEL IT? YOU ARE WITH SLAYER NOW! http://ggxrd.com/character/slayer/ OhandFausttoo: http://ggxrd.com/character/faust/ Also new location test announced, resuming the new stuff (From Dustloop): Roman Cancels can either consume 25% or 50% Meter (Doesn't say anything about this other than a vague mention, hopefully something similar to Force Roman Cancels), Clash mechanics revamped, now Danger Time is triggered at random rarely while clashing, and new mechanic, Blitz Shield, press 2 buttons that aren't D while clashing to spend 25% Meter to put up a a barrier to repel upcoming attacks (Something like that, I never got how clashing worked for the first loketest in Xrd) But really, I'm super hyped for this, the game looks absolutely gorgeous too. That cel-shading!
So, this hasn't been updated in some time. Spoiler: New characters: Bedman and Ramlethal Valentine I REALLY wanna play Ramlethal, she looks like the new Dizzy a bit.
Revelator was announced for Arcade. From what I can tell, Johnny is coming, along with some (probably) female character.